moz-skia/gpu/include/GrConfig.h

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C++

/*
* Copyright 2010 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#ifndef GrConfig_DEFINED
#define GrConfig_DEFINED
///////////////////////////////////////////////////////////////////////////////
// preconfig section:
//
// All the work before including GrUserConfig.h should center around guessing
// what platform we're on, and defining low-level symbols based on that.
//
// A build environment may have already defined symbols, so we first check
// for that
//
// hack to ensure we know what sort of Apple platform we're on
#if defined(__APPLE_CPP__) || defined(__APPLE_CC__)
#include <TargetConditionals.h>
#endif
/**
* Gr defines are set to 0 or 1, rather than being undefined or defined
*/
#if !defined(GR_ANDROID_BUILD)
#define GR_ANDROID_BUILD 0
#endif
#if !defined(GR_IOS_BUILD)
#define GR_IOS_BUILD 0
#endif
#if !defined(GR_LINUX_BUILD)
#define GR_LINUX_BUILD 0
#endif
#if !defined(GR_MAC_BUILD)
#define GR_MAC_BUILD 0
#endif
#if !defined(GR_WIN32_BUILD)
#define GR_WIN32_BUILD 0
#endif
#if !defined(GR_QNX_BUILD)
#define GR_QNX_BUILD 0
#endif
/**
* If no build target has been defined, attempt to infer.
*/
#if !GR_ANDROID_BUILD && !GR_IOS_BUILD && !GR_LINUX_BUILD && !GR_MAC_BUILD && !GR_WIN32_BUILD && !GR_QNX_BUILD
#if defined(_WIN32)
#undef GR_WIN32_BUILD
#define GR_WIN32_BUILD 1
// #error "WIN"
#elif TARGET_OS_IPHONE || TARGET_IPHONE_SIMULATOR
#undef GR_IOS_BUILD
#define GR_IOS_BUILD 1
// #error "IOS"
#elif (defined(ANDROID_NDK) && ANDROID_NDK) || defined(ANDROID)
#undef GR_ANDROID_BUILD
#define GR_ANDROID_BUILD 1
// #error "ANDROID"
#elif TARGET_OS_MAC
#undef GR_MAC_BUILD
#define GR_MAC_BUILD 1
// #error "MAC"
#elif TARGET_OS_QNX || defined(__QNXNTO__)
#undef GR_QNX_BUILD
#define GR_QNX_BUILD 1
// #error "QNX"
#else
#undef GR_LINUX_BUILD
#define GR_LINUX_BUILD 1
// #error "LINUX"
#endif
#endif
// we need both GR_DEBUG and GR_RELEASE to be defined as 0 or 1
//
#ifndef GR_DEBUG
#ifdef GR_RELEASE
#define GR_DEBUG !GR_RELEASE
#else
#ifdef NDEBUG
#define GR_DEBUG 0
#else
#define GR_DEBUG 1
#endif
#endif
#endif
#ifndef GR_RELEASE
#define GR_RELEASE !GR_DEBUG
#endif
#if GR_DEBUG == GR_RELEASE
#error "GR_DEBUG and GR_RELEASE must not be the same"
#endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
#if GR_WIN32_BUILD
// VC8 doesn't support stdint.h, so we define those types here.
typedef signed char int8_t;
typedef unsigned char uint8_t;
typedef short int16_t;
typedef unsigned short uint16_t;
typedef int int32_t;
typedef unsigned uint32_t;
typedef __int64 int64_t;
typedef unsigned __int64 uint64_t;
#else
/*
* Include stdint.h with defines that trigger declaration of C99 limit/const
* macros here before anyone else has a chance to include stdint.h without
* these.
*/
#define __STDC_LIMIT_MACROS
#define __STDC_CONSTANT_MACROS
#include <stdint.h>
#endif
/*
* The "user config" file can be empty, and everything should work. It is
* meant to store a given platform/client's overrides of our guess-work.
*
* A alternate user config file can be specified by defining
* GR_USER_CONFIG_FILE. It should be defined relative to GrConfig.h
*
* e.g. it can specify GR_DEBUG/GR_RELEASE as it please, change the BUILD
* target, or supply its own defines for anything else (e.g. GR_SCALAR)
*/
#if !defined(GR_USER_CONFIG_FILE)
#include "GrUserConfig.h"
#else
#include GR_USER_CONFIG_FILE
#endif
///////////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
// postconfig section:
//
// GR_IMPLEMENTATION should be define to 1 when building Gr and 0 when including
// it in another dependent build. The Gr makefile/ide-project should define this
// to 1.
#if !defined(GR_IMPLEMENTATION)
#define GR_IMPLEMENTATION 0
#endif
// If Gr is built as a shared library then GR_DLL should be defined to 1 (both
// when building Gr and when including its headers in dependent builds). Only
// currently supported minimally for Chrome's Win32 Multi-DLL build (TODO:
// correctly exort all of the public API correctly and support shared lib on
// other platforms).
