pjs/toolkit/xre/nsNativeAppSupportWin.h

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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Communicator client code.
*
* The Initial Developer of the Original Code is
* Netscape Communications Corporation.
* Portions created by the Initial Developer are Copyright (C) 1998
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Bill Law <law@netscape.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either of the GNU General Public License Version 2 or later (the "GPL"),
* or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
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* decision by deleting the provisions above and replace them with the notice
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* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
/* This file has *public* stuff needed for the Win32 implementation of
* the nsINativeAppSupport interface. It has to be broken out into a
* separate file in order to ensure that the generated .h file can be
* used in a Win32 .rc file. See /mozilla/xpfe/bootstrap/splash.rc.
*
* This file, and the generated .h, are only needed on Win32 platforms.
*/
// Constants identifying Win32 "native" resources.
#ifdef MOZ_PHOENIX
// Splash screen dialog ID.
#define IDD_SPLASH 100
// Splash screen bitmap ID.
#define IDB_SPLASH 101
// DDE application name
#define ID_DDE_APPLICATION_NAME 102
#define IDI_APPICON 0
#define IDI_DOCUMENT 1
#endif
// String that goes in the WinXP Start Menu.
#define IDS_STARTMENU_APPNAME 103