зеркало из https://github.com/mozilla/moz-skia.git
625 строки
18 KiB
C++
625 строки
18 KiB
C++
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/*
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* Copyright 2010 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#ifndef GrTypes_DEFINED
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#define GrTypes_DEFINED
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#include "SkTypes.h"
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#include "GrConfig.h"
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////////////////////////////////////////////////////////////////////////////////
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/**
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* Defines overloaded bitwise operators to make it easier to use an enum as a
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* bitfield.
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*/
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#define GR_MAKE_BITFIELD_OPS(X) \
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static inline X operator | (X a, X b) { \
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return (X) (+a | +b); \
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} \
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\
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static inline X operator & (X a, X b) { \
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return (X) (+a & +b); \
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} \
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template <typename T> \
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static inline X operator & (T a, X b) { \
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return (X) (+a & +b); \
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} \
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template <typename T> \
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static inline X operator & (X a, T b) { \
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return (X) (+a & +b); \
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} \
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////////////////////////////////////////////////////////////////////////////////
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/**
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* Macro to round n up to the next multiple of 4, or return it unchanged if
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* n is already a multiple of 4
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*/
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#define GrALIGN4(n) SkAlign4(n)
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#define GrIsALIGN4(n) (((n) & 3) == 0)
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template <typename T> const T& GrMin(const T& a, const T& b) {
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return (a < b) ? a : b;
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}
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template <typename T> const T& GrMax(const T& a, const T& b) {
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return (b < a) ? a : b;
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}
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// compile time versions of min/max
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#define GR_CT_MAX(a, b) (((b) < (a)) ? (a) : (b))
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#define GR_CT_MIN(a, b) (((b) < (a)) ? (b) : (a))
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/**
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* divide, rounding up
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*/
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static inline int32_t GrIDivRoundUp(int x, int y) {
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GrAssert(y > 0);
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return (x + (y-1)) / y;
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}
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static inline uint32_t GrUIDivRoundUp(uint32_t x, uint32_t y) {
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return (x + (y-1)) / y;
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}
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static inline size_t GrSizeDivRoundUp(size_t x, uint32_t y) {
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return (x + (y-1)) / y;
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}
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/**
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* align up
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*/
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static inline uint32_t GrUIAlignUp(uint32_t x, uint32_t alignment) {
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return GrUIDivRoundUp(x, alignment) * alignment;
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}
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static inline uint32_t GrSizeAlignUp(size_t x, uint32_t alignment) {
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return GrSizeDivRoundUp(x, alignment) * alignment;
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}
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/**
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* amount of pad needed to align up
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*/
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static inline uint32_t GrUIAlignUpPad(uint32_t x, uint32_t alignment) {
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return (alignment - x % alignment) % alignment;
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}
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static inline size_t GrSizeAlignUpPad(size_t x, uint32_t alignment) {
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return (alignment - x % alignment) % alignment;
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}
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/**
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* align down
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*/
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static inline uint32_t GrUIAlignDown(uint32_t x, uint32_t alignment) {
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return (x / alignment) * alignment;
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}
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static inline uint32_t GrSizeAlignDown(size_t x, uint32_t alignment) {
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return (x / alignment) * alignment;
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}
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/**
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* Count elements in an array
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*/
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#define GR_ARRAY_COUNT(array) SK_ARRAY_COUNT(array)
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//!< allocate a block of memory, will never return NULL
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extern void* GrMalloc(size_t bytes);
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//!< free block allocated by GrMalloc. ptr may be NULL
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extern void GrFree(void* ptr);
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static inline void Gr_bzero(void* dst, size_t size) {
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memset(dst, 0, size);
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}
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Return the number of leading zeros in n
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*/
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extern int Gr_clz(uint32_t n);
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/**
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* Return true if n is a power of 2
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*/
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static inline bool GrIsPow2(unsigned n) {
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return n && 0 == (n & (n - 1));
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}
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/**
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* Return the next power of 2 >= n.
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*/
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static inline uint32_t GrNextPow2(uint32_t n) {
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return n ? (1 << (32 - Gr_clz(n - 1))) : 1;
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}
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static inline int GrNextPow2(int n) {
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GrAssert(n >= 0); // this impl only works for non-neg.
