pjs/string/obsolete/nsString2.h

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C
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1999-03-22 12:54:46 +03:00
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
/***********************************************************************
MODULE NOTES:
This class provides a 1-byte ASCII string implementation that shares
a common API with all other strImpl derivatives.
***********************************************************************/
#ifndef _nsString2
#define _nsString2
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//#define nsString2 nsString
//#define nsAutoString2 nsAutoString
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#include "prtypes.h"
#include "nscore.h"
#include <iostream.h>
#include <stdio.h>
#include "nsCRT.h"
#include "nsStr.h"
#include <iostream.h>
#include <stdio.h>
#include "nsIAtom.h"
class nsISizeOfHandler;
class NS_BASE nsString2 : public nsStr {
public:
/**
* Default constructor. Note that we actually allocate a small buffer
* to begin with. This is because the "philosophy" of the string class
* was to allow developers direct access to the underlying buffer for
* performance reasons.
*/
nsString2(eCharSize aCharSize=kDefaultCharSize,nsIMemoryAgent* anAgent=0);
/**
* This constructor accepts an isolatin string
* @param aCString is a ptr to a 1-byte cstr
*/
nsString2(const char* aCString,eCharSize aCharSize=kDefaultCharSize,nsIMemoryAgent* anAgent=0);
/**
* This constructor accepts a unichar string
* @param aCString is a ptr to a 2-byte cstr
*/
nsString2(const PRUnichar* aString,eCharSize aCharSize=kDefaultCharSize,nsIMemoryAgent* anAgent=0);
/**
* This is a copy constructor that accepts an nsStr
* @param reference to another nsString2
*/
nsString2(const nsStr&,eCharSize aCharSize=kDefaultCharSize,nsIMemoryAgent* anAgent=0);
/**
* This is our copy constructor
* @param reference to another nsString2
*/
nsString2(const nsString2& aString);
/**
* Destructor
*
*/
virtual ~nsString2();
/**
* Retrieve the length of this string
* @return string length
*/
inline PRInt32 Length() const { return (PRInt32)mLength; }
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler) const;
/**
* Call this method if you want to force a different string capacity
* @update gess7/30/98
* @param aLength -- contains new length for mStr
* @return
*/
void SetLength(PRUint32 aLength) {
SetCapacity(aLength);
}
/**
* Sets the new length of the string.
* @param aLength is new string length.
* @return nada
*/
void SetCapacity(PRUint32 aLength);
/**
* This method truncates this string to given length.
*
* @param anIndex -- new length of string
* @return nada
*/
void Truncate(PRInt32 anIndex=0);
/**
* Determine whether or not the characters in this
* string are in sorted order.
*
* @return TRUE if ordered.
*/
PRBool IsOrdered(void) const;
/**********************************************************************
Accessor methods...
*********************************************************************/
char* GetBuffer(void) const;
PRUnichar* GetUnicode(void) const;
operator PRUnichar*() const {return GetUnicode();}
/**
* Get nth character.
*/
PRUnichar operator[](int anIndex) const;
PRUnichar CharAt(int anIndex) const;
PRUnichar First(void) const;
PRUnichar Last(void) const;
PRBool SetCharAt(PRUnichar aChar,PRUint32 anIndex);
/**********************************************************************
String creation methods...
*********************************************************************/
/**
* Create a new string by appending given string to this
* @param aString -- 2nd string to be appended
* @return new string
*/
nsString2 operator+(const nsStr& aString);
/**
* Create a new string by appending given string to this
* @param aString -- 2nd string to be appended
* @return new string
*/
nsString2 operator+(const nsString2& aString);
/**
* create a new string by adding this to the given buffer.
* @param aCString is a ptr to cstring to be added to this
* @return newly created string
*/
nsString2 operator+(const char* aCString);
/**
* create a new string by adding this to the given wide buffer.
* @param aString is a ptr to UC-string to be added to this
* @return newly created string
*/
nsString2 operator+(const PRUnichar* aString);
/**
* create a new string by adding this to the given char.
* @param aChar is a char to be added to this
* @return newly created string
*/
nsString2 operator+(char aChar);
/**
* create a new string by adding this to the given char.
