pjs/js/jsd/jsd_stak.c

370 строки
9.3 KiB
C
Исходник Обычный вид История

1998-03-28 05:44:41 +03:00
/* -*- Mode: C; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
/*
** JavaScript Debugger Navigator API - Call Stack support
*/
#include "jsd.h"
#ifdef NSPR20
#ifdef XP_MAC
#include "prpriv.h"
#else
#include "private/prpriv.h"
#endif
#endif
#ifdef DEBUG
void JSD_ASSERT_VALID_THREAD_STATE( JSDThreadState* jsdthreadstate )
{
PR_ASSERT(jsdthreadstate);
PR_ASSERT(jsdthreadstate->stackDepth > 0);
}
void JSD_ASSERT_VALID_STACK_FRAME( JSDStackFrameInfo* jsdframe )
{
PR_ASSERT(jsdframe);
PR_ASSERT(jsdframe->jsdthreadstate);
}
#endif
static JSDStackFrameInfo*
AddNewFrame( JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSScript* script,
prword_t pc,
JSObject* object,
JSObject* thisp,
JSStackFrame* fp )
{
JSDStackFrameInfo* jsdframe;
JSDScript* jsdscript;
jsdscript = jsd_FindJSDScript(jsdc, script);
if( ! jsdscript )
return NULL;
jsdframe = PR_NEWZAP(JSDStackFrameInfo);
if( ! jsdframe )
return NULL;
jsdframe->jsdthreadstate = jsdthreadstate;
jsdframe->jsdscript = jsdscript ;
jsdframe->pc = pc ;
jsdframe->object = object ;
jsdframe->thisp = thisp ;
jsdframe->fp = fp ;
PR_APPEND_LINK(&jsdframe->links, &jsdthreadstate->stack);
jsdthreadstate->stackDepth++;
return jsdframe;
}
static void
DestroyFrame(JSDStackFrameInfo* jsdframe)
{
/* kill any alloc'd objects in frame here... */
PR_FREEIF(jsdframe);
}
JSDThreadState*
jsd_NewThreadState(JSDContext* jsdc, JSContext *cx )
{
JSDThreadState* jsdthreadstate;
JSStackFrame * iter = NULL;
JSStackFrame * fp;
jsdthreadstate = PR_NEWZAP(JSDThreadState);
if( ! jsdthreadstate )
return NULL;
jsdthreadstate->context = cx;
jsdthreadstate->thread = PR_CurrentThread();
PR_INIT_CLIST(&jsdthreadstate->stack);
jsdthreadstate->stackDepth = 0;
while( NULL != (fp = JS_FrameIterator(cx, &iter)) )
{
JSScript* script = JS_GetFrameScript(cx, fp);
prword_t pc = (prword_t) JS_GetFramePC(cx, fp);
if( ! script || ! pc || JS_IsNativeFrame(cx, fp) )
continue;
AddNewFrame( jsdc, jsdthreadstate, script, pc,
JS_GetFrameObject(cx, fp),
JS_GetFrameThis(cx, fp), fp );
}
jsd_LockThreadsStates(jsdc);
PR_APPEND_LINK(&jsdthreadstate->links, &jsdc->threadsStates);
jsd_UnlockThreadStates(jsdc);
return jsdthreadstate;
}
void
jsd_DestroyThreadState(JSDContext* jsdc, JSDThreadState* jsdthreadstate)
{
JSDStackFrameInfo* jsdframe;
PRCList* list;
int64 i;
#ifndef NSPR20
LL_I2L(i,100);
#endif
/* we need to wait if someone else is using the threadstate */
jsd_LockThreadsStates(jsdc);
while( jsdthreadstate->wait )
{
jsd_UnlockThreadStates(jsdc);
#ifndef NSPR20
PR_Sleep(i);
#else
PR_Sleep(PR_MicrosecondsToInterval(100));
#endif
jsd_LockThreadsStates(jsdc);
}
PR_REMOVE_LINK(&jsdthreadstate->links);
jsd_UnlockThreadStates(jsdc);
list = &jsdthreadstate->stack;
while( (JSDStackFrameInfo*)list != (jsdframe = (JSDStackFrameInfo*)list->next) )
{
PR_REMOVE_LINK(&jsdframe->links);
DestroyFrame(jsdframe);
}
PR_FREEIF(jsdthreadstate);
}
PRUintn
jsd_GetCountOfStackFrames(JSDContext* jsdc, JSDThreadState* jsdthreadstate)
{
PRUintn count = 0;
jsd_LockThreadsStates(jsdc);
if( jsd_IsValidThreadState(jsdc, jsdthreadstate) )
count = jsdthreadstate->stackDepth;
jsd_UnlockThreadStates(jsdc);
return count;
}
JSDStackFrameInfo*
jsd_GetStackFrame(JSDContext* jsdc, JSDThreadState* jsdthreadstate)
{
JSDStackFrameInfo* jsdframe = NULL;
jsd_LockThreadsStates(jsdc);
if( jsd_IsValidThreadState(jsdc, jsdthreadstate) )
jsdframe = (JSDStackFrameInfo*) PR_LIST_HEAD(&jsdthreadstate->stack);
jsd_UnlockThreadStates(jsdc);
return jsdframe;
}
JSDStackFrameInfo*
