pjs/modules/libutil/public/stopwatch.h

58 строки
1.8 KiB
C
Исходник Обычный вид История

const double gTicks = 1.0e-7;
#ifdef RAPTOR_PERF_METRICS
# define NS_RESET_AND_START_STOPWATCH(_sw) \
_sw.Start(PR_TRUE);
# define NS_START_STOPWATCH(_sw) \
_sw.Start(PR_FALSE);
# define NS_STOP_STOPWATCH(_sw) \
_sw.Stop();
# define NS_SAVE_STOPWATCH_STATE(_sw) \
_sw.SaveState();
# define NS_RESTORE_STOPWATCH_STATE(_sw) \
_sw.RestoreState();
#else
# define NS_RESET_AND_START_STOPWATCH(_sw)
# define NS_START_STOPWATCH(_sw)
# define NS_STOP_STOPWATCH(_sw)
# define NS_SAVE_STOPWATCH_STATE(_sw)
# define NS_RESTORE_STOPWATCH_STATE(_sw)
#endif
class Stopwatch {
private:
enum EState { kUndefined, kStopped, kRunning };
double fStartRealTime; //wall clock start time
double fStopRealTime; //wall clock stop time
double fStartCpuTime; //cpu start time
double fStopCpuTime; //cpu stop time
double fTotalCpuTime; //total cpu time
double fTotalRealTime; //total real time
EState fState; //stopwatch state
EState fSavedState; //last saved state
public:
Stopwatch();
void Start(bool reset = true);
void Stop();
void Continue();
void SaveState(); // record current state of stopwatch
void RestoreState(); // restore last recored state of stopwatch
double RealTime();
void Reset() { ResetCpuTime(); ResetRealTime(); }
void ResetCpuTime(double time = 0) { Stop(); fTotalCpuTime = time; }
void ResetRealTime(double time = 0) { Stop(); fTotalRealTime = time; }
double CpuTime();
void Print(void);
static double GetRealTime();
static double GetCPUTime();
};