зеркало из https://github.com/mozilla/pjs.git
Bug 656185 - Part 2 - Handle odd crop offsets correctly with OpenGl. r=derf
This commit is contained in:
Родитель
467c57b3b0
Коммит
35182074d3
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@ -407,6 +407,12 @@ public:
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PRUint32 mPicY;
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PRUint32 mPicY;
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gfxIntSize mPicSize;
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gfxIntSize mPicSize;
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StereoMode mStereoMode;
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StereoMode mStereoMode;
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nsIntRect GetPictureRect() const {
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return nsIntRect(mPicX, mPicY,
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mPicSize.width,
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mPicSize.height);
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}
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};
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};
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enum {
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enum {
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@ -433,6 +439,20 @@ public:
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*/
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*/
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virtual const Data* GetData() { return nsnull; }
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virtual const Data* GetData() { return nsnull; }
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/**
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* Make a copy of the YCbCr data.
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*
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* @param aDest Data object to store the plane data in.
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* @param aDestSize Size of the Y plane that was copied.
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* @param aDestBufferSize Number of bytes allocated for storage.
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* @param aData Input image data.
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* @return Raw data pointer for the planes or nsnull on failure.
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*/
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PRUint8 *CopyData(Data& aDest, gfxIntSize& aDestSize,
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PRUint32& aDestBufferSize, const Data& aData);
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virtual PRUint8* AllocateBuffer(PRUint32 aSize) { return new (mozilla::fallible_t()) PRUint8[aSize]; };
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protected:
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protected:
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PlanarYCbCrImage(void* aImplData) : Image(aImplData, PLANAR_YCBCR) {}
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PlanarYCbCrImage(void* aImplData) : Image(aImplData, PLANAR_YCBCR) {}
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};
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};
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@ -481,6 +481,49 @@ ContainerLayer::DidInsertChild(Layer* aLayer)
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}
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}
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}
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}
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PRUint8*
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PlanarYCbCrImage::CopyData(Data& aDest, gfxIntSize& aDestSize,
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PRUint32& aDestBufferSize, const Data& aData)
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{
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aDest = aData;
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/* We always have a multiple of 16 width so we can force the stride */
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aDest.mYStride = aDest.mYSize.width;
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aDest.mCbCrStride = aDest.mCbCrSize.width;
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// update buffer size
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aDestBufferSize = aDest.mCbCrStride * aDest.mCbCrSize.height * 2 +
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aDest.mYStride * aDest.mYSize.height;
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// get new buffer
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PRUint8* buffer = AllocateBuffer(aDestBufferSize);
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if (!buffer)
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return nsnull;
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aDest.mYChannel = buffer;
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aDest.mCbChannel = aDest.mYChannel + aDest.mYStride * aDest.mYSize.height;
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aDest.mCrChannel = aDest.mCbChannel + aDest.mCbCrStride * aDest.mCbCrSize.height;
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for (int i = 0; i < aDest.mYSize.height; i++) {
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memcpy(aDest.mYChannel + i * aDest.mYStride,
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aData.mYChannel + i * aData.mYStride,
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aDest.mYStride);
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}
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for (int i = 0; i < aDest.mCbCrSize.height; i++) {
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memcpy(aDest.mCbChannel + i * aDest.mCbCrStride,
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aData.mCbChannel + i * aData.mCbCrStride,
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aDest.mCbCrStride);
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memcpy(aDest.mCrChannel + i * aDest.mCbCrStride,
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aData.mCrChannel + i * aData.mCbCrStride,
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aDest.mCbCrStride);
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}
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aDestSize = aData.mPicSize;
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return buffer;
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}
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#ifdef MOZ_LAYERS_HAVE_LOG
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#ifdef MOZ_LAYERS_HAVE_LOG
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static nsACString& PrintInfo(nsACString& aTo, ShadowLayer* aShadowLayer);
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static nsACString& PrintInfo(nsACString& aTo, ShadowLayer* aShadowLayer);
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@ -149,78 +149,16 @@ BasicPlanarYCbCrImage::SetData(const Data& aData)
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return;
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return;
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}
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}
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gfx::YUVType type = gfx::YV12;
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int width_shift = 0;
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int height_shift = 0;
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if (aData.mYSize.width == aData.mCbCrSize.width &&
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aData.mYSize.height == aData.mCbCrSize.height) {
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type = gfx::YV24;
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width_shift = 0;
