pjs/extensions/venkman/resources/content/command-manager.js

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JavaScript
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/* -*- Mode: C++; tab-width: 8; indent-tabs-mode: nil; c-basic-offset: 4 -*-
*
* The contents of this file are subject to the Mozilla Public
* License Version 1.1 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS
* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
* implied. See the License for the specific language governing
* rights and limitations under the License.
*
* The Original Code is JSIRC Library
*
* The Initial Developer of the Original Code is New Dimensions Consulting,
* Inc. Portions created by New Dimensions Consulting, Inc. are
* Copyright (C) 1999 New Dimenstions Consulting, Inc. All
* Rights Reserved.
*
* Contributor(s):
*
*
* Contributor(s):
* Robert Ginda, rginda@ndcico.com, original author
*/
function getAccessKey (str)
{
var i = str.indexOf("&");
if (i == -1)
return "";
return str[i + 1];
}
function CommandRecord (name, func, usage, help, label, flags)
{
this.name = name;
this.func = func;
this._usage = usage;
this.scanUsage();
this.help = help;
this.label = label ? label : name;
this.flags = flags;
this._enabled = true;
this.key = null;
this.keystr = MSG_VAL_NA;
this.uiElements = new Object();
}
CommandRecord.prototype.__defineGetter__ ("enabled", cr_getenable);
function cr_getenable ()
{
return this._enabled;
}
CommandRecord.prototype.__defineSetter__ ("enabled", cr_setenable);
function cr_setenable (state)
{
for (var i in this.uiElements)
{
if (state)
this.uiElements[i].removeAttribute ("disabled");
else
this.uiElements[i].setAttribute ("disabled", "true");
}
return (this._enabled = state);
}
CommandRecord.prototype.__defineSetter__ ("usage", cr_setusage);
function cr_setusage (usage)
{
this._usage = usage;
this.scanUsage();
}
CommandRecord.prototype.__defineGetter__ ("usage", cr_getusage);
function cr_getusage()
{
return this._usage;
}
/**
* Internal use only.
*
* Scans the argument spec, in the format "<a1> <a2> [<o1> <o2>]", into an
* array of strings.
*/
CommandRecord.prototype.scanUsage =
function cr_scanusage()
{
var spec = this._usage;
var currentName = "";
var inName = false;
var len = spec.length;
var capNext = false;
this._usage = spec;
this.argNames = new Array();
for (var i = 0; i < len; ++i)
{
switch (spec[i])
{
case '[':
this.argNames.push (":");
break;
case '<':
inName = true;
break;
case '-':
capNext = true;
break;
case '>':
inName = false;
this.argNames.push (currentName);
currentName = "";
capNext = false;
break;
default:
if (inName)
currentName += capNext ? spec[i].toUpperCase() : spec[i];
capNext = false;
break;
}
}
}
/**
* Returns the command formatted for presentation as part of online
* documentation.
*/
CommandRecord.prototype.getDocumentation =
function cr_getdocs(flagFormatter)
{
var str;
str = getMsg(MSN_DOC_COMMANDLABEL,
[this.label.replace("&", ""), this.name]) + "\n";
str += getMsg(MSN_DOC_KEY, this.keystr) + "\n";
str += getMsg(MSN_DOC_SYNTAX, [this.name, this.usage]) + "\n";
str += MSG_DOC_NOTES + "\n";
str += (flagFormatter ? flagFormatter(this.flags) : this.flags) + "\n\n";
str += MSG_DOC_DESCRIPTION + "\n";
str += wrapText(this.help, 75) + "\n";
return str;
}
CommandRecord.prototype.argNames = new Array();
function CommandManager ()
{
this.commands = new Object();
}
/**
* Internal use only.
*
* |showPopup| is called from the "onpopupshowing" event of menus
* managed by the CommandManager. If a command is disabled, represents a command
* that cannot be "satisfied" by the current command context |cx|, or has an
* "enabledif" attribute that eval()s to false, then the menuitem is disabled.
* In addition "checkedif" and "visibleif" attributes are eval()d and
* acted upon accordingly.
*/
CommandManager.showPopup =
function cmgr_showpop (id)
{
/* returns true if the command context has the properties required to
* execute the command associated with |menuitem|.
