зеркало из https://github.com/mozilla/moz-skia.git
472 строки
16 KiB
C++
472 строки
16 KiB
C++
/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkBitmapDevice.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkMathPriv.h"
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#include "SkRegion.h"
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#include "Test.h"
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#include "sk_tool_utils.h"
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#if SK_SUPPORT_GPU
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#include "GrContextFactory.h"
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#include "SkGpuDevice.h"
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#else
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class GrContext;
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class GrContextFactory;
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#endif
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static const int DEV_W = 100, DEV_H = 100;
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static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
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static const SkRect DEV_RECT_S = SkRect::MakeWH(DEV_W * SK_Scalar1,
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DEV_H * SK_Scalar1);
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static const U8CPU DEV_PAD = 0xee;
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static SkPMColor getCanvasColor(int x, int y) {
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SkASSERT(x >= 0 && x < DEV_W);
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SkASSERT(y >= 0 && y < DEV_H);
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U8CPU r = x;
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U8CPU g = y;
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U8CPU b = 0xc;
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U8CPU a = 0x0;
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switch ((x+y) % 5) {
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case 0:
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a = 0xff;
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break;
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case 1:
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a = 0x80;
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break;
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case 2:
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a = 0xCC;
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break;
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case 3:
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a = 0x00;
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break;
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case 4:
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a = 0x01;
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break;
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}
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return SkPremultiplyARGBInline(a, r, g, b);
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}
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// assumes any premu/.unpremul has been applied
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static uint32_t packColorType(SkColorType ct, U8CPU a, U8CPU r, U8CPU g, U8CPU b) {
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uint32_t r32;
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uint8_t* result = reinterpret_cast<uint8_t*>(&r32);
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switch (ct) {
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case kBGRA_8888_SkColorType:
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result[0] = b;
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result[1] = g;
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result[2] = r;
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result[3] = a;
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break;
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case kRGBA_8888_SkColorType:
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result[0] = r;
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result[1] = g;
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result[2] = b;
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result[3] = a;
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break;
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default:
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SkASSERT(0);
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return 0;
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}
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return r32;
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}
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static uint32_t getBitmapColor(int x, int y, int w, SkColorType ct, SkAlphaType at) {
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int n = y * w + x;
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U8CPU b = n & 0xff;
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U8CPU g = (n >> 8) & 0xff;
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U8CPU r = (n >> 16) & 0xff;
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U8CPU a = 0;
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switch ((x+y) % 5) {
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case 4:
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a = 0xff;
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break;
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case 3:
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a = 0x80;
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break;
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case 2:
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a = 0xCC;
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break;
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case 1:
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a = 0x01;
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break;
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case 0:
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a = 0x00;
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break;
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}
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if (kPremul_SkAlphaType == at) {
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r = SkMulDiv255Ceiling(r, a);
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g = SkMulDiv255Ceiling(g, a);
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b = SkMulDiv255Ceiling(b, a);
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}
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return packColorType(ct, a, r, g , b);
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}
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static void fillCanvas(SkCanvas* canvas) {
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SkBitmap bmp;
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if (bmp.isNull()) {
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SkDEBUGCODE(bool alloc = ) bmp.allocN32Pixels(DEV_W, DEV_H);
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SkASSERT(alloc);
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for (int y = 0; y < DEV_H; ++y) {
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for (int x = 0; x < DEV_W; ++x) {
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*bmp.getAddr32(x, y) = getCanvasColor(x, y);
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}
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}
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}
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canvas->save();
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canvas->setMatrix(SkMatrix::I());
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canvas->clipRect(DEV_RECT_S, SkRegion::kReplace_Op);
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SkPaint paint;
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paint.setXfermodeMode(SkXfermode::kSrc_Mode);
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canvas->drawBitmap(bmp, 0, 0, &paint);
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canvas->restore();
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}
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/**
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* Lucky for us, alpha is always in the same spot (SK_A32_SHIFT), for both RGBA and BGRA.
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* Thus this routine doesn't need to know the exact colortype
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*/
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static uint32_t premul(uint32_t color) {
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unsigned a = SkGetPackedA32(color);
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// these next three are not necessarily r,g,b in that order, but they are r,g,b in some order.
