зеркало из https://github.com/mozilla/moz-skia.git
117 строки
4.0 KiB
C++
117 строки
4.0 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkBlurDrawLooper.h"
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namespace skiagm {
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///////////////////////////////////////////////////////////////////////////////
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static void setup(SkPaint* paint, SkColor c, SkScalar strokeWidth) {
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paint->setColor(c);
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if (strokeWidth < 0) {
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paint->setStyle(SkPaint::kFill_Style);
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} else {
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paint->setStyle(SkPaint::kStroke_Style);
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paint->setStrokeWidth(strokeWidth);
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}
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}
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class ShadowsGM : public GM {
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public:
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SkPath fCirclePath;
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SkRect fRect;
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ShadowsGM() {
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this->setBGColor(0xFFDDDDDD);
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fCirclePath.addCircle(SkIntToScalar(20), SkIntToScalar(20), SkIntToScalar(10) );
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fRect.set(SkIntToScalar(10), SkIntToScalar(10),
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SkIntToScalar(30), SkIntToScalar(30));
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}
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protected:
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virtual SkString onShortName() {
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return SkString("shadows");
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}
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virtual SkISize onISize() {
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return make_isize(200, 80);
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}
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virtual void onDraw(SkCanvas* canvas) {
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SkBlurDrawLooper* shadowLoopers[5];
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shadowLoopers[0] =
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new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5),
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SkIntToScalar(10), 0xFF0000FF,
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SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
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SkBlurDrawLooper::kOverrideColor_BlurFlag |
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SkBlurDrawLooper::kHighQuality_BlurFlag );
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SkAutoUnref aurL0(shadowLoopers[0]);
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shadowLoopers[1] =
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new SkBlurDrawLooper (SkIntToScalar(10), SkIntToScalar(5),
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SkIntToScalar(10), 0xFF0000FF,
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SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
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SkBlurDrawLooper::kOverrideColor_BlurFlag );
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SkAutoUnref aurL1(shadowLoopers[1]);
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shadowLoopers[2] =
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new SkBlurDrawLooper (SkIntToScalar(5), SkIntToScalar(5),
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SkIntToScalar(10), 0xFF000000,
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SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
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SkBlurDrawLooper::kHighQuality_BlurFlag );
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SkAutoUnref aurL2(shadowLoopers[2]);
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shadowLoopers[3] =
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new SkBlurDrawLooper (SkIntToScalar(5), SkIntToScalar(-5),
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SkIntToScalar(-10), 0x7FFF0000,
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SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
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SkBlurDrawLooper::kOverrideColor_BlurFlag |
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SkBlurDrawLooper::kHighQuality_BlurFlag );
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SkAutoUnref aurL3(shadowLoopers[3]);
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shadowLoopers[4] =
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new SkBlurDrawLooper (SkIntToScalar(0), SkIntToScalar(5),
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SkIntToScalar(5), 0xFF000000,
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SkBlurDrawLooper::kIgnoreTransform_BlurFlag |
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SkBlurDrawLooper::kOverrideColor_BlurFlag |
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SkBlurDrawLooper::kHighQuality_BlurFlag );
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SkAutoUnref aurL4(shadowLoopers[4]);
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static const struct {
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SkColor fColor;
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SkScalar fStrokeWidth;
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} gRec[] = {
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{ SK_ColorRED, -SK_Scalar1 },
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{ SK_ColorGREEN, SkIntToScalar(4) },
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};
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SkPaint paint;
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paint.setAntiAlias(true);
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for (size_t i = 0; i < SK_ARRAY_COUNT(shadowLoopers); ++i) {
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SkAutoCanvasRestore acr(canvas, true);
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paint.setLooper(shadowLoopers[i]);
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canvas->translate(SkIntToScalar(i*40), SkIntToScalar(0));
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setup(&paint, gRec[0].fColor, gRec[0].fStrokeWidth);
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canvas->drawRect(fRect, paint);
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canvas->translate(SkIntToScalar(0), SkIntToScalar(40));
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setup(&paint, gRec[1].fColor, gRec[1].fStrokeWidth);
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canvas->drawPath(fCirclePath, paint);
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}
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}
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private:
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typedef GM INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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static GM* MyFactory(void*) { return new ShadowsGM; }
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static GMRegistry reg(MyFactory);
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}
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