зеркало из https://github.com/mozilla/pjs.git
Fix to compile with broken for loop scoping. Fixing bustage from bug 344263.
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Родитель
d0eed16a5e
Коммит
55b9f8d191
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@ -86,7 +86,8 @@ nsSVGElement::Init()
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LengthAttributesInfo lengthInfo = GetLengthInfo();
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for (PRUint32 i = 0; i < lengthInfo.mLengthCount; i++) {
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PRUint32 i;
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for (i = 0; i < lengthInfo.mLengthCount; i++) {
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lengthInfo.mLengths[i].Init(lengthInfo.mLengthInfo[i].mCtxType,
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i,
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lengthInfo.mLengthInfo[i].mDefaultValue,
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@ -95,7 +96,7 @@ nsSVGElement::Init()
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NumberAttributesInfo numberInfo = GetNumberInfo();
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for (PRUint32 i = 0; i < numberInfo.mNumberCount; i++) {
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for (i = 0; i < numberInfo.mNumberCount; i++) {
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numberInfo.mNumbers[i].Init(i, numberInfo.mNumberInfo[i].mDefaultValue);
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}
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@ -263,7 +264,8 @@ nsSVGElement::ParseAttribute(PRInt32 aNamespaceID,
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// Check for nsSVGLength2 attribute
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LengthAttributesInfo lengthInfo = GetLengthInfo();
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for (PRUint32 i = 0; i < lengthInfo.mLengthCount; i++) {
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PRUint32 i;
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for (i = 0; i < lengthInfo.mLengthCount; i++) {
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if (aAttribute == *lengthInfo.mLengthInfo[i].mName) {
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nsresult rv = lengthInfo.mLengths[i].SetBaseValueString(aValue, this,
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PR_FALSE);
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@ -277,7 +279,7 @@ nsSVGElement::ParseAttribute(PRInt32 aNamespaceID,
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// Check for nsSVGNumber2 attribute
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NumberAttributesInfo numberInfo = GetNumberInfo();
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for (PRUint32 i = 0; i < numberInfo.mNumberCount; i++) {
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for (i = 0; i < numberInfo.mNumberCount; i++) {
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if (aAttribute == *numberInfo.mNumberInfo[i].mName) {
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nsresult rv = numberInfo.mNumbers[i].SetBaseValueString(aValue, this,
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PR_FALSE);
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@ -314,7 +316,8 @@ nsSVGElement::UnsetAttr(PRInt32 aNamespaceID, nsIAtom* aName,
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// Check if this is a length attribute going away
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LengthAttributesInfo lenInfo = GetLengthInfo();
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for (PRUint32 i = 0; i < lenInfo.mLengthCount; i++) {
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PRUint32 i;
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for (i = 0; i < lenInfo.mLengthCount; i++) {
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if (aName == *lenInfo.mLengthInfo[i].mName) {
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lenInfo.mLengths[i].Init(lenInfo.mLengthInfo[i].mCtxType,
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i,
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@ -327,7 +330,7 @@ nsSVGElement::UnsetAttr(PRInt32 aNamespaceID, nsIAtom* aName,
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// Check if this is a number attribute going away
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NumberAttributesInfo numInfo = GetNumberInfo();
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for (PRUint32 i = 0; i < numInfo.mNumberCount; i++) {
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for (i = 0; i < numInfo.mNumberCount; i++) {
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if (aName == *numInfo.mNumberInfo[i].mName) {
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numInfo.mNumbers[i].Init(i, numInfo.mNumberInfo[i].mDefaultValue);
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DidChangeNumber(i, PR_FALSE);
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