jsd_GetCallingStackFrame(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe)
{
JSDStackFrameInfo* nextjsdframe = NULL;
jsd_LockThreadsStates(jsdc);
if( jsd_IsValidFrameInThreadState(jsdc, jsdthreadstate, jsdframe) )
if( PR_LIST_HEAD(&jsdframe->links) != &jsdframe->jsdthreadstate->stack )
nextjsdframe = (JSDStackFrameInfo*) PR_LIST_HEAD(&jsdframe->links);
jsd_UnlockThreadStates(jsdc);
return nextjsdframe;
}
JSDScript*
jsd_GetScriptForStackFrame(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe)
{
JSDScript* jsdscript = NULL;
jsd_LockThreadsStates(jsdc);
if( jsd_IsValidFrameInThreadState(jsdc, jsdthreadstate, jsdframe) )
jsdscript = jsdframe->jsdscript;
jsd_UnlockThreadStates(jsdc);
return jsdscript;
}
prword_t
jsd_GetPCForStackFrame(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe)
{
prword_t pc = 0;
jsd_LockThreadsStates(jsdc);
if( jsd_IsValidFrameInThreadState(jsdc, jsdthreadstate, jsdframe) )
pc = jsdframe->pc;
jsd_UnlockThreadStates(jsdc);
return pc;
}
JSBool
jsd_EvaluateScriptInStackFrame(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe,
const char *bytes, PRUintn length,
const char *filename, PRUintn lineno, jsval *rval)
{
JSBool retval;
jsd_LockThreadsStates(jsdc);
if( ! jsd_IsValidFrameInThreadState(jsdc, jsdthreadstate, jsdframe) )
{
jsd_UnlockThreadStates(jsdc);
return JS_FALSE;
}
jsdthreadstate->wait++ ;
jsd_UnlockThreadStates(jsdc);
retval = JS_EvaluateInStackFrame(jsdthreadstate->context, jsdframe->fp,
bytes, length, filename, lineno, rval);
jsd_LockThreadsStates(jsdc);
jsdthreadstate->wait-- ;
jsd_UnlockThreadStates(jsdc);
return retval;
}
JSString*
jsd_ValToStringInStackFrame(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe,
jsval val)
{
JSString* jsstr = NULL;
jsd_LockThreadsStates(jsdc);
if( ! jsd_IsValidFrameInThreadState(jsdc, jsdthreadstate, jsdframe) )
{
jsd_UnlockThreadStates(jsdc);
return NULL;
}
jsdthreadstate->wait++ ;
jsd_UnlockThreadStates(jsdc);
jsstr = JS_ValueToString(jsdthreadstate->context, val);
jsd_LockThreadsStates(jsdc);
jsdthreadstate->wait-- ;
jsd_UnlockThreadStates(jsdc);
return jsstr;
}
/***************************************************************************/
#ifndef JSD_SIMULATION
static PRMonitor *jsd_threadstate_mon = NULL;
#endif /* JSD_SIMULATION */
void
jsd_LockThreadsStates(JSDContext* jsdc)
{
#ifndef JSD_SIMULATION
if (jsd_threadstate_mon == NULL)
jsd_threadstate_mon = PR_NewNamedMonitor("jsd-threadstate-monitor");
PR_EnterMonitor(jsd_threadstate_mon);
#endif /* JSD_SIMULATION */
}
void
jsd_UnlockThreadStates(JSDContext* jsdc)
{
#ifndef JSD_SIMULATION
PR_ExitMonitor(jsd_threadstate_mon);
#endif /* JSD_SIMULATION */
}
JSBool
jsd_ThreadStatesIsLocked(JSDContext* jsdc)
{
#ifndef JSD_SIMULATION
return jsd_threadstate_mon && PR_InMonitor(jsd_threadstate_mon);
#else
return JS_TRUE;
#endif /* JSD_SIMULATION */
}
JSBool
jsd_IsValidThreadState(JSDContext* jsdc,
JSDThreadState* jsdthreadstate )
{
JSDThreadState *cur;
PR_ASSERT( jsd_ThreadStatesIsLocked(jsdc) );
for (cur = (JSDThreadState*)jsdc->threadsStates.next;
cur != (JSDThreadState*)&jsdc->threadsStates;
cur = (JSDThreadState*)cur->links.next )
{
if( cur == jsdthreadstate )
return JS_TRUE;
}
return JS_FALSE;
}
JSBool
jsd_IsValidFrameInThreadState(JSDContext* jsdc,
JSDThreadState* jsdthreadstate,
JSDStackFrameInfo* jsdframe )
{
PR_ASSERT( jsd_ThreadStatesIsLocked(jsdc) );
if( ! jsd_IsValidThreadState(jsdc, jsdthreadstate) )
return JS_FALSE;
if( jsdframe->jsdthreadstate != jsdthreadstate )
return JS_FALSE;
JSD_ASSERT_VALID_THREAD_STATE(jsdthreadstate);
JSD_ASSERT_VALID_STACK_FRAME(jsdframe);
return JS_TRUE;
}