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height_shift = 0;
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}
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else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
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aData.mYSize.height == aData.mCbCrSize.height) {
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type = gfx::YV16;
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width_shift = 1;
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height_shift = 0;
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}
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else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
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aData.mYSize.height / 2 == aData.mCbCrSize.height ) {
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type = gfx::YV12;
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width_shift = 1;
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height_shift = 1;
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}
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else {
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NS_ERROR("YCbCr format not supported");
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}
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if (mDelayedConversion) {
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if (mDelayedConversion) {
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mBuffer = CopyData(mData, mSize, mBufferSize, aData);
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mData = aData;
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mData.mCbCrStride = mData.mCbCrSize.width = aData.mPicSize.width >> width_shift;
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// Round up the values for width and height to make sure we sample enough data
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// for the last pixel - See bug 590735
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if (width_shift && (aData.mPicSize.width & 1)) {
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mData.mCbCrStride++;
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mData.mCbCrSize.width++;
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}
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mData.mCbCrSize.height = aData.mPicSize.height >> height_shift;
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if (height_shift && (aData.mPicSize.height & 1)) {
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mData.mCbCrSize.height++;
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}
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mData.mYSize = aData.mPicSize;
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mData.mYStride = mData.mYSize.width;
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mBufferSize = mData.mCbCrStride * mData.mCbCrSize.height * 2 +
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mData.mYStride * mData.mYSize.height;
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mBuffer = new PRUint8[mBufferSize];
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mData.mYChannel = mBuffer;
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mData.mCbChannel = mData.mYChannel + mData.mYStride * mData.mYSize.height;
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mData.mCrChannel = mData.mCbChannel + mData.mCbCrStride * mData.mCbCrSize.height;
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int cbcr_x = aData.mPicX >> width_shift;
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int cbcr_y = aData.mPicY >> height_shift;
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for (int i = 0; i < mData.mYSize.height; i++) {
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memcpy(mData.mYChannel + i * mData.mYStride,
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aData.mYChannel + ((aData.mPicY + i) * aData.mYStride) + aData.mPicX,
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mData.mYStride);
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}
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for (int i = 0; i < mData.mCbCrSize.height; i++) {
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memcpy(mData.mCbChannel + i * mData.mCbCrStride,
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aData.mCbChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
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mData.mCbCrStride);
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}
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for (int i = 0; i < mData.mCbCrSize.height; i++) {
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memcpy(mData.mCrChannel + i * mData.mCbCrStride,
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aData.mCrChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
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mData.mCbCrStride);
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}
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// Fix picture rect to be correct
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mData.mPicX = mData.mPicY = 0;
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mSize = aData.mPicSize;
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return;
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return;
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}
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}
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gfx::YUVType type =
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gfx::TypeFromSize(aData.mYSize.width,
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aData.mYSize.height,
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aData.mCbCrSize.width,
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aData.mCbCrSize.height);
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gfxASurface::gfxImageFormat format = GetOffscreenFormat();
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gfxASurface::gfxImageFormat format = GetOffscreenFormat();
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@ -2223,7 +2223,8 @@ BasicShadowableImageLayer::Paint(gfxContext* aContext)
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YUVImage yuv(tmpYSurface->GetShmem(),
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YUVImage yuv(tmpYSurface->GetShmem(),
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tmpUSurface->GetShmem(),
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tmpUSurface->GetShmem(),
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tmpVSurface->GetShmem());
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tmpVSurface->GetShmem(),
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data->GetPictureRect());
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BasicManager()->CreatedImageBuffer(BasicManager()->Hold(this),
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BasicManager()->CreatedImageBuffer(BasicManager()->Hold(this),
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nsIntSize(mSize.width, mSize.height),
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nsIntSize(mSize.width, mSize.height),
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@ -2231,19 +2232,24 @@ BasicShadowableImageLayer::Paint(gfxContext* aContext)
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}
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}
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memcpy(mBackBufferY->Data(),
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for (int i = 0; i < data->mYSize.height; i++) {
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data->mYChannel,
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memcpy(mBackBufferY->Data() + i * mBackBufferY->Stride(),
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data->mYStride * mSize.height);
