Bug 587936: Add SSE2 optimizations for alpha recovery. r=vlad a=crowder

This commit is contained in:
Bas Schouten 2010-08-18 05:43:49 +02:00
Родитель 83cab5f354
Коммит 4263d7a74e
3 изменённых файлов: 148 добавлений и 0 удалений

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@ -199,6 +199,12 @@ CPPSRCS += \
$(NULL)
endif
ifneq (,$(filter x86 x86_64,$(CPU_ARCH)))
ifdef __GNUC__
gfxAlphaRecovery.$(OBJ_SUFFIX): MODULE_OPTIMIZE_FLAGS += -msse2
endif
endif
SHARED_LIBRARY_LIBS += \
../layers/$(LIB_PREFIX)layers.$(LIB_SUFFIX) \
$(NULL)

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@ -20,6 +20,7 @@
*
* Contributor(s):
* Vladimir Vukicevic <vladimir@pobox.com>
* Bas Schouten <bschouten@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
@ -39,6 +40,8 @@
#include "gfxImageSurface.h"
#define MOZILLA_SSE_INCLUDE_HEADER_FOR_SSE2
#include "mozilla/SSE.h"
/** from cairo-xlib-utils.c, modified */
/**
@ -97,6 +100,10 @@ gfxAlphaRecovery::RecoverAlpha(gfxImageSurface* blackSurf,
whiteSurf->Format() != gfxASurface::ImageFormatRGB24))
return PR_FALSE;
if (!analysis && RecoverAlphaSSE2(blackSurf, whiteSurf)) {
return PR_TRUE;
}
blackSurf->Flush();
whiteSurf->Flush();
@ -156,3 +163,132 @@ gfxAlphaRecovery::RecoverAlpha(gfxImageSurface* blackSurf,
return PR_TRUE;
}
// Align these for all platforms supporting MOZILLA_COMPILE_WITH_SSE2
#if defined(_MSC_VER) && (defined(_M_IX86) || defined(_M_AMD64))
__declspec(align(16)) PRUint32 greenMaski[] =
{ 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00 };
__declspec(align(16)) PRUint32 alphaMaski[] =
{ 0xff000000, 0xff000000, 0xff000000, 0xff000000 };
#elif defined(__GNUC__) && (defined(__i386__) || defined(__x86_64__))
PRUint32 greenMaski[] __attribute__ ((aligned (16))) =
{ 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00 };
PRUint32 alphaMaski[] __attribute__ ((aligned (16))) =
{ 0xff000000, 0xff000000, 0xff000000, 0xff000000 };
#elif defined(__SUNPRO_CC) && (defined(__i386) || defined(__x86_64__))
#pragma align 16 (greenMaski, alphaMaski)
PRUint32 greenMaski[] = { 0x0000ff00, 0x0000ff00, 0x0000ff00, 0x0000ff00 };
PRUint32 alphaMaski[] = { 0xff000000, 0xff000000, 0xff000000, 0xff000000 };
#endif
PRBool
gfxAlphaRecovery::RecoverAlphaSSE2(gfxImageSurface* blackSurf,
const gfxImageSurface* whiteSurf)
{
#if defined(MOZILLA_COMPILE_WITH_SSE2)
if (!mozilla::supports_sse2()) {
return PR_FALSE;
}
gfxIntSize size = blackSurf->GetSize();
if (size != whiteSurf->GetSize() ||
(blackSurf->Format() != gfxASurface::ImageFormatARGB32 &&
blackSurf->Format() != gfxASurface::ImageFormatRGB24) ||
(whiteSurf->Format() != gfxASurface::ImageFormatARGB32 &&
whiteSurf->Format() != gfxASurface::ImageFormatRGB24))
return PR_FALSE;
blackSurf->Flush();
whiteSurf->Flush();
unsigned char* blackData = blackSurf->Data();
unsigned char* whiteData = whiteSurf->Data();
if (NS_PTR_TO_UINT32(blackData) & 0xf != NS_PTR_TO_UINT32(whiteData) & 0xf ||
(blackSurf->Stride() - whiteSurf->Stride()) & 0xf) {
// Cannot keep these in alignment.
return PR_FALSE;
}