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return n ? (1 << (32 - Gr_clz(n - 1))) : 1;
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}
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///////////////////////////////////////////////////////////////////////////////
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/**
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* 16.16 fixed point type
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*/
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typedef int32_t GrFixed;
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#if GR_DEBUG
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static inline int16_t GrToS16(intptr_t x) {
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GrAssert((int16_t)x == x);
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return (int16_t)x;
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}
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#else
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#define GrToS16(x) x
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#endif
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Possible 3D APIs that may be used by Ganesh.
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*/
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enum GrEngine {
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kOpenGL_Shaders_GrEngine,
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kOpenGL_Fixed_GrEngine,
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};
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/**
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* Engine-specific 3D context handle
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* GrGLInterface* for OpenGL. If NULL will use the default GL interface.
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*/
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typedef intptr_t GrPlatform3DContext;
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///////////////////////////////////////////////////////////////////////////////
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/**
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* Type used to describe format of vertices in arrays
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* Values are defined in GrDrawTarget
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*/
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typedef int GrVertexLayout;
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/**
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* Geometric primitives used for drawing.
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*/
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enum GrPrimitiveType {
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kTriangles_PrimitiveType,
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kTriangleStrip_PrimitiveType,
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kTriangleFan_PrimitiveType,
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kPoints_PrimitiveType,
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kLines_PrimitiveType, // 1 pix wide only
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kLineStrip_PrimitiveType // 1 pix wide only
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};
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static inline bool GrIsPrimTypeLines(GrPrimitiveType type) {
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return kLines_PrimitiveType == type || kLineStrip_PrimitiveType == type;
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}
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static inline bool GrIsPrimTypeTris(GrPrimitiveType type) {
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return kTriangles_PrimitiveType == type ||
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kTriangleStrip_PrimitiveType == type ||
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kTriangleFan_PrimitiveType == type;
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}
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/**
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* Coeffecients for alpha-blending.
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*/
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enum GrBlendCoeff {
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kZero_BlendCoeff, //<! 0
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kOne_BlendCoeff, //<! 1
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kSC_BlendCoeff, //<! src color
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kISC_BlendCoeff, //<! one minus src color
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kDC_BlendCoeff, //<! dst color
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kIDC_BlendCoeff, //<! one minus dst color
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kSA_BlendCoeff, //<! src alpha
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kISA_BlendCoeff, //<! one minus src alpha
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kDA_BlendCoeff, //<! dst alpha
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kIDA_BlendCoeff, //<! one minus dst alpha
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kConstC_BlendCoeff, //<! constant color
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kIConstC_BlendCoeff, //<! one minus constant color
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kConstA_BlendCoeff, //<! constant color alpha
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kIConstA_BlendCoeff, //<! one minus constant color alpha
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kPublicBlendCoeffCount
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};
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/**
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* Formats for masks, used by the font cache.
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* Important that these are 0-based.
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*/
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enum GrMaskFormat {
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kA8_GrMaskFormat, //!< 1-byte per pixel
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kA565_GrMaskFormat, //!< 2-bytes per pixel
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kA888_GrMaskFormat, //!< 4-bytes per pixel
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kCount_GrMaskFormats //!< used to allocate arrays sized for mask formats
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};
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/**
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* Return the number of bytes-per-pixel for the specified mask format.
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*/
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static inline int GrMaskFormatBytesPerPixel(GrMaskFormat format) {
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GrAssert((unsigned)format <= 1);
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return (int)format + 1;
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}
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/**
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* Pixel configurations.
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*/
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enum GrPixelConfig {
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kUnknown_GrPixelConfig,
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kAlpha_8_GrPixelConfig,
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kIndex_8_GrPixelConfig,
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kRGB_565_GrPixelConfig,
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kRGBA_4444_GrPixelConfig, //!< premultiplied
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kRGBA_8888_GrPixelConfig, //!< premultiplied
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kRGBX_8888_GrPixelConfig, //!< treat the alpha channel as opaque
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};
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static inline size_t GrBytesPerPixel(GrPixelConfig config) {
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switch (config) {
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case kAlpha_8_GrPixelConfig:
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case kIndex_8_GrPixelConfig:
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return 1;
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case kRGB_565_GrPixelConfig:
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case kRGBA_4444_GrPixelConfig:
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return 2;
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case kRGBA_8888_GrPixelConfig:
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case kRGBX_8888_GrPixelConfig:
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return 4;
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default:
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return 0;
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}
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}
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static inline bool GrPixelConfigIsOpaque(GrPixelConfig config) {
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switch (config) {
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case kRGB_565_GrPixelConfig:
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case kRGBX_8888_GrPixelConfig:
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return true;
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default:
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return false;
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}
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}
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static inline bool GrPixelConfigIsAlphaOnly(GrPixelConfig config) {
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switch (config) {
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case kAlpha_8_GrPixelConfig:
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return true;
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default:
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return false;
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}
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}
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/**
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* Used to control the level of antialiasing available for a rendertarget.
