pjs/gfx/cairo/quartz-fix-PAD.patch

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Исходник Обычный вид История

From: Robert O'Callahan <robert@ocallahan.org>
Bug 593270. Part 2: Treat EXTEND_PAD like EXTEND_NONE when painting. r=jrmuizel,a=joe
diff --git a/gfx/cairo/cairo/src/cairo-quartz-surface.c b/gfx/cairo/cairo/src/cairo-quartz-surface.c
--- a/gfx/cairo/cairo/src/cairo-quartz-surface.c
+++ b/gfx/cairo/cairo/src/cairo-quartz-surface.c
@@ -1464,35 +1464,35 @@ static void
_cairo_quartz_setup_surface_source (cairo_quartz_surface_t *surface,
const cairo_surface_pattern_t *spat,
cairo_rectangle_int_t *extents,
cairo_quartz_drawing_state_t *state)
{
const cairo_pattern_t *source = &spat->base;
CGContextRef context = state->context;
- if (source->extend == CAIRO_EXTEND_NONE ||
+ if (source->extend == CAIRO_EXTEND_NONE || source->extend == CAIRO_EXTEND_PAD ||
(CGContextDrawTiledImagePtr && source->extend == CAIRO_EXTEND_REPEAT))
{
cairo_surface_t *pat_surf = spat->surface;
CGImageRef img;
cairo_matrix_t m = spat->base.matrix;
cairo_rectangle_int_t extents;
CGAffineTransform xform;
CGRect srcRect;
cairo_fixed_t fw, fh;
cairo_bool_t is_bounded;
+ cairo_bool_t repeat = source->extend == CAIRO_EXTEND_REPEAT;
cairo_status_t status;
cairo_matrix_invert(&m);
_cairo_quartz_cairo_matrix_to_quartz (&m, &state->transform);
/* Draw nonrepeating CGLayer surface using DO_LAYER */
- if (source->extend == CAIRO_EXTEND_NONE ||
- (CGContextDrawTiledImagePtr && source->extend == CAIRO_EXTEND_REPEAT))
+ if (!repeat && cairo_surface_get_type (pat_surf) == CAIRO_SURFACE_TYPE_QUARTZ) {
cairo_quartz_surface_t *quartz_surf = (cairo_quartz_surface_t *) pat_surf;
if (quartz_surf->cgLayer) {
state->imageRect = CGRectMake (0, 0, quartz_surf->extents.width, quartz_surf->extents.height);
state->layer = quartz_surf->cgLayer;
state->action = DO_LAYER;
return;
}
}
@@ -1510,17 +1510,17 @@ _cairo_quartz_setup_surface_source (cair
/* XXXroc what is this for? */
CGContextSetRGBFillColor (surface->cgContext, 0, 0, 0, 1);
state->image = img;
is_bounded = _cairo_surface_get_extents (pat_surf, &extents);
assert (is_bounded);
- if (source->extend == CAIRO_EXTEND_NONE) {
+ if (!repeat) {
state->imageRect = CGRectMake (0, 0, extents.width, extents.height);
state->action = DO_IMAGE;
return;
}
/* Quartz seems to tile images at pixel-aligned regions only -- this
* leads to seams if the image doesn't end up scaling to fill the
* space exactly. The CGPattern tiling approach doesn't have this