__m128i greenMask = _mm_load_si128((__m128i*)greenMaski);
__m128i alphaMask = _mm_load_si128((__m128i*)alphaMaski);
for (PRInt32 i = 0; i < size.height; ++i) {
PRInt32 j = 0;
// Loop single pixels until at 4 byte alignment.
while (NS_PTR_TO_UINT32(blackData) & 0xf && j < size.width) {
*((PRUint32*)blackData) =
RecoverPixel(*reinterpret_cast<PRUint32*>(blackData),
*reinterpret_cast<PRUint32*>(whiteData));
blackData += 4;
whiteData += 4;
j++;
}
// This extra loop allows the compiler to do some more clever registry
// management and makes it about 5% faster than with only the 4 pixel
// at a time loop.
for (; j < size.width - 8; j += 8) {
__m128i black1 = _mm_load_si128((__m128i*)blackData);
__m128i white1 = _mm_load_si128((__m128i*)whiteData);
__m128i black2 = _mm_load_si128((__m128i*)(blackData + 16));
__m128i white2 = _mm_load_si128((__m128i*)(whiteData + 16));
// Execute the same instructions as described in RecoverPixel, only
// using an SSE2 packed saturated subtract.
white1 = _mm_subs_epu8(white1, black1);
white2 = _mm_subs_epu8(white2, black2);
white1 = _mm_subs_epu8(greenMask, white1);
white2 = _mm_subs_epu8(greenMask, white2);
// Producing the final black pixel in an XMM register and storing
// that is actually faster than doing a masked store since that
// does an unaligned storage. We have the black pixel in a register
// anyway.
black1 = _mm_andnot_si128(alphaMask, black1);
black2 = _mm_andnot_si128(alphaMask, black2);
white1 = _mm_slli_si128(white1, 2);
white2 = _mm_slli_si128(white2, 2);
white1 = _mm_and_si128(alphaMask, white1);
white2 = _mm_and_si128(alphaMask, white2);
black1 = _mm_or_si128(white1, black1);
black2 = _mm_or_si128(white2, black2);
_mm_store_si128((__m128i*)blackData, black1);
_mm_store_si128((__m128i*)(blackData + 16), black2);
blackData += 32;
whiteData += 32;
}
for (; j < size.width - 4; j += 4) {
__m128i black = _mm_load_si128((__m128i*)blackData);
__m128i white = _mm_load_si128((__m128i*)whiteData);
white = _mm_subs_epu8(white, black);
white = _mm_subs_epu8(greenMask, white);
black = _mm_andnot_si128(alphaMask, black);
white = _mm_slli_si128(white, 2);
white = _mm_and_si128(alphaMask, white);
black = _mm_or_si128(white, black);
_mm_store_si128((__m128i*)blackData, black);
blackData += 16;
whiteData += 16;
}
// Loop single pixels until we're done.
while (j < size.width) {
*((PRUint32*)blackData) =
RecoverPixel(*reinterpret_cast<PRUint32*>(blackData),
*reinterpret_cast<PRUint32*>(whiteData));
blackData += 4;
whiteData += 4;
j++;
}
blackData += blackSurf->Stride() - j * 4;
whiteData += whiteSurf->Stride() - j * 4;
}
blackSurf->MarkDirty();
return PR_TRUE;
#else
return PR_FALSE;
#endif
}

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@ -59,6 +59,12 @@ public:
static PRBool RecoverAlpha (gfxImageSurface *blackSurface,
const gfxImageSurface *whiteSurface,
Analysis *analysis = nsnull);
/* This does the save as the previous function, only using SSE2
* optimizations, usually this should not be called directly.
*/
static PRBool RecoverAlphaSSE2 (gfxImageSurface *blackSurface,
const gfxImageSurface *whiteSurface);
};
#endif /* _GFXALPHARECOVERY_H_ */