merging some windows makefiles and mac build stuff (havn't edited to remove other parts of gfx2 yet)

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pavlov%netscape.com 2001-01-07 01:42:05 +00:00
Родитель adfe5c9931
Коммит 11e3c96d66
6 изменённых файлов: 85 добавлений и 0 удалений

0
gfx2/macbuild/gfx2.mcp Normal file
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gfx2/makefile.win Normal file
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#!nmake
#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 2000 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
# Stuart Parmenter <pavlov@netscape.com>
#
DEPTH = ..
DIRS = public src
include <$(DEPTH)\config\rules.mak>

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#!nmake
#
# The contents of this file are subject to the Mozilla Public
# License Version 1.1 (the "License"); you may not use this file
# except in compliance with the License. You may obtain a copy of
# the License at http://www.mozilla.org/MPL/
#
# Software distributed under the License is distributed on an "AS
# IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
# implied. See the License for the specific language governing
# rights and limitations under the License.
#
# The Original Code is mozilla.org code
#
# The Initial Developer of the Original Code is Netscape
# Communications Corporation. Portions created by Netscape are
# Copyright (C) 2000 Netscape Communications Corporation. All
# Rights Reserved.
#
# Contributor(s):
# Stuart Parmenter <pavlov@netscape.com>
#
DEPTH=..\..\..
include <$(DEPTH)/config/config.mak>
MODULE = gfx2
LIBRARY_NAME = gfx2
MAKE_OBJ_TYPE = DLL
OBJS = \
.\$(OBJDIR)\nsDrawable.obj \
.\$(OBJDIR)\nsPixmap.obj \
.\$(OBJDIR)\nsRegion.obj \
.\$(OBJDIR)\nsWindow.obj \
.\$(OBJDIR)\nsChildWindow.obj \
.\$(OBJDIR)\nsPopupWindow.obj \
.\$(OBJDIR)\nsTopLevelWindow.obj \
.\$(OBJDIR)\nsGfxFactory.obj \
.\$(OBJDIR)\nsRunAppRun.obj \
$(NULL)
LLIBS= \
$(LLIBS) \
$(DIST)\lib\gfx_base.lib \
$(NULL)
include <$(DEPTH)\config\rules.mak>
install:: $(DLL)
$(MAKE_INSTALL) .\$(OBJDIR)\$(LIBRARY_NAME).dll $(DIST)\bin
$(MAKE_INSTALL) .\$(OBJDIR)\$(LIBRARY_NAME).lib $(DIST)\lib
clobber::
rm -f $(DIST)\bin\$(LIBRARY_NAME).dll
rm -f $(DIST)\lib\$(LIBRARY_NAME).lib