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data->mYChannel + i * data->mYStride,
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memcpy(mBackBufferU->Data(),
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data->mYSize.width);
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data->mCbChannel,
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}
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data->mCbCrStride * mCbCrSize.height);
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for (int i = 0; i < data->mCbCrSize.height; i++) {
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memcpy(mBackBufferV->Data(),
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memcpy(mBackBufferU->Data() + i * mBackBufferU->Stride(),
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data->mCrChannel,
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data->mCbChannel + i * data->mCbCrStride,
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data->mCbCrStride * mCbCrSize.height);
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data->mCbCrSize.width);
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memcpy(mBackBufferV->Data() + i * mBackBufferV->Stride(),
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data->mCrChannel + i * data->mCbCrStride,
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data->mCbCrSize.width);
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}
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YUVImage yuv(mBackBufferY->GetShmem(),
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YUVImage yuv(mBackBufferY->GetShmem(),
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mBackBufferU->GetShmem(),
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mBackBufferU->GetShmem(),
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mBackBufferV->GetShmem());
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mBackBufferV->GetShmem(),
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data->GetPictureRect());
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BasicManager()->PaintedImage(BasicManager()->Hold(this),
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BasicManager()->PaintedImage(BasicManager()->Hold(this),
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yuv);
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yuv);
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@ -87,6 +87,7 @@ struct YUVImage {
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Shmem Ydata;
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Shmem Ydata;
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Shmem Udata;
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Shmem Udata;
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Shmem Vdata;
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Shmem Vdata;
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nsIntRect picture;
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};
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};
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union SharedImage {
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union SharedImage {
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@ -276,23 +276,29 @@ ImageContainerOGL::GetCurrentAsSurface(gfxIntSize *aSize)
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return nsnull;
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return nsnull;
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}
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}
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size = yuvImage->mSize;
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size = yuvImage->mData.mPicSize;
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nsRefPtr<gfxImageSurface> imageSurface =
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nsRefPtr<gfxImageSurface> imageSurface =
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new gfxImageSurface(size, gfxASurface::ImageFormatRGB24);
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new gfxImageSurface(size, gfxASurface::ImageFormatRGB24);
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gfx::YUVType type =
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gfx::TypeFromSize(yuvImage->mData.mYSize.width,
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yuvImage->mData.mYSize.height,
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yuvImage->mData.mCbCrSize.width,
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yuvImage->mData.mCbCrSize.height);
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gfx::ConvertYCbCrToRGB32(yuvImage->mData.mYChannel,
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gfx::ConvertYCbCrToRGB32(yuvImage->mData.mYChannel,
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yuvImage->mData.mCbChannel,
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yuvImage->mData.mCbChannel,
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yuvImage->mData.mCrChannel,
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yuvImage->mData.mCrChannel,
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imageSurface->Data(),
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imageSurface->Data(),
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0,
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yuvImage->mData.mPicX,
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0,
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yuvImage->mData.mPicY,
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size.width,
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size.width,
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size.height,
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size.height,
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yuvImage->mData.mYStride,
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yuvImage->mData.mYStride,
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yuvImage->mData.mCbCrStride,
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yuvImage->mData.mCbCrStride,
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imageSurface->Stride(),
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imageSurface->Stride(),
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yuvImage->mType);
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type);
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*aSize = size;
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*aSize = size;
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return imageSurface.forget().get();
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return imageSurface.forget().get();
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@ -432,7 +438,10 @@ ImageLayerOGL::RenderLayer(int,
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program->SetRenderOffset(aOffset);
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program->SetRenderOffset(aOffset);
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program->SetYCbCrTextureUnits(0, 1, 2);
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program->SetYCbCrTextureUnits(0, 1, 2);
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mOGLManager->BindAndDrawQuad(program);
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mOGLManager->BindAndDrawQuadWithTextureRect(program,
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yuvImage->mData.GetPictureRect(),
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nsIntSize(yuvImage->mData.mYSize.width,
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yuvImage->mData.mYSize.height));
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// We shouldn't need to do this, but do it anyway just in case
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// We shouldn't need to do this, but do it anyway just in case
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// someone else forgets.
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// someone else forgets.
