pjs/gfx/public/nsRenderingContextImpl.h

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C
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/NPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is mozilla.org code.
*
* The Initial Developer of the Original Code is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All
* Rights Reserved.
*
* Contributor(s):
*/
#ifndef nsRenderingContextImpl_h___
#define nsRenderingContextImpl_h___
#include "nsIRenderingContext.h"
class nsRenderingContextImpl : public nsIRenderingContext
{
public:
nsRenderingContextImpl();
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/** ---------------------------------------------------
* See documentation in nsIRenderingContext.h
* @update 03/29/00 dwc
*/
NS_IMETHOD DrawTile(nsIImage *aImage,nscoord aX0,nscoord aY0,nscoord aX1,nscoord aY1,nscoord aWidth,nscoord aHeight);
protected:
virtual ~nsRenderingContextImpl();
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/** ---------------------------------------------------
* Check to see if the given size of tile can be imaged by the RenderingContext
* @update 03/29/00 dwc
* @param aWidth The width of the tile
* @param aHeight The height of the tile
* @return PR_TRUE the RenderingContext can handle this tile
*/
virtual PRBool CanTile(nscoord aWidth,nscoord aHeight) { return PR_FALSE; }
/** ---------------------------------------------------
* A bit blitter to tile images to the background recursively
* @update 3/29/00 dwc
* @param aDS -- Target drawing surface for the rendering context
* @param aSrcRect -- Rectangle we are build with the image
* @param aHeight -- height of the tile
* @param aWidth -- width of the tile
*/
void TileImage(nsDrawingSurface aDS,nsRect &aSrcRect,PRInt16 aWidth,PRInt16 aHeight);
public:
};
#endif /* nsRenderingContextImpl */