moz-skia/tests/skia_test.cpp

238 строки
7.0 KiB
C++

/*
* Copyright 2011 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "OverwriteLine.h"
#include "SkCommandLineFlags.h"
#include "SkGraphics.h"
#include "SkOSFile.h"
#include "SkTArray.h"
#include "SkTemplates.h"
#include "SkThreadPool.h"
#include "SkTime.h"
#include "Test.h"
#if SK_SUPPORT_GPU
#include "GrContext.h"
#include "GrContextFactory.h"
#endif
using namespace skiatest;
DEFINE_string2(match, m, NULL, "[~][^]substring[$] [...] of test name to run.\n" \
"Multiple matches may be separated by spaces.\n" \
"~ causes a matching test to always be skipped\n" \
"^ requires the start of the test to match\n" \
"$ requires the end of the test to match\n" \
"^ and $ requires an exact match\n" \
"If a test does not match any list entry,\n" \
"it is skipped unless some list entry starts with ~");
DEFINE_bool2(extendedTest, x, false, "run extended tests for pathOps.");
DEFINE_bool2(leaks, l, false, "show leaked ref cnt'd objects.");
DEFINE_bool2(single, z, false, "run tests on a single thread internally.");
DEFINE_bool2(verbose, v, false, "enable verbose output from the test driver.");
DEFINE_bool2(veryVerbose, V, false, "tell individual tests to be verbose.");
DEFINE_bool(cpu, true, "whether or not to run CPU tests.");
DEFINE_bool(gpu, true, "whether or not to run GPU tests.");
DEFINE_int32(threads, SkThreadPool::kThreadPerCore,
"Run threadsafe tests on a threadpool with this many threads.");
DEFINE_string2(resourcePath, i, "resources", "directory for test resources.");
// need to explicitly declare this, or we get some weird infinite loop llist
template TestRegistry* TestRegistry::gHead;
class Iter {
public:
Iter() { this->reset(); }
void reset() { fReg = TestRegistry::Head(); }
Test* next(Reporter* r) {
if (fReg) {
TestRegistry::Factory fact = fReg->factory();
fReg = fReg->next();
Test* test = fact(NULL);
test->setReporter(r);
return test;
}
return NULL;
}
private:
const TestRegistry* fReg;
};
class DebugfReporter : public Reporter {
public:
explicit DebugfReporter(int total) : fDone(0), fTotal(total) {}
virtual bool allowExtendedTest() const SK_OVERRIDE { return FLAGS_extendedTest; }
virtual bool allowThreaded() const SK_OVERRIDE { return !FLAGS_single; }
virtual bool verbose() const SK_OVERRIDE { return FLAGS_veryVerbose; }
protected:
virtual void onReportFailed(const SkString& desc) SK_OVERRIDE {
SkDebugf("\nFAILED: %s", desc.c_str());
}
virtual void onEnd(Test* test) SK_OVERRIDE {
const int done = 1 + sk_atomic_inc(&fDone);
if (!test->passed()) {
SkDebugf("\n---- %s FAILED", test->getName());
}
SkString prefix(kSkOverwriteLine);
SkString time;
if (FLAGS_verbose) {
prefix.printf("\n");
time.printf("%5dms ", test->elapsedMs());
}
SkDebugf("%s[%3d/%3d] %s%s", prefix.c_str(), done, fTotal, time.c_str(), test->getName());
}
private:
int32_t fDone; // atomic
const int fTotal;
};
// Deletes self when run.
class SkTestRunnable : public SkRunnable {
public:
// Takes ownership of test.
SkTestRunnable(Test* test, int32_t* failCount) : fTest(test), fFailCount(failCount) {}
virtual void run() {
fTest->run();
if(!fTest->passed()) {
sk_atomic_inc(fFailCount);
}
SkDELETE(this);
}
private:
SkAutoTDelete<Test> fTest;
int32_t* fFailCount;
};
static bool should_run(const char* testName, bool isGPUTest) {
if (SkCommandLineFlags::ShouldSkip(FLAGS_match, testName)) {
return false;
}
if (!FLAGS_cpu && !isGPUTest) {
return false;
}
if (!FLAGS_gpu && isGPUTest) {
return false;
}
return true;
}
int tool_main(int argc, char** argv);
int tool_main(int argc, char** argv) {
SkCommandLineFlags::SetUsage("");
SkCommandLineFlags::Parse(argc, argv);
Test::SetResourcePath(FLAGS_resourcePath[0]);
#if SK_ENABLE_INST_COUNT
if (FLAGS_leaks) {
gPrintInstCount = true;
}
#endif
SkGraphics::Init();
{
SkString header("Skia UnitTests:");
if (!FLAGS_match.isEmpty()) {
header.appendf(" --match");
for (int index = 0; index < FLAGS_match.count(); ++index) {
header.appendf(" %s", FLAGS_match[index]);
}
}
SkString tmpDir = Test::GetTmpDir();
if (!tmpDir.isEmpty()) {
header.appendf(" --tmpDir %s", tmpDir.c_str());
}
SkString resourcePath = Test::GetResourcePath();
if (!resourcePath.isEmpty()) {
header.appendf(" --resourcePath %s", resourcePath.c_str());
}
#ifdef SK_DEBUG
header.append(" SK_DEBUG");
#else
header.append(" SK_RELEASE");
#endif
header.appendf(" skia_arch_width=%d", (int)sizeof(void*) * 8);
SkDebugf(header.c_str());
}
// Count tests first.
int total = 0;
int toRun = 0;
Test* test;
Iter iter;
while ((test = iter.next(NULL/*reporter not needed*/)) != NULL) {
SkAutoTDelete<Test> owned(test);
if (should_run(test->getName(), test->isGPUTest())) {
toRun++;
}
total++;
}
// Now run them.
iter.reset();
int32_t failCount = 0;
int skipCount = 0;
SkThreadPool threadpool(FLAGS_threads);
SkTArray<Test*> gpuTests; // Always passes ownership to an SkTestRunnable
DebugfReporter reporter(toRun);
for (int i = 0; i < total; i++) {
SkAutoTDelete<Test> test(iter.next(&reporter));
if (!should_run(test->getName(), test->isGPUTest())) {
++skipCount;
} else if (test->isGPUTest()) {
gpuTests.push_back() = test.detach();
} else {
threadpool.add(SkNEW_ARGS(SkTestRunnable, (test.detach(), &failCount)));
}
}
#if SK_SUPPORT_GPU
// Give GPU tests a context factory if that makes sense on this machine.
GrContextFactory grContextFactory;
for (int i = 0; i < gpuTests.count(); i++) {
gpuTests[i]->setGrContextFactory(&grContextFactory);
}
#endif
// Run GPU tests on this thread.
for (int i = 0; i < gpuTests.count(); i++) {
SkNEW_ARGS(SkTestRunnable, (gpuTests[i], &failCount))->run();
}
// Block until threaded tests finish.
threadpool.wait();
if (FLAGS_verbose) {
SkDebugf("\nFinished %d tests, %d failures, %d skipped. (%d internal tests)",
toRun, failCount, skipCount, reporter.countTests());
}
SkGraphics::Term();
SkDebugf("\n");
return (failCount == 0) ? 0 : 1;
}
#if !defined(SK_BUILD_FOR_IOS) && !defined(SK_BUILD_FOR_NACL)
int main(int argc, char * const argv[]) {
return tool_main(argc, (char**) argv);
}
#endif