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@ -662,84 +671,11 @@ PlanarYCbCrImageOGL::~PlanarYCbCrImageOGL()
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void
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void
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PlanarYCbCrImageOGL::SetData(const PlanarYCbCrImage::Data &aData)
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PlanarYCbCrImageOGL::SetData(const PlanarYCbCrImage::Data &aData)
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{
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{
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// For now, we copy the data
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int width_shift = 0;
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int height_shift = 0;
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if (aData.mYSize.width == aData.mCbCrSize.width &&
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aData.mYSize.height == aData.mCbCrSize.height) {
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// YV24 format
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width_shift = 0;
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height_shift = 0;
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mType = gfx::YV24;
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} else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
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aData.mYSize.height == aData.mCbCrSize.height) {
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// YV16 format
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width_shift = 1;
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height_shift = 0;
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mType = gfx::YV16;
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} else if (aData.mYSize.width / 2 == aData.mCbCrSize.width &&
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aData.mYSize.height / 2 == aData.mCbCrSize.height ) {
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// YV12 format
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width_shift = 1;
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height_shift = 1;
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mType = gfx::YV12;
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} else {
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NS_ERROR("YCbCr format not supported");
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}
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mData = aData;
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mData.mCbCrStride = mData.mCbCrSize.width = aData.mPicSize.width >> width_shift;
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// Round up the values for width and height to make sure we sample enough data
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// for the last pixel - See bug 590735
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|
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if (width_shift && (aData.mPicSize.width & 1)) {
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mData.mCbCrStride++;
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mData.mCbCrSize.width++;
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}
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mData.mCbCrSize.height = aData.mPicSize.height >> height_shift;
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if (height_shift && (aData.mPicSize.height & 1)) {
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mData.mCbCrSize.height++;
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}
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mData.mYSize = aData.mPicSize;
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mData.mYStride = mData.mYSize.width;
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// Recycle the previous image main-memory buffer now that we're about to get a new buffer
