Fix for bug 9140, prevent recursion of mouseover/out events. r:vidur

This commit is contained in:
joki%netscape.com 2000-02-16 03:52:45 +00:00
Родитель 098632d5c0
Коммит 59302327ee
4 изменённых файлов: 246 добавлений и 178 удалений

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@ -1251,7 +1251,113 @@ nsEventStateManager::GenerateMouseEnterExit(nsIPresContext* aPresContext, nsGUIE
if (mLastMouseOverContent.get() != targetContent.get()) {
if (mLastMouseOverFrame) {
//Before firing mouseout, check for recursion
if (mLastMouseOverContent.get() != mFirstMouseOutEventContent.get()) {
//Store the first mouseOut event we fire and don't refire mouseOut
//to that element while the first mouseOut is still ongoing.
mFirstMouseOutEventContent = mLastMouseOverContent;
if (mLastMouseOverFrame) {
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_EXIT;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = targetContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
//Now dispatch to the frame
if (mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mFirstMouseOutEventContent = nsnull;
}
}
//Before firing mouseover, check for recursion
if (targetContent.get() != mFirstMouseOverEventContent.get()) {
//Store the first mouseOver event we fire and don't refire mouseOver
//to that element while the first mouseOver is still ongoing.
mFirstMouseOverEventContent = targetContent;
//fire mouseover
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_ENTER;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = targetContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (targetContent) {
targetContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(targetContent, NS_EVENT_STATE_HOVER);
}
//Now dispatch to the frame
if (mCurrentTarget) {
//XXX Get the new frame
mCurrentTarget->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mLastMouseOverFrame = mCurrentTarget;
mLastMouseOverContent = targetContent;
mFirstMouseOverEventContent = nsnull;
}
}
}
break;
case NS_MOUSE_EXIT:
{
//This is actually the window mouse exit event.
if (nsnull != mLastMouseOverFrame) {
//Before firing mouseout, check for recursion
if (mLastMouseOverContent.get() != mFirstMouseOutEventContent.get()) {
//Store the first mouseOut event we fire and don't refire mouseOut
//to that element while the first mouseOut is still ongoing.
mFirstMouseOutEventContent = mLastMouseOverContent;
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
@ -1268,105 +1374,29 @@ nsEventStateManager::GenerateMouseEnterExit(nsIPresContext* aPresContext, nsGUIE
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = targetContent;
NS_IF_ADDREF(mCurrentRelatedContent);
mCurrentRelatedContent = nsnull;
//XXX This event should still go somewhere!!
if (nsnull != mLastMouseOverContent) {
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(nsnull, NS_EVENT_STATE_HOVER);
}
}
//Now dispatch to the frame
if (mLastMouseOverFrame) {
if (nsnull != mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
mLastMouseOverFrame = nsnull;
mLastMouseOverContent = nsnull;
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mFirstMouseOutEventContent = nsnull;
}
//fire mouseover
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_ENTER;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = targetContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (targetContent) {
targetContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(targetContent, NS_EVENT_STATE_HOVER);
}
//Now dispatch to the frame
if (mCurrentTarget) {
//XXX Get the new frame
mCurrentTarget->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mLastMouseOverFrame = mCurrentTarget;
mLastMouseOverContent = targetContent;
}
}
break;
case NS_MOUSE_EXIT:
{
//This is actually the window mouse exit event.
if (nsnull != mLastMouseOverFrame) {
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_EXIT;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = nsnull;
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(nsnull, NS_EVENT_STATE_HOVER);
}
}
//Now dispatch to the frame
if (nsnull != mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
mLastMouseOverFrame = nsnull;
mLastMouseOverContent = nsnull;
}
NS_IF_RELEASE(mCurrentTargetContent);
}
}
break;

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@ -147,8 +147,12 @@ protected:
PRInt32 mCurrentTabIndex;
nsIWidget * mLastWindowToHaveFocus; // last native window to get focus via the evs
PRBool mConsumeFocusEvents;
//Anti-recursive stack controls
nsIContent* mFirstBlurEvent;
nsIContent* mFirstFocusEvent;
nsCOMPtr<nsIContent> mFirstMouseOverEventContent;
nsCOMPtr<nsIContent> mFirstMouseOutEventContent;
nsIPresContext* mPresContext; // Not refcnted
nsIDocument* mDocument; // [OWNER], but doesn't need to be.

