зеркало из https://github.com/mozilla/moz-skia.git
224 строки
7.3 KiB
C++
224 строки
7.3 KiB
C++
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrEffectStage_DEFINED
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#define GrEffectStage_DEFINED
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#include "GrBackendEffectFactory.h"
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#include "GrEffect.h"
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#include "SkMatrix.h"
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#include "GrTypes.h"
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#include "SkShader.h"
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class GrEffectStage {
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public:
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explicit GrEffectStage(const GrEffectRef* effectRef, int attrIndex0 = -1, int attrIndex1 = -1)
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: fEffectRef(SkRef(effectRef)) {
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fCoordChangeMatrixSet = false;
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fVertexAttribIndices[0] = attrIndex0;
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fVertexAttribIndices[1] = attrIndex1;
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}
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GrEffectStage(const GrEffectStage& other) {
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*this = other;
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}
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class DeferredStage;
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// This constructor balances DeferredStage::saveFrom().
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explicit GrEffectStage(const DeferredStage& deferredStage) {
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deferredStage.restoreTo(this);
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}
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GrEffectStage& operator= (const GrEffectStage& other) {
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fCoordChangeMatrixSet = other.fCoordChangeMatrixSet;
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if (other.fCoordChangeMatrixSet) {
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fCoordChangeMatrix = other.fCoordChangeMatrix;
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}
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fEffectRef.reset(SkRef(other.fEffectRef.get()));
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memcpy(fVertexAttribIndices, other.fVertexAttribIndices, sizeof(fVertexAttribIndices));
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return *this;
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}
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bool operator== (const GrEffectStage& other) const {
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SkASSERT(NULL != fEffectRef.get());
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SkASSERT(NULL != other.fEffectRef.get());
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if (!(*this->getEffect())->isEqual(*other.getEffect())) {
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return false;
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}
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if (fCoordChangeMatrixSet != other.fCoordChangeMatrixSet) {
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return false;
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}
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if (!fCoordChangeMatrixSet) {
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return true;
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}
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return fCoordChangeMatrix == other.fCoordChangeMatrix;
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}
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bool operator!= (const GrEffectStage& s) const { return !(*this == s); }
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/**
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* This is called when the coordinate system in which the geometry is specified will change.
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*
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* @param matrix The transformation from the old coord system in which geometry is specified
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* to the new one from which it will actually be drawn.
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*/
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void localCoordChange(const SkMatrix& matrix) {
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if (fCoordChangeMatrixSet) {
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fCoordChangeMatrix.preConcat(matrix);
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} else {
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fCoordChangeMatrixSet = true;
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fCoordChangeMatrix = matrix;
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}
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}
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class SavedCoordChange {
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private:
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bool fCoordChangeMatrixSet;
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SkMatrix fCoordChangeMatrix;
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SkDEBUGCODE(mutable SkAutoTUnref<const GrEffectRef> fEffectRef;)
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friend class GrEffectStage;
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};
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/**
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* This gets the current coordinate system change. It is the accumulation of
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* localCoordChange calls since the effect was installed. It is used when then caller
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* wants to temporarily change the source geometry coord system, draw something, and then
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* restore the previous coord system (e.g. temporarily draw in device coords).
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*/
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void saveCoordChange(SavedCoordChange* savedCoordChange) const {
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savedCoordChange->fCoordChangeMatrixSet = fCoordChangeMatrixSet;
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if (fCoordChangeMatrixSet) {
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savedCoordChange->fCoordChangeMatrix = fCoordChangeMatrix;
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}
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SkASSERT(NULL == savedCoordChange->fEffectRef.get());
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SkDEBUGCODE(SkRef(fEffectRef.get());)
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SkDEBUGCODE(savedCoordChange->fEffectRef.reset(fEffectRef.get());)
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}
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/**
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* This balances the saveCoordChange call.
