Add /D GENERATE_FOR_X86
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# Microsoft Developer Studio Project File - Name="DebuggerChannel" - Package Owner=<4>
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# Microsoft Developer Studio Generated Build File, Format Version 5.00
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# ** DO NOT EDIT **
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# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
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CFG=DebuggerChannel - Win32 Debug
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!MESSAGE This is not a valid makefile. To build this project using NMAKE,
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!MESSAGE use the Export Makefile command and run
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!MESSAGE
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!MESSAGE NMAKE /f "DebuggerChannel.mak".
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!MESSAGE
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!MESSAGE You can specify a configuration when running NMAKE
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!MESSAGE by defining the macro CFG on the command line. For example:
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!MESSAGE
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!MESSAGE NMAKE /f "DebuggerChannel.mak" CFG="DebuggerChannel - Win32 Debug"
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!MESSAGE
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!MESSAGE Possible choices for configuration are:
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!MESSAGE
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!MESSAGE "DebuggerChannel - Win32 Release" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE "DebuggerChannel - Win32 Debug" (based on\
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"Win32 (x86) Dynamic-Link Library")
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!MESSAGE
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# Begin Project
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# PROP Scc_ProjName ""
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# PROP Scc_LocalPath ""
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CPP=cl.exe
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MTL=midl.exe
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RSC=rc.exe
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!IF "$(CFG)" == "DebuggerChannel - Win32 Release"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 0
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# PROP BASE Output_Dir "Debugger"
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# PROP BASE Intermediate_Dir "Debugger"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 0
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# PROP Output_Dir "Release"
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# PROP Intermediate_Dir "Release"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MD /W3 /GX /O2 /I "..\..\..\Exports" /I "..\..\..\Exports\md" /I "..\..\..\Utilities\General" /I "..\..\..\Utilities\General\md" /I "..\..\..\Compiler\FrontEnd" /I "..\..\..\Compiler\PrimitiveGraph" /I "..\..\..\Runtime\System\md\x86" /I "..\..\..\..\dist\WINNT4.0_DBG.OBJ\include" /I "..\..\..\Utilities\zlib" /I "..\..\..\Runtime\ClassInfo" /I "..\..\..\Runtime\ClassReader" /I "..\..\..\Runtime\FileReader" /I "..\..\..\Runtime\NativeMethods" /I "..\..\..\Runtime\Systems" /I "..\..\..\Compiler\CodeGenerator" /I "..\..\..\Compiler\RegisterAllocator" /I "..\..\..\Compiler\CodeGenerator\md\x86\x86dis" /I "..\..\..\Compiler\CodeGenerator\md\x86" /I "..\..\..\Compiler\CodeGenerator\md" /I ".\\" /I ".\genfiles" /I "..\..\..\Compiler\Optimizer" /I "..\..\..\Driver\StandAloneJava" /I "..\..\..\Runtime\System" /I "..\..\..\Debugger" /I "..\..\..\Runtime\System\md" /I "..\..\..\Debugger\Communication" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "NDEBUG"
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# ADD RSC /l 0x409 /d "NDEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
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# ADD LINK32 ..\..\..\..\dist\WINNT4.0_DBG.OBJ\lib\libnspr21.lib ..\..\..\..\dist\WINNT4.0_DBG.OBJ\lib\libplc21_s.lib wsock32.lib kernel32.lib user32.lib /nologo /subsystem:windows /dll /machine:I386
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!ELSEIF "$(CFG)" == "DebuggerChannel - Win32 Debug"
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# PROP BASE Use_MFC 0
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# PROP BASE Use_Debug_Libraries 1
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# PROP BASE Output_Dir "Debug"
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# PROP BASE Intermediate_Dir "Debug"
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# PROP BASE Target_Dir ""
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# PROP Use_MFC 0
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# PROP Use_Debug_Libraries 1
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# PROP Output_Dir "electric"
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# PROP Intermediate_Dir "electric"
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# PROP Ignore_Export_Lib 0
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# PROP Target_Dir ""
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# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\..\..\Exports" /I "..\..\..\Exports\md" /I "..\..\..\Utilities\General" /I "..\..\..\Utilities\General\md" /I "..\..\..\Compiler\FrontEnd" /I "..\..\..\Compiler\PrimitiveGraph" /I "..\..\..\Runtime\System\md\x86" /I "..\..\..\..\dist\WINNT4.0_DBG.OBJ\include" /I "..\..\..\Utilities\zlib" /I "..\..\..\Runtime\ClassInfo" /I "..\..\..\Runtime\ClassReader" /I "..\..\..\Runtime\FileReader" /I "..\..\..\Runtime\NativeMethods" /I "..\..\..\Runtime\Systems" /I "..\..\..\Compiler\CodeGenerator" /I "..\..\..\Compiler\RegisterAllocator" /I "..\..\..\Compiler\CodeGenerator\md\x86\x86dis" /I "..\..\..\Compiler\CodeGenerator\md\x86" /I "..\..\..\Compiler\CodeGenerator\md" /I ".\\" /I ".\genfiles" /I "..\..\..\Compiler\Optimizer" /I "..\..\..\Driver\StandAloneJava" /I "..\..\..\Runtime\System" /I "..\..\..\Debugger" /I "..\..\..\Runtime\System\md" /I "..\..\..\Debugger\Communication" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
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# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
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# ADD BASE RSC /l 0x409 /d "_DEBUG"
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# ADD RSC /l 0x409 /d "_DEBUG"
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BSC32=bscmake.exe
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# ADD BASE BSC32 /nologo
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# ADD BSC32 /nologo
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LINK32=link.exe
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# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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# ADD LINK32 ..\..\..\..\dist\WINNT4.0_DBG.OBJ\lib\libnspr21.lib ..\..\..\..\dist\WINNT4.0_DBG.OBJ\lib\libplc21_s.lib wsock32.lib kernel32.lib user32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
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!ENDIF
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# Begin Target
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# Name "DebuggerChannel - Win32 Release"
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# Name "DebuggerChannel - Win32 Debug"
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# Begin Source File
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SOURCE=..\..\..\Debugger\Communication\DebuggerChannel.cpp
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# End Source File
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# Begin Source File
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SOURCE=..\..\..\Debugger\Communication\DebuggerChannel.h
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# End Source File
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# End Target
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# End Project
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