1999-11-30 01:32:58 +03:00
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/* -*- Mode: IDL; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
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*
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* The contents of this file are subject to the Mozilla Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is the Mozilla browser.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications, Inc. Portions created by Netscape are
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* Copyright (C) 1999, Mozilla. All Rights Reserved.
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*
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* Contributor(s):
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* Travis Bogard <travis@netscape.com>
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*/
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#include "nsISupports.idl"
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%{ C++
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#include "nscore.h"
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#include "nsIScriptContext.h"
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%}
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/**
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* Implemented by any object capable of supplying a nsIScriptContext.
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* The implentor may create the script context on demand and is
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* allowed (though not expected) to throw it away on release.
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*/
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interface nsIScriptContext;
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interface nsIScriptGlobalObject;
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1999-11-30 01:42:07 +03:00
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[scriptable, uuid(A94EC640-0BBA-11D2-B326-00805F8A3859)]
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1999-11-30 01:32:58 +03:00
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interface nsIScriptContextOwner : nsISupports
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{
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/**
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* Returns a script context. The assumption is that the
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* script context has an associated script global object and
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* is ready for script evaluation.
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*/
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nsIScriptContext getScriptContext();
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/**
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* Returns the script global object
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*/
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nsIScriptGlobalObject getScriptGlobalObject();
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/**
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* Called to indicate that the script context is no longer needed.
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* The caller should <B>not</B> also call the context's Release()
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* method.
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*/
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void releaseScriptContext(in nsIScriptContext aContext);
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/**
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* Error notification method. Informs the owner that an error
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* occurred while a script was being evaluted.
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*
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*/
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void reportScriptError(in string aErrorString, in string aFileName,
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in long aLineNo, in string aLineBuf);
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};
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