зеркало из https://github.com/mozilla/moz-skia.git
198 строки
7.4 KiB
C++
198 строки
7.4 KiB
C++
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/*
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* Copyright 2011 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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//#include "SkParsePath.h"
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#include "SkPath.h"
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//#include "SkRandom.h"
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namespace skiagm {
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static const SkColor gPathColor = SK_ColorBLACK;
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static const SkColor gClipAColor = SK_ColorBLUE;
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static const SkColor gClipBColor = SK_ColorRED;
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class ComplexClipGM : public GM {
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bool fDoAAClip;
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bool fDoSaveLayer;
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public:
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ComplexClipGM(bool aaclip, bool saveLayer)
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: fDoAAClip(aaclip)
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, fDoSaveLayer(saveLayer) {
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this->setBGColor(0xFFDDDDDD);
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// this->setBGColor(SkColorSetRGB(0xB0,0xDD,0xB0));
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}
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protected:
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SkString onShortName() {
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SkString str;
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str.printf("complexclip_%s%s",
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fDoAAClip ? "aa" : "bw",
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fDoSaveLayer ? "_layer" : "");
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return str;
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}
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SkISize onISize() { return make_isize(970, 780); }
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virtual void onDraw(SkCanvas* canvas) {
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SkPath path;
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path.moveTo(SkIntToScalar(0), SkIntToScalar(50));
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path.quadTo(SkIntToScalar(0), SkIntToScalar(0), SkIntToScalar(50), SkIntToScalar(0));
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path.lineTo(SkIntToScalar(175), SkIntToScalar(0));
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path.quadTo(SkIntToScalar(200), SkIntToScalar(0), SkIntToScalar(200), SkIntToScalar(25));
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path.lineTo(SkIntToScalar(200), SkIntToScalar(150));
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path.quadTo(SkIntToScalar(200), SkIntToScalar(200), SkIntToScalar(150), SkIntToScalar(200));
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path.lineTo(SkIntToScalar(0), SkIntToScalar(200));
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path.close();
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path.moveTo(SkIntToScalar(50), SkIntToScalar(50));
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path.lineTo(SkIntToScalar(150), SkIntToScalar(50));
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path.lineTo(SkIntToScalar(150), SkIntToScalar(125));
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path.quadTo(SkIntToScalar(150), SkIntToScalar(150), SkIntToScalar(125), SkIntToScalar(150));
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path.lineTo(SkIntToScalar(50), SkIntToScalar(150));
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path.close();
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path.setFillType(SkPath::kEvenOdd_FillType);
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SkPaint pathPaint;
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pathPaint.setAntiAlias(true);
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pathPaint.setColor(gPathColor);
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SkPath clipA;
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clipA.moveTo(SkIntToScalar(10), SkIntToScalar(20));
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clipA.lineTo(SkIntToScalar(165), SkIntToScalar(22));
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clipA.lineTo(SkIntToScalar(70), SkIntToScalar(105));
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clipA.lineTo(SkIntToScalar(165), SkIntToScalar(177));
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clipA.lineTo(SkIntToScalar(-5), SkIntToScalar(180));
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clipA.close();
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SkPath clipB;
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clipB.moveTo(SkIntToScalar(40), SkIntToScalar(10));
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clipB.lineTo(SkIntToScalar(190), SkIntToScalar(15));
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clipB.lineTo(SkIntToScalar(195), SkIntToScalar(190));
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clipB.lineTo(SkIntToScalar(40), SkIntToScalar(185));
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clipB.lineTo(SkIntToScalar(155), SkIntToScalar(100));
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clipB.close();
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(SkIntToScalar(20));
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static const struct {
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SkRegion::Op fOp;
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const char* fName;
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} gOps[] = { //extra spaces in names for measureText
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{SkRegion::kIntersect_Op, "Isect "},
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{SkRegion::kDifference_Op, "Diff " },
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{SkRegion::kUnion_Op, "Union "},
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{SkRegion::kXOR_Op, "Xor " },
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{SkRegion::kReverseDifference_Op, "RDiff "}
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};
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canvas->translate(SkIntToScalar(20), SkIntToScalar(20));
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canvas->scale(3 * SK_Scalar1 / 4, 3 * SK_Scalar1 / 4);
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if (fDoSaveLayer) {
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// We want the layer to appear symmetric relative to actual
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// device boundaries so we need to "undo" the effect of the