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unsigned c0 = SkGetPackedR32(color);
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unsigned c1 = SkGetPackedG32(color);
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unsigned c2 = SkGetPackedB32(color);
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c0 = SkMulDiv255Ceiling(c0, a);
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c1 = SkMulDiv255Ceiling(c1, a);
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c2 = SkMulDiv255Ceiling(c2, a);
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return SkPackARGB32NoCheck(a, c0, c1, c2);
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}
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static SkPMColor convert_to_PMColor(SkColorType ct, SkAlphaType at, uint32_t color) {
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if (kUnpremul_SkAlphaType == at) {
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color = premul(color);
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}
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switch (ct) {
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case kRGBA_8888_SkColorType:
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color = SkSwizzle_RGBA_to_PMColor(color);
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break;
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case kBGRA_8888_SkColorType:
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color = SkSwizzle_BGRA_to_PMColor(color);
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break;
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default:
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SkASSERT(0);
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break;
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}
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return color;
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}
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static bool checkPixel(SkPMColor a, SkPMColor b, bool didPremulConversion) {
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if (!didPremulConversion) {
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return a == b;
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}
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int32_t aA = static_cast<int32_t>(SkGetPackedA32(a));
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int32_t aR = static_cast<int32_t>(SkGetPackedR32(a));
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int32_t aG = static_cast<int32_t>(SkGetPackedG32(a));
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int32_t aB = SkGetPackedB32(a);
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int32_t bA = static_cast<int32_t>(SkGetPackedA32(b));
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int32_t bR = static_cast<int32_t>(SkGetPackedR32(b));
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int32_t bG = static_cast<int32_t>(SkGetPackedG32(b));
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int32_t bB = static_cast<int32_t>(SkGetPackedB32(b));
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return aA == bA &&
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SkAbs32(aR - bR) <= 1 &&
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SkAbs32(aG - bG) <= 1 &&
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SkAbs32(aB - bB) <= 1;
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}
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static bool checkWrite(skiatest::Reporter* reporter, SkCanvas* canvas, const SkBitmap& bitmap,
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int writeX, int writeY) {
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SkImageInfo canvasInfo;
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size_t canvasRowBytes;
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const uint32_t* canvasPixels;
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// Can't use canvas->peekPixels(), as we are trying to look at GPU pixels sometimes as well.
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// At some point this will be unsupported, as we won't allow accessBitmap() to magically call
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// readPixels for the client.
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SkBitmap secretDevBitmap;
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{
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SkBaseDevice* dev = canvas->getDevice();
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if (!dev) {
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return false;
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}
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secretDevBitmap = dev->accessBitmap(false);
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}
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SkAutoLockPixels alp(secretDevBitmap);
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canvasInfo = secretDevBitmap.info();
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canvasRowBytes = secretDevBitmap.rowBytes();
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canvasPixels = static_cast<const uint32_t*>(secretDevBitmap.getPixels());
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if (NULL == canvasPixels) {
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return false;
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}
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if (canvasInfo.width() != DEV_W ||
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canvasInfo.height() != DEV_H ||
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canvasInfo.colorType() != kN32_SkColorType) {
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return false;
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}
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const SkImageInfo bmInfo = bitmap.info();
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SkIRect writeRect = SkIRect::MakeXYWH(writeX, writeY, bitmap.width(), bitmap.height());
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for (int cy = 0; cy < DEV_H; ++cy) {
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for (int cx = 0; cx < DEV_W; ++cx) {
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SkPMColor canvasPixel = canvasPixels[cx];
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if (writeRect.contains(cx, cy)) {
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int bx = cx - writeX;
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int by = cy - writeY;
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uint32_t bmpColor8888 = getBitmapColor(bx, by, bitmap.width(),
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bmInfo.colorType(), bmInfo.alphaType());
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bool mul = (kUnpremul_SkAlphaType == bmInfo.alphaType());
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SkPMColor bmpPMColor = convert_to_PMColor(bmInfo.colorType(), bmInfo.alphaType(),
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bmpColor8888);
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bool check = checkPixel(bmpPMColor, canvasPixel, mul);
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REPORTER_ASSERT(reporter, check);
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if (!check) {
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return false;
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}
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} else {
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bool check;
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SkPMColor testColor = getCanvasColor(cx, cy);
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REPORTER_ASSERT(reporter, check = (canvasPixel == testColor));
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if (!check) {
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return false;
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}
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}
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}
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if (cy != DEV_H -1) {
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const char* pad = reinterpret_cast<const char*>(canvasPixels + DEV_W);
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for (size_t px = 0; px < canvasRowBytes - 4 * DEV_W; ++px) {
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bool check;
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REPORTER_ASSERT(reporter, check = (pad[px] == static_cast<char>(DEV_PAD)));
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if (!check) {
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return false;
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}
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}
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}
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canvasPixels += canvasRowBytes/4;
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}
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return true;
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}
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enum DevType {
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kRaster_DevType,
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#if SK_SUPPORT_GPU
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kGpu_BottomLeft_DevType,
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kGpu_TopLeft_DevType,
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#endif
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};
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struct CanvasConfig {
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DevType fDevType;
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bool fTightRowBytes;
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};
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static const CanvasConfig gCanvasConfigs[] = {
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{kRaster_DevType, true},
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{kRaster_DevType, false},
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#if SK_SUPPORT_GPU
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{kGpu_BottomLeft_DevType, true}, // row bytes has no meaning on gpu devices
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{kGpu_TopLeft_DevType, true}, // row bytes has no meaning on gpu devices
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#endif
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};
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#include "SkMallocPixelRef.h"
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// This is a tricky pattern, because we have to setConfig+rowBytes AND specify
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// a custom pixelRef (which also has to specify its rowBytes), so we have to be
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// sure that the two rowBytes match (and the infos match).
