зеркало из https://github.com/mozilla/moz-skia.git
861 строка
34 KiB
C++
Executable File
861 строка
34 KiB
C++
Executable File
/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "PathOpsTestCommon.h"
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#include "SkIntersections.h"
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#include "SkOpSegment.h"
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#include "SkPathOpsTriangle.h"
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#include "SkRandom.h"
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#include "SkTArray.h"
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#include "SkTSort.h"
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#include "Test.h"
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static bool gPathOpsAngleIdeasVerbose = false;
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static bool gPathOpsAngleIdeasEnableBruteCheck = false;
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class PathOpsAngleTester {
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public:
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static int ConvexHullOverlaps(const SkOpAngle& lh, const SkOpAngle& rh) {
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return lh.convexHullOverlaps(rh);
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}
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static int EndsIntersect(const SkOpAngle& lh, const SkOpAngle& rh) {
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return lh.endsIntersect(rh);
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}
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};
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struct TRange {
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double tMin1;
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double tMin2;
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double t1;
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double t2;
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double tMin;
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double a1;
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double a2;
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bool ccw;
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};
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static double testArc(skiatest::Reporter* reporter, const SkDQuad& quad, const SkDQuad& arcRef,
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int octant) {
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SkDQuad arc = arcRef;
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SkDVector offset = {quad[0].fX, quad[0].fY};
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arc[0] += offset;
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arc[1] += offset;
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arc[2] += offset;
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SkIntersections i;
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i.intersect(arc, quad);
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if (i.used() == 0) {
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return -1;
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}
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int smallest = -1;
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double t = 2;
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for (int idx = 0; idx < i.used(); ++idx) {
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if (i[0][idx] > 1 || i[0][idx] < 0) {
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i.reset();
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i.intersect(arc, quad);
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}
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if (i[1][idx] > 1 || i[1][idx] < 0) {
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i.reset();
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i.intersect(arc, quad);
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}
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if (t > i[1][idx]) {
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smallest = idx;
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t = i[1][idx];
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}
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}
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REPORTER_ASSERT(reporter, smallest >= 0);
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REPORTER_ASSERT(reporter, t >= 0 && t <= 1);
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return i[1][smallest];
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}
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static void orderQuads(skiatest::Reporter* reporter, const SkDQuad& quad, double radius,
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SkTArray<double, false>* tArray) {
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double r = radius;
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double s = r * SK_ScalarTanPIOver8;
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double m = r * SK_ScalarRoot2Over2;
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// construct circle from quads
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const SkDQuad circle[8] = {{{{ r, 0}, { r, -s}, { m, -m}}},
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{{{ m, -m}, { s, -r}, { 0, -r}}},
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{{{ 0, -r}, {-s, -r}, {-m, -m}}},
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{{{-m, -m}, {-r, -s}, {-r, 0}}},
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{{{-r, 0}, {-r, s}, {-m, m}}},
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{{{-m, m}, {-s, r}, { 0, r}}},
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{{{ 0, r}, { s, r}, { m, m}}},
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{{{ m, m}, { r, s}, { r, 0}}}};
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for (int octant = 0; octant < 8; ++octant) {
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double t = testArc(reporter, quad, circle[octant], octant);
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if (t < 0) {
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continue;
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}
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for (int index = 0; index < tArray->count(); ++index) {
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double matchT = (*tArray)[index];
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if (approximately_equal(t, matchT)) {
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goto next;
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}
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}
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tArray->push_back(t);
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next: ;
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}
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}
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static double quadAngle(skiatest::Reporter* reporter, const SkDQuad& quad, double t) {