*/
function satisfied()
{
if (menuitem.hasAttribute("isSeparator"))
return true;
if (!("commandManager" in cx))
{
dd ("no commandManager in cx");
return false;
}
var name = menuitem.getAttribute("commandname");
if (!ASSERT (name in cx.commandManager.commands,
"menu contains unknown command '" + name + "'"))
return false;
var command = cx.commandManager.commands[name];
var rv = cx.commandManager.isCommandSatisfied(cx, command);
delete cx.parseError;
return rv;
}
/* Convenience function for "enabledif", etc, attributes. */
function has (prop)
{
return (prop in cx);
}
/* evals the attribute named |attr| on the node |node|. */
function evalIfAttribute (node, attr)
{
var ex;
var expr = node.getAttribute(attr);
if (!expr)
return true;
expr = expr.replace (/\Wor\W/gi, " || ");
expr = expr.replace (/\Wand\W/gi, " && ");
try
{
return eval("(" + expr + ")");
}
catch (ex)
{
dd ("caught exception evaling '" + node.getAttribute("id") + "'.'" +
attr + "'");
}
return true;
}
var cx;
/* If the host provided a |contextFunction|, use it now. Remember the
* return result as this.cx for use if something from this menu is actually
* dispatched. this.cx is deleted in |hidePopup|. */
if (typeof this.contextFunction == "function")
cx = this.cx = this.contextFunction (id);
else
cx = new Object();
/* make this a member of cx so the |this| value is useful to attriutes. */
var popup = document.getElementById (id);
var menuitem = popup.firstChild;
do
{
/* should it be visible? */
if (menuitem.hasAttribute("visibleif"))
{
if (evalIfAttribute(menuitem, "visibleif"))
menuitem.removeAttribute ("hidden");
else
{
menuitem.setAttribute ("hidden", "true");
continue;
}
}
/* ok, it's visible, maybe it should be disabled? */
if (satisfied())
{
if (menuitem.hasAttribute("enabledif"))
{
if (evalIfAttribute(menuitem, "enabledif"))
menuitem.removeAttribute ("disabled");
else
menuitem.setAttribute ("disabled", "true");
}
else
menuitem.removeAttribute ("disabled");
}
else
{
menuitem.setAttribute ("disabled", "true");
}
/* should it have a check? */
if (menuitem.hasAttribute("checkedif"))
{
if (evalIfAttribute(menuitem, "checkedif"))
menuitem.setAttribute ("checked", "true");
else
menuitem.removeAttribute ("checked");
}
} while ((menuitem = menuitem.nextSibling));
return true;
}
/**
* Internal use only.
*
* |hidePopup| is called from the "onpopuphiding" event of menus
* managed by the CommandManager. Here we just clean up the context, which
* would have (and may have) become the event object used by any command
* dispatched while the menu was open.
*/
CommandManager.hidePopup =
function cmgr_hidepop (id)
{
delete this.cx;
}
/**
* Register a new command with the manager.
*/
CommandManager.prototype.addCommand =
function cmgr_add (command)
{
this.commands[command.name] = command;
}
/**
* Set the accelerator key used to trigger a command. Multiple keys can be
* assigned to a command, but only the last one will appear in the documentation
* entry for the command.
* @param parent ID of the keyset to add the <key> to.
* @param command reference to the CommandRecord which should be dispatced.
* @param keystr String representation of the key, in the format
* <modifiers> (<key>|<keycode>), where the parameter names
* represent attributes on the <key> object.
*/
CommandManager.prototype.setKey =
function cmgr_add (parent, command, keystr)
{
var parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "setKey: couldn't get parent '" + parent +
"' for " + command.name))
return;
var ary = keystr.match (/(.*\s)?([\S]+)$/);
var key = document.createElement ("key");
key.setAttribute ("id", "key:" + command.name);
key.setAttribute ("oncommand",
"dispatch('" + command.name + "');");
key.setAttribute ("modifiers", ary[1]);
if (ary[2].indexOf("VK_") == 0)
key.setAttribute ("keycode", ary[2]);
else
key.setAttribute ("key", ary[2]);
parentElem.appendChild(key);
command.key = key;
command.keystr = keystr;
}
/**
* Internal use only.
*
* Registers event handlers on a given menu.
*/
CommandManager.prototype.hookPopup =
function cmgr_hookpop (id)
{
var element = document.getElementById (id);
element.setAttribute ("onpopupshowing",
"return CommandManager.showPopup('" + id + "');");
element.setAttribute ("onpopuphiding",
"return CommandManager.hidePopup();");
}
/**
* Appends a sub-menu to an existing menu.