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//
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static bool allocRowBytes(SkBitmap* bm, const SkImageInfo& info, size_t rowBytes) {
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if (!bm->setConfig(info, rowBytes)) {
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return false;
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}
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SkPixelRef* pr = SkMallocPixelRef::NewAllocate(info, rowBytes, NULL);
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bm->setPixelRef(pr)->unref();
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return true;
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}
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static SkBaseDevice* createDevice(const CanvasConfig& c, GrContext* grCtx) {
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switch (c.fDevType) {
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case kRaster_DevType: {
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SkBitmap bmp;
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size_t rowBytes = c.fTightRowBytes ? 0 : 4 * DEV_W + 100;
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SkImageInfo info = SkImageInfo::MakeN32Premul(DEV_W, DEV_H);
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if (!allocRowBytes(&bmp, info, rowBytes)) {
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sk_throw();
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return NULL;
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}
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// if rowBytes isn't tight then set the padding to a known value
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if (rowBytes) {
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SkAutoLockPixels alp(bmp);
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// We'd just use memset here but GCC 4.8.1 throws up a bogus warning when we do.
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for (size_t i = 0; i < bmp.getSafeSize(); i++) {
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((uint8_t*)bmp.getPixels())[i] = DEV_PAD;
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}
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}
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return new SkBitmapDevice(bmp);
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}
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#if SK_SUPPORT_GPU
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case kGpu_BottomLeft_DevType:
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case kGpu_TopLeft_DevType:
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GrTextureDesc desc;
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desc.fFlags = kRenderTarget_GrTextureFlagBit;
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desc.fWidth = DEV_W;
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desc.fHeight = DEV_H;
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desc.fConfig = kSkia8888_GrPixelConfig;
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desc.fOrigin = kGpu_TopLeft_DevType == c.fDevType ?
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kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
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GrAutoScratchTexture ast(grCtx, desc, GrContext::kExact_ScratchTexMatch);
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SkAutoTUnref<GrTexture> tex(ast.detach());
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return new SkGpuDevice(grCtx, tex);
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#endif
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}
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return NULL;
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}
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static bool setupBitmap(SkBitmap* bm, SkColorType ct, SkAlphaType at, int w, int h, int tightRB) {
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size_t rowBytes = tightRB ? 0 : 4 * w + 60;
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SkImageInfo info = SkImageInfo::Make(w, h, ct, at);
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if (!allocRowBytes(bm, info, rowBytes)) {
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return false;
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}
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SkAutoLockPixels alp(*bm);
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for (int y = 0; y < h; ++y) {
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for (int x = 0; x < w; ++x) {
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*bm->getAddr32(x, y) = getBitmapColor(x, y, w, ct, at);
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}
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}
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return true;
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}
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DEF_GPUTEST(WritePixels, reporter, factory) {
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SkCanvas canvas;
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const SkIRect testRects[] = {
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// entire thing
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DEV_RECT,
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// larger on all sides
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SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H + 10),
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// fully contained
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SkIRect::MakeLTRB(DEV_W / 4, DEV_H / 4, 3 * DEV_W / 4, 3 * DEV_H / 4),
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// outside top left
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SkIRect::MakeLTRB(-10, -10, -1, -1),
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// touching top left corner
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SkIRect::MakeLTRB(-10, -10, 0, 0),
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// overlapping top left corner
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SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H / 4),
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// overlapping top left and top right corners
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SkIRect::MakeLTRB(-10, -10, DEV_W + 10, DEV_H / 4),
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// touching entire top edge
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SkIRect::MakeLTRB(-10, -10, DEV_W + 10, 0),
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// overlapping top right corner
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SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H / 4),
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// contained in x, overlapping top edge
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SkIRect::MakeLTRB(DEV_W / 4, -10, 3 * DEV_W / 4, DEV_H / 4),
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// outside top right corner
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SkIRect::MakeLTRB(DEV_W + 1, -10, DEV_W + 10, -1),