* @param aChar is a unichar to be added to this
* @return newly created string
*/
nsString2 operator+(PRUnichar aChar);
/**********************************************************************
Lexomorphic transforms...
*********************************************************************/
/**
* Converts all chars in given string to UCS2
* which ensure that the lower 256 chars are correct.
*/
void ToUCS2(PRUint32 aStartOffset);
/**
* Converts chars in this to lowercase
* @update gess 7/27/98
*/
void ToLowerCase();
/**
* Converts chars in this to lowercase, and
* stores them in aOut
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToLowerCase(nsString2& aString) const;
/**
* Converts chars in this to uppercase
* @update gess 7/27/98
*/
void ToUpperCase();
/**
* Converts chars in this to lowercase, and
* stores them in a given output string
* @update gess 7/27/98
* @param aOut is a string to contain result
*/
void ToUpperCase(nsString2& aString) const;
/**
* This method is used to remove all occurances of the
* characters found in aSet from this string.
*
* @param aSet -- characters to be cut from this
* @return *this
*/
nsString2& StripChars(const char* aSet);
/**
* This method strips whitespace throughout the string
*
* @return this
*/
nsString2& StripWhitespace();
/**
* swaps occurence of 1 string for another
*
* @return this
*/
nsString2& ReplaceChar(PRUnichar aSourceChar,PRUnichar aDestChar);
/**
* This method trims characters found in aTrimSet from
* either end of the underlying string.
*
* @param aTrimSet -- contains chars to be trimmed from
* both ends
* @return this
*/
nsString2& Trim(const char* aSet,PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
nsString2& CompressSet(const char* aSet, char aChar, PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**
* This method strips whitespace from string.
* You can control whether whitespace is yanked from
* start and end of string as well.
*
* @param aEliminateLeading controls stripping of leading ws
* @param aEliminateTrailing controls stripping of trailing ws
* @return this
*/
nsString2& CompressWhitespace( PRBool aEliminateLeading=PR_TRUE,PRBool aEliminateTrailing=PR_TRUE);
/**********************************************************************
string conversion methods...
*********************************************************************/
/**
* This method constructs a new nsString2 on the stack that is a copy
* of this string.
*
*/
nsString2* ToNewString() const;
/**
* Creates an ISOLatin1 clone of this string
* @return ptr to new isolatin1 string
*/
char* ToNewCString() const;
/**
* Creates a unicode clone of this string
* @return ptr to new unicode string
*/
PRUnichar* ToNewUnicode() const;
/**
* Copies data from internal buffer onto given char* buffer
* @param aBuf is the buffer where data is stored
* @param aBuflength is the max # of chars to move to buffer
* @return ptr to given buffer
*/
char* ToCString(char* aBuf,PRUint32 aBufLength) const;
/**
* Perform string to float conversion.
* @param aErrorCode will contain error if one occurs
* @return float rep of string value
*/
float ToFloat(PRInt32* aErrorCode) const;
/**
* Perform string to int conversion.
* @param aErrorCode will contain error if one occurs
* @return int rep of string value
*/
PRInt32 ToInteger(PRInt32* aErrorCode,PRUint32 aRadix=10) const;
/**********************************************************************
String manipulation methods...
*********************************************************************/
/**
* Functionally equivalent to assign or operator=
*
*/
nsString2& SetString(const char* aString,PRInt32 aLength=-1) {return Assign(aString,aLength);}
nsString2& SetString(const PRUnichar* aString,PRInt32 aLength=-1) {return Assign(aString,aLength);}
nsString2& SetString(const nsString2& aString,PRInt32 aLength=-1) {return Assign(aString,aLength);}
void Copy(nsString2& aString) const;
/**
* assign given string to this string
* @param aStr: buffer to be assigned to this
* @param alength is the length of the given str (or -1)
if you want me to determine its length
* @return this
*/
nsString2& Assign(const nsString2& aString,PRInt32 aCount=-1);
nsString2& Assign(const nsStr& aString,PRInt32 aCount=-1);
nsString2& Assign(const char* aString,PRInt32 aCount=-1);
nsString2& Assign(const PRUnichar* aString,PRInt32 aCount=-1);
nsString2& Assign(char aChar);
nsString2& Assign(PRUnichar aChar);
/**
* here come a bunch of assignment operators...
