moz-skia/gm/morphology.cpp

99 строки
2.8 KiB
C++

/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "gm.h"
#include "SkMorphologyImageFilter.h"
#define WIDTH 640
#define HEIGHT 480
namespace skiagm {
class MorphologyGM : public GM {
public:
MorphologyGM() {
this->setBGColor(0xFF000000);
fOnce = false;
}
protected:
virtual SkString onShortName() {
return SkString("morphology");
}
void make_bitmap() {
fBitmap.setConfig(SkBitmap::kARGB_8888_Config, 135, 135);
fBitmap.allocPixels();
SkDevice device(fBitmap);
SkCanvas canvas(&device);
canvas.clear(0x0);
SkPaint paint;
paint.setAntiAlias(true);
const char* str1 = "ABC";
const char* str2 = "XYZ";
paint.setColor(0xFFFFFFFF);
paint.setTextSize(64);
canvas.drawText(str1, strlen(str1), 10, 55, paint);
canvas.drawText(str2, strlen(str2), 10, 110, paint);
}
virtual SkISize onISize() {
return make_isize(WIDTH, HEIGHT);
}
virtual void onDraw(SkCanvas* canvas) {
if (!fOnce) {
make_bitmap();
fOnce = true;
}
struct {
int fRadiusX, fRadiusY;
bool erode;
SkScalar fX, fY;
} samples[] = {
{ 0, 0, false, 0, 0 },
{ 0, 2, false, 140, 0 },
{ 2, 0, false, 280, 0 },
{ 2, 2, false, 420, 0 },
{ 0, 0, true, 0, 140 },
{ 0, 2, true, 140, 140 },
{ 2, 0, true, 280, 140 },
{ 2, 2, true, 420, 140 },
};
const char* str = "The quick brown fox jumped over the lazy dog.";
SkPaint paint;
for (unsigned i = 0; i < SK_ARRAY_COUNT(samples); ++i) {
if (samples[i].erode) {
paint.setImageFilter(new SkErodeImageFilter(
samples[i].fRadiusX,
samples[i].fRadiusY))->unref();
} else {
paint.setImageFilter(new SkDilateImageFilter(
samples[i].fRadiusX,
samples[i].fRadiusY))->unref();
}
SkRect bounds = SkRect::MakeXYWH(samples[i].fX,
samples[i].fY,
140, 140);
canvas->saveLayer(&bounds, &paint);
canvas->drawBitmap(fBitmap, samples[i].fX, samples[i].fY);
canvas->restore();
}
}
private:
typedef GM INHERITED;
SkBitmap fBitmap;
bool fOnce;
};
//////////////////////////////////////////////////////////////////////////////
static GM* MyFactory(void*) { return new MorphologyGM; }
static GMRegistry reg(MyFactory);
}