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const SkDVector& pt = quad.ptAtT(t) - quad[0];
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double angle = (atan2(pt.fY, pt.fX) + SK_ScalarPI) * 8 / (SK_ScalarPI * 2);
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REPORTER_ASSERT(reporter, angle >= 0 && angle <= 8);
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return angle;
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}
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static bool angleDirection(double a1, double a2) {
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double delta = a1 - a2;
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return (delta < 4 && delta > 0) || delta < -4;
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}
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static void setQuadHullSweep(const SkDQuad& quad, SkDVector sweep[2]) {
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sweep[0] = quad[1] - quad[0];
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sweep[1] = quad[2] - quad[0];
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}
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static double distEndRatio(double dist, const SkDQuad& quad) {
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SkDVector v[] = {quad[2] - quad[0], quad[1] - quad[0], quad[2] - quad[1]};
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double longest = SkTMax(v[0].length(), SkTMax(v[1].length(), v[2].length()));
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return longest / dist;
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}
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static bool checkParallel(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2) {
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SkDVector sweep[2], tweep[2];
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setQuadHullSweep(quad1, sweep);
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setQuadHullSweep(quad2, tweep);
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// if the ctrl tangents are not nearly parallel, use them
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// solve for opposite direction displacement scale factor == m
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// initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x
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// displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1]
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// straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
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// v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x)
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// - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x
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// m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y)
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// m = v1.cross(v2) / v1.dot(v2)
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double s0dt0 = sweep[0].dot(tweep[0]);
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REPORTER_ASSERT(reporter, s0dt0 != 0);
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double s0xt0 = sweep[0].crossCheck(tweep[0]);
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double m = s0xt0 / s0dt0;
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double sDist = sweep[0].length() * m;
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double tDist = tweep[0].length() * m;
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bool useS = fabs(sDist) < fabs(tDist);
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double mFactor = fabs(useS ? distEndRatio(sDist, quad1) : distEndRatio(tDist, quad2));
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if (mFactor < 5000) { // empirically found limit
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return s0xt0 < 0;
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}
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SkDVector m0 = quad1.ptAtT(0.5) - quad1[0];
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SkDVector m1 = quad2.ptAtT(0.5) - quad2[0];
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return m0.crossCheck(m1) < 0;
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}
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/* returns
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-1 if overlaps
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0 if no overlap cw
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1 if no overlap ccw
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*/
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static int quadHullsOverlap(skiatest::Reporter* reporter, const SkDQuad& quad1,
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const SkDQuad& quad2) {
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SkDVector sweep[2], tweep[2];
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setQuadHullSweep(quad1, sweep);
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setQuadHullSweep(quad2, tweep);
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double s0xs1 = sweep[0].crossCheck(sweep[1]);
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double s0xt0 = sweep[0].crossCheck(tweep[0]);
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double s1xt0 = sweep[1].crossCheck(tweep[0]);
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bool tBetweenS = s0xs1 > 0 ? s0xt0 > 0 && s1xt0 < 0 : s0xt0 < 0 && s1xt0 > 0;
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double s0xt1 = sweep[0].crossCheck(tweep[1]);
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double s1xt1 = sweep[1].crossCheck(tweep[1]);
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tBetweenS |= s0xs1 > 0 ? s0xt1 > 0 && s1xt1 < 0 : s0xt1 < 0 && s1xt1 > 0;
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double t0xt1 = tweep[0].crossCheck(tweep[1]);
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if (tBetweenS) {
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return -1;
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}
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if ((s0xt0 == 0 && s1xt1 == 0) || (s1xt0 == 0 && s0xt1 == 0)) { // s0 to s1 equals t0 to t1
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return -1;
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}
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bool sBetweenT = t0xt1 > 0 ? s0xt0 < 0 && s0xt1 > 0 : s0xt0 > 0 && s0xt1 < 0;
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sBetweenT |= t0xt1 > 0 ? s1xt0 < 0 && s1xt1 > 0 : s1xt0 > 0 && s1xt1 < 0;
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if (sBetweenT) {
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return -1;
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}
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// if all of the sweeps are in the same half plane, then the order of any pair is enough
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if (s0xt0 >= 0 && s0xt1 >= 0 && s1xt0 >= 0 && s1xt1 >= 0) {
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return 0;
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}