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// scale and translate
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SkRect bounds = SkRect::MakeLTRB(
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SkFloatToScalar(4.0f/3.0f * -20),
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SkFloatToScalar(4.0f/3.0f * -20),
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SkFloatToScalar(4.0f/3.0f * (this->getISize().fWidth - 20)),
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SkFloatToScalar(4.0f/3.0f * (this->getISize().fHeight - 20)));
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bounds.inset(SkIntToScalar(100), SkIntToScalar(100));
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SkPaint boundPaint;
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boundPaint.setColor(SK_ColorRED);
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boundPaint.setStyle(SkPaint::kStroke_Style);
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canvas->drawRect(bounds, boundPaint);
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canvas->saveLayer(&bounds, NULL);
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}
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for (int invBits = 0; invBits < 4; ++invBits) {
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canvas->save();
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for (size_t op = 0; op < SK_ARRAY_COUNT(gOps); ++op) {
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this->drawHairlines(canvas, path, clipA, clipB);
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bool doInvA = SkToBool(invBits & 1);
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bool doInvB = SkToBool(invBits & 2);
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canvas->save();
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// set clip
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clipA.setFillType(doInvA ? SkPath::kInverseEvenOdd_FillType :
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SkPath::kEvenOdd_FillType);
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clipB.setFillType(doInvB ? SkPath::kInverseEvenOdd_FillType :
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SkPath::kEvenOdd_FillType);
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canvas->clipPath(clipA, SkRegion::kIntersect_Op, fDoAAClip);
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canvas->clipPath(clipB, gOps[op].fOp, fDoAAClip);
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// draw path clipped
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canvas->drawPath(path, pathPaint);
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canvas->restore();
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SkScalar txtX = SkIntToScalar(45);
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paint.setColor(gClipAColor);
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const char* aTxt = doInvA ? "InvA " : "A ";
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canvas->drawText(aTxt, strlen(aTxt), txtX, SkIntToScalar(220), paint);
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txtX += paint.measureText(aTxt, strlen(aTxt));
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paint.setColor(SK_ColorBLACK);
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canvas->drawText(gOps[op].fName, strlen(gOps[op].fName),
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txtX, SkIntToScalar(220), paint);
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txtX += paint.measureText(gOps[op].fName, strlen(gOps[op].fName));
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paint.setColor(gClipBColor);
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const char* bTxt = doInvB ? "InvB " : "B ";
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canvas->drawText(bTxt, strlen(bTxt), txtX, SkIntToScalar(220), paint);
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canvas->translate(SkIntToScalar(250),0);
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}
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canvas->restore();
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canvas->translate(0, SkIntToScalar(250));
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}
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if (fDoSaveLayer) {
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canvas->restore();
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}
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}
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private:
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void drawHairlines(SkCanvas* canvas, const SkPath& path,
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const SkPath& clipA, const SkPath& clipB) {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setStyle(SkPaint::kStroke_Style);
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const SkAlpha fade = 0x33;
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// draw path in hairline
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paint.setColor(gPathColor); paint.setAlpha(fade);
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canvas->drawPath(path, paint);
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// draw clips in hair line
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paint.setColor(gClipAColor); paint.setAlpha(fade);
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canvas->drawPath(clipA, paint);
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paint.setColor(gClipBColor); paint.setAlpha(fade);
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canvas->drawPath(clipB, paint);
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}
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typedef GM INHERITED;
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};
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//////////////////////////////////////////////////////////////////////////////
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// aliased and anti-aliased w/o a layer
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static GM* gFact0(void*) { return new ComplexClipGM(false, false); }
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static GM* gFact1(void*) { return new ComplexClipGM(true, false); }
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// aliased and anti-aliased w/ a layer
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static GM* gFact2(void*) { return new ComplexClipGM(false, true); }
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static GM* gFact3(void*) { return new ComplexClipGM(true, true); }
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static GMRegistry gReg0(gFact0);
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static GMRegistry gReg1(gFact1);
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static GMRegistry gReg2(gFact2);
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static GMRegistry gReg3(gFact3);
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}
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