#if !defined(GR_DLL)
#define GR_DLL 0
#endif
#if GR_DLL
#if GR_WIN32_BUILD
#if GR_IMPLEMENTATION
#define GR_API __declspec(dllexport)
#else
#define GR_API __declspec(dllimport)
#endif
#else
#define GR_API __attribute__((visibility("default")))
#endif
#else
#define GR_API
#endif
// By now we must have a GR_..._BUILD symbol set to 1, and a decision about
// debug -vs- release
//
extern GR_API void GrPrintf(const char format[], ...);
/**
* GR_STRING makes a string of X where X is expanded before conversion to a string
* if X itself contains macros.
*/
#define GR_STRING(X) GR_STRING_IMPL(X)
#define GR_STRING_IMPL(X) #X
/**
* GR_CONCAT concatenates X and Y where each is expanded before
* contanenation if either contains macros.
*/
#define GR_CONCAT(X,Y) GR_CONCAT_IMPL(X,Y)
#define GR_CONCAT_IMPL(X,Y) X##Y
/**
* Creates a string of the form "<filename>(<linenumber>) : "
*/
#define GR_FILE_AND_LINE_STR __FILE__ "(" GR_STRING(__LINE__) ") : "
/**
* Compilers have different ways of issuing warnings. This macro
* attempts to abstract them, but may need to be specialized for your
* particular compiler.
* To insert compiler warnings use "#pragma message GR_WARN(<string>)"
*/
#if defined(_MSC_VER) && _MSC_VER
#define GR_WARN(MSG) (GR_FILE_AND_LINE_STR "WARNING: " MSG)
#else//__GNUC__ - may need other defines for different compilers
#define GR_WARN(MSG) ("WARNING: " MSG)
#endif
/**
* GR_ALWAYSBREAK is an unconditional break in all builds.
*/
#if !defined(GR_ALWAYSBREAK)
#if GR_WIN32_BUILD
#define GR_ALWAYSBREAK __debugbreak()
#else
// TODO: do other platforms really not have continuable breakpoints?
// sign extend for 64bit architectures to be sure this is
// in the high address range
#define GR_ALWAYSBREAK *((int*)(int64_t)(int32_t)0xbeefcafe) = 0;
#endif
#endif
/**
* GR_DEBUGBREAK is an unconditional break in debug builds.
*/
#if !defined(GR_DEBUGBREAK)
#if GR_DEBUG
#define GR_DEBUGBREAK GR_ALWAYSBREAK
#else
#define GR_DEBUGBREAK
#endif
#endif
/**
* GR_ALWAYSASSERT is an assertion in all builds.
*/
#if !defined(GR_ALWAYSASSERT)
#define GR_ALWAYSASSERT(COND) \
do { \
if (!(COND)) { \
GrPrintf("%s %s failed\n", GR_FILE_AND_LINE_STR, #COND); \
GR_ALWAYSBREAK; \
} \
} while (false)
#endif
/**
* GR_DEBUGASSERT is an assertion in debug builds only.
*/
#if !defined(GR_DEBUGASSERT)
#if GR_DEBUG
#define GR_DEBUGASSERT(COND) GR_ALWAYSASSERT(COND)
#else
#define GR_DEBUGASSERT(COND)
#endif
#endif
/**
* Prettier forms of the above macros.
*/
#define GrAssert(COND) GR_DEBUGASSERT(COND)
#define GrAlwaysAssert(COND) GR_ALWAYSASSERT(COND)
/**
* Crash from unrecoverable condition, optionally with a message.
*/
inline void GrCrash() { GrAlwaysAssert(false); }
inline void GrCrash(const char* msg) { GrPrintf(msg); GrAlwaysAssert(false); }
/**
* GR_DEBUGCODE compiles the code X in debug builds only
*/
#if !defined(GR_DEBUGCODE)
#if GR_DEBUG
#define GR_DEBUGCODE(X) X
#else
#define GR_DEBUGCODE(X)
#endif
#endif
/**
* GR_STATIC_ASSERT is a compile time assertion. Depending on the platform
* it may print the message in the compiler log. Obviously, the condition must
* be evaluatable at compile time.
*/
// VS 2010 and GCC compiled with c++0x or gnu++0x support the new
// static_assert.
