Bug 553671 part 9 - Extract ProcessAllSetSlotRequests from js_GC. r=Waldo.

--HG--
extra : rebase_source : 920c2465f4a498d679b89811b0969e4cd6674580
This commit is contained in:
Jason Orendorff 2010-04-22 07:32:13 -05:00
Родитель e4a2b22e83
Коммит 4f7d40e8bc
1 изменённых файлов: 49 добавлений и 35 удалений

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@ -3442,6 +3442,53 @@ FireGCEnd(JSContext *cx, JSGCInvocationKind gckind)
return true;
}
/*
* Process all JSSetSlotRequests for this runtime. Then, if necessary,
* change *gckindp to GC_LOCK_HELD and prepare for GC.
*/
static bool
ProcessAllSetSlotRequests(JSContext *cx, JSGCInvocationKind *gckindp)
{
JSRuntime *rt = cx->runtime;
while (JSSetSlotRequest *ssr = rt->setSlotRequests) {
rt->setSlotRequests = ssr->next;
AutoUnlockGC unlock(rt);
ssr->next = NULL;
ProcessSetSlotRequest(cx, ssr);
}
/*
* If another thread has requested GC, modify *gckindp to ensure we do GC
* during the current session.
*
* Note that we have not called the GC callback yet; FireGCBegin does not
* call it if gckind == GC_SET_SLOT_REQUEST. So now we have to give up
* being the GC thread, call the GC callback, and then call BeginGCSession
* again to gather up any other threads that entered requests while we were
* in the GC callback.
*
* But do NOT call EndGCSession; that would cause JS_GC to return in
* the other threads without GC having been done.
*/
if (rt->gcLevel > 1 || rt->gcPoke || rt->gcIsNeeded) {
rt->gcLevel = 0;
rt->gcPoke = JS_FALSE;
rt->gcRunning = JS_FALSE;
#ifdef JS_THREADSAFE
rt->gcThread = NULL;
#endif
*gckindp = GC_LOCK_HELD;
if (!FireGCBegin(cx, *gckindp)) { /* GC is vetoed */
JS_NOTIFY_GC_DONE(rt);
return false;
}
if (!BeginGCSession(cx, *gckindp)) /* another thread did GC */
return false;
}
return true;
}
/*
* The gckind flag bit GC_LOCK_HELD indicates a call from js_NewGCThing with
* rt->gcLock already held, so the lock should be kept on return.
@ -3488,41 +3535,8 @@ js_GC(JSContext *cx, JSGCInvocationKind gckind)
return;
}
if (gckind == GC_SET_SLOT_REQUEST) {
while (JSSetSlotRequest *ssr = rt->setSlotRequests) {
rt->setSlotRequests = ssr->next;
AutoUnlockGC unlock(rt);
ssr->next = NULL;
ProcessSetSlotRequest(cx, ssr);
}
/*
* If another thread has requested GC, we'll do it below. But note that
* we didn't call the GC callback in FireGCBegin above.
*
* So now we have to give up being the GC thread, call the GC callback,
* and then call BeginGCSession again to gather up any other threads
* that entered requests while we were in the GC callback.
*
* But do NOT call EndGCSession; that would cause JS_GC to return in
* the other threads without GC having been done.
*/
if (rt->gcLevel > 1 || rt->gcPoke || rt->gcIsNeeded) {
rt->gcLevel = 0;
rt->gcPoke = JS_FALSE;
rt->gcRunning = JS_FALSE;
#ifdef JS_THREADSAFE
rt->gcThread = NULL;
#endif
gckind = GC_LOCK_HELD;
if (!FireGCBegin(cx, gckind)) { /* GC is vetoed */
JS_NOTIFY_GC_DONE(rt);
if (gckind == GC_SET_SLOT_REQUEST && !ProcessAllSetSlotRequests(cx, &gckind))
return;
}
if (!BeginGCSession(cx, gckind)) /* another thread did GC */
return;
}
}
if (gckind != GC_SET_SLOT_REQUEST) {
if (!JS_ON_TRACE(cx))