pjs/layout/generic/nsContainerFrame.cpp

768 строки
22 KiB
C++
Исходник Обычный вид История

1998-10-01 01:35:29 +04:00
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#include "nsContainerFrame.h"
#include "nsIContent.h"
#include "nsIPresContext.h"
#include "nsIRenderingContext.h"
#include "nsISpaceManager.h"
#include "nsIStyleContext.h"
#include "nsRect.h"
#include "nsPoint.h"
#include "nsGUIEvent.h"
#include "nsStyleConsts.h"
#include "nsIView.h"
#include "nsVoidArray.h"
#include "nsISizeOfHandler.h"
#include "nsHTMLIIDs.h"
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#ifdef NS_DEBUG
#undef NOISY
#else
#undef NOISY
#endif
NS_IMETHODIMP
nsContainerFrame::SizeOf(nsISizeOfHandler* aHandler) const
{
aHandler->Add(sizeof(*this));
nsContainerFrame::SizeOfWithoutThis(aHandler);
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::SetInitialChildList(nsIPresContext& aPresContext,
nsIAtom* aListName,
nsIFrame* aChildList)
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{
NS_PRECONDITION(nsnull == mFirstChild, "already initialized");
nsresult result;
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if (nsnull != mFirstChild) {
result = NS_ERROR_UNEXPECTED;
} else if (nsnull != aListName) {
result = NS_ERROR_INVALID_ARG;
} else {
mFirstChild = aChildList;
result = NS_OK;
}
return result;
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}
NS_IMETHODIMP
nsContainerFrame::DeleteFrame(nsIPresContext& aPresContext)
{
// Prevent event dispatch during destruction
nsIView* view;
GetView(view);
if (nsnull != view) {
view->SetClientData(nsnull);
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}
// Delete the primary child list
DeleteFrameList(aPresContext, &mFirstChild);
// Base class will delete the frame
return nsFrame::DeleteFrame(aPresContext);
}
/**
* Helper method to delete a frame list and keep the list sane during
* the deletion.
*/
void
nsContainerFrame::DeleteFrameList(nsIPresContext& aPresContext,
nsIFrame** aListP)
{
nsIFrame* first;
while (nsnull != (first = *aListP)) {
nsIFrame* nextChild;
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first->GetNextSibling(nextChild);
first->DeleteFrame(aPresContext);
// Once we've deleted the child frame make sure it's no longer in
// the child list
*aListP = nextChild;
}
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}
void
nsContainerFrame::SizeOfWithoutThis(nsISizeOfHandler* aHandler) const
{
nsSplittableFrame::SizeOfWithoutThis(aHandler);
for (nsIFrame* child = mFirstChild; child; ) {
child->SizeOf(aHandler);
child->GetNextSibling(child);
}
}
NS_IMETHODIMP
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nsContainerFrame::DidReflow(nsIPresContext& aPresContext,
nsDidReflowStatus aStatus)
{
NS_FRAME_TRACE_MSG(NS_FRAME_TRACE_CALLS,
("enter nsContainerFrame::DidReflow: status=%d",
aStatus));
if (NS_FRAME_REFLOW_FINISHED == aStatus) {
// Apply DidReflow to each and every list that this frame implements
nsIAtom* listName = nsnull;
PRInt32 listIndex = 0;
do {
nsIFrame* kid;
FirstChild(listName, kid);
while (nsnull != kid) {
nsIHTMLReflow* htmlReflow;
nsresult rv;
rv = kid->QueryInterface(kIHTMLReflowIID, (void**)&htmlReflow);
if (NS_SUCCEEDED(rv)) {
htmlReflow->DidReflow(aPresContext, aStatus);
}
kid->GetNextSibling(kid);
}
NS_IF_RELEASE(listName);
GetAdditionalChildListName(listIndex++, listName);
} while(nsnull != listName);
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}
NS_FRAME_TRACE_OUT("nsContainerFrame::DidReflow");
// Let nsFrame position and size our view (if we have one), and clear
// the NS_FRAME_IN_REFLOW bit
return nsFrame::DidReflow(aPresContext, aStatus);
}
/////////////////////////////////////////////////////////////////////////////
// Child frame enumeration
NS_IMETHODIMP
nsContainerFrame::FirstChild(nsIAtom* aListName, nsIFrame*& aFirstChild) const
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{
// We only know about the unnamed principal child list
