зеркало из https://github.com/mozilla/moz-skia.git
128 строки
5.0 KiB
C++
128 строки
5.0 KiB
C++
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkChecksum.h"
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// Word size that is large enough to hold results of any checksum type.
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typedef uint64_t checksum_result;
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namespace skiatest {
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class ChecksumTestClass : public Test {
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public:
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static Test* Factory(void*) {return SkNEW(ChecksumTestClass); }
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protected:
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virtual void onGetName(SkString* name) { name->set("Checksum"); }
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virtual void onRun(Reporter* reporter) {
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this->fReporter = reporter;
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RunTest();
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}
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private:
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enum Algorithm {
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kSkChecksum
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};
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// Call Compute(data, size) on the appropriate checksum algorithm,
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// depending on this->fWhichAlgorithm.
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checksum_result ComputeChecksum(const char *data, size_t size) {
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switch(fWhichAlgorithm) {
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case kSkChecksum:
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REPORTER_ASSERT_MESSAGE(fReporter,
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reinterpret_cast<uintptr_t>(data) % 4 == 0,
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"test data pointer is not 32-bit aligned");
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REPORTER_ASSERT_MESSAGE(fReporter, SkIsAlign4(size),
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"test data size is not 32-bit aligned");
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return SkChecksum::Compute(reinterpret_cast<const uint32_t *>(data), size);
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default:
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SkString message("fWhichAlgorithm has unknown value ");
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message.appendf("%d", fWhichAlgorithm);
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fReporter->reportFailed(message);
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}
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// we never get here
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return 0;
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}
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// Confirm that the checksum algorithm (specified by fWhichAlgorithm)
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// generates the same results if called twice over the same data.
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void TestChecksumSelfConsistency(size_t buf_size) {
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SkAutoMalloc storage(buf_size);
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char* ptr = reinterpret_cast<char *>(storage.get());
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REPORTER_ASSERT(fReporter,
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GetTestDataChecksum(8, 0) ==
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GetTestDataChecksum(8, 0));
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REPORTER_ASSERT(fReporter,
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GetTestDataChecksum(8, 0) !=
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GetTestDataChecksum(8, 1));
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sk_bzero(ptr, buf_size);
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checksum_result prev = 0;
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// assert that as we change values (from 0 to non-zero) in
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// our buffer, we get a different value
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for (size_t i = 0; i < buf_size; ++i) {
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ptr[i] = (i & 0x7f) + 1; // need some non-zero value here
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// Try checksums of different-sized chunks, but always
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// 32-bit aligned and big enough to contain all the
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// nonzero bytes. (Remaining bytes will still be zero
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// from the initial sk_bzero() call.)
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size_t checksum_size = (((i/4)+1)*4);
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REPORTER_ASSERT(fReporter, checksum_size <= buf_size);
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checksum_result curr = ComputeChecksum(ptr, checksum_size);
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REPORTER_ASSERT(fReporter, prev != curr);
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checksum_result again = ComputeChecksum(ptr, checksum_size);
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REPORTER_ASSERT(fReporter, again == curr);
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prev = curr;
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}
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}
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// Return the checksum of a buffer of bytes 'len' long.
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// The pattern of values within the buffer will be consistent
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// for every call, based on 'seed'.
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checksum_result GetTestDataChecksum(size_t len, char seed=0) {
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SkAutoMalloc storage(len);
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char* start = reinterpret_cast<char *>(storage.get());
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char* ptr = start;
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for (size_t i = 0; i < len; ++i) {
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*ptr++ = ((seed+i) & 0x7f);
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}
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checksum_result result = ComputeChecksum(start, len);
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return result;
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}
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void RunTest() {
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// Test self-consistency of checksum algorithms.
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fWhichAlgorithm = kSkChecksum;
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TestChecksumSelfConsistency(128);
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// Test checksum results that should be consistent across
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// versions and platforms.
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fWhichAlgorithm = kSkChecksum;
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REPORTER_ASSERT(fReporter, ComputeChecksum(NULL, 0) == 0);
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// TODO: note the weakness exposed by these collisions...
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// We need to improve the SkChecksum algorithm.
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// We would prefer that these asserts FAIL!
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// Filed as https://code.google.com/p/skia/issues/detail?id=981
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// ('SkChecksum algorithm allows for way too many collisions')
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fWhichAlgorithm = kSkChecksum;
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REPORTER_ASSERT(fReporter,
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GetTestDataChecksum(128) == GetTestDataChecksum(256));
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REPORTER_ASSERT(fReporter,
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GetTestDataChecksum(132) == GetTestDataChecksum(260));
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}
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Reporter* fReporter;
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Algorithm fWhichAlgorithm;
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};
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static TestRegistry gReg(ChecksumTestClass::Factory);
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}
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