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if (s0xt0 <= 0 && s0xt1 <= 0 && s1xt0 <= 0 && s1xt1 <= 0) {
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return 1;
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}
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// if the outside sweeps are greater than 180 degress:
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// first assume the inital tangents are the ordering
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// if the midpoint direction matches the inital order, that is enough
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SkDVector m0 = quad1.ptAtT(0.5) - quad1[0];
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SkDVector m1 = quad2.ptAtT(0.5) - quad2[0];
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double m0xm1 = m0.crossCheck(m1);
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if (s0xt0 > 0 && m0xm1 > 0) {
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return 0;
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}
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if (s0xt0 < 0 && m0xm1 < 0) {
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return 1;
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}
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REPORTER_ASSERT(reporter, s0xt0 != 0);
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return checkParallel(reporter, quad1, quad2);
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}
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static double radianSweep(double start, double end) {
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double sweep = end - start;
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if (sweep > SK_ScalarPI) {
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sweep -= 2 * SK_ScalarPI;
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} else if (sweep < -SK_ScalarPI) {
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sweep += 2 * SK_ScalarPI;
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}
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return sweep;
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}
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static bool radianBetween(double start, double test, double end) {
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double startToEnd = radianSweep(start, end);
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double startToTest = radianSweep(start, test);
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double testToEnd = radianSweep(test, end);
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return (startToTest <= 0 && testToEnd <= 0 && startToTest >= startToEnd) ||
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(startToTest >= 0 && testToEnd >= 0 && startToTest <= startToEnd);
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}
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static bool orderTRange(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
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double r, TRange* result) {
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SkTArray<double, false> t1Array, t2Array;
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orderQuads(reporter, quad1, r, &t1Array);
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orderQuads(reporter,quad2, r, &t2Array);
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if (!t1Array.count() || !t2Array.count()) {
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return false;
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}
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SkTQSort<double>(t1Array.begin(), t1Array.end() - 1);
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SkTQSort<double>(t2Array.begin(), t2Array.end() - 1);
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double t1 = result->tMin1 = t1Array[0];
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double t2 = result->tMin2 = t2Array[0];
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double a1 = quadAngle(reporter,quad1, t1);
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double a2 = quadAngle(reporter,quad2, t2);
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if (approximately_equal(a1, a2)) {
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return false;
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}
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bool refCCW = angleDirection(a1, a2);
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result->t1 = t1;
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result->t2 = t2;
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result->tMin = SkTMin(t1, t2);
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result->a1 = a1;
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result->a2 = a2;
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result->ccw = refCCW;
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return true;
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}
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static bool equalPoints(const SkDPoint& pt1, const SkDPoint& pt2, double max) {
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return approximately_zero_when_compared_to(pt1.fX - pt2.fX, max)
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&& approximately_zero_when_compared_to(pt1.fY - pt2.fY, max);
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}
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static double maxDist(const SkDQuad& quad) {
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SkDRect bounds;
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bounds.setBounds(quad);
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SkDVector corner[4] = {
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{ bounds.fLeft - quad[0].fX, bounds.fTop - quad[0].fY },
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{ bounds.fRight - quad[0].fX, bounds.fTop - quad[0].fY },
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{ bounds.fLeft - quad[0].fX, bounds.fBottom - quad[0].fY },
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{ bounds.fRight - quad[0].fX, bounds.fBottom - quad[0].fY }
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};
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double max = 0;
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for (unsigned index = 0; index < SK_ARRAY_COUNT(corner); ++index) {
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max = SkTMax(max, corner[index].length());
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}
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return max;
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}
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static double maxQuad(const SkDQuad& quad) {
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double max = 0;
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for (int index = 0; index < 2; ++index) {
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max = SkTMax(max, fabs(quad[index].fX));
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max = SkTMax(max, fabs(quad[index].fY));