if (nsnull == aListName) {
aFirstChild = mFirstChild;
return NS_OK;
} else {
aFirstChild = nsnull;
return NS_ERROR_INVALID_ARG;
}
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}
/////////////////////////////////////////////////////////////////////////////
// Style support
NS_IMETHODIMP
nsContainerFrame::ReResolveStyleContext(nsIPresContext* aPresContext,
nsIStyleContext* aParentContext)
{
nsIStyleContext* oldContext = mStyleContext;
nsresult result = nsFrame::ReResolveStyleContext(aPresContext, aParentContext);
if (oldContext != mStyleContext) {
// Update primary child list
nsIFrame* child;
result = FirstChild(nsnull, child);
while ((NS_SUCCEEDED(result)) && (nsnull != child)) {
result = child->ReResolveStyleContext(aPresContext, mStyleContext);
child->GetNextSibling(child);
}
// Update overflow list too
child = mOverflowList;
while ((NS_SUCCEEDED(result)) && (nsnull != child)) {
result = child->ReResolveStyleContext(aPresContext, mStyleContext);
child->GetNextSibling(child);
}
// And just to be complete, update our prev-in-flows overflow list
// too (since in theory, those frames will become our frames)
if (nsnull != mPrevInFlow) {
child = ((nsContainerFrame*)mPrevInFlow)->mOverflowList;
while ((NS_SUCCEEDED(result)) && (nsnull != child)) {
result = child->ReResolveStyleContext(aPresContext, mStyleContext);
child->GetNextSibling(child);
}
}
}
return result;
}
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/////////////////////////////////////////////////////////////////////////////
// Painting
NS_IMETHODIMP
nsContainerFrame::Paint(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
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{
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PaintChildren(aPresContext, aRenderingContext, aDirtyRect, aWhichLayer);
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return NS_OK;
}
// Paint the children of a container, assuming nothing about the
// childrens spatial arrangement. Given relative positioning, negative
// margins, etc, that's probably a good thing.
//
// Note: aDirtyRect is in our coordinate system (and of course, child
// rect's are also in our coordinate system)
void
nsContainerFrame::PaintChildren(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
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const nsRect& aDirtyRect,
nsFramePaintLayer aWhichLayer)
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{
const nsStyleDisplay* disp = (const nsStyleDisplay*)
mStyleContext->GetStyleData(eStyleStruct_Display);
// Child elements have the opportunity to override the visibility property
// of their parent and display even if the parent is hidden
PRBool clipState;
// If overflow is hidden then set the clip rect so that children
// don't leak out of us
if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
aRenderingContext.PushState();
aRenderingContext.SetClipRect(nsRect(0, 0, mRect.width, mRect.height),
nsClipCombine_kIntersect, clipState);
}
nsIFrame* kid = mFirstChild;
while (nsnull != kid) {
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PaintChild(aPresContext, aRenderingContext, aDirtyRect, kid, aWhichLayer);
kid->GetNextSibling(kid);
}
if (NS_STYLE_OVERFLOW_HIDDEN == disp->mOverflow) {
aRenderingContext.PopState(clipState);
}
}
// Paint one child frame
void
nsContainerFrame::PaintChild(nsIPresContext& aPresContext,
nsIRenderingContext& aRenderingContext,
const nsRect& aDirtyRect,
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nsIFrame* aFrame,
nsFramePaintLayer aWhichLayer)
{
nsIView *pView;
aFrame->GetView(pView);
if (nsnull == pView) {
nsRect kidRect;
aFrame->GetRect(kidRect);
nsFrameState state;
aFrame->GetFrameState(state);
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// Compute the constrained damage area; set the overlap flag to
// PR_TRUE if any portion of the child frame intersects the
// dirty rect.