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// Recycle the previous image main-memory buffer now that we're about to get a new buffer
|
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if (mBuffer)
|
if (mBuffer)
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mRecycleBin->RecycleBuffer(mBuffer.forget(), mBufferSize);
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mRecycleBin->RecycleBuffer(mBuffer.forget(), mBufferSize);
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|
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// update buffer size
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mBuffer = CopyData(mData, mSize, mBufferSize, aData);
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mBufferSize = mData.mCbCrStride * mData.mCbCrSize.height * 2 +
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|
||||||
mData.mYStride * mData.mYSize.height;
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||||||
// get new buffer
|
|
||||||
mBuffer = mRecycleBin->GetBuffer(mBufferSize);
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|
||||||
if (!mBuffer)
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return;
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|
||||||
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||||||
mData.mYChannel = mBuffer;
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|
||||||
mData.mCbChannel = mData.mYChannel + mData.mYStride * mData.mYSize.height;
|
|
||||||
mData.mCrChannel = mData.mCbChannel + mData.mCbCrStride * mData.mCbCrSize.height;
|
|
||||||
int cbcr_x = aData.mPicX >> width_shift;
|
|
||||||
int cbcr_y = aData.mPicY >> height_shift;
|
|
||||||
|
|
||||||
for (int i = 0; i < mData.mYSize.height; i++) {
|
|
||||||
memcpy(mData.mYChannel + i * mData.mYStride,
|
|
||||||
aData.mYChannel + ((aData.mPicY + i) * aData.mYStride) + aData.mPicX,
|
|
||||||
mData.mYStride);
|
|
||||||
}
|
|
||||||
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
|
||||||
memcpy(mData.mCbChannel + i * mData.mCbCrStride,
|
|
||||||
aData.mCbChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
|
||||||
mData.mCbCrStride);
|
|
||||||
}
|
|
||||||
for (int i = 0; i < mData.mCbCrSize.height; i++) {
|
|
||||||
memcpy(mData.mCrChannel + i * mData.mCbCrStride,
|
|
||||||
aData.mCrChannel + ((cbcr_y + i) * aData.mCbCrStride) + cbcr_x,
|
|
||||||
mData.mCbCrStride);
|
|
||||||
}
|
|
||||||
|
|
||||||
// Fix picture rect to be correct
|
|
||||||
mData.mPicX = mData.mPicY = 0;
|
|
||||||
mSize = aData.mPicSize;
|
|
||||||
|
|
||||||
mHasData = PR_TRUE;
|
mHasData = PR_TRUE;
|
||||||
}
|
}
|
||||||
|
@ -765,60 +701,28 @@ UploadYUVToTexture(GLContext* gl, const PlanarYCbCrImage::Data& aData,
|
||||||
GLTexture* aUTexture,
|
GLTexture* aUTexture,
|
||||||
GLTexture* aVTexture)
|
GLTexture* aVTexture)
|
||||||
{
|
{
|
||||||
GLint alignment;
|
nsIntRect size(0, 0, aData.mYSize.width, aData.mYSize.height);
|
||||||
|
GLuint texture = aYTexture->GetTextureID();
|
||||||
if (!((ptrdiff_t)aData.mYStride & 0x7) && !((ptrdiff_t)aData.mYChannel & 0x7)) {
|
nsRefPtr<gfxASurface> surf = new gfxImageSurface(aData.mYChannel,
|
||||||
alignment = 8;
|
aData.mYSize,
|
||||||
} else if (!((ptrdiff_t)aData.mYStride & 0x3)) {
|
aData.mYStride,
|
||||||
alignment = 4;
|
gfxASurface::ImageFormatA8);
|
||||||
} else if (!((ptrdiff_t)aData.mYStride & 0x1)) {
|
gl->UploadSurfaceToTexture(surf, size, texture, true);
|
||||||
alignment = 2;
|
|
||||||
} else {
|
|
||||||
alignment = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set texture alignment for Y plane.
|
|
||||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
|
||||||
|
|
||||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aYTexture->GetTextureID());
|
|
||||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
|
||||||
0, 0, aData.mYSize.width, aData.mYSize.height,
