зеркало из https://github.com/mozilla/pjs.git
Bug 409427. Don't slide popups up if they're offscreen, flip them up above the anchor point instead. r=enndeakin,sr=neil,a=damon
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2bd300a353
Коммит
4db5a0f814
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@ -1194,7 +1194,8 @@ nsMenuPopupFrame::SetPopupPosition(nsIFrame* aAnchorFrame)
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xpos -= (screenViewLocX + mRect.width) - screenRightTwips;
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// Now the Y position. If the popup is up too high, slide it down so it's
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// on screen.
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// on screen. This can't make the popup overlap screenViewLocX/Y since
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// we're moving it down away from screenViewLocY.
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if ( screenViewLocY < screenTopTwips ) {
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PRInt32 moveDistY = screenTopTwips - screenViewLocY;
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ypos += moveDistY;
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@ -1203,24 +1204,12 @@ nsMenuPopupFrame::SetPopupPosition(nsIFrame* aAnchorFrame)
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// Now if the popup extends down too far, either resize it or flip it to be
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// above the anchor point and resize it to fit above, depending on where we
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// have more room.
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// have more room. But ensure it doesn't overlap screenViewLocX/Y.
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if ( (screenViewLocY + mRect.height) > screenBottomTwips ) {
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// XXXbz it'd be good to make use of IsMoreRoomOnOtherSideOfParent and
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// such here, but that's really focused on having a nonempty parent
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// rect...
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if (screenViewLocY > screenBottomTwips) {
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// if the popup is positioned off the edge, move it up. This is important
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// when the popup is constrained to the content area so that the popup
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// doesn't extend past the edge. This is a rare situation so include this
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// check within the other.
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// we already constrained the height to the screen size above, so this
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// calculation should always result in a y position below the top.
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NS_ASSERTION(mRect.height <= screenBottomTwips - screenTopTwips, "height too large");
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ypos += screenBottomTwips - screenViewLocY - mRect.height;
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}
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else if (screenBottomTwips - screenViewLocY >
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screenViewLocY - screenTopTwips) {
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if (screenBottomTwips - screenViewLocY > screenViewLocY - screenTopTwips) {
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// More space below our desired point. Resize to fit in this space.
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// Note that this is making mRect smaller; othewise we would not have
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// reached this code.
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@ -1228,14 +1217,18 @@ nsMenuPopupFrame::SetPopupPosition(nsIFrame* aAnchorFrame)
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} else {
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// More space above our desired point. Flip and resize to fit in this
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// space.
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// First move screenViewLocY and ypos up because the offset needs to flip
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screenViewLocY -= 2*offsetForContextMenu;
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ypos -= 2*offsetForContextMenu;
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if (mRect.height > screenViewLocY - screenTopTwips) {
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// First figure out where the bottom of the popup is going to be.
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nscoord newBottomY =
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screenViewLocY - 2*offsetForContextMenu - margin.TopBottom();
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// Make sure the bottom is on the screen
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newBottomY = PR_MIN(newBottomY, screenBottomTwips);
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newBottomY = PR_MAX(newBottomY, screenTopTwips);
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if (mRect.height > newBottomY - screenTopTwips) {
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// We wouldn't fit. Shorten before flipping.
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mRect.height = screenViewLocY - screenTopTwips;
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mRect.height = newBottomY - screenTopTwips;
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}
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ypos -= (mRect.height + margin.top + margin.bottom);
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// Adjust ypos to match
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ypos += newBottomY - screenViewLocY - mRect.height;
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}
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}
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}
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@ -17,7 +17,7 @@
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<hbox>
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<spacer width="100"/>
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<menu id="menu">
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<menupopup id="popup" onpopupshown="popupShown()" onpopuphidden="nextTest()">
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<menupopup style="margin:10px;" id="popup" onpopupshown="popupShown()" onpopuphidden="nextTest()">
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<menuitem label="One"/>
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<menuitem label="Two"/>
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<menuitem label="Three"/>
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@ -59,6 +59,14 @@ function nextTest()
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synthesizeMouse($("menu"), 2, 2, { });
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break;
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case "left and top":
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step = "open near bottom";
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// request that the menu be opened with a target point near the bottom of the window,
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// so that the menu's top margin will push it completely outside the window.
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var bo = document.documentElement.boxObject;
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popup.setAttribute("top", bo.screenY + window.innerHeight - 5);
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synthesizeMouse($("menu"), 2, 2, { });
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break;
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case "open near bottom":
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step = "large menu";
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popup.removeAttribute("left");
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popup.removeAttribute("top");
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@ -90,6 +98,11 @@ function popupShown()
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if (step == "left and top")
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originalHeight = popuprect.bottom - popuprect.top;
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if (step == "open near bottom") {
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// check that the menu flipped up so it's above our requested point
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ok(popuprect.bottom - 1 <= windowrect.bottom - 5, step + " bottom");
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}
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if (step == "largemenu") {
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ok(popuprect.top == windowrect.top, step + " top");
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ok(popuprect.bottom - 1 == windowrect.bottom, step + " bottom");
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