nsRect damageArea;
PRBool overlap;
if (NS_FRAME_OUTSIDE_CHILDREN & state) {
// If the child frame has children that leak out of our box
// then we don't constrain the damageArea to just the childs
// bounding rect.
damageArea = aDirtyRect;
overlap = PR_TRUE;
}
else {
// Compute the intersection of the dirty rect and the childs
// rect (both are in our coordinate space). This limits the
// damageArea to just the portion that intersects the childs
// rect.
overlap = damageArea.IntersectRect(aDirtyRect, kidRect);
#ifdef NS_DEBUG
if (!overlap && (0 == kidRect.width) && (0 == kidRect.height)) {
overlap = PR_TRUE;
}
#endif
}
if (overlap) {
// Translate damage area into the kids coordinate
// system. Translate rendering context into the kids
// coordinate system.
damageArea.x -= kidRect.x;
damageArea.y -= kidRect.y;
aRenderingContext.PushState();
aRenderingContext.Translate(kidRect.x, kidRect.y);
// Paint the kid
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aFrame->Paint(aPresContext, aRenderingContext, damageArea, aWhichLayer);
PRBool clipState;
aRenderingContext.PopState(clipState);
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#ifdef NS_DEBUG
// Draw a border around the child
if (nsIFrame::GetShowFrameBorders() && !kidRect.IsEmpty()) {
aRenderingContext.SetColor(NS_RGB(255,0,0));
aRenderingContext.DrawRect(kidRect);
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}
#endif
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}
}
}
NS_IMETHODIMP
nsContainerFrame::GetFrameForPoint(const nsPoint& aPoint,
nsIFrame** aFrame)
{
return GetFrameForPointUsing(aPoint, nsnull, aFrame);
}
nsresult
nsContainerFrame::GetFrameForPointUsing(const nsPoint& aPoint,
nsIAtom* aList,
nsIFrame** aFrame)
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{
nsIFrame* kid;
nsRect kidRect;
nsPoint tmp;
*aFrame = nsnull;
FirstChild(aList, kid);
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while (nsnull != kid) {
kid->GetRect(kidRect);
if (kidRect.Contains(aPoint)) {
tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
return kid->GetFrameForPoint(tmp, aFrame);
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}
kid->GetNextSibling(kid);
}
FirstChild(aList, kid);
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while (nsnull != kid) {
nsFrameState state;
kid->GetFrameState(state);
if (NS_FRAME_OUTSIDE_CHILDREN & state) {
kid->GetRect(kidRect);
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tmp.MoveTo(aPoint.x - kidRect.x, aPoint.y - kidRect.y);
if (NS_OK == kid->GetFrameForPoint(tmp, aFrame)) {
return NS_OK;
}
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}
kid->GetNextSibling(kid);
}
*aFrame = this;
return NS_ERROR_FAILURE;
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}
/////////////////////////////////////////////////////////////////////////////
// Helper member functions
/**
* Queries the child frame for the nsIHTMLReflow interface and if it's
* supported invokes the WillReflow() and Reflow() member functions. If
* the reflow succeeds and the child frame is complete, deletes any
* next-in-flows using DeleteChildsNextInFlow()
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*/
nsresult
nsContainerFrame::ReflowChild(nsIFrame* aKidFrame,
nsIPresContext& aPresContext,
nsHTMLReflowMetrics& aDesiredSize,
const nsHTMLReflowState& aReflowState,
nsReflowStatus& aStatus)
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{
NS_PRECONDITION(aReflowState.frame == aKidFrame, "bad reflow state");
// Query for the nsIHTMLReflow interface
nsIHTMLReflow* htmlReflow;
nsresult result;
result = aKidFrame->QueryInterface(kIHTMLReflowIID, (void**)&htmlReflow);
if (NS_FAILED(result)) {
return result;
}
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// Send the WillReflow notification, and reflow the child frame
htmlReflow->WillReflow(aPresContext);