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}
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return max;
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}
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static bool bruteMinT(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
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TRange* lowerRange, TRange* upperRange) {
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double maxRadius = SkTMin(maxDist(quad1), maxDist(quad2));
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double maxQuads = SkTMax(maxQuad(quad1), maxQuad(quad2));
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double r = maxRadius / 2;
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double rStep = r / 2;
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SkDPoint best1 = {SK_ScalarInfinity, SK_ScalarInfinity};
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SkDPoint best2 = {SK_ScalarInfinity, SK_ScalarInfinity};
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int bestCCW = -1;
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double bestR = maxRadius;
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upperRange->tMin = 0;
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lowerRange->tMin = 1;
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do {
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do { // find upper bounds of single result
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TRange tRange;
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bool stepUp = orderTRange(reporter, quad1, quad2, r, &tRange);
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if (stepUp) {
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SkDPoint pt1 = quad1.ptAtT(tRange.t1);
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if (equalPoints(pt1, best1, maxQuads)) {
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break;
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}
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best1 = pt1;
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SkDPoint pt2 = quad2.ptAtT(tRange.t2);
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if (equalPoints(pt2, best2, maxQuads)) {
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break;
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}
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best2 = pt2;
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if (gPathOpsAngleIdeasVerbose) {
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SkDebugf("u bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n",
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bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r,
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tRange.tMin);
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}
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if (bestCCW >= 0 && bestCCW != (int) tRange.ccw) {
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if (tRange.tMin < upperRange->tMin) {
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upperRange->tMin = 0;
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} else {
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stepUp = false;
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}
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}
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if (upperRange->tMin < tRange.tMin) {
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bestCCW = tRange.ccw;
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bestR = r;
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*upperRange = tRange;
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}
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if (lowerRange->tMin > tRange.tMin) {
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*lowerRange = tRange;
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}
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}
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r += stepUp ? rStep : -rStep;
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rStep /= 2;
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} while (rStep > FLT_EPSILON);
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if (bestCCW < 0) {
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REPORTER_ASSERT(reporter, bestR < maxRadius);
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return false;
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}
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double lastHighR = bestR;
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r = bestR / 2;
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rStep = r / 2;
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do { // find lower bounds of single result
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TRange tRange;
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bool success = orderTRange(reporter, quad1, quad2, r, &tRange);
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if (success) {
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if (gPathOpsAngleIdeasVerbose) {
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SkDebugf("l bestCCW=%d ccw=%d bestMin=%1.9g:%1.9g r=%1.9g tMin=%1.9g\n",
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bestCCW, tRange.ccw, lowerRange->tMin, upperRange->tMin, r,
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tRange.tMin);
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}
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if (bestCCW != (int) tRange.ccw || upperRange->tMin < tRange.tMin) {
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bestCCW = tRange.ccw;
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*upperRange = tRange;
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bestR = lastHighR;
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break; // need to establish a new upper bounds
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}
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SkDPoint pt1 = quad1.ptAtT(tRange.t1);
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SkDPoint pt2 = quad2.ptAtT(tRange.t2);
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if (equalPoints(pt1, best1, maxQuads)) {
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goto breakOut;
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}
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best1 = pt1;
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if (equalPoints(pt2, best2, maxQuads)) {
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goto breakOut;
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}
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best2 = pt2;
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if (equalPoints(pt1, pt2, maxQuads)) {
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success = false;
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} else {
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if (upperRange->tMin < tRange.tMin) {
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*upperRange = tRange;
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}