* @param parent ID of the parent menu to add this submenu to.
* @param id ID of the sub-menu to add.
* @param label Text to use for this sub-menu. The & character can be
* used to indicate the accesskey.
* @param attribs Object containing CSS attributes to set on the element.
*/
CommandManager.prototype.appendSubMenu =
function cmgr_addsmenu (parent, id, label, attribs)
{
var menu = document.getElementById (id);
if (!menu)
{
var parentElem = document.getElementById(parent + "-popup");
if (!parentElem)
parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "addSubMenu: couldn't get parent '" + parent +
"' for " + id))
return;
menu = document.createElement ("menu");
menu.setAttribute ("id", id);
parentElem.appendChild(menu);
}
menu.setAttribute ("accesskey", getAccessKey(label));
menu.setAttribute ("label", label.replace("&", ""));
var menupopup = document.createElement ("menupopup");
menupopup.setAttribute ("id", id + "-popup");
if (typeof attribs == "object")
{
for (var p in attribs)
menupopup.setAttribute (p, attribs[p]);
}
menu.appendChild(menupopup);
this.hookPopup (id + "-popup");
}
/**
* Appends a popup to an existing popupset.
* @param parent ID of the popupset to add this popup to.
* @param id ID of the popup to add.
* @param label Text to use for this popup. Popup menus don't normally have
* labels, but we set a "label" attribute anyway, in case
* the host wants it for some reason. Any "&" characters will
* be stripped.
* @param attribs Object containing CSS attributes to set on the element.
*/
CommandManager.prototype.appendPopupMenu =
function cmgr_addsmenu (parent, id, label, attribs)
{
var parentElem = document.getElementById (parent);
if (!ASSERT(parentElem, "addPopupMenu: couldn't get parent '" + parent +
"' for " + id))
return;
var popup = document.createElement ("popup");
popup.setAttribute ("label", label.replace("&", ""));
popup.setAttribute ("id", id);
if (typeof attribs == "object")
{
for (var p in attribs)
popup.setAttribute (p, attribs[p]);
}
parentElem.appendChild(popup);
this.hookPopup (id);
}
/**
* Appends a menuitem to an existing menu or popup.
* @param parent ID of the popup to add this menuitem to.
* @param command A reference to the CommandRecord this menu item will represent.
* @param attribs Object containing CSS attributes to set on the element.
*/
CommandManager.prototype.appendMenuItem =
function cmgr_addmenu (parent, command, attribs)
{
if (command == "-")
{
this.appendMenuSeparator(parent, attribs);
return;
}
var parentElem = document.getElementById(parent + "-popup");
if (!parentElem)
parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "appendMenuItem: couldn't get parent '" + parent +
"' for " + command.name))
return;
var menuitem = document.createElement ("menuitem");
var id = parent + ":" + command.name;
menuitem.setAttribute ("id", id);
menuitem.setAttribute ("commandname", command.name);
menuitem.setAttribute ("key", "key:" + command.name);
menuitem.setAttribute ("accesskey", getAccessKey(command.label));
menuitem.setAttribute ("label", command.label.replace("&", ""));
menuitem.setAttribute ("oncommand",
"dispatch('" + command.name + "');");
if (typeof attribs == "object")
{
for (var p in attribs)
menuitem.setAttribute (p, attribs[p]);
}
command.uiElements[id] = menuitem;
parentElem.appendChild (menuitem);
}
/**
* Appends a menuseparator to an existing menu or popup.
* @param parent ID of the popup to add this menuitem to.
*/
CommandManager.prototype.appendMenuSeparator =
function cmgr_addsep (parent)
{
var parentElem = document.getElementById(parent + "-popup");
if (!parentElem)
parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "appendMenuSeparator: couldn't get parent '" +
parent + "'"))
return;
var menuitem = document.createElement ("menuseparator");
menuitem.setAttribute ("isSeparator", true);
if (typeof attribs == "object")
{
for (var p in attribs)
menuitem.setAttribute (p, attribs[p]);
}
parentElem.appendChild (menuitem);
}
/**
* Appends a toolbaritem to an existing box element.
* @param parent ID of the box to add this toolbaritem to.
* @param command A reference to the CommandRecord this toolbaritem will
* represent.
