Bug 712129 - Add more assertion macro flavors to mfbt, and make the JS engine use mfbt's implementations where appropriate. r=cjones

--HG--
extra : rebase_source : 6b94db05e74b18a3938a28cbc0f520eb4e01fbb0
This commit is contained in:
Jeff Walden 2011-12-19 15:54:12 -05:00
Родитель 16b139871d
Коммит 59496276df
2 изменённых файлов: 68 добавлений и 16 удалений

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@ -40,6 +40,8 @@
#ifndef js_utility_h__
#define js_utility_h__
#include "mozilla/Assertions.h"
#include <stdlib.h>
#include <string.h>
@ -71,27 +73,19 @@ JS_BEGIN_EXTERN_C
*/
#define JS_FREE_PATTERN 0xDA
/* JS_ASSERT */
#define JS_ASSERT(expr) MOZ_ASSERT(expr)
#define JS_ASSERT_IF(cond, expr) MOZ_ASSERT_IF((cond), (expr))
#define JS_NOT_REACHED(reason) MOZ_NOT_REACHED(reason)
#define JS_ALWAYS_TRUE(expr) MOZ_ALWAYS_TRUE(expr)
#define JS_ALWAYS_FALSE(expr) MOZ_ALWAYS_FALSE(expr)
#ifdef DEBUG
# define JS_ASSERT(expr) \
((expr) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
# define JS_ASSERT_IF(cond, expr) \
((!(cond) || (expr)) ? (void)0 : JS_Assert(#expr, __FILE__, __LINE__))
# define JS_NOT_REACHED(reason) \
JS_Assert(reason, __FILE__, __LINE__)
# define JS_ALWAYS_TRUE(expr) JS_ASSERT(expr)
# define JS_ALWAYS_FALSE(expr) JS_ASSERT(!(expr))
# ifdef JS_THREADSAFE
# define JS_THREADSAFE_ASSERT(expr) JS_ASSERT(expr)
# else
# define JS_THREADSAFE_ASSERT(expr) ((void) 0)
# endif
#else
# define JS_ASSERT(expr) ((void) 0)
# define JS_ASSERT_IF(cond,expr) ((void) 0)
# define JS_NOT_REACHED(reason)
# define JS_ALWAYS_TRUE(expr) ((void) (expr))
# define JS_ALWAYS_FALSE(expr) ((void) (expr))
# define JS_THREADSAFE_ASSERT(expr) ((void) 0)
#endif

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@ -70,8 +70,14 @@ JS_Assert(const char* s, const char* file, int ln);
/*
* MOZ_ASSERT() is a "strong" assertion of state, like libc's
* assert(). If a MOZ_ASSERT() fails in a debug build, the process in
* which it fails will stop running in a loud and dramatic way.
* assert().
*
* MOZ_ASSERT(twoToThePowerOf(5) == 32);
*
* If a MOZ_ASSERT() fails in a debug build, the process in which it fails will
* stop running in a loud and dramatic way. It has no effect in an optimized
* build. This macro is designed to catch bugs during debugging, not "in the
* field".
*/
#ifdef DEBUG
# define MOZ_ASSERT(expr_) \
@ -80,4 +86,56 @@ JS_Assert(const char* s, const char* file, int ln);
# define MOZ_ASSERT(expr_) ((void)0)
#endif /* DEBUG */
/*
* MOZ_ASSERT_IF(cond1, cond2) is equivalent to MOZ_ASSERT(cond2) if cond1 is
* true.
*
* MOZ_ASSERT_IF(isPrime(num), num == 2 || isOdd(num));
*
* As with MOZ_ASSERT, MOZ_ASSERT_IF has effect only in debug builds. It is
* designed to catch bugs during debugging, not "in the field".
*/
#ifdef DEBUG
# define MOZ_ASSERT_IF(cond, expr) ((cond) ? MOZ_ASSERT(expr) : ((void)0))
#else
# define MOZ_ASSERT_IF(cond, expr) ((void)0)
#endif
/*
* MOZ_NOT_REACHED(reason) indicates that the given point can't be reached
* during execution: simply reaching that point in execution is a bug. It takes
* as an argument an error message indicating the reason why that point should
* not have been reachable.
*
* // ...in a language parser...
* void handle(BooleanLiteralNode node)
* {
* if (node.isTrue())
* handleTrueLiteral();
* else if (node.isFalse())
* handleFalseLiteral();
* else
* MOZ_NOT_REACHED("boolean literal that's not true or false?");
* }
*/
#ifdef DEBUG
# define MOZ_NOT_REACHED(reason) JS_Assert(reason, __FILE__, __LINE__)
#else
# define MOZ_NOT_REACHED(reason) ((void)0)
#endif
/*
* MOZ_ALWAYS_TRUE(expr) and MOZ_ALWAYS_FALSE(expr) always evaluate the provided
* expression, in debug builds and in release builds both. Then, in debug
* builds only, the value of the expression is asserted either true or false
* using MOZ_ASSERT.
*/
#ifdef DEBUG
# define MOZ_ALWAYS_TRUE(expr) MOZ_ASSERT((expr))
# define MOZ_ALWAYS_FALSE(expr) MOZ_ASSERT(!(expr))
#else
# define MOZ_ALWAYS_TRUE(expr) ((void)(expr))
# define MOZ_ALWAYS_FALSE(expr) ((void)(expr))
#endif
#endif /* mozilla_Assertions_h_ */