added ability to create a drawing surface from an HDC under windows.

This commit is contained in:
michaelp%netscape.com 1998-12-15 05:51:30 +00:00
Родитель 39c1230fba
Коммит 2f04ba48dc
4 изменённых файлов: 74 добавлений и 2 удалений

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@ -46,6 +46,8 @@ OBJS = \
.\$(OBJDIR)\nsGfxFactoryWin.obj \
$(NULL)
EXPORTS=nsIRenderingContextWin.h
LINCS= \
-I..\
-I$(PUBLIC)\raptor \

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@ -0,0 +1,43 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL"); you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsIRenderingContextWin_h___
#define nsIRenderingContextWin_h___
#include "nsIRenderingContext.h"
#include <windows.h>
// IID for the nsIRenderingContext interface
#define NS_IRENDERING_CONTEXT_WIN_IID \
{ 0x0fcde820, 0x8ae2, 0x11d2, \
{ 0xa8, 0x48, 0x00, 0x40, 0x95, 0x9a, 0x28, 0xc9 } }
// RenderingContextWin interface
class nsIRenderingContextWin : public nsISupports
{
public:
/**
* Create a new drawing surface to represent an HDC.
* @param aDC Windows HDC.
* @param aSurface out parameter for new drawing surface
* @result error status
*/
NS_IMETHOD CreateDrawingSurface(HDC aDC, nsDrawingSurface &aSurface) = 0;
};
#endif /* nsIRenderingContextWin_h___ */

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@ -48,6 +48,7 @@
static NS_DEFINE_IID(kIDOMRenderingContextIID, NS_IDOMRENDERINGCONTEXT_IID);
static NS_DEFINE_IID(kIRenderingContextIID, NS_IRENDERING_CONTEXT_IID);
static NS_DEFINE_IID(kIRenderingContextWinIID, NS_IRENDERING_CONTEXT_WIN_IID);
static NS_DEFINE_IID(kIScriptObjectOwnerIID, NS_ISCRIPTOBJECTOWNER_IID);
#define FLAG_CLIP_VALID 0x0001
@ -311,8 +312,6 @@ nsresult nsDrawingSurfaceWin :: ReleaseDC()
#endif
static NS_DEFINE_IID(kRenderingContextIID, NS_IRENDERING_CONTEXT_IID);
#ifdef NGLAYOUT_DDRAW
IDirectDraw *nsRenderingContextWin::mDDraw = NULL;
IDirectDraw2 *nsRenderingContextWin::mDDraw2 = NULL;
@ -493,6 +492,14 @@ nsRenderingContextWin :: QueryInterface(REFNSIID aIID, void** aInstancePtr)
return NS_OK;
}
if (aIID.Equals(kIRenderingContextWinIID))
{
nsIRenderingContextWin* tmp = this;
*aInstancePtr = (void*) tmp;
NS_ADDREF_THIS();
return NS_OK;
}
if (aIID.Equals(kIScriptObjectOwnerIID))
{
nsIScriptObjectOwner* tmp = this;
@ -2051,3 +2058,18 @@ nsRenderingContextWin::DrawLine2(PRInt32 aX0, PRInt32 aY0,
DrawLine(aX0, aY0, aX1, aY1);
return NS_OK;
}
NS_IMETHODIMP nsRenderingContextWin :: CreateDrawingSurface(HDC aDC, nsDrawingSurface &aSurface)
{
nsDrawingSurfaceWin *surf = new nsDrawingSurfaceWin();
if (nsnull != surf)
{
NS_ADDREF(surf);
surf->Init(aDC, PR_FALSE);
}
aSurface = (nsDrawingSurface)surf;
return NS_OK;
}

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@ -35,6 +35,7 @@
#include "nsVoidArray.h"
#include "nsIScriptObjectOwner.h"
#include "nsIDOMRenderingContext.h"
#include "nsIRenderingContextWin.h"
class GraphicsState;
class nsDrawingSurfaceWin;
@ -44,6 +45,7 @@ class nsDrawingSurfaceWin;
#endif
class nsRenderingContextWin : public nsIRenderingContext,
nsIRenderingContextWin,
nsIDOMRenderingContext,
nsIScriptObjectOwner
{
@ -158,6 +160,9 @@ public:
// nsIDOMRenderingContext
NS_DECL_IDOMRENDERINGCONTEXT
// nsIRenderingContextWin
NS_IMETHOD CreateDrawingSurface(HDC aDC, nsDrawingSurface &aSurface);
// locals
#ifdef NGLAYOUT_DDRAW
nsresult GetDDraw(IDirectDraw2 **aDDraw);