result = htmlReflow->Reflow(aPresContext, aDesiredSize, aReflowState, aStatus);
// If the reflow was successful and the child frame is complete, delete any
// next-in-flows
if (NS_SUCCEEDED(result) && NS_FRAME_IS_COMPLETE(aStatus)) {
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nsIFrame* kidNextInFlow;
aKidFrame->GetNextInFlow(kidNextInFlow);
if (nsnull != kidNextInFlow) {
// Remove all of the childs next-in-flows. Make sure that we ask
// the right parent to do the removal (it's possible that the
// parent is not this because we are executing pullup code)
nsIFrame* parent;
aKidFrame->GetParent(parent);
((nsContainerFrame*)parent)->DeleteChildsNextInFlow(aPresContext, aKidFrame);
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}
}
return result;
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}
/**
* Remove and delete aChild's next-in-flow(s). Updates the sibling and flow
* pointers
*
* Updates the child count and content offsets of all containers that are
* affected
*
* @param aChild child this child's next-in-flow
* @return PR_TRUE if successful and PR_FALSE otherwise
*/
PRBool
nsContainerFrame::DeleteChildsNextInFlow(nsIPresContext& aPresContext, nsIFrame* aChild)
{
NS_PRECONDITION(IsChild(aChild), "bad geometric parent");
nsIFrame* nextInFlow;
nsContainerFrame* parent;
aChild->GetNextInFlow(nextInFlow);
NS_PRECONDITION(nsnull != nextInFlow, "null next-in-flow");
nextInFlow->GetParent((nsIFrame*&)parent);
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// If the next-in-flow has a next-in-flow then delete it, too (and
// delete it first).
nsIFrame* nextNextInFlow;
nextInFlow->GetNextInFlow(nextNextInFlow);
if (nsnull != nextNextInFlow) {
parent->DeleteChildsNextInFlow(aPresContext, nextInFlow);
}
#ifdef NS_DEBUG
PRInt32 childCount;
nsIFrame* firstChild;
nextInFlow->FirstChild(nsnull, firstChild);
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childCount = LengthOf(firstChild);
if ((0 != childCount) || (nsnull != firstChild)) {
nsIFrame* top = nextInFlow;
for (;;) {
nsIFrame* parent;
top->GetParent(parent);
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if (nsnull == parent) {
break;
}
top = parent;
}
top->List(stdout, 0, nsnull);
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}
NS_ASSERTION((0 == childCount) && (nsnull == firstChild),
"deleting !empty next-in-flow");
#endif
// Disconnect the next-in-flow from the flow list
nextInFlow->BreakFromPrevFlow();
// Take the next-in-flow out of the parent's child list
if (parent->mFirstChild == nextInFlow) {
nextInFlow->GetNextSibling(parent->mFirstChild);
} else {
nsIFrame* nextSibling;
// Because the next-in-flow is not the first child of the parent
// we know that it shares a parent with aChild. Therefore, we need
// to capture the next-in-flow's next sibling (in case the
// next-in-flow is the last next-in-flow for aChild AND the
// next-in-flow is not the last child in parent)
NS_ASSERTION(((nsContainerFrame*)parent)->IsChild(aChild), "screwy flow");
aChild->GetNextSibling(nextSibling);
NS_ASSERTION(nextSibling == nextInFlow, "unexpected sibling");
nextInFlow->GetNextSibling(nextSibling);
aChild->SetNextSibling(nextSibling);
}
// Delete the next-in-flow frame
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WillDeleteNextInFlowFrame(nextInFlow);
nextInFlow->DeleteFrame(aPresContext);
#ifdef NS_DEBUG
aChild->GetNextInFlow(nextInFlow);
NS_POSTCONDITION(nsnull == nextInFlow, "non null next-in-flow");
#endif
return PR_TRUE;
}
void nsContainerFrame::WillDeleteNextInFlowFrame(nsIFrame* aNextInFlow)
{
}
/**
* Push aFromChild and its next siblings to the next-in-flow. Change the
* geometric parent of each frame that's pushed. If there is no next-in-flow
* the frames are placed on the overflow list (and the geometric parent is
* left unchanged).