* @param aString: string to be added to this
* @return this
*/
nsString2& operator=(const nsString2& aString) {return Assign(aString);}
nsString2& operator=(const nsStr& aString) {return Assign(aString);}
nsString2& operator=(char aChar) {return Assign(aChar);}
nsString2& operator=(PRUnichar aChar) {return Assign(aChar);}
nsString2& operator=(const char* aCString) {return Assign(aCString);}
nsString2& operator=(const PRUnichar* aString) {return Assign(aString);}
/**
* Here's a bunch of append mehtods for varying types...
* @param aString : string to be appended to this
* @return this
*/
nsString2& operator+=(const nsStr& aString){return Append(aString,aString.mLength);}
nsString2& operator+=(const nsString2& aString){return Append(aString,aString.mLength);}
nsString2& operator+=(const char* aCString) {return Append(aCString);}
//nsString2& operator+=(char aChar){return Append(aChar);}
nsString2& operator+=(const PRUnichar* aUCString) {return Append(aUCString);}
nsString2& operator+=(PRUnichar aChar){return Append(aChar);}
/*
* Appends n characters from given string to this,
* This version computes the length of your given string
*
* @param aString is the source to be appended to this
* @return number of chars copied
*/
nsString2& Append(const nsStr& aString) {return Append(aString,aString.mLength);}
nsString2& Append(const nsString2& aString) {return Append(aString,aString.mLength);}
nsString2& Append(const char* aString) {if(aString) {Append(aString,nsCRT::strlen(aString));} return *this;}
nsString2& Append(const PRUnichar* aString) {if(aString) {Append(aString,nsCRT::strlen(aString));} return *this;}
/*
* Appends n characters from given string to this,
*
* @param aString is the source to be appended to this
* @param aCount -- number of chars to copy
* @return number of chars copied
*/
nsString2& Append(const nsStr& aString,PRInt32 aCount);
nsString2& Append(const nsString2& aString,PRInt32 aCount);
nsString2& Append(const char* aString,PRInt32 aCount);
nsString2& Append(const PRUnichar* aString,PRInt32 aCount);
nsString2& Append(char aChar);
nsString2& Append(PRUnichar aChar);
nsString2& Append(PRInt32 aInteger,PRInt32 aRadix=10); //radix=8,10 or 16
nsString2& Append(float aFloat);
/*
* Copies n characters from this string to given string,
* starting at the leftmost offset.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @return number of chars copied
*/
PRUint32 Left(nsString2& aCopy,PRInt32 aCount) const;
/*
* Copies n characters from this string to given string,
* starting at the given offset.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @param anOffset -- position where copying begins
* @return number of chars copied
*/
PRUint32 Mid(nsString2& aCopy,PRUint32 anOffset,PRInt32 aCount) const;
/*
* Copies n characters from this string to given string,
* starting at rightmost char.
*
*
* @param aCopy -- Receiving string
* @param aCount -- number of chars to copy
* @return number of chars copied
*/
PRUint32 Right(nsString2& aCopy,PRInt32 aCount) const;
/*
* This method inserts n chars from given string into this
* string at str[anOffset].
*
* @param aCopy -- String to be inserted into this
* @param anOffset -- insertion position within this str
* @param aCount -- number of chars to be copied from aCopy
* @return number of chars inserted into this.
*/
nsString2& Insert(nsString2& aCopy,PRUint32 anOffset,PRInt32 aCount=-1);
/**
* Insert a given string into this string at
* a specified offset.
*
* @param aString* to be inserted into this string
* @param anOffset is insert pos in str
* @return the number of chars inserted into this string
*/
nsString2& Insert(const char* aChar,PRUint32 anOffset,PRInt32 aCount=-1);
nsString2& Insert(const PRUnichar* aChar,PRUint32 anOffset,PRInt32 aCount=-1);
/**
* Insert a single char into this string at
* a specified offset.
*
* @param character to be inserted into this string
* @param anOffset is insert pos in str
* @return the number of chars inserted into this string
*/
//nsString2& Insert(char aChar,PRUint32 anOffset);
nsString2& Insert(PRUnichar aChar,PRUint32 anOffset);
/*
* This method is used to cut characters in this string
* starting at anOffset, continuing for aCount chars.