|
|
||||||
LOCAL_GL_LUMINANCE,
|
|
||||||
LOCAL_GL_UNSIGNED_BYTE,
|
|
||||||
aData.mYChannel);
|
|
||||||
|
|
||||||
if (!((ptrdiff_t)aData.mCbCrStride & 0x7) &&
|
|
||||||
!((ptrdiff_t)aData.mCbChannel & 0x7) &&
|
|
||||||
!((ptrdiff_t)aData.mCrChannel & 0x7))
|
|
||||||
{
|
|
||||||
alignment = 8;
|
|
||||||
} else if (!((ptrdiff_t)aData.mCbCrStride & 0x3)) {
|
|
||||||
alignment = 4;
|
|
||||||
} else if (!((ptrdiff_t)aData.mCbCrStride & 0x1)) {
|
|
||||||
alignment = 2;
|
|
||||||
} else {
|
|
||||||
alignment = 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
// Set texture alignment for Cb/Cr plane
|
size = nsIntRect(0, 0, aData.mCbCrSize.width, aData.mCbCrSize.height);
|
||||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, alignment);
|
texture = aUTexture->GetTextureID();
|
||||||
|
surf = new gfxImageSurface(aData.mCbChannel,
|
||||||
|
aData.mCbCrSize,
|
||||||
|
aData.mCbCrStride,
|
||||||
|
gfxASurface::ImageFormatA8);
|
||||||
|
gl->UploadSurfaceToTexture(surf, size, texture, true);
|
||||||
|
|
||||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aUTexture->GetTextureID());
|
texture = aVTexture->GetTextureID();
|
||||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
surf = new gfxImageSurface(aData.mCrChannel,
|
||||||
0, 0, aData.mCbCrSize.width, aData.mCbCrSize.height,
|
aData.mCbCrSize,
|
||||||
LOCAL_GL_LUMINANCE,
|
aData.mCbCrStride,
|
||||||
LOCAL_GL_UNSIGNED_BYTE,
|
gfxASurface::ImageFormatA8);
|
||||||
aData.mCbChannel);
|
gl->UploadSurfaceToTexture(surf, size, texture, true);
|
||||||
|
|
||||||
gl->fBindTexture(LOCAL_GL_TEXTURE_2D, aVTexture->GetTextureID());
|
|
||||||
gl->fTexSubImage2D(LOCAL_GL_TEXTURE_2D, 0,
|
|
||||||
0, 0, aData.mCbCrSize.width, aData.mCbCrSize.height,
|
|
||||||
LOCAL_GL_LUMINANCE,
|
|
||||||
LOCAL_GL_UNSIGNED_BYTE,
|
|
||||||
aData.mCrChannel);
|
|
||||||
|
|
||||||
// Reset alignment to default
|
|
||||||
gl->fPixelStorei(LOCAL_GL_UNPACK_ALIGNMENT, 4);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
void
|
void
|
||||||
|
@ -977,6 +881,9 @@ ShadowImageLayerOGL::Swap(const SharedImage& aNewFront, SharedImage* aNewBack)
|
||||||
gfxSharedImageSurface::Open(yuv.Udata());
|
gfxSharedImageSurface::Open(yuv.Udata());
|
||||||
nsRefPtr<gfxSharedImageSurface> surfV =
|
nsRefPtr<gfxSharedImageSurface> surfV =
|
||||||
gfxSharedImageSurface::Open(yuv.Vdata());
|
gfxSharedImageSurface::Open(yuv.Vdata());
|
||||||
|
|
||||||
|
mPictureRect = yuv.picture();
|
||||||
|
mSize = surfY->GetSize();
|
||||||
|
|
||||||
PlanarYCbCrImage::Data data;
|
PlanarYCbCrImage::Data data;
|
||||||
data.mYChannel = surfY->Data();
|
data.mYChannel = surfY->Data();
|
||||||
|
@ -1056,11 +963,20 @@ ShadowImageLayerOGL::RenderLayer(int aPreviousFrameBuffer,
|
||||||
|
|
||||||
yuvProgram->Activate();
|
yuvProgram->Activate();
|
||||||
yuvProgram->SetLayerQuadRect(nsIntRect(0, 0,
|
yuvProgram->SetLayerQuadRect(nsIntRect(0, 0,
|
||||||
mSize.width,
|
mPictureRect.width,
|
||||||
mSize.height));
|
mPictureRect.height));
|
||||||
yuvProgram->SetYCbCrTextureUnits(0, 1, 2);
|
yuvProgram->SetYCbCrTextureUnits(0, 1, 2);
|
||||||
|
|
||||||
program = yuvProgram;
|
program = yuvProgram;
|
||||||
|
program->SetLayerTransform(GetEffectiveTransform());
|
||||||
|
program->SetLayerOpacity(GetEffectiveOpacity());
|
||||||
|
program->SetRenderOffset(aOffset);
|
||||||
|
|
||||||
|
mOGLManager->BindAndDrawQuadWithTextureRect(program,
|
||||||
|
mPictureRect,
|
||||||
|
nsIntSize(mSize.width, mSize.height));
|
||||||
|
|
||||||
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
program->SetLayerTransform(GetEffectiveTransform());
|
program->SetLayerTransform(GetEffectiveTransform());
|
||||||
|
|
|
@ -207,6 +207,10 @@ public:
|
||||||
mTextures[2].IsAllocated();
|
mTextures[2].IsAllocated();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
PRUint8* AllocateBuffer(PRUint32 aSize) {
|
||||||
|
