зеркало из https://github.com/mozilla/moz-skia.git
153 строки
4.1 KiB
C++
153 строки
4.1 KiB
C++
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkPathUtils.h"
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#include "SkRandom.h"
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#include "SkTime.h"
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#include "Test.h"
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const int kNumIt = 100;
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static void fill_random_bits(int chars, char* bits){
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SkRandom rand(SkTime::GetMSecs());
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for (int i = 0; i < chars; ++i){
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bits[i] = rand.nextU();
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}
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}
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static int get_bit(const char* buffer, int x) {
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int byte = x >> 3;
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int bit = x & 7;
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return buffer[byte] & (128 >> bit);
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}
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/* // useful for debugging errors
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#include <iostream>
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static void print_bits( const char* bits, int w, int h) {
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x){
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bool bit = get_bit(&bits[y], x)!=0;
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std::cout << bit;
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}
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std::cout << std::endl;
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}
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}
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static void print_bmp( SkBitmap* bmp, int w, int h){
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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int d = *bmp->getAddr32(x,y);
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if (d == -1)
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std::cout << 0;
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else
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std::cout << 1;
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}
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std::cout << std::endl;
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}
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}
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*/
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static void binary_to_skbitmap(const char* bin_bmp, SkBitmap* sk_bmp,
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int w, int h, int rowBytes){
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//init the SkBitmap
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sk_bmp->allocN32Pixels(w, h);
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for (int y = 0; y < h; ++y) { // for every row
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const char* curLine = &bin_bmp[y * rowBytes];
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for (int x = 0; x < w; ++x) {// for every pixel
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if (get_bit(curLine, x)) {
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*sk_bmp->getAddr32(x,y) = SK_ColorBLACK;
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}
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else {
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*sk_bmp->getAddr32(x,y) = SK_ColorWHITE;
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}
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}
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}
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}
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static bool test_bmp(skiatest::Reporter* reporter,
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const SkBitmap* bmp1, const SkBitmap* bmp2,
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int w, int h) {
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for (int y = 0; y < h; ++y) { // loop through all pixels
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for (int x = 0; x < w; ++x) {
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REPORTER_ASSERT( reporter, *bmp1->getAddr32(x,y) == *bmp2->getAddr32(x,y) );
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}
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}
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return true;
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}
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static void test_path_eq(skiatest::Reporter* reporter, const SkPath* path,
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const SkBitmap* truth, int w, int h){
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// make paint
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SkPaint bmpPaint;
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bmpPaint.setAntiAlias(true); // Black paint for bitmap
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bmpPaint.setStyle(SkPaint::kFill_Style);
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bmpPaint.setColor(SK_ColorBLACK);
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// make bmp
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SkBitmap bmp;
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bmp.allocN32Pixels(w, h);
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SkCanvas canvas(bmp);
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canvas.clear(SK_ColorWHITE);
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canvas.drawPath(*path, bmpPaint);
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// test bmp
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test_bmp(reporter, truth, &bmp, w, h);
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}
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static void test_path(skiatest::Reporter* reporter, const SkBitmap* truth,
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const char* bin_bmp, int w, int h, int rowBytes){
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// make path
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SkPath path;
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SkPathUtils::BitsToPath_Path(&path, bin_bmp, w, h, rowBytes);
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//test for correctness
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test_path_eq(reporter, &path, truth, w, h);
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}
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static void test_region(skiatest::Reporter* reporter, const SkBitmap* truth,
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const char* bin_bmp, int w, int h, int rowBytes){
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//generate bitmap
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SkPath path;
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SkPathUtils::BitsToPath_Region(&path, bin_bmp, w, h, rowBytes);
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//test for correctness
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test_path_eq(reporter, &path, truth, w, h);
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}
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DEF_TEST(PathUtils, reporter) {
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const int w[] = {4, 8, 12, 16};
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const int h = 8, rowBytes = 4;
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char bits[ h * rowBytes ];
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static char* binBmp = &bits[0];
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//loop to run randomized test lots of times
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for (int it = 0; it < kNumIt; ++it)
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{
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// generate a random binary bitmap
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fill_random_bits( h * rowBytes, binBmp); // generate random bitmap
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// for each bitmap width, use subset of binary bitmap
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for (unsigned int i = 0; i < SK_ARRAY_COUNT(w); ++i) {
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// generate truth bitmap
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SkBitmap bmpTruth;
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binary_to_skbitmap(binBmp, &bmpTruth, w[i], h, rowBytes);
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test_path(reporter, &bmpTruth, binBmp, w[i], h, rowBytes);
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test_region(reporter, &bmpTruth, binBmp, w[i], h, rowBytes);
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}
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}
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}
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