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* Anti-alias quality levels depend on the underlying API/GPU capabilities.
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*/
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enum GrAALevels {
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kNone_GrAALevel, //<! No antialiasing available.
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kLow_GrAALevel, //<! Low quality antialiased rendering. Actual
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// interpretation is platform-dependent.
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kMed_GrAALevel, //<! Medium quality antialiased rendering. Actual
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// interpretation is platform-dependent.
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kHigh_GrAALevel, //<! High quality antialiased rendering. Actual
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// interpretation is platform-dependent.
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};
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/**
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* Optional bitfield flags that can be passed to createTexture.
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*/
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enum GrTextureFlags {
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kNone_GrTextureFlags = 0x0,
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/**
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* Creates a texture that can be rendered to as a GrRenderTarget. Use
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* GrTexture::asRenderTarget() to access.
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*/
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kRenderTarget_GrTextureFlagBit = 0x1,
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/**
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* By default all render targets have an associated stencil buffer that
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* may be required for path filling. This flag overrides stencil buffer
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* creation.
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* MAKE THIS PRIVATE?
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*/
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kNoStencil_GrTextureFlagBit = 0x2,
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/**
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* Hint that the CPU may modify this texture after creation.
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*/
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kDynamicUpdate_GrTextureFlagBit = 0x4,
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};
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GR_MAKE_BITFIELD_OPS(GrTextureFlags)
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enum {
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/**
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* For Index8 pixel config, the colortable must be 256 entries
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*/
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kGrColorTableSize = 256 * 4 //sizeof(GrColor)
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};
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/**
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* Describes a texture to be created.
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*/
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struct GrTextureDesc {
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GrTextureFlags fFlags; //!< bitfield of TextureFlags
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/**
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* The level of antialiasing available for a rendertarget texture. Only used
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* fFlags contains kRenderTarget_GrTextureFlag.
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*/
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GrAALevels fAALevel;
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int fWidth; //!< Width of the texture
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int fHeight; //!< Height of the texture
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/**
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* Format of source data of the texture. Not guaraunteed to be the same as
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* internal format used by 3D API.
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*/
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GrPixelConfig fFormat;
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};
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/**
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* Set Operations used to construct clips.
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*/
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enum GrSetOp {
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kReplace_SetOp,
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kIntersect_SetOp,
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kUnion_SetOp,
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kXor_SetOp,
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kDifference_SetOp,
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kReverseDifference_SetOp,
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};
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/**
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* Clips are composed from these objects.
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*/
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enum GrClipType {
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kRect_ClipType,
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kPath_ClipType
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};
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/**
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* Commands used to describe a path. Each command
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* is accompanied by some number of points.
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*/
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enum GrPathCmd {
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kMove_PathCmd, //!< Starts a new subpath at
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// at the returned point
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// 1 point
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kLine_PathCmd, //!< Adds a line segment
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// 2 points
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kQuadratic_PathCmd, //!< Adds a quadratic segment
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// 3 points
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kCubic_PathCmd, //!< Adds a cubic segment
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// 4 points
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kClose_PathCmd, //!< Closes the current subpath
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// by connecting a line to the
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// starting point.
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// 0 points
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kEnd_PathCmd //!< Indicates the end of the last subpath
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// when iterating
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// 0 points.
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};
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/**
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* Gets the number of points associated with a path command.
