pjs/content/media/ogg/nsOggCodecState.h

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Исходник Обычный вид История

/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
/* vim:set ts=2 sw=2 sts=2 et cindent: */
/* ***** BEGIN LICENSE BLOCK *****
* Version: ML 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla code.
*
* The Initial Developer of the Original Code is the Mozilla Corporation.
* Portions created by the Initial Developer are Copyright (C) 2010
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Chris Double <chris.double@double.co.nz>
* Chris Pearce <chris@pearce.org.nz>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
#if !defined(nsOggCodecState_h_)
#define nsOggCodecState_h_
#include <ogg/ogg.h>
#include <theora/theoradec.h>
#ifdef MOZ_TREMOR
#include <tremor/ivorbiscodec.h>
#else
#include <vorbis/codec.h>
#endif
#include <nsDeque.h>
#include <nsTArray.h>
#include <nsClassHashtable.h>
#include "VideoUtils.h"
class OggPageDeallocator : public nsDequeFunctor {
virtual void* operator() (void* aPage) {
ogg_page* p = static_cast<ogg_page*>(aPage);
delete p->header;
delete p;
return nsnull;
}
};
// A queue of ogg_pages. When we read a page, and it's not from the bitstream
// which we're looking for a page for, we buffer the page in the nsOggCodecState,
// rather than pushing it immediately into the ogg_stream_state object. This
// is because if we're skipping up to the next keyframe in very large frame
// sized videos, there may be several megabytes of data between keyframes,
// and the ogg_stream_state would end up resizing its buffer every time we
// added a new 4K page to the bitstream, which kills performance on Windows.
class nsPageQueue : private nsDeque {
public:
nsPageQueue() : nsDeque(new OggPageDeallocator()) {}
~nsPageQueue() { Erase(); }
PRBool IsEmpty() { return nsDeque::GetSize() == 0; }
void Append(ogg_page* aPage);
ogg_page* PopFront() { return static_cast<ogg_page*>(nsDeque::PopFront()); }
ogg_page* PeekFront() { return static_cast<ogg_page*>(nsDeque::PeekFront()); }
void Erase() { nsDeque::Erase(); }
};
// Encapsulates the data required for decoding an ogg bitstream and for
// converting granulepos to timestamps.
class nsOggCodecState {
public:
// Ogg types we know about
enum CodecType {
TYPE_VORBIS=0,
TYPE_THEORA=1,
TYPE_SKELETON=2,
TYPE_UNKNOWN=3
};
public:
nsOggCodecState(ogg_page* aBosPage);
virtual ~nsOggCodecState();
// Factory for creating nsCodecStates.
static nsOggCodecState* Create(ogg_page* aPage);
virtual CodecType GetType() { return TYPE_UNKNOWN; }
// Reads a header packet. Returns PR_TRUE when last header has been read.
virtual PRBool DecodeHeader(ogg_packet* aPacket) {
return (mDoneReadingHeaders = PR_TRUE);
}
// Returns the end time that a granulepos represents.
virtual PRInt64 Time(PRInt64 granulepos) { return -1; }
// Returns the start time that a granulepos represents.
virtual PRInt64 StartTime(PRInt64 granulepos) { return -1; }
// Initializes the codec state.
virtual PRBool Init();
// Returns PR_TRUE when this bitstream has finished reading all its
// header packets.
PRBool DoneReadingHeaders() { return mDoneReadingHeaders; }
// Deactivates the bitstream. Only the primary video and audio bitstreams
// should be active.
void Deactivate() { mActive = PR_FALSE; }
// Resets decoding state.
virtual nsresult Reset();
// Clones a page and adds it to our buffer of pages which we'll insert to
// the bitstream at a later time (using PageInFromBuffer()). Memory stored in
// cloned pages is freed when Reset() or PageInFromBuffer() are called.
inline void AddToBuffer(ogg_page* aPage) { mBuffer.Append(aPage); }
// Returns PR_TRUE if we had a buffered page and we successfully inserted it
// into the bitstream.
PRBool PageInFromBuffer();
// Number of packets read.
PRUint64 mPacketCount;
// Serial number of the bitstream.
PRUint32 mSerial;
// Ogg specific state.
ogg_stream_state mState;
// Buffer of pages which we've not yet inserted into the ogg_stream_state.
nsPageQueue mBuffer;
// Is the bitstream active; whether we're decoding and playing this bitstream.
PRPackedBool mActive;
// PR_TRUE when all headers packets have been read.
PRPackedBool mDoneReadingHeaders;
};
class nsVorbisState : public nsOggCodecState {
public:
nsVorbisState(ogg_page* aBosPage);
virtual ~nsVorbisState();
virtual CodecType GetType() { return TYPE_VORBIS; }
virtual PRBool DecodeHeader(ogg_packet* aPacket);
virtual PRInt64 Time(PRInt64 granulepos);
virtual PRBool Init();
virtual nsresult Reset();
// Returns the end time that a granulepos represents.
static PRInt64 Time(vorbis_info* aInfo, PRInt64 aGranulePos);
vorbis_info mInfo;
vorbis_comment mComment;
vorbis_dsp_state mDsp;
vorbis_block mBlock;
};
class nsTheoraState : public nsOggCodecState {
public:
nsTheoraState(ogg_page* aBosPage);
virtual ~nsTheoraState();
virtual CodecType GetType() { return TYPE_THEORA; }
virtual PRBool DecodeHeader(ogg_packet* aPacket);
virtual PRInt64 Time(PRInt64 granulepos);
virtual PRInt64 StartTime(PRInt64 granulepos);
virtual PRBool Init();
// Returns the maximum number of milliseconds which a keyframe can be offset
// from any given interframe.