* @param attribs Object containing CSS attributes to set on the element.
*/
CommandManager.prototype.appendToolbarItem =
function cmgr_addtb (parent, command, attribs)
{
if (command == "-")
{
this.appendToolbarSeparator(parent, attribs);
return;
}
var parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "appendToolbarItem: couldn't get parent '" + parent +
"' for " + command.name))
return;
var tbitem = document.createElement ("toolbarbutton");
// separate toolbar id's with a "-" character, because : intereferes with css
var id = parent + "-" + command.name;
tbitem.setAttribute ("id", id);
tbitem.setAttribute ("class", "toolbarbutton-1");
tbitem.setAttribute ("label", command.label.replace("&", ""));
tbitem.setAttribute ("oncommand",
"dispatch('" + command.name + "');");
if (typeof attribs == "object")
{
for (var p in attribs)
tbitem.setAttribute (p, attribs[p]);
}
command.uiElements[id] = tbitem;
parentElem.appendChild (tbitem);
}
/**
* Appends a toolbarseparator to an existing box.
* @param parent ID of the box to add this toolbarseparator to.
*/
CommandManager.prototype.appendToolbarSeparator =
function cmgr_addmenu (parent)
{
var parentElem = document.getElementById(parent);
if (!ASSERT(parentElem, "appendToolbarSeparator: couldn't get parent '" +
parent + "'"))
return;
var tbitem = document.createElement ("toolbarseparator");
tbitem.setAttribute ("isSeparator", true);
if (typeof attribs == "object")
{
for (var p in attribs)
tbitem.setAttribute (p, attribs[p]);
}
parentElem.appendChild (tbitem);
}
/**
* Return an array of all CommandRecords which start with the string
* |partialName|, sorted by |label| property.
*
* @param partialName Prefix to search for.
* @param flags logical ANDed with command flags.
* @returns array Array of matching commands, sorted by |label| property.
*/
CommandManager.prototype.list =
function cmgr_list (partialName, flags)
{
/* returns array of command objects which look like |partialName|, or
* all commands if |partialName| is not specified */
function compare (a, b)
{
a = a.label.toLowerCase().replace("&", "");
b = b.label.toLowerCase().replace("&", "");
if (a == b)
return 0;
if (a > b)
return 1;
return -1;
}
var ary = new Array();
var commandNames = keys(this.commands);
/* a command named "eval" wouldn't show up in the result of keys() because
* eval is not-enumerable, even if overwritten. */
if ("eval" in this.commands && typeof this.commands.eval == "object")
commandNames.push ("eval");
for (var i in commandNames)
{
var name = commandNames[i];
if (!flags || (this.commands[name].flags & flags))
{
if (!partialName ||
this.commands[name].name.indexOf(partialName) == 0)
{
if (partialName &&
partialName.length == this.commands[name].name.length)
{
/* exact match */
return [this.commands[name]];
}
else
{
ary.push (this.commands[name]);
}
}
}
}
ary.sort(compare);
return ary;
}
/**
* Return a sorted array of the command names which start with the string
* |partialName|.
*
* @param partialName Prefix to search for.
* @param flags logical ANDed with command flags.
* @returns array Sorted Array of matching command names.
*/
CommandManager.prototype.listNames =
function cmgr_listnames (partialName, flags)
{
var cmds = this.list(partialName, flags);
var cmdNames = new Array();
for (var c in cmds)
cmdNames.push (cmds[c].name);
return cmdNames.sort();
}
/**
* Internal use only.
*
* Called to parse the arguments stored in |e.inputData|, as properties of |e|,
* for the CommandRecord stored on |e.command|.
*
* @params e Event object to be processed.
*/
CommandManager.prototype.parseArguments =
function cmgr_parseargs (e)
{
var rv = this.parseArgumentsRaw(e);
//dd("parseArguments '" + e.command.usage + "' " +
// (rv ? "passed" : "failed") + "\n" + dumpObjectTree(e));
delete e.currentArgIndex;
return rv;
}
/**
* Internal use only.
*
* Don't call parseArgumentsRaw directly, use parseArguments instead.
*
* Parses the arguments stored in the |inputData| property of the event object,
* according to the format specified by the |command| property.
*
* On success this method returns true, and propery names corresponding to the
* argument names used in the format spec will be created on the event object.
* All optional parameters will be initialized to |null| if not already present
* on the event.
