My tweaks on top of a patch from Mark Hawlitzeck <mhawlitzeck1@earthlink.net> to avoid last-ditch gc failure (162779, sr=jband/shaver).

This commit is contained in:
brendan%mozilla.org 2002-08-23 07:56:11 +00:00
Родитель 98d8818a74
Коммит 536fe0ae9f
2 изменённых файлов: 28 добавлений и 13 удалений

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@ -507,13 +507,21 @@ retry:
JS_ArenaCountAllocation(pool, nb);
}
/* Consider doing a "last ditch" GC if thing couldn't be allocated. */
/*
* Consider doing a "last ditch" GC if thing couldn't be allocated.
*
* Keep rt->gcLock across the call into js_GC so we don't starve and
* lose to racing threads who deplete the heap just after js_GC has
* replenished it (or has synchronized with a racing GC that collected
* a bunch of garbage). This unfair scheduling can happen on certain
* operating systems. For the gory details, see Mozilla bug 162779
* (http://bugzilla.mozilla.org/show_bug.cgi?id=162779).
*/
if (!thing) {
if (!tried_gc) {
JS_UNLOCK_GC(rt);
js_GC(cx, GC_KEEP_ATOMS);
rt->gcPoke = JS_TRUE;
js_GC(cx, GC_KEEP_ATOMS | GC_ALREADY_LOCKED);
tried_gc = JS_TRUE;
JS_LOCK_GC(rt);
METER(rt->gcStats.retry++);
goto retry;
}
@ -1025,7 +1033,7 @@ js_GC(JSContext *cx, uintN gcflags)
* Don't collect garbage if the runtime is down or if GC is disabled, and
* we're not the last context in the runtime. The last context must force
* a GC, and nothing should disable that final collection or there may be
* shutdown leaks, or runtime bloat until the next new context is created.
* shutdown leaks, or runtime bloat until the next context is created.
*/
if ((rt->state != JSRTS_UP || rt->gcDisabled) &&
!(gcflags & GC_LAST_CONTEXT)) {
@ -1034,7 +1042,7 @@ js_GC(JSContext *cx, uintN gcflags)
/*
* Let the API user decide to defer a GC if it wants to (unless this
* is the last context). Call the callback regardless.
* is the last context). Invoke the callback regardless.
*/
if (rt->gcCallback) {
if (!rt->gcCallback(cx, JSGC_BEGIN) && !(gcflags & GC_LAST_CONTEXT))
@ -1042,15 +1050,16 @@ js_GC(JSContext *cx, uintN gcflags)
}
/* Lock out other GC allocator and collector invocations. */
JS_LOCK_GC(rt);
if (!(gcflags & GC_ALREADY_LOCKED))
JS_LOCK_GC(rt);
/* Do nothing if no assignment has executed since the last GC. */
if (!rt->gcPoke) {
METER(rt->gcStats.nopoke++);
JS_UNLOCK_GC(rt);
if (!(gcflags & GC_ALREADY_LOCKED))
JS_UNLOCK_GC(rt);
return;
}
rt->gcPoke = JS_FALSE;
METER(rt->gcStats.poke++);
#ifdef JS_THREADSAFE
@ -1061,7 +1070,8 @@ js_GC(JSContext *cx, uintN gcflags)
rt->gcLevel++;
METER(if (rt->gcLevel > rt->gcStats.maxlevel)
rt->gcStats.maxlevel = rt->gcLevel);
JS_UNLOCK_GC(rt);
if (!(gcflags & GC_ALREADY_LOCKED))
JS_UNLOCK_GC(rt);
return;
}
@ -1113,7 +1123,8 @@ js_GC(JSContext *cx, uintN gcflags)
JS_AWAIT_GC_DONE(rt);
if (requestDebit)
rt->requestCount += requestDebit;
JS_UNLOCK_GC(rt);
if (!(gcflags & GC_ALREADY_LOCKED))
JS_UNLOCK_GC(rt);
return;
}
@ -1360,7 +1371,7 @@ out:
js_EnablePropertyCache(cx);
rt->gcLevel = 0;
rt->gcLastBytes = rt->gcBytes;
rt->gcRunning = JS_FALSE;
rt->gcPoke = rt->gcRunning = JS_FALSE;
#ifdef JS_THREADSAFE
/* If we were invoked during a request, pay back the temporary debit. */
@ -1368,7 +1379,8 @@ out:
rt->requestCount += requestDebit;
rt->gcThread = 0;
JS_NOTIFY_GC_DONE(rt);
JS_UNLOCK_GC(rt);
if (!(gcflags & GC_ALREADY_LOCKED))
JS_UNLOCK_GC(rt);
#endif
if (rt->gcCallback)

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@ -179,9 +179,12 @@ struct GCMarkNode {
* GC_LAST_CONTEXT Called from js_DestroyContext for last JSContext in a
* JSRuntime, when it is imperative that rt->gcPoke gets
* cleared early in js_GC, if it is set.
* GC_ALREADY_LOCKED rt->gcLock is already held on entry to js_GC, and kept
* on return to its caller.
*/
#define GC_KEEP_ATOMS 0x1
#define GC_LAST_CONTEXT 0x2
#define GC_ALREADY_LOCKED 0x4
extern void
js_ForceGC(JSContext *cx, uintN gcflags);