зеркало из https://github.com/mozilla/moz-skia.git
163 строки
5.3 KiB
C++
163 строки
5.3 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkBlurMaskFilter.h"
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#include "SkCanvas.h"
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#include "SkMath.h"
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#include "SkPaint.h"
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#include "SkRandom.h"
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///////////////////////////////////////////////////////////////////////////////
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#define ILLEGAL_MODE ((SkXfermode::Mode)-1)
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static const int outset = 100;
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static const SkColor bgColor = SK_ColorWHITE;
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static const int strokeWidth = 4;
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static void create(SkBitmap* bm, SkIRect bound, SkBitmap::Config config) {
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bm->setConfig(config, bound.width(), bound.height());
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bm->allocPixels();
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}
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static void drawBG(SkCanvas* canvas) {
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canvas->drawColor(bgColor);
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}
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struct BlurTest {
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void (*addPath)(SkPath*);
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int viewLen;
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SkIRect views[9];
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};
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//Path Draw Procs
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//Beware that paths themselves my draw differently depending on the clip.
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static void draw50x50Rect(SkPath* path) {
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path->addRect(0, 0, SkIntToScalar(50), SkIntToScalar(50));
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}
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//Tests
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static BlurTest tests[] = {
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{ draw50x50Rect, 3, {
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//inner half of blur
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{ 0, 0, 50, 50 },
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//blur, but no path.
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{ 50 + strokeWidth/2, 50 + strokeWidth/2, 100, 100 },
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//just an edge
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{ 40, strokeWidth, 60, 50 - strokeWidth },
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}},
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};
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/** Assumes that the ref draw was completely inside ref canvas --
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implies that everything outside is "bgColor".
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Checks that all overlap is the same and that all non-overlap on the
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ref is "bgColor".
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*/
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static bool compare(const SkBitmap& ref, const SkIRect& iref,
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const SkBitmap& test, const SkIRect& itest)
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{
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const int xOff = itest.fLeft - iref.fLeft;
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const int yOff = itest.fTop - iref.fTop;
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SkAutoLockPixels alpRef(ref);
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SkAutoLockPixels alpTest(test);
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for (int y = 0; y < test.height(); ++y) {
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for (int x = 0; x < test.width(); ++x) {
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SkColor testColor = test.getColor(x, y);
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int refX = x + xOff;
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int refY = y + yOff;
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SkColor refColor;
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if (refX >= 0 && refX < ref.width() &&
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refY >= 0 && refY < ref.height())
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{
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refColor = ref.getColor(refX, refY);
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} else {
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refColor = bgColor;
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}
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if (refColor != testColor) {
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return false;
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}
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}
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}
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return true;
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}
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static void test_blur(skiatest::Reporter* reporter) {
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SkPaint paint;
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paint.setColor(SK_ColorGRAY);
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paint.setStyle(SkPaint::kStroke_Style);
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paint.setStrokeWidth(SkIntToScalar(strokeWidth));
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SkScalar radius = SkIntToScalar(5);
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for (int style = 0; style < SkBlurMaskFilter::kBlurStyleCount; ++style) {
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SkBlurMaskFilter::BlurStyle blurStyle =
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static_cast<SkBlurMaskFilter::BlurStyle>(style);
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const uint32_t flagPermutations = SkBlurMaskFilter::kAll_BlurFlag;
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for (uint32_t flags = 0; flags < flagPermutations; ++flags) {
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SkMaskFilter* filter;
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filter = SkBlurMaskFilter::Create(radius, blurStyle, flags);
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SkMaskFilter::BlurInfo info;
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sk_bzero(&info, sizeof(info));
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SkMaskFilter::BlurType type = filter->asABlur(&info);
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REPORTER_ASSERT(reporter, type ==
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static_cast<SkMaskFilter::BlurType>(style + 1));
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REPORTER_ASSERT(reporter, info.fRadius == radius);
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REPORTER_ASSERT(reporter, info.fIgnoreTransform ==
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SkToBool(flags & SkBlurMaskFilter::kIgnoreTransform_BlurFlag));
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REPORTER_ASSERT(reporter, info.fHighQuality ==
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SkToBool(flags & SkBlurMaskFilter::kHighQuality_BlurFlag));
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paint.setMaskFilter(filter);
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filter->unref();
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for (size_t test = 0; test < SK_ARRAY_COUNT(tests); ++test) {
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SkPath path;
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tests[test].addPath(&path);
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SkPath strokedPath;
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paint.getFillPath(path, &strokedPath);
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SkRect refBound = strokedPath.getBounds();
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SkIRect iref;
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refBound.roundOut(&iref);
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iref.inset(-outset, -outset);
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SkBitmap refBitmap;
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create(&refBitmap, iref, SkBitmap::kARGB_8888_Config);
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SkCanvas refCanvas(refBitmap);
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refCanvas.translate(SkIntToScalar(-iref.fLeft),
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SkIntToScalar(-iref.fTop));
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drawBG(&refCanvas);
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refCanvas.drawPath(path, paint);
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for (int view = 0; view < tests[test].viewLen; ++view) {
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SkIRect itest = tests[test].views[view];
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SkBitmap testBitmap;
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create(&testBitmap, itest, SkBitmap::kARGB_8888_Config);
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SkCanvas testCanvas(testBitmap);
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testCanvas.translate(SkIntToScalar(-itest.fLeft),
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SkIntToScalar(-itest.fTop));
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drawBG(&testCanvas);
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testCanvas.drawPath(path, paint);
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REPORTER_ASSERT(reporter,
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compare(refBitmap, iref, testBitmap, itest));
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}
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}
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}
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}
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}
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#include "TestClassDef.h"
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DEFINE_TESTCLASS("BlurMaskFilter", BlurTestClass, test_blur)
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