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*/
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void restoreCoordChange(const SavedCoordChange& savedCoordChange) {
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fCoordChangeMatrixSet = savedCoordChange.fCoordChangeMatrixSet;
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if (fCoordChangeMatrixSet) {
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fCoordChangeMatrix = savedCoordChange.fCoordChangeMatrix;
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}
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SkASSERT(savedCoordChange.fEffectRef.get() == fEffectRef);
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SkDEBUGCODE(savedCoordChange.fEffectRef.reset(NULL);)
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}
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/**
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* Used when storing a deferred GrDrawState. The DeferredStage allows resources owned by its
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* GrEffect to be recycled through the cache.
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*/
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class DeferredStage {
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public:
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DeferredStage() : fEffect(NULL) {
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SkDEBUGCODE(fInitialized = false;)
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}
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~DeferredStage() {
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if (NULL != fEffect) {
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fEffect->decDeferredRefCounts();
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}
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}
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void saveFrom(const GrEffectStage& stage) {
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SkASSERT(!fInitialized);
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SkASSERT(NULL != stage.fEffectRef.get());
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stage.fEffectRef->get()->incDeferredRefCounts();
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fEffect = stage.fEffectRef->get();
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fCoordChangeMatrixSet = stage.fCoordChangeMatrixSet;
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if (fCoordChangeMatrixSet) {
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fCoordChangeMatrix = stage.fCoordChangeMatrix;
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}
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fVertexAttribIndices[0] = stage.fVertexAttribIndices[0];
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fVertexAttribIndices[1] = stage.fVertexAttribIndices[1];
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SkDEBUGCODE(fInitialized = true;)
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}
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void restoreTo(GrEffectStage* stage) const {
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SkASSERT(fInitialized);
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stage->fEffectRef.reset(GrEffect::CreateEffectRef(fEffect));
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stage->fCoordChangeMatrixSet = fCoordChangeMatrixSet;
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if (fCoordChangeMatrixSet) {
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stage->fCoordChangeMatrix = fCoordChangeMatrix;
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}
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stage->fVertexAttribIndices[0] = fVertexAttribIndices[0];
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stage->fVertexAttribIndices[1] = fVertexAttribIndices[1];
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}
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bool isEqual(const GrEffectStage& stage, bool ignoreCoordChange) const {
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if (fVertexAttribIndices[0] != stage.fVertexAttribIndices[0] ||
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fVertexAttribIndices[1] != stage.fVertexAttribIndices[1]) {
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return false;
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}
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if (!(*stage.getEffect())->isEqual(*fEffect)) {
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return false;
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}
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if (ignoreCoordChange) {
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// ignore the coordinate change matrix since there are
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// explicit uv coordinates
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return true;
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}
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if (fCoordChangeMatrixSet != stage.fCoordChangeMatrixSet) {
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return false;
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}
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if (!fCoordChangeMatrixSet) {
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return true;
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}
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return fCoordChangeMatrix == stage.fCoordChangeMatrix;
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}
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private:
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const GrEffect* fEffect;
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bool fCoordChangeMatrixSet;
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SkMatrix fCoordChangeMatrix;
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int fVertexAttribIndices[2];
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SkDEBUGCODE(bool fInitialized;)
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};
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/**
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* Gets the matrix representing all changes of coordinate system since the GrEffect was
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* installed in the stage.
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*/
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const SkMatrix& getCoordChangeMatrix() const {
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if (fCoordChangeMatrixSet) {
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return fCoordChangeMatrix;
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} else {
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return SkMatrix::I();
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}
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}
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const GrEffectRef* getEffect() const { return fEffectRef.get(); }
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const int* getVertexAttribIndices() const { return fVertexAttribIndices; }
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int getVertexAttribIndexCount() const { return fEffectRef->get()->numVertexAttribs(); }
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private:
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bool fCoordChangeMatrixSet;
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SkMatrix fCoordChangeMatrix;
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SkAutoTUnref<const GrEffectRef> fEffectRef;
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int fVertexAttribIndices[2];
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};
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#endif
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