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if (lowerRange->tMin > tRange.tMin) {
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*lowerRange = tRange;
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}
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}
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lastHighR = SkTMin(r, lastHighR);
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}
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r += success ? -rStep : rStep;
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rStep /= 2;
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} while (rStep > FLT_EPSILON);
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} while (rStep > FLT_EPSILON);
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breakOut:
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if (gPathOpsAngleIdeasVerbose) {
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SkDebugf("l a2-a1==%1.9g\n", lowerRange->a2 - lowerRange->a1);
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}
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return true;
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}
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static void bruteForce(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
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bool ccw) {
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if (!gPathOpsAngleIdeasEnableBruteCheck) {
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return;
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}
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TRange lowerRange, upperRange;
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bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange);
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REPORTER_ASSERT(reporter, result);
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double angle = fabs(lowerRange.a2 - lowerRange.a1);
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REPORTER_ASSERT(reporter, angle > 3.998 || ccw == upperRange.ccw);
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}
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static bool bruteForceCheck(skiatest::Reporter* reporter, const SkDQuad& quad1,
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const SkDQuad& quad2, bool ccw) {
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TRange lowerRange, upperRange;
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bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange);
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REPORTER_ASSERT(reporter, result);
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return ccw == upperRange.ccw;
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}
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class PathOpsSegmentTester {
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public:
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static void ConstructQuad(SkOpSegment* segment, SkPoint shortQuad[3]) {
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segment->debugConstructQuad(shortQuad);
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}
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};
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static void makeSegment(const SkDQuad& quad, SkPoint shortQuad[3], SkOpSegment* result) {
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shortQuad[0] = quad[0].asSkPoint();
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shortQuad[1] = quad[1].asSkPoint();
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shortQuad[2] = quad[2].asSkPoint();
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PathOpsSegmentTester::ConstructQuad(result, shortQuad);
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}
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static void testQuadAngles(skiatest::Reporter* reporter, const SkDQuad& quad1, const SkDQuad& quad2,
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int testNo) {
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SkPoint shortQuads[2][3];
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SkOpSegment seg[2];
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|
makeSegment(quad1, shortQuads[0], &seg[0]);
|
|
makeSegment(quad2, shortQuads[1], &seg[1]);
|
|
int realOverlap = PathOpsAngleTester::ConvexHullOverlaps(*seg[0].debugLastAngle(),
|
|
*seg[1].debugLastAngle());
|
|
const SkDPoint& origin = quad1[0];
|
|
REPORTER_ASSERT(reporter, origin == quad2[0]);
|
|
double a1s = atan2(origin.fY - quad1[1].fY, quad1[1].fX - origin.fX);
|
|
double a1e = atan2(origin.fY - quad1[2].fY, quad1[2].fX - origin.fX);
|
|
double a2s = atan2(origin.fY - quad2[1].fY, quad2[1].fX - origin.fX);
|
|
double a2e = atan2(origin.fY - quad2[2].fY, quad2[2].fX - origin.fX);
|
|
bool oldSchoolOverlap = radianBetween(a1s, a2s, a1e)
|
|
|| radianBetween(a1s, a2e, a1e) || radianBetween(a2s, a1s, a2e)
|
|
|| radianBetween(a2s, a1e, a2e);
|
|
int overlap = quadHullsOverlap(reporter, quad1, quad2);
|
|
bool realMatchesOverlap = realOverlap == overlap || SK_ScalarPI - fabs(a2s - a1s) < 0.002;
|
|
if (realOverlap != overlap) {
|
|
SkDebugf("\nSK_ScalarPI - fabs(a2s - a1s) = %1.9g\n", SK_ScalarPI - fabs(a2s - a1s));
|
|
}
|
|
if (!realMatchesOverlap) {
|
|
DumpQ(quad1, quad2, testNo);
|
|
}
|
|
REPORTER_ASSERT(reporter, realMatchesOverlap);
|
|
if (oldSchoolOverlap != (overlap < 0)) {
|
|
overlap = quadHullsOverlap(reporter, quad1, quad2); // set a breakpoint and debug if assert fires
|
|
REPORTER_ASSERT(reporter, oldSchoolOverlap == (overlap < 0));
|
|
}
|
|
SkDVector v1s = quad1[1] - quad1[0];
|
|
SkDVector v1e = quad1[2] - quad1[0];
|
|
SkDVector v2s = quad2[1] - quad2[0];
|
|
SkDVector v2e = quad2[2] - quad2[0];
|
|
double vDir[2] = { v1s.cross(v1e), v2s.cross(v2e) };
|
|
bool ray1In2 = v1s.cross(v2s) * vDir[1] <= 0 && v1s.cross(v2e) * vDir[1] >= 0;
|
|
bool ray2In1 = v2s.cross(v1s) * vDir[0] <= 0 && v2s.cross(v1e) * vDir[0] >= 0;
|
|
if (overlap >= 0) {
|
|
// verify that hulls really don't overlap
|
|
REPORTER_ASSERT(reporter, !ray1In2);
|
|
REPORTER_ASSERT(reporter, !ray2In1);
|
|
bool ctrl1In2 = v1e.cross(v2s) * vDir[1] <= 0 && v1e.cross(v2e) * vDir[1] >= 0;
|
|
REPORTER_ASSERT(reporter, !ctrl1In2);
|
|
bool ctrl2In1 = v2e.cross(v1s) * vDir[0] <= 0 && v2e.cross(v1e) * vDir[0] >= 0;
|
|
REPORTER_ASSERT(reporter, !ctrl2In1);
|
|
// check answer against reference
|
|
bruteForce(reporter, quad1, quad2, overlap > 0);
|
|
}
|
|
// continue end point rays and see if they intersect the opposite curve
|
|
SkDLine rays[] = {{{origin, quad2[2]}}, {{origin, quad1[2]}}};
|
|
const SkDQuad* quads[] = {&quad1, &quad2};
|
|
SkDVector midSpokes[2];
|
|
SkIntersections intersect[2];
|
|
double minX, minY, maxX, maxY;
|
|
minX = minY = SK_ScalarInfinity;
|
|
maxX = maxY = -SK_ScalarInfinity;
|
|
double maxWidth = 0;
|
|
bool useIntersect = false;
|
|
double smallestTs[] = {1, 1};
|
|
for (unsigned index = 0; index < SK_ARRAY_COUNT(quads); ++index) {
|
|
const SkDQuad& q = *quads[index];
|
|
midSpokes[index] = q.ptAtT(0.5) - origin;
|
|
minX = SkTMin(SkTMin(SkTMin(minX, origin.fX), q[1].fX), q[2].fX);
|
|
minY = SkTMin(SkTMin(SkTMin(minY, origin.fY), q[1].fY), q[2].fY);
