зеркало из https://github.com/mozilla/moz-skia.git
182 строки
5.6 KiB
C++
182 строки
5.6 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkBitmap.h"
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#include "SkShader.h"
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#include "SkXfermode.h"
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namespace skiagm {
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static void make_bitmaps(int w, int h, SkBitmap* src, SkBitmap* dst) {
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src->setConfig(SkBitmap::kARGB_8888_Config, w, h);
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src->allocPixels();
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src->eraseColor(SK_ColorTRANSPARENT);
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SkPaint p;
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p.setAntiAlias(true);
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SkRect r;
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SkScalar ww = SkIntToScalar(w);
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SkScalar hh = SkIntToScalar(h);
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{
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SkCanvas c(*src);
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p.setColor(0xFFFFCC44);
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r.set(0, 0, ww*3/4, hh*3/4);
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c.drawOval(r, p);
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}
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dst->setConfig(SkBitmap::kARGB_8888_Config, w, h);
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dst->allocPixels();
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dst->eraseColor(SK_ColorTRANSPARENT);
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{
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SkCanvas c(*dst);
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p.setColor(0xFF66AAFF);
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r.set(ww/3, hh/3, ww*19/20, hh*19/20);
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c.drawRect(r, p);
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}
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}
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static uint16_t gData[] = { 0xFFFF, 0xCCCF, 0xCCCF, 0xFFFF };
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class XfermodesGM : public GM {
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SkBitmap fBG;
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SkBitmap fSrcB, fDstB;
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void draw_mode(SkCanvas* canvas, SkXfermode* mode, int alpha,
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SkScalar x, SkScalar y) {
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SkPaint p;
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canvas->drawBitmap(fSrcB, x, y, &p);
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p.setAlpha(alpha);
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p.setXfermode(mode);
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canvas->drawBitmap(fDstB, x, y, &p);
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}
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virtual void onOnceBeforeDraw() SK_OVERRIDE {
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fBG.setConfig(SkBitmap::kARGB_4444_Config, 2, 2, 4);
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fBG.setPixels(gData);
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fBG.setIsOpaque(true);
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make_bitmaps(W, H, &fSrcB, &fDstB);
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}
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public:
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const static int W = 64;
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const static int H = 64;
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XfermodesGM() {}
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protected:
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virtual SkString onShortName() {
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return SkString("xfermodes");
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}
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virtual SkISize onISize() {
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return make_isize(790, 640);
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}
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virtual void onDraw(SkCanvas* canvas) {
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canvas->translate(SkIntToScalar(10), SkIntToScalar(20));
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const struct {
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SkXfermode::Mode fMode;
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const char* fLabel;
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} gModes[] = {
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{ SkXfermode::kClear_Mode, "Clear" },
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{ SkXfermode::kSrc_Mode, "Src" },
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{ SkXfermode::kDst_Mode, "Dst" },
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{ SkXfermode::kSrcOver_Mode, "SrcOver" },
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{ SkXfermode::kDstOver_Mode, "DstOver" },
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{ SkXfermode::kSrcIn_Mode, "SrcIn" },
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{ SkXfermode::kDstIn_Mode, "DstIn" },
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{ SkXfermode::kSrcOut_Mode, "SrcOut" },
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{ SkXfermode::kDstOut_Mode, "DstOut" },
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{ SkXfermode::kSrcATop_Mode, "SrcATop" },
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{ SkXfermode::kDstATop_Mode, "DstATop" },
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{ SkXfermode::kXor_Mode, "Xor" },
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{ SkXfermode::kPlus_Mode, "Plus" },
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{ SkXfermode::kModulate_Mode, "Modulate" },
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{ SkXfermode::kScreen_Mode, "Screen" },
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{ SkXfermode::kOverlay_Mode, "Overlay" },
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{ SkXfermode::kDarken_Mode, "Darken" },
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{ SkXfermode::kLighten_Mode, "Lighten" },
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{ SkXfermode::kColorDodge_Mode, "ColorDodge" },
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{ SkXfermode::kColorBurn_Mode, "ColorBurn" },
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{ SkXfermode::kHardLight_Mode, "HardLight" },
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{ SkXfermode::kSoftLight_Mode, "SoftLight" },
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{ SkXfermode::kDifference_Mode, "Difference" },
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{ SkXfermode::kExclusion_Mode, "Exclusion" },
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{ SkXfermode::kMultiply_Mode, "Multiply" },
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};
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const SkScalar w = SkIntToScalar(W);
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const SkScalar h = SkIntToScalar(H);
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SkShader* s = SkShader::CreateBitmapShader(fBG,
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SkShader::kRepeat_TileMode,
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SkShader::kRepeat_TileMode);
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SkMatrix m;
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m.setScale(SkIntToScalar(6), SkIntToScalar(6));
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s->setLocalMatrix(m);
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SkPaint labelP;
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labelP.setAntiAlias(true);
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labelP.setTextAlign(SkPaint::kCenter_Align);
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const int W = 5;
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SkScalar x0 = 0;
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for (int twice = 0; twice < 2; twice++) {
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SkScalar x = x0, y = 0;
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for (size_t i = 0; i < SK_ARRAY_COUNT(gModes); i++) {
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SkXfermode* mode = SkXfermode::Create(gModes[i].fMode);
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SkAutoUnref aur(mode);
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SkRect r;
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r.set(x, y, x+w, y+h);
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SkPaint p;
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p.setStyle(SkPaint::kFill_Style);
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p.setShader(s);
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canvas->drawRect(r, p);
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canvas->saveLayer(&r, NULL, SkCanvas::kARGB_ClipLayer_SaveFlag);
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draw_mode(canvas, mode, twice ? 0x88 : 0xFF, r.fLeft, r.fTop);
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canvas->restore();
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r.inset(-SK_ScalarHalf, -SK_ScalarHalf);
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p.setStyle(SkPaint::kStroke_Style);
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p.setShader(NULL);
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canvas->drawRect(r, p);
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#if 1
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canvas->drawText(gModes[i].fLabel, strlen(gModes[i].fLabel),
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x + w/2, y - labelP.getTextSize()/2, labelP);
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#endif
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x += w + SkIntToScalar(10);
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if ((i % W) == W - 1) {
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x = x0;
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y += h + SkIntToScalar(30);
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}
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}
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x0 += SkIntToScalar(400);
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}
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s->unref();
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}
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private:
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new XfermodesGM; }
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static GMRegistry reg(MyFactory);
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}
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