*
* On failure this method returns false and a description of the problem
* will be stored in the |parseError| property of the event.
*
* For example...
* Given the argument spec "<int> <word> [ <word2> <word3> ]", and given the
* input string "411 foo", stored as |e.command.usage| and |e.inputData|
* respectively, this method would add the following propertys to the event
* object...
* -name---value--notes-
* e.int 411 Parsed as an integer
* e.word foo Parsed as a string
* e.word2 null Optional parameters not specified will be set to null.
* e.word3 null If word2 had been provided, word3 would be required too.
*
* Each parameter is parsed by calling the function with the same name, located
* in this.argTypes. The first parameter is parsed by calling the function
* this.argTypes["int"], for example. This function is expected to act on
* e.unparsedData, taking it's chunk, and leaving the rest of the string.
* The default parse functions are...
* <word> parses contiguous non-space characters.
* <int> parses as an int.
* <rest> parses to the end of input data.
* <state> parses yes, on, true, 1, 0, false, off, no as a boolean.
* <toggle> parses like a <state>, except allows "toggle" as well.
* <...> parses according to the parameter type before it, until the end
* of the input data. Results are stored in an array named
* paramnameList, where paramname is the name of the parameter before
* <...>. The value of the parameter before this will be
* paramnameList[0].
*
* If there is no parse function for an argument type, "word" will be used by
* default. You can alias argument types with code like...
* commandManager.argTypes["my-integer-name"] = commandManager.argTypes["int"];
*/
CommandManager.prototype.parseArgumentsRaw =
function parse_parseargsraw (e)
{
var argc = e.command.argNames.length;
function initOptionals()
{
for (var i = 0; i < argc; ++i)
{
if (e.command.argNames[i] != ":" &&
e.command.argNames[i] != "..." &&
!(e.command.argNames[i] in e))
{
e[e.command.argNames[i]] = null;
}
}
}
if (e.inputData)
{
/* if data has been provided, parse it */
e.unparsedData = e.inputData;
var parseResult;
var currentArg;
e.currentArgIndex = 0;
if (argc)
{
currentArg = e.command.argNames[e.currentArgIndex];
while (e.unparsedData)
{
if (currentArg != ":")
{
if (!this.parseArgument (e, currentArg))
return false;
}
if (++e.currentArgIndex < argc)
currentArg = e.command.argNames[e.currentArgIndex];
else
break;
}
if (e.currentArgIndex < argc && currentArg != ":")
{
/* parse loop completed because it ran out of data. We haven't
* parsed all of the declared arguments, and we're not stopped
* at an optional marker, so we must be missing something
* required... */
e.parseError = getMsg(MSN_ERR_REQUIRED_PARAM,
e.command.argNames[e.currentArgIndex]);
return false;
}
}
if (e.unparsedData)
{
/* parse loop completed with unparsed data, which means we've
* successfully parsed all arguments declared. Whine about the
* extra data... */
display (getMsg(MSN_EXTRA_PARAMS, e.unparsedData), MT_WARN);
}
else
{
/* we've got no unparsed data, and we're not missing a required
* argument, go back and fill in |null| for any optional arguments
* not present on the comand line. */
initOptionals();
}
}
else
{
/* if no data was provided, check to see if the event is good enough
* on its own. */
var rv = this.isCommandSatisfied (e);
if (rv)
initOptionals();
return rv;
}
return true;
}
/**
* Returns true if |e| has the properties required to call the command |command|.
* If |command| is not provided, |e.command| is used instead.
* @param e Event object to test against the command.
* @param command Command to text.
*/
CommandManager.prototype.isCommandSatisfied =
function cmgr_isok (e, command)
{
if (typeof command == "undefined")
command = e.command;
if (!command.enabled)
return false;
for (var i = 0; i < command.argNames.length; ++i)
{
if (command.argNames[i] == ":")
return true;
if (!(command.argNames[i] in e))
{
e.parseError = getMsg(MSN_ERR_REQUIRED_PARAM, command.argNames[i]);
//dd ("command '" + command.name + "' unsatisfied: " + e.parseError);
return false;
}
}
//dd ("command '" + command.name + "' satisfied.");
return true;
}
/**
* Internally use only.
* See parseArguments above and the |argTypes| object below.
*
* Parses the next argument by calling an appropriate parser function, or the
* generic "word" parser if none other is found.
