зеркало из https://github.com/mozilla/moz-skia.git
83 строки
1.6 KiB
C++
83 строки
1.6 KiB
C++
#ifndef SkBenchmark_DEFINED
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#define SkBenchmark_DEFINED
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#include "SkRefCnt.h"
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#include "SkPoint.h"
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#include "SkTDict.h"
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#include "SkTRegistry.h"
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class SkCanvas;
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class SkPaint;
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class SkTriState {
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public:
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enum State {
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kDefault,
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kTrue,
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kFalse
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};
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};
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class SkBenchmark : public SkRefCnt {
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public:
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SkBenchmark(void* defineDict);
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const char* getName();
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SkIPoint getSize();
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void draw(SkCanvas*);
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void setForceAlpha(int alpha) {
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fForceAlpha = alpha;
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}
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void setForceAA(bool aa) {
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fForceAA = aa;
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}
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void setForceFilter(bool filter) {
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fForceFilter = filter;
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}
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void setDither(SkTriState::State state) {
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fDither = state;
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}
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void setStrokeWidth(SkScalar width) {
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strokeWidth = width;
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fHasStrokeWidth = true;
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}
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SkScalar getStrokeWidth() {
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return strokeWidth;
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}
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bool hasStrokeWidth() {
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return fHasStrokeWidth;
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}
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const char* findDefine(const char* key) const;
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bool findDefine32(const char* key, int32_t* value) const;
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bool findDefineScalar(const char* key, SkScalar* value) const;
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protected:
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void setupPaint(SkPaint* paint);
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virtual const char* onGetName() = 0;
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virtual void onDraw(SkCanvas*) = 0;
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virtual SkIPoint onGetSize();
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private:
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const SkTDict<const char*>* fDict;
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int fForceAlpha;
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bool fForceAA;
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bool fForceFilter;
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SkTriState::State fDither;
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bool fHasStrokeWidth;
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SkScalar strokeWidth;
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};
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typedef SkTRegistry<SkBenchmark*, void*> BenchRegistry;
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#endif
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