|
|
maxX = SkTMax(SkTMax(SkTMax(maxX, origin.fX), q[1].fX), q[2].fX);
|
|
maxY = SkTMax(SkTMax(SkTMax(maxY, origin.fY), q[1].fY), q[2].fY);
|
|
maxWidth = SkTMax(maxWidth, SkTMax(maxX - minX, maxY - minY));
|
|
intersect[index].intersectRay(q, rays[index]);
|
|
const SkIntersections& i = intersect[index];
|
|
REPORTER_ASSERT(reporter, i.used() >= 1);
|
|
bool foundZero = false;
|
|
double smallT = 1;
|
|
for (int idx2 = 0; idx2 < i.used(); ++idx2) {
|
|
double t = i[0][idx2];
|
|
if (t == 0) {
|
|
foundZero = true;
|
|
continue;
|
|
}
|
|
if (smallT > t) {
|
|
smallT = t;
|
|
}
|
|
}
|
|
REPORTER_ASSERT(reporter, foundZero == true);
|
|
if (smallT == 1) {
|
|
continue;
|
|
}
|
|
SkDVector ray = q.ptAtT(smallT) - origin;
|
|
SkDVector end = rays[index][1] - origin;
|
|
if (ray.fX * end.fX < 0 || ray.fY * end.fY < 0) {
|
|
continue;
|
|
}
|
|
double rayDist = ray.length();
|
|
double endDist = end.length();
|
|
double delta = fabs(rayDist - endDist) / maxWidth;
|
|
if (delta > 1e-4) {
|
|
useIntersect ^= true;
|
|
}
|
|
smallestTs[index] = smallT;
|
|
}
|
|
bool firstInside;
|
|
if (useIntersect) {
|
|
int sIndex = (int) (smallestTs[1] < 1);
|
|
REPORTER_ASSERT(reporter, smallestTs[sIndex ^ 1] == 1);
|
|
double t = smallestTs[sIndex];
|
|
const SkDQuad& q = *quads[sIndex];
|
|
SkDVector ray = q.ptAtT(t) - origin;
|
|
SkDVector end = rays[sIndex][1] - origin;
|
|
double rayDist = ray.length();
|
|
double endDist = end.length();
|
|
SkDVector mid = q.ptAtT(t / 2) - origin;
|
|
double midXray = mid.crossCheck(ray);
|
|
if (gPathOpsAngleIdeasVerbose) {
|
|
SkDebugf("rayDist>endDist:%d sIndex==0:%d vDir[sIndex]<0:%d midXray<0:%d\n",
|
|
rayDist > endDist, sIndex == 0, vDir[sIndex] < 0, midXray < 0);
|
|
}
|
|
SkASSERT(SkScalarSignAsInt(SkDoubleToScalar(midXray))
|
|
== SkScalarSignAsInt(SkDoubleToScalar(vDir[sIndex])));
|
|
firstInside = (rayDist > endDist) ^ (sIndex == 0) ^ (vDir[sIndex] < 0);
|
|
} else if (overlap >= 0) {
|
|
return; // answer has already been determined
|
|
} else {
|
|
firstInside = checkParallel(reporter, quad1, quad2);
|
|
}
|
|
if (overlap < 0) {
|
|
SkDEBUGCODE(int realEnds =)
|
|
PathOpsAngleTester::EndsIntersect(*seg[0].debugLastAngle(),
|
|
*seg[1].debugLastAngle());
|
|
SkASSERT(realEnds == (firstInside ? 1 : 0));
|
|
}
|
|
bruteForce(reporter, quad1, quad2, firstInside);
|
|
}
|
|
|
|
DEF_TEST(PathOpsAngleOverlapHullsOne, reporter) {
|
|
// gPathOpsAngleIdeasVerbose = true;
|
|
const SkDQuad quads[] = {
|
|
{{{939.4808349609375, 914.355224609375}, {-357.7921142578125, 590.842529296875}, {736.8936767578125, -350.717529296875}}},
|
|
{{{939.4808349609375, 914.355224609375}, {-182.85418701171875, 634.4552001953125}, {-509.62615966796875, 576.1182861328125}}}
|
|
};
|
|
for (int index = 0; index < (int) SK_ARRAY_COUNT(quads); index += 2) {
|
|
testQuadAngles(reporter, quads[index], quads[index + 1], 0);
|
|
}
|
|
}
|
|
|
|
DEF_TEST(PathOpsAngleOverlapHulls, reporter) {
|
|
if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
|
|
return;
|
|
}
|
|
SkRandom ran;
|
|
for (int index = 0; index < 100000; ++index) {
|
|
if (index % 1000 == 999) SkDebugf(".");
|
|
SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)};
|
|
SkDQuad quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
|
|
{ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
|
|
if (quad1[0] == quad1[2]) {
|
|
continue;
|
|
}
|
|
SkDQuad quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
|
|
{ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
|
|
if (quad2[0] == quad2[2]) {
|
|
continue;
|
|
}
|
|
SkIntersections i;
|
|
i.intersect(quad1, quad2);
|
|
REPORTER_ASSERT(reporter, i.used() >= 1);
|
|
if (i.used() > 1) {
|
|
continue;
|
|
}
|
|
testQuadAngles(reporter, quad1, quad2, index);
|
|
}
|
|
}
|
|
|
|
DEF_TEST(PathOpsAngleBruteT, reporter) {
|
|
if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
|
|
return;
|
|
}
|
|
SkRandom ran;
|
|
double smaller = SK_Scalar1;
|
|
SkDQuad small[2];
|
|
SkDEBUGCODE(int smallIndex);
|
|
for (int index = 0; index < 100000; ++index) {
|
|
SkDPoint origin = {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)};
|
|
SkDQuad quad1 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
|
|
{ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
|
|
if (quad1[0] == quad1[2]) {
|
|
continue;
|
|
}
|
|
SkDQuad quad2 = {{origin, {ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)},
|
|
{ran.nextRangeF(-1000, 1000), ran.nextRangeF(-1000, 1000)}}};
|
|
if (quad2[0] == quad2[2]) {
|
|
continue;
|
|
}
|
|
SkIntersections i;
|
|
i.intersect(quad1, quad2);
|
|
REPORTER_ASSERT(reporter, i.used() >= 1);
|
|
if (i.used() > 1) {
|
|
continue;
|
|
}
|
|
TRange lowerRange, upperRange;
|
|
bool result = bruteMinT(reporter, quad1, quad2, &lowerRange, &upperRange);
|
|
REPORTER_ASSERT(reporter, result);
|
|
double min = SkTMin(upperRange.t1, upperRange.t2);
|
|
if (smaller > min) {
|
|
small[0] = quad1;
|
|
small[1] = quad2;
|
|
SkDEBUGCODE(smallIndex = index);
|
|
smaller = min;
|
|
}
|
|
}
|
|
#ifdef SK_DEBUG
|
|
DumpQ(small[0], small[1], smallIndex);
|
|
#endif
|
|
}
|
|
|
|
DEF_TEST(PathOpsAngleBruteTOne, reporter) {
|
|
// gPathOpsAngleIdeasVerbose = true;
|
|
const SkDQuad quads[] = {
|
|
{{{-770.8492431640625, 948.2369384765625}, {-853.37066650390625, 972.0301513671875}, {-200.62042236328125, -26.7174072265625}}},
|
|
{{{-770.8492431640625, 948.2369384765625}, {513.602783203125, 578.8681640625}, {960.641357421875, -813.69757080078125}}},
|
|
{{{563.8267822265625, -107.4566650390625}, {-44.67724609375, -136.57452392578125}, {492.3856201171875, -268.79644775390625}}},
|
|
{{{563.8267822265625, -107.4566650390625}, {708.049072265625, -100.77789306640625}, {-48.88226318359375, 967.9022216796875}}},
|
|
{{{598.857421875, 846.345458984375}, {-644.095703125, -316.12921142578125}, {-97.64599609375, 20.6158447265625}}},
|
|
{{{598.857421875, 846.345458984375}, {715.7142333984375, 955.3599853515625}, {-919.9478759765625, 691.611328125}}},
|
|
};
|
|
TRange lowerRange, upperRange;
|
|
bruteMinT(reporter, quads[0], quads[1], &lowerRange, &upperRange);
|
|
bruteMinT(reporter, quads[2], quads[3], &lowerRange, &upperRange);
|
|
bruteMinT(reporter, quads[4], quads[5], &lowerRange, &upperRange);
|
|
}
|
|
|
|
/*
|
|
The sorting problem happens when the inital tangents are not a true indicator of the curve direction
|
|
Nearly always, the initial tangents do give the right answer,
|
|
so the trick is to figure out when the initial tangent cannot be trusted.
|
|
If the convex hulls of both curves are in the same half plane, and not overlapping, sorting the
|
|
hulls is enough.
|
|
If the hulls overlap, and have the same general direction, then intersect the shorter end point ray
|
|
with the opposing curve, and see on which side of the shorter curve the opposing intersection lies.
|
|
Otherwise, if the control vector is extremely short, likely the point on curve must be computed
|
|
If moving the control point slightly can change the sign of the cross product, either answer could
|
|
be "right".
|
|
We need to determine how short is extremely short. Move the control point a set percentage of
|
|
the largest length to determine how stable the curve is vis-a-vis the initial tangent.
