splitting core editing from text editing

This commit is contained in:
buster%netscape.com 1999-02-12 17:18:04 +00:00
Родитель da9235b4aa
Коммит 50bc7b3dfd
6 изменённых файлов: 321 добавлений и 59 удалений

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@ -17,5 +17,6 @@
#
nsIEditor.h
nsITextEditor.h
nsEditorCID.h
nsIContextLoader.h

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@ -25,6 +25,7 @@ include $(DEPTH)/config/autoconf.mk
EXPORTS = \
nsIContextLoader.h \
nsIEditor.h \
nsITextEditor.h \
nsEditorCID.h \
$(NULL)

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@ -20,6 +20,7 @@ IGNORE_MANIFEST=1
EXPORTS = \
nsIEditor.h \
nsITextEditor.h \
nsEditorCID.h \
nsIContextLoader.h \
$(NULL)

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@ -5,5 +5,17 @@
0xd3de3431, 0x8a75, 0x11d2, \
{ 0x91, 0x8c, 0x0, 0x80, 0xc8, 0xe4, 0x4d, 0xb5 } }
#define NS_TEXTEDITOR_CID \
{/* {bc37c640-c144-11d2-8f4c-006008159b0c}*/ \
0xbc37c640, 0xc144, 0x11d2, \
{ 0x8f, 0x4c, 0x0, 0x60, 0x08, 0x15, 0x9b, 0x0c } }
#define NS_HTMLEDITOR_CID \
{/* {ed0244e0-c144-11d2-8f4c-006008159b0c}*/ \
0xed0244e0, 0xc144, 0x11d2, \
{ 0x8f, 0x4c, 0x0, 0x60, 0x08, 0x15, 0x9b, 0x0c } }
#endif //NSEDITORCID_H___

