2005-04-06 05:54:26 +04:00
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/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 4 -*-
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* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is Oracle Corporation code.
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*
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* The Initial Developer of the Original Code is Oracle Corporation.
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* Portions created by the Initial Developer are Copyright (C) 2005
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s):
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* Stuart Parmenter <pavlov@pavlov.net>
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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2005-04-11 08:36:18 +04:00
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#ifndef GFX_CONTEXT_H
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#define GFX_CONTEXT_H
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2005-04-06 05:54:26 +04:00
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#include <cairo.h>
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#include "gfxColor.h"
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#include "gfxPoint.h"
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2005-04-06 11:36:31 +04:00
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#include "gfxRect.h"
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2005-04-08 09:44:32 +04:00
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#include "gfxTypes.h"
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class gfxASurface;
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class gfxMatrix;
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class gfxRegion;
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class gfxFilter;
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class gfxTextRun;
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2005-04-12 02:22:10 +04:00
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class gfxPattern;
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2005-04-06 05:54:26 +04:00
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class gfxContext {
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public:
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gfxContext();
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~gfxContext();
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// <insert refcount stuff here>
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2005-04-08 09:44:32 +04:00
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// XXX document ownership
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// XXX can you call SetSurface more than once?
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// What happens to the current drawing state if you do that? or filters?
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2005-04-21 08:19:16 +04:00
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// XXX need a fast way to save and restore the current translation as
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// we traverse the frame hierarchy. adding and subtracting an offset
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// can create inconsistencies due to FP phenomena.
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void SetSurface(gfxASurface* surface);
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gfxASurface* CurrentSurface();
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// state
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void Save();
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void Restore();
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// drawing
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// XXX are these the only things that affect the current path?
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void NewPath();
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void ClosePath();
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void Stroke();
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void Fill();
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2005-04-08 09:44:32 +04:00
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void MoveTo(gfxPoint pt);
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void LineTo(gfxPoint pt);
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void CurveTo(gfxPoint pt1, gfxPoint pt2, gfxPoint pt3);
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void Arc(gfxPoint center, gfxFloat radius,
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gfxFloat angle1, gfxFloat angle2);
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void Rectangle(gfxRect rect);
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void Polygon(const gfxPoint points[], unsigned long numPoints);
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2005-04-12 02:22:10 +04:00
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// Add the text outline to the current path
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void AddStringToPath(gfxTextRun& text, int pos, int len);
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2005-04-08 09:44:32 +04:00
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// XXX These next two don't affect the current path?
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// XXX document 'size'
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void DrawSurface(gfxASurface *surface, gfxSize size);
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// Draw a substring of the text run at the current point
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void DrawString(gfxTextRun& text, int pos, int len);
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// transform stuff
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void Translate(gfxPoint pt);
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void Scale(gfxFloat x, gfxFloat y);
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void Rotate(gfxFloat angle);
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void SetMatrix(const gfxMatrix& matrix);
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gfxMatrix CurrentMatrix() const;
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// properties
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void SetColor(const gfxRGBA& c);
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gfxRGBA CurrentColor() const;
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void SetDash(gfxFloat* dashes, int ndash, gfxFloat offset);
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//void getDash() const;
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void SetLineWidth(gfxFloat width);
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gfxFloat CurrentLineWidth() const;
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// define enum for operators (clear, src, dst, etc)
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enum GraphicsOperator {
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OPERATOR_CLEAR,
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OPERATOR_SRC,
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OPERATOR_DST,
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OPERATOR_OVER,
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OPERATOR_OVER_REVERSE,
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OPERATOR_IN,
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OPERATOR_IN_REVERSE,
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OPERATOR_OUT,
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OPERATOR_OUT_REVERSE,
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OPERATOR_ATOP,
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OPERATOR_ATOP_REVERSE,
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OPERATOR_XOR,
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OPERATOR_ADD,
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OPERATOR_SATURATE
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};
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void SetOperator(GraphicsOperator op);
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GraphicsOperator CurrentOperator() const;
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2005-04-12 02:22:10 +04:00
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/**
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* MODE_ALIASED means that only pixels whose centers are in the drawn area
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* should be modified, and they should be modified to take the value drawn
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* at the pixel center.
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*/
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enum AntialiasMode {
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MODE_ALIASED,
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MODE_COVERAGE
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};
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void SetAntialiasMode(AntialiasMode mode);
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AntialiasMode CurrentAntialiasMode();
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enum GraphicsLineCap {
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LINE_CAP_BUTT,
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LINE_CAP_ROUND,
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LINE_CAP_SQUARE
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};
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void SetLineCap(GraphicsLineCap cap);
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GraphicsLineCap CurrentLineCap() const;
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enum GraphicsLineJoin {
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LINE_JOIN_MITER,
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LINE_JOIN_ROUND,
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LINE_JOIN_BEVEL
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};
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void SetLineJoin(GraphicsLineJoin join);
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GraphicsLineJoin CurrentLineJoin() const;
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2005-04-08 09:44:32 +04:00
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void SetMiterLimit(gfxFloat limit);
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gfxFloat CurrentMiterLimit() const;
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// clipping
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void Clip(const gfxRect& rect); // will clip to a rect
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void Clip(const gfxRegion& region); // will clip to a region
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void Clip(); // will clip the last path you've drawn
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void ResetClip();
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// patterns
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void SetPattern(gfxPattern& pattern);
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// filters
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// Start rendering under the filter. We guarantee not to draw outside 'maxArea'.
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enum FilterHints {
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// Future drawing will completely cover the specified maxArea
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FILTER_OPAQUE_DRAW
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};
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void PushFilter(gfxFilter& filter, FilterHints hints, gfxRect& maxArea);
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// Completed rendering under the filter, composite what we rendered back to the
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// underlying surface using the filter.
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void PopFilter();
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private:
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cairo_t *mCairo;
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};
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2005-04-11 08:36:18 +04:00
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#endif /* GFX_CONTEXT_H */
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