|
|
*/
|
|
|
|
static const SkDQuad extremeTests[][2] = {
|
|
{
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-707.9234268635319,-154.30459999551294},
|
|
{505.58447265625,-504.9130859375}}},
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-711.127526325141,-163.9446090624656},
|
|
{-32.39227294921875,-906.3277587890625}}},
|
|
}, {
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.2875337527566,-154.36676458635623},
|
|
{505.58447265625,-504.9130859375}}},
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.4111557216864,-154.5366642875255},
|
|
{-32.39227294921875,-906.3277587890625}}},
|
|
}, {
|
|
{{{-609.0230951752058,-267.5435593490574},
|
|
{-594.1120809906336,-136.08492475411555},
|
|
{505.58447265625,-504.9130859375}}},
|
|
{{{-609.0230951752058,-267.5435593490574},
|
|
{-693.7467719138988,-341.3259237831895},
|
|
{-32.39227294921875,-906.3277587890625}}}
|
|
}, {
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-707.9994640658723,-154.58588461064852},
|
|
{505.58447265625,-504.9130859375}}},
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.0239418990758,-154.6403553507124},
|
|
{-32.39227294921875,-906.3277587890625}}}
|
|
}, {
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-707.9993222215099,-154.55999389855003},
|
|
{68.88981098017803,296.9273945411635}}},
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.0509091919608,-154.64675214697067},
|
|
{-777.4871194247767,-995.1470120113145}}}
|
|
}, {
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.0060491116379,-154.60889321524968},
|
|
{229.97088707895057,-430.0569357467175}}},
|
|
{{{-708.0077926931004,-154.61669472244046},
|
|
{-708.013911296257,-154.6219143988058},
|
|
{138.13162892614037,-573.3689311737394}}}
|
|
}, {
|
|
{{{-543.2570545751013,-237.29243831075053},
|
|
{-452.4119186056987,-143.47223056267802},
|
|
{229.97088707895057,-430.0569357467175}}},
|
|
{{{-543.2570545751013,-237.29243831075053},
|
|
{-660.5330371214436,-362.0016148388},
|
|
{138.13162892614037,-573.3689311737394}}},
|
|
},
|
|
};
|
|
|
|
static double endCtrlRatio(const SkDQuad quad) {
|
|
SkDVector longEdge = quad[2] - quad[0];
|
|
double longLen = longEdge.length();
|
|
SkDVector shortEdge = quad[1] - quad[0];
|
|
double shortLen = shortEdge.length();
|
|
return longLen / shortLen;
|
|
}
|
|
|
|
static void computeMV(const SkDQuad& quad, const SkDVector& v, double m, SkDVector mV[2]) {
|
|
SkDPoint mPta = {quad[1].fX - m * v.fY, quad[1].fY + m * v.fX};
|
|
SkDPoint mPtb = {quad[1].fX + m * v.fY, quad[1].fY - m * v.fX};
|
|
mV[0] = mPta - quad[0];
|
|
mV[1] = mPtb - quad[0];
|
|
}
|
|
|
|
static double mDistance(skiatest::Reporter* reporter, bool agrees, const SkDQuad& q1,
|
|
const SkDQuad& q2) {
|
|
if (1 && agrees) {
|
|
return SK_ScalarMax;
|
|
}
|
|
// how close is the angle from inflecting in the opposite direction?
|
|
SkDVector v1 = q1[1] - q1[0];
|
|
SkDVector v2 = q2[1] - q2[0];
|
|
double dir = v1.crossCheck(v2);
|
|
REPORTER_ASSERT(reporter, dir != 0);
|
|
// solve for opposite direction displacement scale factor == m
|
|
// initial dir = v1.cross(v2) == v2.x * v1.y - v2.y * v1.x
|
|
// displacement of q1[1] : dq1 = { -m * v1.y, m * v1.x } + q1[1]
|
|
// straight angle when : v2.x * (dq1.y - q1[0].y) == v2.y * (dq1.x - q1[0].x)
|
|
// v2.x * (m * v1.x + v1.y) == v2.y * (-m * v1.y + v1.x)
|
|
// - m * (v2.x * v1.x + v2.y * v1.y) == v2.x * v1.y - v2.y * v1.x
|
|
// m = (v2.y * v1.x - v2.x * v1.y) / (v2.x * v1.x + v2.y * v1.y)
|
|
// m = v1.cross(v2) / v1.dot(v2)
|
|
double div = v1.dot(v2);
|
|
REPORTER_ASSERT(reporter, div != 0);
|
|
double m = dir / div;
|
|
SkDVector mV1[2], mV2[2];
|
|
computeMV(q1, v1, m, mV1);
|
|
computeMV(q2, v2, m, mV2);
|
|
double dist1 = v1.length() * m;
|
|
double dist2 = v2.length() * m;