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@ -1251,7 +1251,113 @@ nsEventStateManager::GenerateMouseEnterExit(nsIPresContext* aPresContext, nsGUIE
if (mLastMouseOverContent.get() != targetContent.get()) {
if (mLastMouseOverFrame) {
//Before firing mouseout, check for recursion
if (mLastMouseOverContent.get() != mFirstMouseOutEventContent.get()) {
//Store the first mouseOut event we fire and don't refire mouseOut
//to that element while the first mouseOut is still ongoing.
mFirstMouseOutEventContent = mLastMouseOverContent;
if (mLastMouseOverFrame) {
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_EXIT;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = targetContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
//Now dispatch to the frame
if (mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mFirstMouseOutEventContent = nsnull;
}
}
//Before firing mouseover, check for recursion
if (targetContent.get() != mFirstMouseOverEventContent.get()) {
//Store the first mouseOver event we fire and don't refire mouseOver
//to that element while the first mouseOver is still ongoing.
mFirstMouseOverEventContent = targetContent;
//fire mouseover
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_ENTER;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = targetContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (targetContent) {
targetContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(targetContent, NS_EVENT_STATE_HOVER);
}
//Now dispatch to the frame
if (mCurrentTarget) {
//XXX Get the new frame
mCurrentTarget->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mLastMouseOverFrame = mCurrentTarget;
mLastMouseOverContent = targetContent;
mFirstMouseOverEventContent = nsnull;
}
}
}
break;
case NS_MOUSE_EXIT:
{
//This is actually the window mouse exit event.
if (nsnull != mLastMouseOverFrame) {
//Before firing mouseout, check for recursion
if (mLastMouseOverContent.get() != mFirstMouseOutEventContent.get()) {
//Store the first mouseOut event we fire and don't refire mouseOut
//to that element while the first mouseOut is still ongoing.
mFirstMouseOutEventContent = mLastMouseOverContent;
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
@ -1268,105 +1374,29 @@ nsEventStateManager::GenerateMouseEnterExit(nsIPresContext* aPresContext, nsGUIE
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = targetContent;
NS_IF_ADDREF(mCurrentRelatedContent);
mCurrentRelatedContent = nsnull;
//XXX This event should still go somewhere!!
if (nsnull != mLastMouseOverContent) {
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(nsnull, NS_EVENT_STATE_HOVER);
}
}
//Now dispatch to the frame
if (mLastMouseOverFrame) {
if (nsnull != mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
mLastMouseOverFrame = nsnull;
mLastMouseOverContent = nsnull;
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mFirstMouseOutEventContent = nsnull;
}
//fire mouseover
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_ENTER;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = targetContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentRelatedContent);
//XXX This event should still go somewhere!!
if (targetContent) {
targetContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
}
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(targetContent, NS_EVENT_STATE_HOVER);
}
//Now dispatch to the frame
if (mCurrentTarget) {
//XXX Get the new frame
mCurrentTarget->HandleEvent(aPresContext, &event, &status);
}
NS_IF_RELEASE(mCurrentTargetContent);
NS_IF_RELEASE(mCurrentRelatedContent);
mLastMouseOverFrame = mCurrentTarget;
mLastMouseOverContent = targetContent;
}
}
break;
case NS_MOUSE_EXIT:
{
//This is actually the window mouse exit event.
if (nsnull != mLastMouseOverFrame) {
//fire mouseout
nsEventStatus status = nsEventStatus_eIgnore;
nsMouseEvent event;
event.eventStructType = NS_MOUSE_EVENT;
event.message = NS_MOUSE_EXIT;
event.widget = aEvent->widget;
event.clickCount = 0;
event.point = aEvent->point;
event.refPoint = aEvent->refPoint;
event.isShift = ((nsMouseEvent*)aEvent)->isShift;
event.isControl = ((nsMouseEvent*)aEvent)->isControl;
event.isAlt = ((nsMouseEvent*)aEvent)->isAlt;
event.isMeta = ((nsMouseEvent*)aEvent)->isMeta;
mCurrentTargetContent = mLastMouseOverContent;
NS_IF_ADDREF(mCurrentTargetContent);
mCurrentRelatedContent = nsnull;
if (mLastMouseOverContent) {
mLastMouseOverContent->HandleDOMEvent(aPresContext, &event, nsnull, NS_EVENT_FLAG_INIT, &status);
if (nsEventStatus_eConsumeNoDefault != status) {
SetContentState(nsnull, NS_EVENT_STATE_HOVER);
}
}
//Now dispatch to the frame
if (nsnull != mLastMouseOverFrame) {
//XXX Get the new frame
mLastMouseOverFrame->HandleEvent(aPresContext, &event, &status);
mLastMouseOverFrame = nsnull;
mLastMouseOverContent = nsnull;
}
NS_IF_RELEASE(mCurrentTargetContent);
}
}
break;

Просмотреть файл

@ -147,8 +147,12 @@ protected:
PRInt32 mCurrentTabIndex;
nsIWidget * mLastWindowToHaveFocus; // last native window to get focus via the evs
PRBool mConsumeFocusEvents;
//Anti-recursive stack controls
nsIContent* mFirstBlurEvent;
nsIContent* mFirstFocusEvent;
nsCOMPtr<nsIContent> mFirstMouseOverEventContent;
nsCOMPtr<nsIContent> mFirstMouseOutEventContent;
nsIPresContext* mPresContext; // Not refcnted
nsIDocument* mDocument; // [OWNER], but doesn't need to be.