зеркало из https://github.com/mozilla/pjs.git
Not part of the client build. Propagate perlconnect work from development branch.
This commit is contained in:
Родитель
0aa102f44d
Коммит
0a50098916
|
@ -1,104 +1,104 @@
|
|||
# Microsoft Developer Studio Project File - Name="PerlConnect" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=PerlConnect - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnect.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnect.mak" CFG="PerlConnect - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "PerlConnect - Win32 Release" (based on\
|
||||
"Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "PerlConnect - Win32 Debug" (based on\
|
||||
"Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "PerlConnect - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "PerlConnect - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "d:\opc\ns\js\ref" /I "$(PERL_SRC)" /I "$(PERL_SRC)\win32" /I "$(PERL_SRC)\win32\include" /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PERLCONNECT" /D "JSFILE" /D "XP_PC" /FR /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 js32.lib perl.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /pdb:none /debug /machine:I386 /out:"C:\DLLs\PerlConnect.dll" /implib:"PerlConnect.lib" /libpath:"d:\opc\ns\js\ref\Debug" /libpath:"$(PERL_SRC)"
|
||||
# SUBTRACT LINK32 /verbose
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "PerlConnect - Win32 Release"
|
||||
# Name "PerlConnect - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperl.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperl.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperlpvt.h
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
# Microsoft Developer Studio Project File - Name="PerlConnect" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
|
||||
|
||||
CFG=PerlConnect - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnect.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnect.mak" CFG="PerlConnect - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "PerlConnect - Win32 Release" (based on\
|
||||
"Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE "PerlConnect - Win32 Debug" (based on\
|
||||
"Win32 (x86) Dynamic-Link Library")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
MTL=midl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "PerlConnect - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MT /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "PerlConnect - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /MTd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "d:\opc\ns\js\ref" /I "$(PERL_SRC)" /I "$(PERL_SRC)\win32" /I "$(PERL_SRC)\win32\include" /I "." /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "PERLCONNECT" /D "JSFILE" /D "XP_PC" /FR /YX /FD /c
|
||||
# ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:windows /dll /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 js32.lib perl.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /subsystem:windows /dll /pdb:none /debug /machine:I386 /out:"C:\DLLs\PerlConnect.dll" /implib:"PerlConnect.lib" /libpath:"d:\opc\ns\js\ref\Debug" /libpath:"$(PERL_SRC)"
|
||||
# SUBTRACT LINK32 /verbose
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "PerlConnect - Win32 Release"
|
||||
# Name "PerlConnect - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperl.c
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperl.h
|
||||
# End Source File
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=.\jsperlpvt.h
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
|
|
|
@ -1,90 +1,90 @@
|
|||
# Microsoft Developer Studio Project File - Name="PerlConnectShell" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=PerlConnectShell - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnectShell.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnectShell.mak" CFG="PerlConnectShell - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "PerlConnectShell - Win32 Release" (based on\
|
||||
"Win32 (x86) Console Application")
|
||||
!MESSAGE "PerlConnectShell - Win32 Debug" (based on\
|
||||
"Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "PerlConnectShell - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "PerlConnectShell - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "D:\OPC\ns\js\ref" /I "D:\OPC\ns\js\ref\perlconnect" /I "$(PERL_SRC)" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "PERLCONNECT" /D "JSFILE" /D "_WIN32" /D "XP_PC" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 js32.lib PerlConnect.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"PerlConnectShell.exe" /pdbtype:sept /libpath:"d:\opc\ns\js\ref\Debug" /libpath:"d:\opc\perl_src" /libpath:"."