|
|
if (gPathOpsAngleIdeasVerbose) {
|
|
SkDebugf("%c r1=%1.9g r2=%1.9g m=%1.9g dist1=%1.9g dist2=%1.9g "
|
|
" dir%c 1a=%1.9g 1b=%1.9g 2a=%1.9g 2b=%1.9g\n", agrees ? 'T' : 'F',
|
|
endCtrlRatio(q1), endCtrlRatio(q2), m, dist1, dist2, dir > 0 ? '+' : '-',
|
|
mV1[0].crossCheck(v2), mV1[1].crossCheck(v2),
|
|
mV2[0].crossCheck(v1), mV2[1].crossCheck(v1));
|
|
}
|
|
if (1) {
|
|
bool use1 = fabs(dist1) < fabs(dist2);
|
|
if (gPathOpsAngleIdeasVerbose) {
|
|
SkDebugf("%c dist=%1.9g r=%1.9g\n", agrees ? 'T' : 'F', use1 ? dist1 : dist2,
|
|
use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2));
|
|
}
|
|
return fabs(use1 ? distEndRatio(dist1, q1) : distEndRatio(dist2, q2));
|
|
}
|
|
return SK_ScalarMax;
|
|
}
|
|
|
|
static void midPointAgrees(skiatest::Reporter* reporter, const SkDQuad& q1, const SkDQuad& q2,
|
|
bool ccw) {
|
|
SkDPoint mid1 = q1.ptAtT(0.5);
|
|
SkDVector m1 = mid1 - q1[0];
|
|
SkDPoint mid2 = q2.ptAtT(0.5);
|
|
SkDVector m2 = mid2 - q2[0];
|
|
REPORTER_ASSERT(reporter, ccw ? m1.crossCheck(m2) < 0 : m1.crossCheck(m2) > 0);
|
|
}
|
|
|
|
DEF_TEST(PathOpsAngleExtreme, reporter) {
|
|
if (!gPathOpsAngleIdeasVerbose) { // takes a while to run -- so exclude it by default
|
|
return;
|
|
}
|
|
double maxR = SK_ScalarMax;
|
|
for (int index = 0; index < (int) SK_ARRAY_COUNT(extremeTests); ++index) {
|
|
const SkDQuad& quad1 = extremeTests[index][0];
|
|
const SkDQuad& quad2 = extremeTests[index][1];
|
|
if (gPathOpsAngleIdeasVerbose) {
|
|
SkDebugf("%s %d\n", __FUNCTION__, index);
|
|
}
|
|
REPORTER_ASSERT(reporter, quad1[0] == quad2[0]);
|
|
SkIntersections i;
|
|
i.intersect(quad1, quad2);
|
|
REPORTER_ASSERT(reporter, i.used() == 1);
|
|
REPORTER_ASSERT(reporter, i.pt(0) == quad1[0]);
|
|
int overlap = quadHullsOverlap(reporter, quad1, quad2);
|
|
REPORTER_ASSERT(reporter, overlap >= 0);
|
|
SkDVector sweep[2], tweep[2];
|
|
setQuadHullSweep(quad1, sweep);
|
|
setQuadHullSweep(quad2, tweep);
|
|
double s0xt0 = sweep[0].crossCheck(tweep[0]);
|
|
REPORTER_ASSERT(reporter, s0xt0 != 0);
|
|
bool ccw = s0xt0 < 0;
|
|
bool agrees = bruteForceCheck(reporter, quad1, quad2, ccw);
|
|
maxR = SkTMin(maxR, mDistance(reporter, agrees, quad1, quad2));
|
|
if (agrees) {
|
|
continue;
|
|
}
|
|
midPointAgrees(reporter, quad1, quad2, !ccw);
|
|
SkDQuad q1 = quad1;
|
|
SkDQuad q2 = quad2;
|
|
double loFail = 1;
|
|
double hiPass = 2;
|
|
// double vectors until t passes
|
|
do {
|
|
q1[1].fX = quad1[0].fX * (1 - hiPass) + quad1[1].fX * hiPass;
|
|
q1[1].fY = quad1[0].fY * (1 - hiPass) + quad1[1].fY * hiPass;
|
|
q2[1].fX = quad2[0].fX * (1 - hiPass) + quad2[1].fX * hiPass;
|
|
q2[1].fY = quad2[0].fY * (1 - hiPass) + quad2[1].fY * hiPass;
|
|
agrees = bruteForceCheck(reporter, q1, q2, ccw);
|
|
maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2));
|
|
if (agrees) {
|
|
break;
|
|
}
|
|
midPointAgrees(reporter, quad1, quad2, !ccw);
|
|
loFail = hiPass;
|
|
hiPass *= 2;
|
|
} while (true);
|
|
// binary search to find minimum pass
|
|
double midTest = (loFail + hiPass) / 2;
|
|
double step = (hiPass - loFail) / 4;
|
|
while (step > FLT_EPSILON) {
|
|
q1[1].fX = quad1[0].fX * (1 - midTest) + quad1[1].fX * midTest;
|
|
q1[1].fY = quad1[0].fY * (1 - midTest) + quad1[1].fY * midTest;
|
|
q2[1].fX = quad2[0].fX * (1 - midTest) + quad2[1].fX * midTest;
|
|
q2[1].fY = quad2[0].fY * (1 - midTest) + quad2[1].fY * midTest;
|
|
agrees = bruteForceCheck(reporter, q1, q2, ccw);
|
|
maxR = SkTMin(maxR, mDistance(reporter, agrees, q1, q2));
|
|
if (!agrees) {
|
|
midPointAgrees(reporter, quad1, quad2, !ccw);
|
|
}
|
|
midTest += agrees ? -step : step;
|
|
step /= 2;
|
|
}
|
|
#ifdef SK_DEBUG
|
|
// DumpQ(q1, q2, 999);
|
|
#endif
|
|
}
|
|
if (gPathOpsAngleIdeasVerbose) {
|
|
SkDebugf("maxR=%1.9g\n", maxR);
|
|
}
|
|
}
|