зеркало из https://github.com/mozilla/pjs.git
Bug 696495 - set tex min filter before generateMipmap calls, to work around driver bugs - r=jgilbert, a=akeybl
This commit is contained in:
Родитель
f9a817ad0a
Коммит
1f6dc04acb
|
@ -1933,7 +1933,19 @@ WebGLContext::GenerateMipmap(WebGLenum target)
|
|||
tex->SetGeneratedMipmap();
|
||||
|
||||
MakeContextCurrent();
|
||||
gl->fGenerateMipmap(target);
|
||||
|
||||
if (gl->WorkAroundDriverBugs()) {
|
||||
// bug 696495 - to work around failures in the texture-mips.html test on various drivers, we
|
||||
// set the minification filter before calling glGenerateMipmap. This should not carry a significant performance
|
||||
// overhead so we do it unconditionally.
|
||||
//
|
||||
// note that the choice of GL_NEAREST_MIPMAP_NEAREST really matters. See Chromium bug 101105.
|
||||
gl->fTexParameteri(target, LOCAL_GL_TEXTURE_MIN_FILTER, LOCAL_GL_NEAREST_MIPMAP_NEAREST);
|
||||
gl->fGenerateMipmap(target);
|
||||
gl->fTexParameteri(target, LOCAL_GL_TEXTURE_MIN_FILTER, tex->MinFilter());
|
||||
} else {
|
||||
gl->fGenerateMipmap(target);
|
||||
}
|
||||
return NS_OK;
|
||||
}
|
||||
|
||||
|
|
|
@ -1,4 +1,2 @@
|
|||
conformance/glsl/misc/glsl-function-nodes.html
|
||||
conformance/programs/program-test.html
|
||||
conformance/textures/texture-mips.html
|
||||
conformance/textures/texture-npot.html
|
||||
|
|
Загрузка…
Ссылка в новой задаче