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@ -38,6 +38,10 @@ Editor interface to outside world
0xe2f4c7f1, 0x864a, 0x11d2, \
{ 0x8f, 0x38, 0x0, 0x60, 0x8, 0x31, 0x1, 0x94 } }
#define NS_ITEXTEDITORFACTORY_IID \
{ /* {4a1f5ce0-c1f9-11d2-8f4c-006008159b0c}*/ \
0x4a1f5ce0, 0xc1f9, 0x11d2, \
{ 0x8f, 0x4c, 0x0, 0x60, 0x8, 0x15, 0x9b, 0xc } }
class nsIDOMDocument;
class nsIPresShell;
@ -53,8 +57,6 @@ class nsString;
class nsIEditor : public nsISupports{
public:
typedef enum {NONE = 0,BOLD = 1,NUMPROPERTIES} Properties;
typedef enum {eLTR=0, eRTL=1} Direction;
static const nsIID& IID() { static nsIID iid = NS_IEDITOR_IID; return iid; }
@ -77,29 +79,6 @@ public:
*/
virtual nsresult GetDocument(nsIDOMDocument **aDoc)=0;
/**
* SetProperties() sets the aggregate properties on the current selection
*
* @param aProperty An enum that lists the various properties that can be applied, bold, ect.
* @see Properties
* NOTE: this is an experimental interface. Since it's really just a shortcut for
* the caller setting a set of attributes on a set of nodes, this method may be removed.
* If it's more than just a convenience method (ie, it has logic about what objects in a selection get
* which attributes) that's a whole other story.
*/
virtual nsresult SetProperties(Properties aProperties)=0;
/**
* GetProperties() gets the aggregate properties of the current selection.
* All object in the current selection are scanned and their attributes are
* represented in a list of Property object.
*
* @param aProperty An enum that will recieve the various properties that can be applied from the current selection.
* @see nsIEditor::Properties
* NOTE: this method is experimental, expect it to change.
*/
virtual nsresult GetProperties(Properties **aProperties)=0;
/**
* SetAttribute() sets the attribute of aElement.
* No checking is done to see if aAttribute is a legal attribute of the node,
@ -137,23 +116,47 @@ public:
const nsString& aAttribute)=0;
/**
* CreateElement instantiates a new element of type aTag and inserts it into aParent at aPosition.
* CreateNode instantiates a new element of type aTag and inserts it into aParent at aPosition.
* @param aTag The type of object to create
* @param aParent The node to insert the new object into
* @param aPosition The place in aParent to insert the new node
*/
virtual nsresult CreateElement(const nsString& aTag,
nsIDOMNode * aParent,
PRInt32 aPosition)=0;
virtual nsresult CreateNode(const nsString& aTag,
nsIDOMNode * aParent,
PRInt32 aPosition)=0;
/**
* DeleteElement removes aChild from aParent.
* InsertNode inserts aNode into aParent at aPosition.
* No checking is done to verify the legality of the insertion. That is the
* responsibility of the caller.
* @param aNode The DOM Node to insert.
* @param aParent The node to insert the new object into
* @param aPosition The place in aParent to insert the new node
*/
virtual nsresult InsertNode(nsIDOMNode * aNode,
nsIDOMNode * aParent,
PRInt32 aPosition)=0;
/**
* InsertText() Inserts a string at the current location, given by the selection.
* If the selection is not collapsed, the selection is deleted and the insertion
* takes place at the resulting collapsed selection.
*
* NOTE: what happens if the string contains a CR?
*
* @param aString the string to be inserted
*/
virtual nsresult InsertText(const nsString& aStringToInsert)=0;
/**
* DeleteNode removes aChild from aParent.
* If aChild is not a child of aParent, nothing is done and an error is returned.
* @param aChild The node to delete
* @param aParent The parent of aChild
*/
virtual nsresult DeleteElement(nsIDOMNode * aParent,
nsIDOMNode * aChild)=0;
virtual nsresult DeleteNode(nsIDOMNode * aParent,
nsIDOMNode * aChild)=0;
/**
* DeleteSelection removes all nodes in the current selection.
@ -188,25 +191,12 @@ public:
nsIDOMNode *aParent,
PRBool aNodeToKeepIsFirst)=0;
/**
* InsertText() Inserts a string at the current location, given by the selection.
* If the selection is not collapsed, the selection is deleted and the insertion
* takes place at the resulting collapsed selection.
*
* NOTE: what happens if the string contains a CR?
*
* @param aString the string to be inserted
*/
virtual nsresult InsertText(const nsString& aStringToInsert)=0;
/**
* Commit(PRBool aCtrlKey) is a catch all method. It may be depricated later.
* <BR>It is to respond to RETURN keys and CTRL return keys. Its action depends
* on the selection at the time. It may insert a <BR> or a <P> or activate the properties of the element
* The handler for RETURN keys and CTRL-RETURN keys.<br>
* It may enter a character, split a node in the tree, etc.
* @param aCtrlKey was the CtrlKey down?
*/
virtual nsresult Commit(PRBool aCtrlKey)=0;
virtual nsresult InsertBreak(PRBool aCtrlKey)=0;
/** turn the undo system on or off
* @param aEnable if PR_TRUE, the undo system is turned on if it is available
@ -255,20 +245,21 @@ public:
*/
virtual nsresult CanRedo(PRBool &aIsEnabled, PRBool &aCanRedo)=0;
/** BeginUpdate is a signal from the caller to the editor that the caller will execute multiple updates
* to the content tree that should be treated in the most efficient way possible.
* All transactions executed between a call to BeginUpdate and EndUpdate will be undoable as
* an atomic action.
* EndUpdate must be called after BeginUpdate.
* Calls to BeginUpdate can be nested, as long as EndUpdate is called once per BeginUpdate.
/** BeginTransaction is a signal from the caller to the editor that the caller will execute multiple updates
* to the content tree that should be treated as a single logical operation,
* in the most efficient way possible.<br>
* All transactions executed between a call to BeginTransaction and EndTransaction will be undoable as
* an atomic action.<br>
* EndTransaction must be called after BeginTransaction.<br>
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginUpdate.
*/
virtual nsresult BeginUpdate()=0;
virtual nsresult BeginTransaction()=0;
/** EndUpdate is a signal to the editor that the caller is finished updating the content model.
* BeginUpdate must be called before EndUpdate is called.
* Calls to BeginUpdate can be nested, as long as EndUpdate is called once per BeginUpdate.
/** EndTransaction is a signal to the editor that the caller is finished updating the content model.<br>
* BeginUpdate must be called before EndTransaction is called.<br>
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
*/
virtual nsresult EndUpdate()=0;
virtual nsresult EndTransaction()=0;
};

