зеркало из https://github.com/mozilla/moz-skia.git
254 строки
7.1 KiB
C++
254 строки
7.1 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkGradientShader.h"
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#include "SkGraphics.h"
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#include "SkPath.h"
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#include "SkRegion.h"
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#include "SkShader.h"
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static void make_bitmap(SkBitmap* bitmap) {
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bitmap->setConfig(SkBitmap::kARGB_8888_Config, 64, 64);
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bitmap->allocPixels();
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SkCanvas canvas(*bitmap);
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canvas.drawColor(SK_ColorRED);
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SkPaint paint;
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paint.setAntiAlias(true);
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const SkPoint pts[] = { { 0, 0 }, { 64, 64 } };
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const SkColor colors[] = { SK_ColorWHITE, SK_ColorBLUE };
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paint.setShader(SkGradientShader::CreateLinear(pts, colors, NULL, 2,
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SkShader::kClamp_TileMode))->unref();
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canvas.drawCircle(32, 32, 32, paint);
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}
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class DrawBitmapRect2 : public skiagm::GM {
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bool fUseIRect;
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public:
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DrawBitmapRect2(bool useIRect) : fUseIRect(useIRect) {
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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SkString str;
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str.printf("bitmaprect_%s", fUseIRect ? "i" : "s");
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return str;
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(640, 480);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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canvas->drawColor(0xFFCCCCCC);
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const SkIRect src[] = {
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{ 0, 0, 32, 32 },
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{ 0, 0, 80, 80 },
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{ 32, 32, 96, 96 },
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{ -32, -32, 32, 32, }
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};
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SkPaint paint;
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paint.setStyle(SkPaint::kStroke_Style);
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SkBitmap bitmap;
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make_bitmap(&bitmap);
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SkRect dstR = { 0, 200, 128, 380 };
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canvas->translate(16, 40);
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for (size_t i = 0; i < SK_ARRAY_COUNT(src); i++) {
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SkRect srcR;
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srcR.set(src[i]);
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canvas->drawBitmap(bitmap, 0, 0, &paint);
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if (!fUseIRect) {
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canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, &paint);
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} else {
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canvas->drawBitmapRect(bitmap, &src[i], dstR, &paint);
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}
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canvas->drawRect(dstR, paint);
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canvas->drawRect(srcR, paint);
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canvas->translate(160, 0);
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static void make_3x3_bitmap(SkBitmap* bitmap) {
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static const int gXSize = 3;
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static const int gYSize = 3;
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SkColor textureData[gXSize][gYSize] = {
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{ SK_ColorRED, SK_ColorWHITE, SK_ColorBLUE },
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{ SK_ColorGREEN, SK_ColorBLACK, SK_ColorCYAN },
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{ SK_ColorYELLOW, SK_ColorGRAY, SK_ColorMAGENTA }
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};
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bitmap->setConfig(SkBitmap::kARGB_8888_Config, gXSize, gYSize);
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bitmap->allocPixels();
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SkAutoLockPixels lock(*bitmap);
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for (int y = 0; y < gYSize; y++) {
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for (int x = 0; x < gXSize; x++) {
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*bitmap->getAddr32(x, y) = textureData[x][y];
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}
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}
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}
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// This GM attempts to make visible any issues drawBitmapRectToRect may have
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// with partial source rects. In this case the eight pixels on the border
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// should be half the width/height of the central pixel, i.e.:
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// __|____|__
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// | |
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// __|____|__
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// | |
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class DrawBitmapRect3 : public skiagm::GM {
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public:
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DrawBitmapRect3() {
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this->setBGColor(SK_ColorBLACK);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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SkString str;
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str.printf("3x3bitmaprect");
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return str;
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(640, 480);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkBitmap bitmap;
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make_3x3_bitmap(&bitmap);
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SkRect srcR = { 0.5f, 0.5f, 2.5f, 2.5f };
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SkRect dstR = { 100, 100, 300, 200 };
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canvas->drawBitmapRectToRect(bitmap, &srcR, dstR, NULL);
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static void make_big_bitmap(SkBitmap* bitmap) {
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static const int gXSize = 4096;
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static const int gYSize = 4096;
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static const int gBorderWidth = 10;
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bitmap->setConfig(SkBitmap::kARGB_8888_Config, gXSize, gYSize);
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bitmap->allocPixels();
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SkAutoLockPixels lock(*bitmap);
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for (int y = 0; y < gYSize; ++y) {
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for (int x = 0; x < gXSize; ++x) {
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if (x <= gBorderWidth || x >= gXSize-gBorderWidth ||
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y <= gBorderWidth || y >= gYSize-gBorderWidth) {
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*bitmap->getAddr32(x, y) = 0x88FFFFFF;
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} else {
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*bitmap->getAddr32(x, y) = 0x88FF0000;
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}
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}
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}
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}
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// This GM attempts to reveal any issues we may have when the GPU has to
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// break up a large texture in order to draw it. The XOR transfer mode will
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// create stripes in the image if there is imprecision in the destination
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// tile placement.
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class DrawBitmapRect4 : public skiagm::GM {
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bool fUseIRect;
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public:
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DrawBitmapRect4(bool useIRect) : fUseIRect(useIRect) {
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this->setBGColor(0x88444444);
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}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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SkString str;
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str.printf("bigbitmaprect_%s", fUseIRect ? "i" : "s");
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return str;
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(640, 480);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkXfermode* mode = SkXfermode::Create(SkXfermode::kXor_Mode);
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SkPaint paint;
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paint.setAlpha(128);
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paint.setXfermode(mode)->unref();
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SkBitmap bitmap;
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make_big_bitmap(&bitmap);
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SkRect srcR1 = { 0.0f, 0.0f, 4096.0f, 2040.0f };
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SkRect dstR1 = { 10.1f, 10.1f, 629.9f, 400.9f };
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SkRect srcR2 = { 4085.0f, 10.0f, 4087.0f, 12.0f };
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SkRect dstR2 = { 10, 410, 30, 430 };
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if (!fUseIRect) {
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canvas->drawBitmapRectToRect(bitmap, &srcR1, dstR1, &paint);
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canvas->drawBitmapRectToRect(bitmap, &srcR2, dstR2, &paint);
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} else {
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SkIRect iSrcR1, iSrcR2;
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srcR1.roundOut(&iSrcR1);
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srcR2.roundOut(&iSrcR2);
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canvas->drawBitmapRect(bitmap, &iSrcR1, dstR1, &paint);
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canvas->drawBitmapRect(bitmap, &iSrcR2, dstR2, &paint);
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}
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static skiagm::GM* MyFactory0(void*) { return new DrawBitmapRect2(false); }
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static skiagm::GM* MyFactory1(void*) { return new DrawBitmapRect2(true); }
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static skiagm::GM* MyFactory2(void*) { return new DrawBitmapRect3(); }
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#ifndef SK_BUILD_FOR_ANDROID
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static skiagm::GM* MyFactory3(void*) { return new DrawBitmapRect4(false); }
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static skiagm::GM* MyFactory4(void*) { return new DrawBitmapRect4(true); }
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#endif
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static skiagm::GMRegistry reg0(MyFactory0);
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static skiagm::GMRegistry reg1(MyFactory1);
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static skiagm::GMRegistry reg2(MyFactory2);
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#ifndef SK_BUILD_FOR_ANDROID
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static skiagm::GMRegistry reg3(MyFactory3);
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static skiagm::GMRegistry reg4(MyFactory4);
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#endif
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