#if !defined(GR_STATIC_ASSERT)
#if (defined(_MSC_VER) && _MSC_VER >= 1600) || (defined(__GXX_EXPERIMENTAL_CXX0X__) && __GXX_EXPERIMENTAL_CXX0X__)
#define GR_STATIC_ASSERT(CONDITION) static_assert(CONDITION, "bug")
#else
template <bool> class GR_STATIC_ASSERT_FAILURE;
template <> class GR_STATIC_ASSERT_FAILURE<true> {};
#define GR_STATIC_ASSERT(CONDITION) \
enum {GR_CONCAT(X,__LINE__) = \
sizeof(GR_STATIC_ASSERT_FAILURE<CONDITION>)}
#endif
#endif
#if !defined(GR_SCALAR_IS_FLOAT)
#define GR_SCALAR_IS_FLOAT 0
#endif
#if !defined(GR_SCALAR_IS_FIXED)
#define GR_SCALAR_IS_FIXED 0
#endif
#if !defined(GR_TEXT_SCALAR_TYPE_IS_USHORT)
#define GR_TEXT_SCALAR_TYPE_IS_USHORT 0
#endif
#if !defined(GR_TEXT_SCALAR_TYPE_IS_FLOAT)
#define GR_TEXT_SCALAR_TYPE_IS_FLOAT 0
#endif
#if !defined(GR_TEXT_SCALAR_TYPE_IS_FIXED)
#define GR_TEXT_SCALAR_TYPE_IS_FIXED 0
#endif
#ifndef GR_DUMP_TEXTURE_UPLOAD
#define GR_DUMP_TEXTURE_UPLOAD 0
#endif
/**
* GR_COLLECT_STATS controls whether the GrGpu class collects stats.
* If not already defined then collect in debug build but not release.
*/
#if !defined(GR_COLLECT_STATS)
#define GR_COLLECT_STATS GR_DEBUG
#endif
/**
* GR_STATIC_RECT_VB controls whether rects are drawn by issuing a vertex
* for each corner or using a static vb that is positioned by modifying the
* view / texture matrix.
*/
#if !defined(GR_STATIC_RECT_VB)
#define GR_STATIC_RECT_VB 0
#endif
/**
* GR_AGGRESSIVE_SHADER_OPTS controls how aggressively shaders are optimized
* for special cases. On systems where program changes are expensive this
* may not be advantageous. Consecutive draws may no longer use the same
* program.
*/
#if !defined(GR_AGGRESSIVE_SHADER_OPTS)
#define GR_AGGRESSIVE_SHADER_OPTS 0
#endif
/**
* GR_GEOM_BUFFER_LOCK_THRESHOLD gives a threshold (in bytes) for when Gr should
* lock a GrGeometryBuffer to update its contents. It will use Lock() if the
* size of the udpated region is greater than the threshold. Otherwise it will
* use updateData() or updateSubData().
*/
#if !defined(GR_GEOM_BUFFER_LOCK_THRESHOLD)
#define GR_GEOM_BUFFER_LOCK_THRESHOLD (1 << 15)
#endif
/**
* Enables/disables use of offscreen AA
*/
#if !defined(GR_USE_OFFSCREEN_AA)
#define GR_USE_OFFSCREEN_AA 1
#endif
/**
* GR_MAX_OFFSCREEN_AA_SIZE controls the size at which offscreen AA will tile.
* Tiling saves GPU memory by limiting the size of the offscreen buffer. The
* max offscreen may be as large as (4*GR_MAX_OFFSCREEN_AA_SIZE)^2 pixels.
*/
#if !defined(GR_MAX_OFFSCREEN_AA_SIZE)
#define GR_MAX_OFFSCREEN_AA_SIZE 256
#endif
///////////////////////////////////////////////////////////////////////////////
// tail section:
//
// Now we just assert if we are missing some required define, or if we detect
// and inconsistent combination of defines
//
/**
* Only one build target macro should be 1 and the rest should be 0.
*/
#define GR_BUILD_SUM (GR_WIN32_BUILD + GR_MAC_BUILD + GR_IOS_BUILD + GR_ANDROID_BUILD + GR_LINUX_BUILD + GR_QNX_BUILD)
#if 0 == GR_BUILD_SUM
#error "Missing a GR_BUILD define"
#elif 1 != GR_BUILD_SUM
#error "More than one GR_BUILD defined"
#endif
#if !GR_SCALAR_IS_FLOAT && !GR_SCALAR_IS_FIXED
#undef GR_SCALAR_IS_FLOAT
#define GR_SCALAR_IS_FLOAT 1
#pragma message GR_WARN("Scalar type not defined, defaulting to float")
#endif
#if !GR_TEXT_SCALAR_IS_FLOAT && \
!GR_TEXT_SCALAR_IS_FIXED && \
!GR_TEXT_SCALAR_IS_USHORT
#undef GR_TEXT_SCALAR_IS_FLOAT
#define GR_TEXT_SCALAR_IS_FLOAT 1
#pragma message GR_WARN("Text scalar type not defined, defaulting to float")
#endif
#if 0
#if GR_WIN32_BUILD
// #pragma message GR_WARN("GR_WIN32_BUILD")
#endif
#if GR_MAC_BUILD
// #pragma message GR_WARN("GR_MAC_BUILD")
#endif
#if GR_IOS_BUILD
// #pragma message GR_WARN("GR_IOS_BUILD")
#endif
#if GR_ANDROID_BUILD
// #pragma message GR_WARN("GR_ANDROID_BUILD")
#endif
#if GR_LINUX_BUILD
// #pragma message GR_WARN("GR_LINUX_BUILD")
#endif
#if GR_QNX_BUILD
// #pragma message GR_WARN("GR_QNX_BUILD")
#endif
#endif
#endif