зеркало из https://github.com/mozilla/moz-skia.git
58 строки
2.0 KiB
C++
58 строки
2.0 KiB
C++
/*
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* Copyright 2014 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include "SkPathEffect.h"
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#include "SkDashPathEffect.h"
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#include "SkCornerPathEffect.h"
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DEF_TEST(AsADashTest_noneDash, reporter) {
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SkAutoTUnref<SkCornerPathEffect> pe(SkCornerPathEffect::Create(1.0));
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SkPathEffect::DashInfo info;
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SkPathEffect::DashType dashType = pe->asADash(&info);
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REPORTER_ASSERT(reporter, SkPathEffect::kNone_DashType == dashType);
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}
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DEF_TEST(AsADashTest_nullInfo, reporter) {
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SkScalar inIntervals[] = { 4.0, 2.0, 1.0, 3.0 };
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const SkScalar phase = 2.0;
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SkAutoTUnref<SkDashPathEffect> pe(SkDashPathEffect::Create(inIntervals, 4, phase));
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SkPathEffect::DashType dashType = pe->asADash(NULL);
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REPORTER_ASSERT(reporter, SkPathEffect::kDash_DashType == dashType);
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}
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DEF_TEST(AsADashTest_usingDash, reporter) {
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SkScalar inIntervals[] = { 4.0, 2.0, 1.0, 3.0 };
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SkScalar totalIntSum = 10.0;
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const SkScalar phase = 2.0;
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SkAutoTUnref<SkDashPathEffect> pe(SkDashPathEffect::Create(inIntervals, 4, phase));
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SkPathEffect::DashInfo info;
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SkPathEffect::DashType dashType = pe->asADash(&info);
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REPORTER_ASSERT(reporter, SkPathEffect::kDash_DashType == dashType);
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REPORTER_ASSERT(reporter, 4 == info.fCount);
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REPORTER_ASSERT(reporter, SkScalarMod(phase, totalIntSum) == info.fPhase);
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// Since it is a kDash_DashType, allocate space for the intervals and recall asADash
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SkAutoTArray<SkScalar> intervals(info.fCount);
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info.fIntervals = intervals.get();
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pe->asADash(&info);
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REPORTER_ASSERT(reporter, inIntervals[0] == info.fIntervals[0]);
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REPORTER_ASSERT(reporter, inIntervals[1] == info.fIntervals[1]);
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REPORTER_ASSERT(reporter, inIntervals[2] == info.fIntervals[2]);
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REPORTER_ASSERT(reporter, inIntervals[3] == info.fIntervals[3]);
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// Make sure nothing else has changed on us
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REPORTER_ASSERT(reporter, 4 == info.fCount);
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REPORTER_ASSERT(reporter, SkScalarMod(phase, totalIntSum) == info.fPhase);
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}
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