зеркало из https://github.com/mozilla/moz-skia.git
166 строки
5.0 KiB
C++
166 строки
5.0 KiB
C++
/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Benchmark.h"
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#include "SkCanvas.h"
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#include "SkChunkAlloc.h"
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#include "SkPaint.h"
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#include "SkRandom.h"
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#include "SkString.h"
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class ChunkAllocBench : public Benchmark {
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SkString fName;
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size_t fMinSize;
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public:
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ChunkAllocBench(size_t minSize) {
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fMinSize = minSize;
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fName.printf("chunkalloc_" SK_SIZE_T_SPECIFIER, minSize);
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}
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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return fName.c_str();
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}
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virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE {
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size_t inc = fMinSize >> 4;
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SkASSERT(inc > 0);
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size_t total = fMinSize * 64;
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SkChunkAlloc alloc(fMinSize);
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for (int i = 0; i < loops; ++i) {
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size_t size = 0;
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int calls = 0;
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while (size < total) {
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alloc.allocThrow(inc);
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size += inc;
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calls += 1;
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}
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alloc.reset();
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}
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}
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private:
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typedef Benchmark INHERITED;
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};
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DEF_BENCH( return new ChunkAllocBench(64); )
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DEF_BENCH( return new ChunkAllocBench(8*1024); )
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static int* calloc(size_t num) {
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return (int*)sk_calloc_throw(num*sizeof(int));
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}
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static int* malloc_bzero(size_t num) {
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const size_t bytes = num*sizeof(int);
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int* ints = (int*)sk_malloc_throw(bytes);
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sk_bzero(ints, bytes);
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return ints;
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}
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class ZerosBench : public Benchmark {
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size_t fNum;
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bool fRead;
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bool fWrite;
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bool fUseCalloc;
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SkString fName;
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public:
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ZerosBench(size_t num, bool read, bool write, bool useCalloc)
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: fNum(num)
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, fRead(read)
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, fWrite(write)
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, fUseCalloc(useCalloc) {
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fName.printf("memory_%s", useCalloc ? "calloc" : "malloc_bzero");
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if (read && write) {
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fName.appendf("_rw");
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} else if (read) {
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fName.appendf("_r");
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} else if (write) {
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fName.appendf("_w");
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}
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fName.appendf("_" SK_SIZE_T_SPECIFIER, num);
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}
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virtual bool isSuitableFor(Backend backend) SK_OVERRIDE {
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return backend == kNonRendering_Backend;
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}
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protected:
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virtual const char* onGetName() SK_OVERRIDE {
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return fName.c_str();
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}
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virtual void onDraw(const int loops, SkCanvas*) SK_OVERRIDE {
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for (int i = 0; i < loops; i++) {
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int* zeros = fUseCalloc ? calloc(fNum) : malloc_bzero(fNum);
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if (fRead) {
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volatile int x = 15;
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for (size_t j = 0; j < fNum; j++) {
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x ^= zeros[j];
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}
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}
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if (fWrite) {
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for (size_t j = 0; j < fNum; j++) {
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zeros[j] = 15;
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}
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}
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sk_free(zeros);
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}
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}
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};
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// zero count r w useCalloc?
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DEF_BENCH(return new ZerosBench(1024*1024, 0, 0, 0))
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DEF_BENCH(return new ZerosBench(1024*1024, 0, 0, 1))
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DEF_BENCH(return new ZerosBench(1024*1024, 0, 1, 0))
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DEF_BENCH(return new ZerosBench(1024*1024, 0, 1, 1))
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DEF_BENCH(return new ZerosBench(1024*1024, 1, 0, 0))
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DEF_BENCH(return new ZerosBench(1024*1024, 1, 0, 1))
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DEF_BENCH(return new ZerosBench(1024*1024, 1, 1, 0))
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DEF_BENCH(return new ZerosBench(1024*1024, 1, 1, 1))
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DEF_BENCH(return new ZerosBench(256*1024, 0, 0, 0))
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DEF_BENCH(return new ZerosBench(256*1024, 0, 0, 1))
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DEF_BENCH(return new ZerosBench(256*1024, 0, 1, 0))
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DEF_BENCH(return new ZerosBench(256*1024, 0, 1, 1))
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DEF_BENCH(return new ZerosBench(256*1024, 1, 0, 0))
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DEF_BENCH(return new ZerosBench(256*1024, 1, 0, 1))
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DEF_BENCH(return new ZerosBench(256*1024, 1, 1, 0))
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DEF_BENCH(return new ZerosBench(256*1024, 1, 1, 1))
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DEF_BENCH(return new ZerosBench(4*1024, 0, 0, 0))
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DEF_BENCH(return new ZerosBench(4*1024, 0, 0, 1))
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DEF_BENCH(return new ZerosBench(4*1024, 0, 1, 0))
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DEF_BENCH(return new ZerosBench(4*1024, 0, 1, 1))
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DEF_BENCH(return new ZerosBench(4*1024, 1, 0, 0))
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DEF_BENCH(return new ZerosBench(4*1024, 1, 0, 1))
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DEF_BENCH(return new ZerosBench(4*1024, 1, 1, 0))
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DEF_BENCH(return new ZerosBench(4*1024, 1, 1, 1))
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DEF_BENCH(return new ZerosBench(300, 0, 0, 0))
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DEF_BENCH(return new ZerosBench(300, 0, 0, 1))
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DEF_BENCH(return new ZerosBench(300, 0, 1, 0))
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DEF_BENCH(return new ZerosBench(300, 0, 1, 1))
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DEF_BENCH(return new ZerosBench(300, 1, 0, 0))
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DEF_BENCH(return new ZerosBench(300, 1, 0, 1))
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DEF_BENCH(return new ZerosBench(300, 1, 1, 0))
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DEF_BENCH(return new ZerosBench(300, 1, 1, 1))
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DEF_BENCH(return new ZerosBench(4, 0, 0, 0))
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DEF_BENCH(return new ZerosBench(4, 0, 0, 1))
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DEF_BENCH(return new ZerosBench(4, 0, 1, 0))
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DEF_BENCH(return new ZerosBench(4, 0, 1, 1))
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DEF_BENCH(return new ZerosBench(4, 1, 0, 0))
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DEF_BENCH(return new ZerosBench(4, 1, 0, 1))
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DEF_BENCH(return new ZerosBench(4, 1, 1, 0))
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DEF_BENCH(return new ZerosBench(4, 1, 1, 1))
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