PRInt64 MaxKeyframeOffset();
// Returns the end time that a granulepos represents.
static PRInt64 Time(th_info* aInfo, PRInt64 aGranulePos);
th_info mInfo;
th_comment mComment;
th_setup_info *mSetup;
th_dec_ctx* mCtx;
// Frame duration in ms.
PRUint32 mFrameDuration;
float mPixelAspectRatio;
};
// Constructs a 32bit version number out of two 16 bit major,minor
// version numbers.
#define SKELETON_VERSION(major, minor) (((major)<<16)|(minor))
class nsSkeletonState : public nsOggCodecState {
public:
nsSkeletonState(ogg_page* aBosPage);
virtual ~nsSkeletonState();
virtual CodecType GetType() { return TYPE_SKELETON; }
virtual PRBool DecodeHeader(ogg_packet* aPacket);
virtual PRInt64 Time(PRInt64 granulepos) { return -1; }
virtual PRBool Init() { return PR_TRUE; }
// Return PR_TRUE if the given time (in milliseconds) is within
// the presentation time defined in the skeleton track.
PRBool IsPresentable(PRInt64 aTime) { return aTime >= mPresentationTime; }
// Stores the offset of the page on which a keyframe starts,
// and its presentation time.
class nsKeyPoint {
public:
nsKeyPoint()
: mOffset(PR_INT64_MAX),
mTime(PR_INT64_MAX) {}
nsKeyPoint(PRInt64 aOffset, PRInt64 aTime)
: mOffset(aOffset),
mTime(aTime) {}
// Offset from start of segment/link-in-the-chain in bytes.
PRInt64 mOffset;
// Presentation time in ms.
PRInt64 mTime;
PRBool IsNull() {
return mOffset == PR_INT64_MAX &&
mTime == PR_INT64_MAX;
}
};
// Stores a keyframe's byte-offset, presentation time and the serialno
// of the stream it belongs to.
class nsSeekTarget {
public:
nsSeekTarget() : mSerial(0) {}
nsKeyPoint mKeyPoint;
PRUint32 mSerial;
PRBool IsNull() {
return mKeyPoint.IsNull() &&
mSerial == 0;
}
};
// Determines from the seek index the keyframe which you must seek back to
// in order to get all keyframes required to render all streams with
// serialnos in aTracks, at time aTarget.
nsresult IndexedSeekTarget(PRInt64 aTarget,
nsTArray<PRUint32>& aTracks,
nsSeekTarget& aResult);
PRBool HasIndex() const {
return mIndex.IsInitialized() && mIndex.Count() > 0;
}
// Returns the duration of the active tracks in the media, if we have
// an index. aTracks must be filled with the serialnos of the active tracks.
// The duration is calculated as the greatest end time of all active tracks,
// minus the smalled start time of all the active tracks.
nsresult GetDuration(const nsTArray<PRUint32>& aTracks, PRInt64& aDuration);
private:
// Decodes an index packet. Returns PR_FALSE on failure.
PRBool DecodeIndex(ogg_packet* aPacket);
// Gets the keypoint you must seek to in order to get the keyframe required
// to render the stream at time aTarget on stream with serial aSerialno.
nsresult IndexedSeekTargetForTrack(PRUint32 aSerialno,
PRInt64 aTarget,
nsKeyPoint& aResult);
// Version of the decoded skeleton track, as per the SKELETON_VERSION macro.
PRUint32 mVersion;
// Presentation time of the resource in milliseconds
PRInt64 mPresentationTime;
// Length of the resource in bytes.
PRInt64 mLength;
// Stores the keyframe index and duration information for a particular
// stream.
class nsKeyFrameIndex {
public:
nsKeyFrameIndex(PRInt64 aStartTime, PRInt64 aEndTime)
: mStartTime(aStartTime),
mEndTime(aEndTime)
{
MOZ_COUNT_CTOR(nsKeyFrameIndex);
}
~nsKeyFrameIndex() {
MOZ_COUNT_DTOR(nsKeyFrameIndex);
}
void Add(PRInt64 aOffset, PRInt64 aTimeMs) {
mKeyPoints.AppendElement(nsKeyPoint(aOffset, aTimeMs));
}
const nsKeyPoint& Get(PRUint32 aIndex) const {
return mKeyPoints[aIndex];
}
PRUint32 Length() const {
return mKeyPoints.Length();
}
// Presentation time of the first sample in this stream in ms.
const PRInt64 mStartTime;
// End time of the last sample in this stream in ms.
const PRInt64 mEndTime;
private:
nsTArray<nsKeyPoint> mKeyPoints;
};
// Maps Ogg serialnos to the index-keypoint list.
nsClassHashtable<nsUint32HashKey, nsKeyFrameIndex> mIndex;
};
#endif