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// touching top right corner
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SkIRect::MakeLTRB(DEV_W, -10, DEV_W + 10, 0),
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// overlapping top left and bottom left corners
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SkIRect::MakeLTRB(-10, -10, DEV_W / 4, DEV_H + 10),
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// touching entire left edge
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SkIRect::MakeLTRB(-10, -10, 0, DEV_H + 10),
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// overlapping bottom left corner
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SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W / 4, DEV_H + 10),
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// contained in y, overlapping left edge
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SkIRect::MakeLTRB(-10, DEV_H / 4, DEV_W / 4, 3 * DEV_H / 4),
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// outside bottom left corner
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SkIRect::MakeLTRB(-10, DEV_H + 1, -1, DEV_H + 10),
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// touching bottom left corner
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SkIRect::MakeLTRB(-10, DEV_H, 0, DEV_H + 10),
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// overlapping bottom left and bottom right corners
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SkIRect::MakeLTRB(-10, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
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// touching entire left edge
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SkIRect::MakeLTRB(0, DEV_H, DEV_W, DEV_H + 10),
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// overlapping bottom right corner
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SkIRect::MakeLTRB(3 * DEV_W / 4, 3 * DEV_H / 4, DEV_W + 10, DEV_H + 10),
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// overlapping top right and bottom right corners
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SkIRect::MakeLTRB(3 * DEV_W / 4, -10, DEV_W + 10, DEV_H + 10),
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};
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for (size_t i = 0; i < SK_ARRAY_COUNT(gCanvasConfigs); ++i) {
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int glCtxTypeCnt = 1;
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#if SK_SUPPORT_GPU
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bool isGPUDevice = kGpu_TopLeft_DevType == gCanvasConfigs[i].fDevType ||
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kGpu_BottomLeft_DevType == gCanvasConfigs[i].fDevType;
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if (isGPUDevice) {
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glCtxTypeCnt = GrContextFactory::kGLContextTypeCnt;
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}
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#endif
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for (int glCtxType = 0; glCtxType < glCtxTypeCnt; ++glCtxType) {
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GrContext* context = NULL;
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#if SK_SUPPORT_GPU
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if (isGPUDevice) {
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GrContextFactory::GLContextType type =
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static_cast<GrContextFactory::GLContextType>(glCtxType);
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if (!GrContextFactory::IsRenderingGLContext(type)) {
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continue;
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}
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context = factory->get(type);
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if (NULL == context) {
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continue;
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}
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}
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#endif
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SkAutoTUnref<SkBaseDevice> device(createDevice(gCanvasConfigs[i], context));
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SkCanvas canvas(device);
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static const struct {
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SkColorType fColorType;
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SkAlphaType fAlphaType;
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} gSrcConfigs[] = {
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{ kRGBA_8888_SkColorType, kPremul_SkAlphaType },
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{ kRGBA_8888_SkColorType, kUnpremul_SkAlphaType },
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{ kBGRA_8888_SkColorType, kPremul_SkAlphaType },
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{ kBGRA_8888_SkColorType, kUnpremul_SkAlphaType },
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};
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for (size_t r = 0; r < SK_ARRAY_COUNT(testRects); ++r) {
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const SkIRect& rect = testRects[r];
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for (int tightBmp = 0; tightBmp < 2; ++tightBmp) {
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for (size_t c = 0; c < SK_ARRAY_COUNT(gSrcConfigs); ++c) {
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const SkColorType ct = gSrcConfigs[c].fColorType;
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const SkAlphaType at = gSrcConfigs[c].fAlphaType;
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fillCanvas(&canvas);
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SkBitmap bmp;
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REPORTER_ASSERT(reporter, setupBitmap(&bmp, ct, at, rect.width(),
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rect.height(), SkToBool(tightBmp)));
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uint32_t idBefore = canvas.getDevice()->accessBitmap(false).getGenerationID();
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// sk_tool_utils::write_pixels(&canvas, bmp, rect.fLeft, rect.fTop, ct, at);
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canvas.writePixels(bmp, rect.fLeft, rect.fTop);
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uint32_t idAfter = canvas.getDevice()->accessBitmap(false).getGenerationID();
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REPORTER_ASSERT(reporter, checkWrite(reporter, &canvas, bmp, rect.fLeft, rect.fTop));
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// we should change the genID iff pixels were actually written.
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SkIRect canvasRect = SkIRect::MakeSize(canvas.getDeviceSize());
|
|
SkIRect writeRect = SkIRect::MakeXYWH(rect.fLeft, rect.fTop,
|
|
bmp.width(), bmp.height());
|
|
bool intersects = SkIRect::Intersects(canvasRect, writeRect) ;
|
|
REPORTER_ASSERT(reporter, intersects == (idBefore != idAfter));
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|