*
* Updates the next-in-flow's child count. Does <b>not</b> update the
* pusher's child count.
*
* @param aFromChild the first child frame to push. It is disconnected from
* aPrevSibling
* @param aPrevSibling aFromChild's previous sibling. Must not be null. It's
* an error to push a parent's first child frame
*/
void nsContainerFrame::PushChildren(nsIFrame* aFromChild, nsIFrame* aPrevSibling)
{
NS_PRECONDITION(nsnull != aFromChild, "null pointer");
NS_PRECONDITION(nsnull != aPrevSibling, "pushing first child");
#ifdef NS_DEBUG
nsIFrame* prevNextSibling;
aPrevSibling->GetNextSibling(prevNextSibling);
NS_PRECONDITION(prevNextSibling == aFromChild, "bad prev sibling");
#endif
// Disconnect aFromChild from its previous sibling
aPrevSibling->SetNextSibling(nsnull);
// Do we have a next-in-flow?
nsContainerFrame* nextInFlow = (nsContainerFrame*)mNextInFlow;
if (nsnull != nextInFlow) {
PRInt32 numChildren = 0;
nsIFrame* lastChild = nsnull;
// Compute the number of children being pushed, and for each child change
// its geometric parent. Remember the last child
for (nsIFrame* f = aFromChild; nsnull != f; f->GetNextSibling(f)) {
numChildren++;
#ifdef NOISY
printf(" ");
((nsFrame*)f)->ListTag(stdout);
printf("\n");
#endif
lastChild = f;
f->SetParent(nextInFlow);
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}
NS_ASSERTION(numChildren > 0, "no children to push");
// Prepend the frames to our next-in-flow's child list
lastChild->SetNextSibling(nextInFlow->mFirstChild);
nextInFlow->mFirstChild = aFromChild;
} else {
// Add the frames to our overflow list
NS_ASSERTION(nsnull == mOverflowList, "bad overflow list");
#ifdef NOISY
ListTag(stdout);
printf(": pushing kids to my overflow list\n");
#endif
mOverflowList = aFromChild;
}
}
/**
* Moves any frames on the overflwo lists (the prev-in-flow's overflow list and
* the receiver's overflow list) to the child list.
*
* Updates this frame's child count and content mapping.
*
* @return PR_TRUE if any frames were moved and PR_FALSE otherwise
*/
PRBool nsContainerFrame::MoveOverflowToChildList()
{
PRBool result = PR_FALSE;
// Check for an overflow list with our prev-in-flow
nsContainerFrame* prevInFlow = (nsContainerFrame*)mPrevInFlow;
if (nsnull != prevInFlow) {
if (nsnull != prevInFlow->mOverflowList) {
NS_ASSERTION(nsnull == mFirstChild, "bad overflow list");
AppendChildren(prevInFlow->mOverflowList);
prevInFlow->mOverflowList = nsnull;
result = PR_TRUE;
}
}
// It's also possible that we have an overflow list for ourselves
if (nsnull != mOverflowList) {
NS_ASSERTION(nsnull != mFirstChild, "overflow list but no mapped children");
AppendChildren(mOverflowList, PR_FALSE);
mOverflowList = nsnull;
result = PR_TRUE;
}
return result;
}
/**
* Append child list starting at aChild to this frame's child list. Used for
* processing of the overflow list.
*
* Updates this frame's child count and content mapping.