*
* @param anOffset -- start pos for cut operation
* @param aCount -- number of chars to be cut
* @return *this
*/
nsString2& Cut(PRUint32 anOffset,PRInt32 aCount);
/**********************************************************************
Searching methods...
*********************************************************************/
/**
* Search for given character within this string.
* This method does so by using a binary search,
* so your string HAD BETTER BE ORDERED!
*
* @param aChar is the unicode char to be found
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 BinarySearch(PRUnichar aChar) const;
/**
* Search for given substring within this string
*
* @param aString is substring to be sought in this
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 Find(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 Find(const char* aString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 Find(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 Find(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRUint32 offset=0) const;
/**
* This method searches this string for the first character
* found in the given string
* @param aString contains set of chars to be found
* @param anOffset tells us where to start searching in this
* @return -1 if not found, else the offset in this
*/
PRInt32 FindCharInSet(const char* aString,PRUint32 anOffset=0) const;
PRInt32 FindCharInSet(const PRUnichar* aString,PRUint32 anOffset=0) const;
PRInt32 FindCharInSet(const nsString2& aString,PRUint32 anOffset=0) const;
/**
* This method searches this string for the last character
* found in the given string
* @param aString contains set of chars to be found
* @param anOffset tells us where to start searching in this
* @return -1 if not found, else the offset in this
*/
PRInt32 RFindCharInSet(const char* aString,PRUint32 anOffset=0) const;
PRInt32 RFindCharInSet(const PRUnichar* aString,PRUint32 anOffset=0) const;
PRInt32 RFindCharInSet(const nsString2& aString,PRUint32 anOffset=0) const;
/**
* This methods scans the string backwards, looking for the given string
* @param aString is substring to be sought in this
* @param aIgnoreCase tells us whether or not to do caseless compare
* @return offset in string, or -1 (kNotFound)
*/
PRInt32 RFind(const char* aCString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 RFind(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 RFind(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE) const;
PRInt32 RFind(PRUnichar aChar,PRBool aIgnoreCase=PR_FALSE,PRUint32 offset=0) const;
/**********************************************************************
Comparison methods...
*********************************************************************/
/**
* Compares a given string type to this string.
* @update gess 7/27/98
* @param S is the string to be compared
* @param aIgnoreCase tells us how to treat case
* @return -1,0,1
*/
virtual PRInt32 Compare(const nsStr &aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aLength=-1) const;
virtual PRInt32 Compare(const char* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aLength=-1) const;
virtual PRInt32 Compare(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE,PRInt32 aLength=-1) const;
/**
* These methods compare a given string type to this one
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator==(const nsStr &aString) const;
PRBool operator==(const char *aString) const;
PRBool operator==(const PRUnichar* aString) const;
/**
* These methods perform a !compare of a given string type to this
* @param aString is the string to be compared to this
* @return TRUE
*/
PRBool operator!=(const nsStr &aString) const;
PRBool operator!=(const char* aString) const;
PRBool operator!=(const PRUnichar* aString) const;
/**
* These methods test if a given string is < than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator<(const nsStr &aString) const;
PRBool operator<(const char* aString) const;
PRBool operator<(const PRUnichar* aString) const;
/**
* These methods test if a given string is > than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator>(const nsStr &S) const;
PRBool operator>(const char* aString) const;
PRBool operator>(const PRUnichar* aString) const;
/**
* These methods test if a given string is <= than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator<=(const nsStr &S) const;
PRBool operator<=(const char* aString) const;
PRBool operator<=(const PRUnichar* aString) const;
/**
* These methods test if a given string is >= than this
* @param aString is the string to be compared to this
* @return TRUE or FALSE
*/
PRBool operator>=(const nsStr &S) const;
PRBool operator>=(const char* aString) const;
PRBool operator>=(const PRUnichar* aString) const;
/**
* Compare this to given string; note that we compare full strings here.
* The optional length argument just lets us know how long the given string is.
* If you provide a length, it is compared to length of this string as an
* optimization.