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@ -0,0 +1,256 @@
/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*-
*
* The contents of this file are subject to the Netscape Public License
* Version 1.0 (the "NPL")=0; you may not use this file except in
* compliance with the NPL. You may obtain a copy of the NPL at
* http://www.mozilla.org/NPL/
*
* Software distributed under the NPL is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the NPL
* for the specific language governing rights and limitations under the
* NPL.
*
* The Initial Developer of this code under the NPL is Netscape
* Communications Corporation. Portions created by Netscape are
* Copyright (C) 1998 Netscape Communications Corporation. All Rights
* Reserved.
*/
#ifndef nsITextEditor_h__
#define nsITextEditor_h__
#define NS_ITEXTEDITOR_IID \
{/* afe65c90-bb82-11d2-86d8-000064657374*/ \
0xafe65c90, 0xbb82, 0x11d2, \
{0x8f, 0xd8, 0x0, 0x00, 0x64, 0x65, 0x73, 0x74} }
#include "nsIEditor.h"
#include "nscore.h"
class nsIEditorCallback;
class nsVoidArray;
class nsIAtom;
class nsIInputStream;
class nsIOutputStream;
/**
* The general text editor interface.
* <P>
* Use to edit text represented as a DOM tree.
* This interface is used for both plain text and rich text (attributed text).
* Different types of text fields are instantiated as a result of installing the
* proper GUI Manager and Edit Rules. For example,
* a single line plain text editor is instantiated by using the SingleLinePlainTextGUIManager
* to limit UI and the SingleLinePlainTextEditRules to filter input and output.
*/
class nsITextEditor : public nsISupports{
public:
typedef enum {ePlainText=0, eRichText=1} TextType;
typedef enum {eSingleLine=0, eMultipleLines=1, ePassword=2} EditorType;
static const nsIID& IID() { static nsIID iid = NS_ITEXTEDITOR_IID; return iid; }
/** Initialize the text editor
*
*/
virtual nsresult InitTextEditor(nsIDOMDocument *aDoc,
nsIPresShell *aPresShell,
nsIEditorCallback *aCallback=nsnull)=0;
/**
* SetTextProperties() sets the aggregate properties on the current selection
*
* @param aProperty
*/
virtual nsresult SetTextProperties(nsVoidArray *aPropList)=0;
/**
* GetTextProperties() gets the aggregate properties of the current selection.
* All object in the current selection are scanned and their attributes are
* represented in a list of Property object.
*
* @param aProperty An enum that will recieve the various properties that can be applied from the current selection.
* @see nsIEditor::Properties
* NOTE: this method is experimental, expect it to change.
*/
virtual nsresult GetTextProperties(nsVoidArray *aPropList)=0;
/**
* RemoveTextProperties() deletes the properties from all text in the current selection.
* If aProperty is not set on the selection, nothing is done.
*
* @param aElement the content element to operate on
* @param aAttribute the string representation of the attribute to get
*/
virtual nsresult RemoveTextProperties(nsVoidArray *aPropList)=0;
/**
* DeleteSelection removes all nodes in the current selection.
* @param aDir if eLTR, delete to the right (for example, the DEL key)
* if eRTL, delete to the left (for example, the BACKSPACE key)
*/
virtual nsresult DeleteSelection(nsIEditor::Direction aDir)=0;
/**
* InsertText() Inserts a string at the current location, given by the selection.
* If the selection is not collapsed, the selection is deleted and the insertion
* takes place at the resulting collapsed selection.
* It is expected that this would be used for Paste.
*
* NOTE: what happens if the string contains a CR?
*
* @param aString the string to be inserted
*/
virtual nsresult InsertText(const nsString& aStringToInsert)=0;
/**
* The handler for the ENTER key.
* Its action depends on the selection at the time.
* It may insert a <BR> or a <P> or activate the properties of the element
* @param aCtrlKey was the CtrlKey down?
*/
virtual nsresult InsertBreak(PRBool aCtrlKey)=0;
/** turn the undo system on or off
* @param aEnable if PR_TRUE, the undo system is turned on if it is available
* if PR_FALSE the undo system is turned off if it was previously on
* @return if aEnable is PR_TRUE, returns NS_OK if the undo system could be initialized properly
* if aEnable is PR_FALSE, returns NS_OK.
*/
virtual nsresult EnableUndo(PRBool aEnable)=0;
/** Undo reverses the effects of the last Do operation, if Undo is enabled in the editor.
* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
* If a transaction manager is present, it is told to undo and the result of
* that undo is returned.
* Otherwise, the Undo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
*
*/
virtual nsresult Undo(PRUint32 aCount)=0;
/** returns state information about the undo system.
* @param aIsEnabled [OUT] PR_TRUE if undo is enabled
* @param aCanUndo [OUT] PR_TRUE if at least one transaction is currently ready to be undone.
*/
virtual nsresult CanUndo(PRBool &aIsEnabled, PRBool &aCanUndo)=0;
/** Redo reverses the effects of the last Undo operation