*
* @param e event object.
* @param name property name to use for the parse result.
*/
CommandManager.prototype.parseArgument =
function cmgr_parsearg (e, name)
{
var parseResult;
if (name in this.argTypes)
parseResult = this.argTypes[name](e, name, this);
else
parseResult = this.argTypes["word"](e, name, this);
if (!parseResult)
e.parseError = getMsg(MSN_ERR_INVALID_PARAM,
[name, e.unparsedData]);
return parseResult;
}
CommandManager.prototype.argTypes = new Object();
/**
* Convenience function used to map a list of new types to an existing parse
* function.
*/
CommandManager.prototype.argTypes.__aliasTypes__ =
function at_alias (list, type)
{
for (var i in list)
{
this[list[i]] = this[type];
}
}
/**
* Internal use only.
*
* Parses an integer, stores result in |e[name]|.
*/
CommandManager.prototype.argTypes["int"] =
function parse_number (e, name)
{
var ary = e.unparsedData.match (/(\d+)(?:\s+(.*))?$/);
if (!ary)
return false;
e[name] = ary[1];
e.unparsedData = (2 in ary) ? ary[2] : "";
return true;
}
/**
* Internal use only.
*
* Parses a word, which is defined as a list of nonspace characters.
*
* Stores result in |e[name]|.
*/
CommandManager.prototype.argTypes["word"] =
function parse_number (e, name)
{
var ary = e.unparsedData.match (/(\S+)(?:\s+(.*))?$/);
if (!ary)
return false;
e[name] = ary[1];
e.unparsedData = (2 in ary) ? ary[2] : "";
return true;
}
/**
* Internal use only.
*
* Parses a "state" which can be "true", "on", "yes", or 1 to indicate |true|,
* or "false", "off", "no", or 0 to indicate |false|.
*
* Stores result in |e[name]|.
*/
CommandManager.prototype.argTypes["state"] =
function parse_number (e, name)
{
var ary =
e.unparsedData.match (/(true|on|yes|1|false|off|no|0)(?:\s+(.*))?$/i);
if (!ary)
return false;
if (ary[1].toLowerCase().search(/true|on|yes|1/i) != -1)
e[name] = true;
else
e[name] = false;
e.unparsedData = (2 in ary) ? ary[2] : "";
return true;
}
/**
* Internal use only.
*
* Parses a "toggle" which can be "true", "on", "yes", or 1 to indicate |true|,
* or "false", "off", "no", or 0 to indicate |false|. In addition, the string
* "toggle" is accepted, in which case |e[name]| will be the string "toggle".
*
* Stores result in |e[name]|.
*/
CommandManager.prototype.argTypes["toggle"] =
function parse_number (e, name)
{
var ary = e.unparsedData.match
(/(toggle|true|on|yes|1|false|off|no|0)(?:\s+(.*))?$/i);
if (!ary)
return false;
if (ary[1].search(/toggle/i) != -1)
e[name] = "toggle";
else if (ary[1].search(/true|on|yes|1/i) != -1)
e[name] = true;
else
e[name] = false;
e.unparsedData = (2 in ary) ? ary[2] : "";
return true;
}
/**
* Internal use only.
*
* Returns all unparsed data to the end of the line.
*
* Stores result in |e[name]|.
*/
CommandManager.prototype.argTypes["rest"] =
function parse_number (e, name)
{
e[name] = e.unparsedData;
e.unparsedData = "";
return true;
}
/**
* Internal use only.
*
* Parses the rest of the unparsed data the same way the previous argument was
* parsed. Can't be used as the first parameter. if |name| is "..." then the
* name of the previous argument, plus the suffix "List" will be used instead.
*
* Stores result in |e[name]| or |e[lastName + "List"]|.
*/
CommandManager.prototype.argTypes["..."] =
function parse_repeat (e, name, cm)
{
ASSERT (e.currentArgIndex > 0, "<...> can't be the first argument.");
var lastArg = e.command.argNames[e.currentArgIndex - 1];
if (lastArg == ":")
lastArg = e.command.argNames[e.currentArgIndex - 2];
var listName = lastArg + "List";
e[listName] = [e[lastArg]];
while (e.unparsedData)
{
if (!cm.parseArgument(e, lastArg))
return false;
e[listName].push(e[lastArg]);
}
e[lastArg] = e[listName][0];
return true;
}