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*/
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static int inline NumPathCmdPoints(GrPathCmd cmd) {
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static const int gNumPoints[] = {
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1, 2, 3, 4, 0, 0
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};
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return gNumPoints[cmd];
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}
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/**
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* Path filling rules
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*/
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enum GrPathFill {
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kWinding_PathFill,
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kEvenOdd_PathFill,
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kInverseWinding_PathFill,
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kInverseEvenOdd_PathFill,
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kHairLine_PathFill,
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kPathFillCount
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};
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static inline GrPathFill NonInvertedFill(GrPathFill fill) {
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static const GrPathFill gNonInvertedFills[] = {
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kWinding_PathFill, // kWinding_PathFill
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kEvenOdd_PathFill, // kEvenOdd_PathFill
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kWinding_PathFill, // kInverseWinding_PathFill
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kEvenOdd_PathFill, // kInverseEvenOdd_PathFill
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kHairLine_PathFill,// kHairLine_PathFill
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};
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GR_STATIC_ASSERT(0 == kWinding_PathFill);
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GR_STATIC_ASSERT(1 == kEvenOdd_PathFill);
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GR_STATIC_ASSERT(2 == kInverseWinding_PathFill);
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GR_STATIC_ASSERT(3 == kInverseEvenOdd_PathFill);
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GR_STATIC_ASSERT(4 == kHairLine_PathFill);
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GR_STATIC_ASSERT(5 == kPathFillCount);
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return gNonInvertedFills[fill];
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}
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static inline bool IsFillInverted(GrPathFill fill) {
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static const bool gIsFillInverted[] = {
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false, // kWinding_PathFill
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false, // kEvenOdd_PathFill
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true, // kInverseWinding_PathFill
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true, // kInverseEvenOdd_PathFill
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false, // kHairLine_PathFill
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};
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GR_STATIC_ASSERT(0 == kWinding_PathFill);
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GR_STATIC_ASSERT(1 == kEvenOdd_PathFill);
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GR_STATIC_ASSERT(2 == kInverseWinding_PathFill);
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GR_STATIC_ASSERT(3 == kInverseEvenOdd_PathFill);
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GR_STATIC_ASSERT(4 == kHairLine_PathFill);
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GR_STATIC_ASSERT(5 == kPathFillCount);
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return gIsFillInverted[fill];
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}
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/**
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* Hints provided about a path's convexity (or lack thereof).
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*/
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enum GrConvexHint {
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kNone_ConvexHint, //<! No hint about convexity
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// of the path
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kConvex_ConvexHint, //<! Path is one convex piece
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kNonOverlappingConvexPieces_ConvexHint, //<! Multiple convex pieces,
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// pieces are known to be
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// disjoint
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kSameWindingConvexPieces_ConvexHint, //<! Multiple convex pieces,
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// may or may not intersect,
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// either all wind cw or all
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// wind ccw.
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kConcave_ConvexHint //<! Path is known to be
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// concave
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};
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///////////////////////////////////////////////////////////////////////////////
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enum GrPlatformSurfaceType {
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/**
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* Specifies that the object being created is a render target.
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*/
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kRenderTarget_GrPlatformSurfaceType,
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/**
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* Specifies that the object being created is a texture.
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*/
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kTexture_GrPlatformSurfaceType,
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/**
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* Specifies that the object being created is a texture and a render
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* target.
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*/
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kTextureRenderTarget_GrPlatformSurfaceType,
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};
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enum GrPlatformRenderTargetFlags {
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kNone_GrPlatformRenderTargetFlagBit = 0x0,
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/**
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* Gives permission to Gr to perform the downsample-resolve of a
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* multisampled render target. If this is not set then read pixel
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* operations may fail. If the object is both a texture and render target
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* then this *must* be set. Otherwise, if the client wants do its own
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* resolves it must create separate GrRenderTarget and GrTexture objects
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* and insert appropriate flushes and resolves betweeen data hazards.
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* GrRenderTarget has a flagForResolve()
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*/
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kGrCanResolve_GrPlatformRenderTargetFlagBit = 0x2,
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};
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GR_MAKE_BITFIELD_OPS(GrPlatformRenderTargetFlags)
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// opaque type for 3D API object handles
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typedef intptr_t GrPlatform3DObject;
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/**
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* Description of platform surface to create. See below for GL example.
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*/
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struct GrPlatformSurfaceDesc {
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GrPlatformSurfaceType fSurfaceType; // type of surface to create
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/**
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* Flags for kRenderTarget and kTextureRenderTarget surface types
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*/
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GrPlatformRenderTargetFlags fRenderTargetFlags;
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int fWidth; // width in pixels
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int fHeight; // height in pixels
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GrPixelConfig fConfig; // color format
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/**
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* Number of per sample stencil buffer. Only relevant if kIsRenderTarget is
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* set in fFlags.
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*/
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int fStencilBits;
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/**
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* Number of samples per-pixel. Only relevant if kIsRenderTarget is set in
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* fFlags.