* It is provided here so clients need no knowledge of whether the editor has a transaction manager or not.
* If a transaction manager is present, it is told to redo and the result of the previously undone
* transaction is reapplied to the document.
* If no transaction is available for Redo, or if the document has no transaction manager,
* the Redo request is ignored and an error NS_ERROR_NOT_AVAILABLE is returned.
*
*/
virtual nsresult Redo(PRUint32 aCount)=0;
/** returns state information about the redo system.
* @param aIsEnabled [OUT] PR_TRUE if redo is enabled
* @param aCanRedo [OUT] PR_TRUE if at least one transaction is currently ready to be redone.
*/
virtual nsresult CanRedo(PRBool &aIsEnabled, PRBool &aCanRedo)=0;
/** BeginTransaction is a signal to the editor that the caller will execute multiple updates
* to the content tree that should be treated as a single operation,
* in the most efficient way possible.<br>
* All transactions executed between a call to BeginTransaction and EndTransaction
* will be undoable as an atomic action.<br>
* EndTransaction must be called after BeginTransaction.<br>
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
*/
virtual nsresult BeginTransaction()=0;
/** EndTransaction is a signal to the editor that the caller is finished updating the content model.
* BeginTransaction must be called before EndTransaction is called.
* Calls to BeginTransaction can be nested, as long as EndTransaction is called once per BeginTransaction.
*/
virtual nsresult EndTransaction()=0;
/* the following methods are the convenience methods to make text editing easy for the embedding App
* all simple getter and setter methods use Get/Set/RemoveProperties
* we're looking for a balance between convenience and API bloat, since many of these actions can be
* achieved in other ways.
*/
// Selection and navigation -- exposed here for convenience
/** move the selection up (towards the beginning of the document.)
* @param aIncrement the amount to move the Selection
* legal values are nsIEditor::Line, nsIEditor::Page
*/
virtual nsresult MoveSelectionUp(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
/** move the selection down (towards the end of the document.)
* @param aIncrement the amount to move the Selection
* legal values are nsIEditor::Line, nsIEditor::Page
*/
virtual nsresult MoveSelectionDown(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
/** move the selection by some increment.
* The dir attribute for the document is used to decide if "next" is LTR or RTL
* @param aIncrement the amount to move the Selection
* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
* @param aExtendSelection
*/
virtual nsresult MoveSelectionNext(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
virtual nsresult MoveSelectionPrevious(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
/** select the next portion of the document
* The dir attribute for the document is used to decide if "next" is LTR or RTL
* @param aType the kind of selection to create.
* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
* nsIEditor::Document
* @param aExtendSelection
*/
virtual nsresult SelectNext(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
/** select the previous portion of the document
* The dir attribute for the document is used to decide if "next" is LTR or RTL
* @param aType the kind of selection to create.
* legal values are nsIEditor::Word, nsIEditor::Sentence, nsIEditor::Paragraph
* nsIEditor::Document
* @param aExtendSelection
*/
virtual nsresult SelectPrevious(nsIAtom *aIncrement, PRBool aExtendSelection)=0;
/** scroll the viewport up (towards the beginning of the document.)
* @param aIncrement the amount to scroll
* legal values are nsIEditor::Line, nsIEditor::Page
*/
virtual nsresult ScrollUp(nsIAtom *aIncrement)=0;
/** scroll the viewport down (towards the end of the document.)
* @param aIncrement the amount to scroll
* legal values are nsIEditor::Line, nsIEditor::Page
*/
virtual nsresult ScrollDown(nsIAtom *aIncrement)=0;
/** scroll the viewport so the selection is in view.
* @param aScrollToBegin PR_TRUE if the beginning of the selection is to be scrolled into view.
* PR_FALSE if the end of the selection is to be scrolled into view
*/
virtual nsresult ScrollIntoView(PRBool aScrollToBegin)=0;
// Input/Output
// nsString will be a stream, as soon as I can figure out what kind of stream we should be using
virtual nsresult Insert(nsIInputStream *aInputStream)=0;
virtual nsresult OutputText(nsIOutputStream *aOutputStream)=0;
virtual nsresult OutputHTML(nsIOutputStream *aOutputStream)=0;
// Miscellaneous Methods
/*
virtual nsresult CheckSpelling()=0;
virtual nsresult SpellingLanguage(nsIAtom *aLanguage)=0;
*/
/* The editor doesn't know anything about specific services like SpellChecking.
* Services can be invoked on the content, and these services can use the editor if they choose
* to get transactioning/undo/redo.
* For things like auto-spellcheck, the App should implement nsIDocumentObserver and
* trigger off of ContentChanged notifications.
*/
};
#endif //nsIEditor_h__