return mRecycleBin->GetBuffer(aSize);
|
||||||
|
}
|
||||||
|
|
||||||
nsAutoArrayPtr<PRUint8> mBuffer;
|
nsAutoArrayPtr<PRUint8> mBuffer;
|
||||||
PRUint32 mBufferSize;
|
PRUint32 mBufferSize;
|
||||||
nsRefPtr<RecycleBin> mRecycleBin;
|
nsRefPtr<RecycleBin> mRecycleBin;
|
||||||
|
@ -214,7 +218,6 @@ public:
|
||||||
Data mData;
|
Data mData;
|
||||||
gfxIntSize mSize;
|
gfxIntSize mSize;
|
||||||
PRPackedBool mHasData;
|
PRPackedBool mHasData;
|
||||||
gfx::YUVType mType;
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
|
@ -268,6 +271,7 @@ private:
|
||||||
nsRefPtr<TextureImage> mTexImage;
|
nsRefPtr<TextureImage> mTexImage;
|
||||||
GLTexture mYUVTexture[3];
|
GLTexture mYUVTexture[3];
|
||||||
gfxIntSize mSize;
|
gfxIntSize mSize;
|
||||||
|
nsIntRect mPictureRect;
|
||||||
};
|
};
|
||||||
|
|
||||||
} /* layers */
|
} /* layers */
|
||||||
|
|
|
@ -1382,7 +1382,8 @@ GLContext::UploadSurfaceToTexture(gfxASurface *aSurface,
|
||||||
if (!imageSurface ||
|
if (!imageSurface ||
|
||||||
(imageSurface->Format() != gfxASurface::ImageFormatARGB32 &&
|
(imageSurface->Format() != gfxASurface::ImageFormatARGB32 &&
|
||||||
imageSurface->Format() != gfxASurface::ImageFormatRGB24 &&
|
imageSurface->Format() != gfxASurface::ImageFormatRGB24 &&
|
||||||
imageSurface->Format() != gfxASurface::ImageFormatRGB16_565)) {
|
imageSurface->Format() != gfxASurface::ImageFormatRGB16_565 &&
|
||||||
|
imageSurface->Format() != gfxASurface::ImageFormatA8)) {
|
||||||
// We can't get suitable pixel data for the surface, make a copy
|
// We can't get suitable pixel data for the surface, make a copy
|
||||||
nsIntRect bounds = aDstRegion.GetBounds();
|
nsIntRect bounds = aDstRegion.GetBounds();
|
||||||
imageSurface =
|
imageSurface =
|
||||||
|
@ -1430,6 +1431,12 @@ GLContext::UploadSurfaceToTexture(gfxASurface *aSurface,
|
||||||
type = LOCAL_GL_UNSIGNED_SHORT_5_6_5;
|
type = LOCAL_GL_UNSIGNED_SHORT_5_6_5;
|
||||||
shader = RGBALayerProgramType;
|
shader = RGBALayerProgramType;
|
||||||
break;
|
break;
|
||||||
|
case gfxASurface::ImageFormatA8:
|
||||||
|
format = LOCAL_GL_LUMINANCE;
|
||||||
|
type = LOCAL_GL_UNSIGNED_BYTE;
|
||||||
|
// We don't have a specific luminance shader
|
||||||
|
shader = ShaderProgramType(0);
|
||||||
|
break;
|
||||||
default:
|
default:
|
||||||
NS_ASSERTION(false, "Unhandled image surface format!");
|
NS_ASSERTION(false, "Unhandled image surface format!");
|
||||||
format = 0;
|
format = 0;
|
||||||
|
|
|
@ -23,3 +23,5 @@ convert.patch contains the following changes:
|
||||||
be properly guarded with cpuid() calls.
|
be properly guarded with cpuid() calls.
|
||||||
|
|
||||||
win64.patch: SSE2 optimization for Microsoft Visual C++ x64 version
|
win64.patch: SSE2 optimization for Microsoft Visual C++ x64 version
|
||||||
|
|
||||||
|
TypeFromSize.patch: Bug 656185 - Add a method to detect YUVType from plane sizes.
|
||||||
|
|
|
@ -0,0 +1,58 @@
|
||||||
|
diff --git a/gfx/ycbcr/yuv_convert.cpp b/gfx/ycbcr/yuv_convert.cpp
|
||||||
|
--- a/gfx/ycbcr/yuv_convert.cpp
|
||||||
|
+++ b/gfx/ycbcr/yuv_convert.cpp
|
||||||
|
@@ -26,16 +26,32 @@ namespace mozilla {
|
||||||
|
|
||||||
|
namespace gfx {
|
||||||
|
|
||||||
|
// 16.16 fixed point arithmetic
|
||||||
|
const int kFractionBits = 16;
|
||||||
|
const int kFractionMax = 1 << kFractionBits;
|
||||||
|
const int kFractionMask = ((1 << kFractionBits) - 1);
|
||||||
|
|
||||||
|
+NS_GFX_(YUVType) TypeFromSize(int ywidth,
|
||||||
|
+ int yheight,
|
||||||
|
+ int cbcrwidth,
|
||||||
|
+ int cbcrheight)
|
||||||
|
+{
|
||||||
|
+ if (ywidth == cbcrwidth && yheight == cbcrheight) {
|
||||||
|
+ return YV24;
|
||||||
|
+ }
|
||||||
|
+ else if (ywidth / 2 == cbcrwidth && yheight == cbcrheight) {
|
||||||
|
+ return YV16;
|
||||||
|
+ }
|
||||||
|
+ else {
|
||||||
|
+ return YV12;
|
||||||
|
+ }
|
||||||
|
+}
|
||||||
|
+
|
||||||
|
// Convert a frame of YUV to 32 bit ARGB.