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "PerlConnectShell - Win32 Release"
|
||||
# Name "PerlConnectShell - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\js.c
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
# Microsoft Developer Studio Project File - Name="PerlConnectShell" - Package Owner=<4>
|
||||
# Microsoft Developer Studio Generated Build File, Format Version 5.00
|
||||
# ** DO NOT EDIT **
|
||||
|
||||
# TARGTYPE "Win32 (x86) Console Application" 0x0103
|
||||
|
||||
CFG=PerlConnectShell - Win32 Debug
|
||||
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
|
||||
!MESSAGE use the Export Makefile command and run
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnectShell.mak".
|
||||
!MESSAGE
|
||||
!MESSAGE You can specify a configuration when running NMAKE
|
||||
!MESSAGE by defining the macro CFG on the command line. For example:
|
||||
!MESSAGE
|
||||
!MESSAGE NMAKE /f "PerlConnectShell.mak" CFG="PerlConnectShell - Win32 Debug"
|
||||
!MESSAGE
|
||||
!MESSAGE Possible choices for configuration are:
|
||||
!MESSAGE
|
||||
!MESSAGE "PerlConnectShell - Win32 Release" (based on\
|
||||
"Win32 (x86) Console Application")
|
||||
!MESSAGE "PerlConnectShell - Win32 Debug" (based on\
|
||||
"Win32 (x86) Console Application")
|
||||
!MESSAGE
|
||||
|
||||
# Begin Project
|
||||
# PROP Scc_ProjName ""
|
||||
# PROP Scc_LocalPath ""
|
||||
CPP=cl.exe
|
||||
RSC=rc.exe
|
||||
|
||||
!IF "$(CFG)" == "PerlConnectShell - Win32 Release"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 0
|
||||
# PROP BASE Output_Dir "Release"
|
||||
# PROP BASE Intermediate_Dir "Release"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 0
|
||||
# PROP Output_Dir "Release"
|
||||
# PROP Intermediate_Dir "Release"
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "NDEBUG"
|
||||
# ADD RSC /l 0x409 /d "NDEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
# ADD LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
|
||||
|
||||
!ELSEIF "$(CFG)" == "PerlConnectShell - Win32 Debug"
|
||||
|
||||
# PROP BASE Use_MFC 0
|
||||
# PROP BASE Use_Debug_Libraries 1
|
||||
# PROP BASE Output_Dir "Debug"
|
||||
# PROP BASE Intermediate_Dir "Debug"
|
||||
# PROP BASE Target_Dir ""
|
||||
# PROP Use_MFC 0
|
||||
# PROP Use_Debug_Libraries 1
|
||||
# PROP Output_Dir "Debug"
|
||||
# PROP Intermediate_Dir "Debug"
|
||||
# PROP Ignore_Export_Lib 0
|
||||
# PROP Target_Dir ""
|
||||
# ADD BASE CPP /nologo /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /YX /FD /c
|
||||
# ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "D:\OPC\ns\js\ref" /I "D:\OPC\ns\js\ref\perlconnect" /I "$(PERL_SRC)" /D "WIN32" /D "_DEBUG" /D "_CONSOLE" /D "_MBCS" /D "PERLCONNECT" /D "JSFILE" /D "_WIN32" /D "XP_PC" /FR /YX /FD /c
|
||||
# ADD BASE RSC /l 0x409 /d "_DEBUG"
|
||||
# ADD RSC /l 0x409 /d "_DEBUG"
|
||||
BSC32=bscmake.exe
|
||||
# ADD BASE BSC32 /nologo
|
||||
# ADD BSC32 /nologo
|
||||
LINK32=link.exe
|
||||
# ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /pdbtype:sept
|
||||
# ADD LINK32 js32.lib PerlConnect.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /debug /machine:I386 /out:"PerlConnectShell.exe" /pdbtype:sept /libpath:"d:\opc\ns\js\ref\Debug" /libpath:"d:\opc\perl_src" /libpath:"."