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*/
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int fSampleCnt;
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/**
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* Texture object in 3D API. Only relevant if fSurfaceType is kTexture or
|
|
* kTextureRenderTarget.
|
|
* GL: this is a texture object (glGenTextures)
|
|
*/
|
|
GrPlatform3DObject fPlatformTexture;
|
|
/**
|
|
* Render target object in 3D API. Only relevant if fSurfaceType is
|
|
* kRenderTarget or kTextureRenderTarget
|
|
* GL: this is a FBO object (glGenFramebuffers)
|
|
*/
|
|
GrPlatform3DObject fPlatformRenderTarget;
|
|
/**
|
|
* 3D API object used as destination of resolve. Only relevant if
|
|
* fSurfaceType is kRenderTarget or kTextureRenderTarget and
|
|
* kGrCanResolve is set in fRenderTargetFlags.
|
|
* fFlags.
|
|
* GL: this is a FBO object (glGenFramebuffers)
|
|
*/
|
|
GrPlatform3DObject fPlatformResolveDestination;
|
|
|
|
void reset() { memset(this, 0, sizeof(GrPlatformSurfaceDesc)); }
|
|
};
|
|
|
|
/**
|
|
* Example of how to wrap render-to-texture-with-MSAA GL objects with a GrPlatformSurace
|
|
*
|
|
* GLint colorBufferID;
|
|
* glGenRenderbuffers(1, &colorID);
|
|
* glBindRenderbuffer(GL_RENDERBUFFER, colorBufferID);
|
|
* glRenderbufferStorageMultisample(GL_RENDERBUFFER, S, GL_RGBA, W, H);
|
|
*
|
|
* GLint stencilBufferID;
|
|
* glGenRenderBuffers(1, &stencilBufferID);
|
|
* glBindRenderbuffer(GL_RENDERBUFFER, stencilBufferID);
|
|
* glRenderbufferStorageMultisample(GL_RENDERBUFFER, S, GL_STENCIL_INDEX8, W, H);
|
|
*
|
|
* GLint drawFBOID;
|
|
* glGenFramebuffers(1, &drawFBOID);
|
|
* glBindFramebuffer(GL_FRAMEBUFFER, drawFBOID);
|
|
* glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_RENDERBUFFER, colorBufferID);
|
|
* glFramebufferRenderbuffer(GL_FRAMEBUFFER, GL_STENCIL_ATTACHMENT, GL_RENDERBUFFER, stencilBufferID);
|
|
*
|
|
* GLint textureID;
|
|
* glGenTextures(1, &textureID);
|
|
* glBindTexture(GL_TEXTURE_2D, textureID);
|
|
* glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, W, H, ...);
|
|
*
|
|
* GLint readFBOID;
|
|
* glGenFramebuffers(1, &readFBOID);
|
|
* glBindFramebuffer(GL_FRAMEBUFFER, readFBOID);
|
|
* glFramebufferTexture(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, textureID, 0);
|
|
*
|
|
* GrPlatformSurfaceDesc renderTargetTextureDesc;
|
|
* renderTargetTextureDesc.fSurfaceType = kTextureRenderTarget_GrPlatformSurfaceType;
|
|
* renderTargetTextureDesc.fRenderTargetFlags = kGrCanResolve_GrPlatformRenderTargetFlagBit;
|
|
* renderTargetTextureDesc.fWidth = W;
|
|
* renderTargetTextureDesc.fHeight = H;
|
|
* renderTargetTextureDesc.fConfig = kRGBA_8888_GrPixelConfig
|
|
* renderTargetTextureDesc.fStencilBits = 8;
|
|
* renderTargetTextureDesc.fSampleCnt = S;
|
|
* renderTargetTextureDesc.fPlatformTexture = textureID;
|
|
* renderTargetTextureDesc.fPlatformRenderTarget = drawFBOID;
|
|
* renderTargetTextureDesc.fPlatformResolveDestination = readFBOID;
|
|
*
|
|
* GrTexture* texture = static_cast<GrTexture*>(grContext->createPlatrformSurface(renderTargetTextureDesc));
|
|
*/
|
|
|
|
|
|
///////////////////////////////////////////////////////////////////////////////
|
|
|
|
// this is included only to make it easy to use this debugging facility
|
|
#include "GrInstanceCounter.h"
|
|
|
|
#endif
|