зеркало из https://github.com/mozilla/pjs.git
Fixing Windows bustage...
This commit is contained in:
Родитель
1328e2d561
Коммит
04946827e5
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@ -568,6 +568,16 @@ NS_IMETHODIMP nsDeviceContextWin :: GetSystemFont(nsSystemFontID anID, nsFont *a
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return status;
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}
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NS_IMETHODIMP nsDeviceContextWin :: GetDrawingSurface(nsIRenderingContext &aContext, nsDrawingSurface &aSurface)
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{
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if (NULL == mSurface) {
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aContext.CreateDrawingSurface(nsnull, 0, mSurface);
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}
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aSurface = mSurface;
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return NS_OK;
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}
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int CALLBACK fontcallback(ENUMLOGFONT FAR *lpelf, NEWTEXTMETRIC FAR *lpntm,
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int FontType, LPARAM lParam)
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{
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@ -63,6 +63,12 @@ public:
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NS_IMETHOD GetScrollBarDimensions(float &aWidth, float &aHeight) const;
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NS_IMETHOD GetSystemFont(nsSystemFontID anID, nsFont *aFont) const;
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//get a low level drawing surface for rendering. the rendering context
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//that is passed in is used to create the drawing surface if there isn't
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//already one in the device context. the drawing surface is then cached
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//in the device context for re-use.
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NS_IMETHOD GetDrawingSurface(nsIRenderingContext &aContext, nsDrawingSurface &aSurface);
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NS_IMETHOD CheckFontExistence(const nsString& aFontName);
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NS_IMETHOD GetDepth(PRUint32& aDepth);
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@ -40,7 +40,7 @@
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#include "nsImageWin.h"
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#include "nsRenderingContextWin.h"
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#include "nsDeviceContextWin.h"
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static nsresult BuildDIB(LPBITMAPINFOHEADER *aBHead,PRInt32 aWidth,PRInt32 aHeight,PRInt32 aDepth,PRInt8 *aNumBitPix);
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@ -554,7 +554,8 @@ nsImageWin :: Draw(nsIRenderingContext &aContext, nsDrawingSurface aSurface,
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nsIDeviceContext *dx;
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aContext.GetDeviceContext(dx);
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nsDrawingSurface ds;
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dx->GetDrawingSurface(aContext, ds);
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NS_STATIC_CAST(nsDeviceContextWin*, dx)->GetDrawingSurface(aContext, ds);
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nsDrawingSurfaceWin *srcDS = (nsDrawingSurfaceWin *)ds;
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HDC srcDC;
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