*
* @param aString -- the string to compare to this
* @param aLength -- optional length of given string.
* @return TRUE if equal
*/
PRBool Equals(const nsStr& aString,PRBool aIgnoreCase=PR_FALSE) const;
PRBool Equals(const char* aString,PRBool aIgnoreCase=PR_FALSE) const;
PRBool Equals(const char* aString,PRUint32 aCount,PRBool aIgnoreCase) const;
PRBool Equals(const PRUnichar* aString,PRBool aIgnoreCase=PR_FALSE) const;
PRBool Equals(const PRUnichar* aString,PRUint32 aCount,PRBool aIgnoreCase) const;
PRBool Equals(const nsIAtom* anAtom,PRBool aIgnoreCase) const;
PRBool Equals(const PRUnichar* s1, const PRUnichar* s2,PRBool aIgnoreCase=PR_FALSE) const;
PRBool EqualsIgnoreCase(const nsString2& aString) const;
PRBool EqualsIgnoreCase(const char* aString,PRInt32 aLength=-1) const;
PRBool EqualsIgnoreCase(const nsIAtom *aAtom) const;
PRBool EqualsIgnoreCase(const PRUnichar* s1, const PRUnichar* s2) const;
/**
* Determine if given char is a valid space character
*
* @param aChar is character to be tested
* @return TRUE if is valid space char
*/
static PRBool IsSpace(PRUnichar ch);
/**
* Determine if given char in valid alpha range
*
* @param aChar is character to be tested
* @return TRUE if in alpha range
*/
static PRBool IsAlpha(PRUnichar ch);
/**
* Determine if given char is valid digit
*
* @param aChar is character to be tested
* @return TRUE if char is a valid digit
*/
static PRBool IsDigit(PRUnichar ch);
#if 0
static void Recycle(nsString2* aString);
static nsString2* NewString(eCharSize aCharSize=eTwoByte);
#endif
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static void SelfTest();
virtual void DebugDump(ostream& aStream) const;
#ifdef NS_DEBUG
static PRBool mSelfTested;
#endif
nsIMemoryAgent* mAgent;
};
extern NS_BASE int fputs(const nsString2& aString, FILE* out);
ostream& operator<<(ostream& os,nsString2& aString);
/**************************************************************
Here comes the AutoString class which uses internal memory
(typically found on the stack) for its default buffer.
If the buffer needs to grow, it gets reallocated on the heap.
**************************************************************/
class NS_BASE nsAutoString2 : public nsString2 {
public:
nsAutoString2(eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(nsBufDescriptor& anExtBuffer,const char* aCString);
nsAutoString2(const char* aCString,eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(char* aCString,PRUint32 aLength,eCharSize aCharSize=kDefaultCharSize,PRBool assumeOwnership=PR_FALSE);
nsAutoString2(const PRUnichar* aString,eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(PRUnichar* aString,PRUint32 aLength,eCharSize aCharSize=kDefaultCharSize,PRBool assumeOwnership=PR_FALSE);
nsAutoString2(const nsStr& aString,eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(const nsString2& aString,eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(const nsAutoString2& aString,eCharSize aCharSize=kDefaultCharSize);
nsAutoString2(PRUnichar aChar,eCharSize aCharSize=kDefaultCharSize);
virtual ~nsAutoString2();
nsAutoString2& operator=(const nsString2& aString) {nsString2::operator=(aString); return *this;}
nsAutoString2& operator=(const nsStr& aString) {nsString2::Assign(aString); return *this;}
nsAutoString2& operator=(const nsAutoString2& aString) {nsString2::operator=(aString); return *this;}
nsAutoString2& operator=(const char* aCString) {nsString2::operator=(aCString); return *this;}
nsAutoString2& operator=(char aChar) {nsString2::operator=(aChar); return *this;}
nsAutoString2& operator=(const PRUnichar* aBuffer) {nsString2::operator=(aBuffer); return *this;}
nsAutoString2& operator=(PRUnichar aChar) {nsString2::operator=(aChar); return *this;}
/**
* Retrieve the size of this string
* @return string length
*/
virtual void SizeOf(nsISizeOfHandler* aHandler) const;
char mBuffer[32];
};
#endif