|
||||
|
||||
!ENDIF
|
||||
|
||||
# Begin Target
|
||||
|
||||
# Name "PerlConnectShell - Win32 Release"
|
||||
# Name "PerlConnectShell - Win32 Debug"
|
||||
# Begin Source File
|
||||
|
||||
SOURCE=..\js.c
|
||||
# End Source File
|
||||
# End Target
|
||||
# End Project
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
<HEAD>
|
||||
<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=koi8-r">
|
||||
<META NAME="Author" CONTENT="Vladimir Livshits">
|
||||
<META NAME="GENERATOR" CONTENT="Mozilla/4.05 [en]C-NSCP (WinNT; U) [Netscape]">
|
||||
<META NAME="GENERATOR" CONTENT="Mozilla/4.04 [en] (WinNT; I) [Netscape]">
|
||||
<TITLE>PerlConnect Documentation</TITLE>
|
||||
<STYLE>
|
||||
A:link {text-decoration: none}
|
||||
|
@ -42,14 +42,14 @@ P<FONT SIZE=-1>ERL</FONT>C<FONT SIZE=-1>ONNECT AND</FONT><FONT SIZE=+0>
|
|||
|
||||
<H4>
|
||||
<A NAME="Overview"></A>Overview</H4>
|
||||
PerlConnect and JS.pm provide glue for the developer between JavaScript
|
||||
and Perl languages. It currently consists of two parts, PerlConnect implemented
|
||||
in C and JS.pm (<I>tentative name</I>), a Perl module written using XSUBs.
|
||||
PerlConnect and JS.pm allow calling Perl from JS and JS from Perl, respectively.
|
||||
Whenever possible, it is attempted to archieve the maximum level of transparency
|
||||
PerlConnect provides glue for the developer between JavaScript and Perl.
|
||||
It currently consists of two parts, PerlConnect implemented in C and JS.pm
|
||||
(<I>tentative name</I>), a Perl module written using XSUBs. PerlConnect
|
||||
and JS.pm allow calling Perl from JS and JS from Perl, respectively. Whenever
|
||||
possible, it is attempted to archieve the maximum level of transparency
|
||||
for calling one language from the other. This is done by converting values
|
||||
between the two languages, creating wrappers around objects, and emulating
|
||||
the standard syntax.
|
||||
the standard language syntax.
|
||||
<H4>
|
||||
<A NAME="Features"></A>PerlConnect Features</H4>
|
||||
PerlConnect allows running a Perl interpreter concurrently with your JavaScript
|
||||
|
@ -240,8 +240,8 @@ will always be the last context created. <I>Currently, this is where JS
|
|||
API function that require contexts get it.</I>
|
||||
<H4>
|
||||
<A NAME="Installation"></A>PerlConnect Installation</H4>
|
||||
PerlConnect requires <TT>js/ref</TT> and the Perl libraries and headers.
|
||||
The only <TT>js/ref</TT> file that must be included in <TT>jsapi.h</TT>.
|
||||
PerlConnect requires <TT>js/src</TT> and the Perl libraries and headers.
|
||||
The only <TT>js/src</TT> file that must be included in <TT>jsapi.h</TT>.
|
||||
You need to compile it together with Perl libraries. Referer to the <TT>perlembed</TT>
|
||||
man page for more details.
|
||||
<BR><B>On WINNT:</B>
|
||||
|
@ -254,10 +254,10 @@ and compiled Perl sources.
|
|||
<BR><B>On UNIX:</B>
|
||||
<BR>Currently, you can use PerlConnect with the <TT>js.c</TT> shell. To
|
||||
compile it on UNIX, you need to set the PERLCONNECT environment variable.
|
||||
Then you can use the Makefile in <TT>js/ref</TT> directory. The makefile
|
||||
should read the variable from the current environment. Id this doesn't
|
||||
happent, you can try using <TT>gmake PERLCONNECT=1</TT>. This will compile
|
||||
PerlConnect into <TT>js</TT>.
|
||||
Then you can use the <TT>Makefile.ref</TT> in <TT>js/src</TT> directory.
|
||||
The makefile should read the variable from the current environment. If
|
||||
this doesn't happent, you can try using <TT>gmake PERLCONNECT=1</TT>. This
|
||||
will compile PerlConnect into <TT>js</TT>.
|
||||
<H4>
|
||||
JS.pm Installation</H4>
|
||||
The following source files are distributed: <TT>JS.pm</TT>, <TT>JS.xs</TT>,
|
||||
|
|
Загрузка…
Ссылка в новой задаче