|
||||||
|
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* y_buf,
|
||||||
|
const uint8* u_buf,
|
||||||
|
const uint8* v_buf,
|
||||||
|
uint8* rgb_buf,
|
||||||
|
int pic_x,
|
||||||
|
int pic_y,
|
||||||
|
int pic_width,
|
||||||
|
diff --git a/gfx/ycbcr/yuv_convert.h b/gfx/ycbcr/yuv_convert.h
|
||||||
|
--- a/gfx/ycbcr/yuv_convert.h
|
||||||
|
+++ b/gfx/ycbcr/yuv_convert.h
|
||||||
|
@@ -36,16 +36,18 @@ enum Rotate {
|
||||||
|
// Filter affects how scaling looks.
|
||||||
|
enum ScaleFilter {
|
||||||
|
FILTER_NONE = 0, // No filter (point sampled).
|
||||||
|
FILTER_BILINEAR_H = 1, // Bilinear horizontal filter.
|
||||||
|
FILTER_BILINEAR_V = 2, // Bilinear vertical filter.
|
||||||
|
FILTER_BILINEAR = 3 // Bilinear filter.
|
||||||
|
};
|
||||||
|
|
||||||
|
+NS_GFX_(YUVType) TypeFromSize(int ywidth, int yheight, int cbcrwidth, int cbcrheight);
|
||||||
|
+
|
||||||
|
// Convert a frame of YUV to 32 bit ARGB.
|
||||||
|
// Pass in YV16/YV12 depending on source format
|
||||||
|
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* yplane,
|
||||||
|
const uint8* uplane,
|
||||||
|
const uint8* vplane,
|
||||||
|
uint8* rgbframe,
|
||||||
|
int pic_x,
|
||||||
|
int pic_y,
|
|
@ -8,3 +8,4 @@ cp $1/media/base/yuv_row_win.cc yuv_row_win.cpp
|
||||||
cp $1/media/base/yuv_row_posix.cc yuv_row_c.cpp
|
cp $1/media/base/yuv_row_posix.cc yuv_row_c.cpp
|
||||||
patch -p3 <convert.patch
|
patch -p3 <convert.patch
|
||||||
patch -p3 <win64.patch
|
patch -p3 <win64.patch
|
||||||
|
patch -p3 <TypeFromSize.patch
|
||||||
|
|
|
@ -31,6 +31,22 @@ const int kFractionBits = 16;
|
||||||
const int kFractionMax = 1 << kFractionBits;
|
const int kFractionMax = 1 << kFractionBits;
|
||||||
const int kFractionMask = ((1 << kFractionBits) - 1);
|
const int kFractionMask = ((1 << kFractionBits) - 1);
|
||||||
|
|
||||||
|
NS_GFX_(YUVType) TypeFromSize(int ywidth,
|
||||||
|
int yheight,
|
||||||
|
int cbcrwidth,
|
||||||
|
int cbcrheight)
|
||||||
|
{
|
||||||
|
if (ywidth == cbcrwidth && yheight == cbcrheight) {
|
||||||
|
return YV24;
|
||||||
|
}
|
||||||
|
else if (ywidth / 2 == cbcrwidth && yheight == cbcrheight) {
|
||||||
|
return YV16;
|
||||||
|
}
|
||||||
|
else {
|
||||||
|
return YV12;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
// Convert a frame of YUV to 32 bit ARGB.
|
// Convert a frame of YUV to 32 bit ARGB.
|
||||||
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* y_buf,
|
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* y_buf,
|
||||||
const uint8* u_buf,
|
const uint8* u_buf,
|
||||||
|
|
|
@ -41,6 +41,8 @@ enum ScaleFilter {
|
||||||
FILTER_BILINEAR = 3 // Bilinear filter.
|
FILTER_BILINEAR = 3 // Bilinear filter.
|
||||||
};
|
};
|
||||||
|
|
||||||
|
NS_GFX_(YUVType) TypeFromSize(int ywidth, int yheight, int cbcrwidth, int cbcrheight);
|
||||||
|
|
||||||
// Convert a frame of YUV to 32 bit ARGB.
|
// Convert a frame of YUV to 32 bit ARGB.
|
||||||
// Pass in YV16/YV12 depending on source format
|
// Pass in YV16/YV12 depending on source format
|
||||||
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* yplane,
|
NS_GFX_(void) ConvertYCbCrToRGB32(const uint8* yplane,
|
||||||
|
|
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