зеркало из https://github.com/mozilla/moz-skia.git
170 строки
5.3 KiB
C++
170 строки
5.3 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#if SK_SUPPORT_GPU
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#include "gl/GrGLNameAllocator.h"
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#include "Test.h"
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////////////////////////////////////////////////////////////////////////////////
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class NameLeakTest {
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static const GrGLuint kFirstName = 101;
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static const GrGLuint kRange = 1013;
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public:
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NameLeakTest(skiatest::Reporter* reporter)
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: fReporter(reporter),
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fAllocator(kFirstName, kFirstName + kRange),
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fAllocatedCount(0),
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fRandomName(kFirstName + 4 * kRange / 7) {
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memset(fAllocatedNames, 0, sizeof(fAllocatedNames));
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}
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bool run() {
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if (!this->allocateAllRemaining()) {
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return false;
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}
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for (GrGLuint freeCount = 1; freeCount <= kRange; ++freeCount) {
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if (!this->freeRandomNames(freeCount)) {
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return false;
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}
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if (!this->allocateAllRemaining()) {
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return false;
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}
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}
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return true;
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}
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private:
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bool isAllocated(GrGLuint name) const {
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return fAllocatedNames[name - kFirstName];
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}
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void setAllocated(GrGLuint name, bool allocated) {
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fAllocatedNames[name - kFirstName] = allocated;
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}
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bool allocateAllRemaining() {
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for (; fAllocatedCount < kRange; ++fAllocatedCount) {
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GrGLuint name = fAllocator.allocateName();
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if (0 == name) {
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ERRORF(fReporter,
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"Name allocate failed, but there should still be %u free names",
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kRange - fAllocatedCount);
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return false;
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}
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if (name < kFirstName || name >= kFirstName + kRange) {
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ERRORF(fReporter,
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"Name allocate returned name %u outside its bounds [%u, %u)",
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name, kFirstName, kFirstName + kRange);
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return false;
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}
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if (this->isAllocated(name)) {
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ERRORF(fReporter, "Name allocate returned name that is already allocated");
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return false;
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}
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this->setAllocated(name, true);
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}
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// Ensure it returns 0 once all the names are allocated.
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GrGLuint name = fAllocator.allocateName();
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if (0 != name) {
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ERRORF(fReporter,
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"Name allocate did not fail when all names were already in use");
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return false;
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}
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// Ensure every unique name is allocated.
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for (GrGLuint i = 0; i < kRange; ++i) {
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if (!this->isAllocated(kFirstName + i)) {
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ERRORF(fReporter, "Not all unique names are allocated after allocateAllRemaining()");
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return false;
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}
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}
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return true;
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}
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bool freeRandomNames(GrGLuint count) {
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// The values a and c make up an LCG (pseudo-random generator). These
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// values must satisfy the Hull-Dobell Theorem (with m=kRange):
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// http://en.wikipedia.org/wiki/Linear_congruential_generator
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// We use our own generator to guarantee it hits each unique value
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// within kRange exactly once before repeating.
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const GrGLuint seed = (count + fRandomName) / 2;
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const GrGLuint a = seed * kRange + 1;
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const GrGLuint c = (seed * 743) % kRange;
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for (GrGLuint i = 0; i < count; ++i) {
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fRandomName = (a * fRandomName + c) % kRange;
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const GrGLuint name = kFirstName + fRandomName;
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if (!this->isAllocated(name)) {
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ERRORF(fReporter, "Test bug: Should not free a not-allocated name at this point (%u)", i);
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return false;
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}
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fAllocator.free(name);
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this->setAllocated(name, false);
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--fAllocatedCount;
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}
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return true;
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}
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skiatest::Reporter* fReporter;
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GrGLNameAllocator fAllocator;
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bool fAllocatedNames[kRange];
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GrGLuint fAllocatedCount;
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GrGLuint fRandomName;
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};
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DEF_GPUTEST(NameAllocator, reporter, factory) {
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// Ensure no names are leaked or double-allocated during heavy usage.
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{
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NameLeakTest nameLeakTest(reporter);
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nameLeakTest.run();
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}
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static const GrGLuint range = 32;
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GrGLNameAllocator allocator(1, 1 + range);
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for (GrGLuint i = 1; i <= range; ++i) {
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allocator.allocateName();
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}
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REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
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// Test freeing names out of range.
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allocator.free(allocator.firstName() - 1);
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allocator.free(allocator.endName());
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REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
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// Test freeing not-allocated names.
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for (GrGLuint i = 1; i <= range/2; i += 2) {
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allocator.free(i);
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}
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for (GrGLuint i = 1; i <= range/2; i += 2) {
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// None of these names will be allocated.
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allocator.free(i);
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}
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for (GrGLuint i = 1; i <= range/2; ++i) {
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// Every other name will not be be allocated.
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allocator.free(i);
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}
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for (GrGLuint i = 1; i <= range/2; ++i) {
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if (0 == allocator.allocateName()) {
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ERRORF(reporter, "Name allocate failed when there should be free names");
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break;
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}
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}
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REPORTER_ASSERT(reporter, 0 == allocator.allocateName());
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}
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#endif
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