*
* @param aChild the beginning of the child list
* @param aSetParent if true each child's geometric (and content parent if
* they're the same) parent is set to this frame.
*/
void nsContainerFrame::AppendChildren(nsIFrame* aChild, PRBool aSetParent)
{
// Link the frames into our child frame list
if (nsnull == mFirstChild) {
// We have no children so aChild becomes the first child
mFirstChild = aChild;
} else {
nsIFrame* lastChild = LastFrame(mFirstChild);
lastChild->SetNextSibling(aChild);
}
// Update our child count and last content offset
nsIFrame* lastChild;
for (nsIFrame* f = aChild; nsnull != f; f->GetNextSibling(f)) {
lastChild = f;
// Reset the geometric parent if requested
if (aSetParent) {
f->SetParent(this);
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}
}
}
/////////////////////////////////////////////////////////////////////////////
// Debugging
NS_IMETHODIMP
nsContainerFrame::List(FILE* out, PRInt32 aIndent,
nsIListFilter *aFilter) const
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{
// if a filter is present, only output this frame if the filter says
// we should
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nsAutoString tagString;
if (nsnull != mContent) {
nsIAtom* tag;
mContent->GetTag(tag);
if (tag != nsnull) {
tag->ToString(tagString);
NS_RELEASE(tag);
}
}
PRBool outputMe = (nsnull==aFilter) || aFilter->OutputTag(&tagString);
if (outputMe) {
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// Indent
IndentBy(out, aIndent);
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// Output the tag
ListTag(out);
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nsIView* view;
GetView(view);
if (nsnull != view) {
fprintf(out, " [view=%p]", view);
}
if (nsnull != mPrevInFlow) {
fprintf(out, "prev-in-flow=%p ", mPrevInFlow);
}
if (nsnull != mNextInFlow) {
fprintf(out, "next-in-flow=%p ", mNextInFlow);
}
// Output the rect
out << mRect;
}
// Output the children
if (nsnull != mFirstChild) {
if (outputMe) {
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if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<\n", out);
}
for (nsIFrame* child = mFirstChild; child; child->GetNextSibling(child)) {
child->List(out, aIndent + 1, aFilter);
}
if (outputMe) {
IndentBy(out, aIndent);
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fputs(">\n", out);
}
} else {
if (outputMe) {
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if (0 != mState) {
fprintf(out, " [state=%08x]", mState);
}
fputs("<>\n", out);
}
}
return NS_OK;
}
NS_IMETHODIMP
nsContainerFrame::VerifyTree() const
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{
#ifdef NS_DEBUG
NS_ASSERTION(0 == (mState & NS_FRAME_IN_REFLOW), "frame is in reflow");
NS_ASSERTION(nsnull == mOverflowList, "bad overflow list");
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#endif
return NS_OK;
}
PRInt32 nsContainerFrame::LengthOf(nsIFrame* aFrame)
{
PRInt32 result = 0;
while (nsnull != aFrame) {
result++;
aFrame->GetNextSibling(aFrame);
}
return result;
}
nsIFrame* nsContainerFrame::LastFrame(nsIFrame* aFrame)
{
nsIFrame* lastChild = nsnull;
while (nsnull != aFrame) {
lastChild = aFrame;
aFrame->GetNextSibling(aFrame);
}
return lastChild;
}
nsIFrame* nsContainerFrame::FrameAt(nsIFrame* aFrame, PRInt32 aIndex)
{
while ((aIndex-- > 0) && (aFrame != nsnull)) {
aFrame->GetNextSibling(aFrame);
}
return aFrame;
}
/////////////////////////////////////////////////////////////////////////////
#ifdef NS_DEBUG
PRBool nsContainerFrame::IsChild(const nsIFrame* aChild) const
{
// Check the geometric parent
nsIFrame* parent;
aChild->GetParent(parent);
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if (parent != (nsIFrame*)this) {
return PR_FALSE;
}
return PR_TRUE;
}
#endif