зеркало из https://github.com/mozilla/moz-skia.git
150 строки
4.4 KiB
C++
150 строки
4.4 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkRandom.h"
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#include "Test.h"
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// This is a GPU-backend specific test
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#if SK_SUPPORT_GPU
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#include "GrOrderedSet.h"
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typedef GrOrderedSet<int> Set;
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typedef GrOrderedSet<const char*, GrStrLess> Set2;
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DEF_TEST(GrOrderedSetTest, reporter) {
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Set set;
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REPORTER_ASSERT(reporter, set.empty());
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SkRandom r;
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int count[1000] = {0};
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// add 10K ints
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for (int i = 0; i < 10000; ++i) {
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int x = r.nextU() % 1000;
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Set::Iter xi = set.insert(x);
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REPORTER_ASSERT(reporter, *xi == x);
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REPORTER_ASSERT(reporter, !set.empty());
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count[x] = 1;
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}
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set.insert(0);
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count[0] = 1;
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set.insert(999);
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count[999] = 1;
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int totalCount = 0;
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for (int i = 0; i < 1000; ++i) {
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totalCount += count[i];
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}
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REPORTER_ASSERT(reporter, *set.begin() == 0);
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REPORTER_ASSERT(reporter, *set.last() == 999);
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REPORTER_ASSERT(reporter, --(++set.begin()) == set.begin());
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REPORTER_ASSERT(reporter, --set.end() == set.last());
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REPORTER_ASSERT(reporter, set.count() == totalCount);
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int c = 0;
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// check that we iterate through the correct number of
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// elements and they are properly sorted.
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for (Set::Iter a = set.begin(); set.end() != a; ++a) {
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Set::Iter b = a;
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++b;
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++c;
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REPORTER_ASSERT(reporter, b == set.end() || *a <= *b);
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}
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REPORTER_ASSERT(reporter, c == set.count());
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// check that the set finds all ints and only ints added to set
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for (int i = 0; i < 1000; ++i) {
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bool existsFind = set.find(i) != set.end();
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bool existsCount = 0 != count[i];
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REPORTER_ASSERT(reporter, existsFind == existsCount);
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}
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// remove all the ints between 100 and 200.
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for (int i = 100; i < 200; ++i) {
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set.remove(set.find(i));
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if (1 == count[i]) {
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count[i] = 0;
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--totalCount;
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}
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REPORTER_ASSERT(reporter, set.count() == totalCount);
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REPORTER_ASSERT(reporter, set.find(i) == set.end());
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}
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// remove the 0 entry. (tests removing begin())
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REPORTER_ASSERT(reporter, *set.begin() == 0);
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REPORTER_ASSERT(reporter, *(--set.end()) == 999);
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set.remove(set.find(0));
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count[0] = 0;
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--totalCount;
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REPORTER_ASSERT(reporter, set.count() == totalCount);
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REPORTER_ASSERT(reporter, set.find(0) == set.end());
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REPORTER_ASSERT(reporter, 0 < *set.begin());
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// remove all the 999 entries (tests removing last()).
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set.remove(set.find(999));
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count[999] = 0;
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--totalCount;
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REPORTER_ASSERT(reporter, set.count() == totalCount);
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REPORTER_ASSERT(reporter, set.find(999) == set.end());
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REPORTER_ASSERT(reporter, 999 > *(--set.end()));
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REPORTER_ASSERT(reporter, set.last() == --set.end());
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// Make sure iteration still goes through correct number of entries
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// and is still sorted correctly.
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c = 0;
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for (Set::Iter a = set.begin(); set.end() != a; ++a) {
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Set::Iter b = a;
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++b;
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++c;
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REPORTER_ASSERT(reporter, b == set.end() || *a <= *b);
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}
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REPORTER_ASSERT(reporter, c == set.count());
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// repeat check that the set finds all ints and only ints added to set
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for (int i = 0; i < 1000; ++i) {
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bool existsFind = set.find(i) != set.end();
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bool existsCount = 0 != count[i];
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REPORTER_ASSERT(reporter, existsFind == existsCount);
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}
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// remove all entries
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while (!set.empty()) {
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set.remove(set.begin());
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}
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// test reset on empty set.
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set.reset();
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REPORTER_ASSERT(reporter, set.empty());
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// test using c strings
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const char* char1 = "dog";
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const char* char2 = "cat";
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const char* char3 = "dog";
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Set2 set2;
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set2.insert("ape");
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set2.insert(char1);
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set2.insert(char2);
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set2.insert(char3);
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set2.insert("ant");
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set2.insert("cat");
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REPORTER_ASSERT(reporter, set2.count() == 4);
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REPORTER_ASSERT(reporter, set2.find("dog") == set2.last());
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REPORTER_ASSERT(reporter, set2.find("cat") != set2.end());
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REPORTER_ASSERT(reporter, set2.find("ant") == set2.begin());
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REPORTER_ASSERT(reporter, set2.find("bug") == set2.end());
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set2.remove(set2.find("ant"));
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REPORTER_ASSERT(reporter, set2.find("ant") == set2.end());
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REPORTER_ASSERT(reporter, set2.count() == 3);
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set2.reset();
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REPORTER_ASSERT(reporter, set2.empty());
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}
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#endif
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