2011-06-24 21:41:16 +04:00
|
|
|
/* -*- Mode: C++; tab-width: 20; indent-tabs-mode: nil; c-basic-offset: 2 -*-
|
|
|
|
* ***** BEGIN LICENSE BLOCK *****
|
|
|
|
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
|
|
|
|
*
|
|
|
|
* The contents of this file are subject to the Mozilla Public License Version
|
|
|
|
* 1.1 (the "License"); you may not use this file except in compliance with
|
|
|
|
* the License. You may obtain a copy of the License at
|
|
|
|
* http://www.mozilla.org/MPL/
|
|
|
|
*
|
|
|
|
* Software distributed under the License is distributed on an "AS IS" basis,
|
|
|
|
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
|
|
|
|
* for the specific language governing rights and limitations under the
|
|
|
|
* License.
|
|
|
|
*
|
|
|
|
* The Original Code is Mozilla Corporation code.
|
|
|
|
*
|
|
|
|
* The Initial Developer of the Original Code is Mozilla Foundation.
|
|
|
|
* Portions created by the Initial Developer are Copyright (C) 2011
|
|
|
|
* the Initial Developer. All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Contributor(s):
|
|
|
|
* Bas Schouten <bschouten@mozilla.com>
|
|
|
|
*
|
|
|
|
* Alternatively, the contents of this file may be used under the terms of
|
|
|
|
* either the GNU General Public License Version 2 or later (the "GPL"), or
|
|
|
|
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
|
|
|
|
* in which case the provisions of the GPL or the LGPL are applicable instead
|
|
|
|
* of those above. If you wish to allow use of your version of this file only
|
|
|
|
* under the terms of either the GPL or the LGPL, and not to allow others to
|
|
|
|
* use your version of this file under the terms of the MPL, indicate your
|
|
|
|
* decision by deleting the provisions above and replace them with the notice
|
|
|
|
* and other provisions required by the GPL or the LGPL. If you do not delete
|
|
|
|
* the provisions above, a recipient may use your version of this file under
|
|
|
|
* the terms of any one of the MPL, the GPL or the LGPL.
|
|
|
|
*
|
|
|
|
* ***** END LICENSE BLOCK ***** */
|
|
|
|
|
|
|
|
#ifndef MOZILLA_GFX_SOURCESURFACED2DTARGET_H_
|
|
|
|
#define MOZILLA_GFX_SOURCESURFACED2DTARGET_H_
|
|
|
|
|
|
|
|
#include "2D.h"
|
|
|
|
#include "HelpersD2D.h"
|
|
|
|
#include <vector>
|
|
|
|
#include <d3d10_1.h>
|
|
|
|
|
|
|
|
namespace mozilla {
|
|
|
|
namespace gfx {
|
|
|
|
|
|
|
|
class DrawTargetD2D;
|
|
|
|
|
|
|
|
class SourceSurfaceD2DTarget : public SourceSurface
|
|
|
|
{
|
|
|
|
public:
|
2011-12-09 13:51:57 +04:00
|
|
|
SourceSurfaceD2DTarget(DrawTargetD2D* aDrawTarget, ID3D10Texture2D* aTexture,
|
|
|
|
SurfaceFormat aFormat);
|
2011-06-24 21:41:16 +04:00
|
|
|
~SourceSurfaceD2DTarget();
|
|
|
|
|
|
|
|
virtual SurfaceType GetType() const { return SURFACE_D2D1_DRAWTARGET; }
|
|
|
|
virtual IntSize GetSize() const;
|
|
|
|
virtual SurfaceFormat GetFormat() const;
|
|
|
|
virtual TemporaryRef<DataSourceSurface> GetDataSurface();
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class DrawTargetD2D;
|
|
|
|
ID3D10ShaderResourceView *GetSRView();
|
|
|
|
|
|
|
|
// This function is called by the draw target this texture belongs to when
|
|
|
|
// it is about to be changed. The texture will be required to make a copy
|
|
|
|
// of itself when this happens.
|
|
|
|
void DrawTargetWillChange();
|
|
|
|
|
|
|
|
// This will mark the surface as no longer depending on its drawtarget,
|
|
|
|
// this may happen on destruction or copying.
|
|
|
|
void MarkIndependent();
|
|
|
|
|
|
|
|
ID2D1Bitmap *GetBitmap(ID2D1RenderTarget *aRT);
|
|
|
|
|
|
|
|
RefPtr<ID3D10ShaderResourceView> mSRView;
|
|
|
|
RefPtr<ID2D1Bitmap> mBitmap;
|
2011-12-09 13:51:57 +04:00
|
|
|
// Non-null if this is a "lazy copy" of the given draw target.
|
|
|
|
// Null if we've made a copy. The target is not kept alive, otherwise we'd
|
|
|
|
// have leaks since it might keep us alive. If the target is destroyed, it
|
|
|
|
// will notify us.
|
|
|
|
DrawTargetD2D* mDrawTarget;
|
2011-06-24 21:41:16 +04:00
|
|
|
mutable RefPtr<ID3D10Texture2D> mTexture;
|
|
|
|
SurfaceFormat mFormat;
|
|
|
|
};
|
|
|
|
|
|
|
|
class DataSourceSurfaceD2DTarget : public DataSourceSurface
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
DataSourceSurfaceD2DTarget();
|
|
|
|
~DataSourceSurfaceD2DTarget();
|
|
|
|
|
|
|
|
virtual SurfaceType GetType() const { return SURFACE_DATA; }
|
|
|
|
virtual IntSize GetSize() const;
|
|
|
|
virtual SurfaceFormat GetFormat() const;
|
|
|
|
virtual unsigned char *GetData();
|
|
|
|
virtual int32_t Stride();
|
|
|
|
|
|
|
|
private:
|
|
|
|
friend class SourceSurfaceD2DTarget;
|
|
|
|
void EnsureMapped();
|
|
|
|
|
|
|
|
mutable RefPtr<ID3D10Texture2D> mTexture;
|
|
|
|
SurfaceFormat mFormat;
|
|
|
|
D3D10_MAPPED_TEXTURE2D mMap;
|
|
|
|
bool mMapped;
|
|
|
|
};
|
|
|
|
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
#endif /* MOZILLA_GFX_SOURCESURFACED2DTARGET_H_ */
|