зеркало из https://github.com/mozilla/pjs.git
Initial add.
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/*
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* The contents of this file are subject to the Netscape Public
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* License Version 1.1 (the "License"); you may not use this file
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* except in compliance with the License. You may obtain a copy of
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* the License at http://www.mozilla.org/NPL/
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*
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* Software distributed under the License is distributed on an "AS
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* IS" basis, WITHOUT WARRANTY OF ANY KIND, either express or
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* implied. See the License for the specific language governing
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* rights and limitations under the License.
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*
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* The Original Code is mozilla.org code.
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*
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* The Initial Developer of the Original Code is Netscape
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* Communications Corporation. Portions created by Netscape are
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* Copyright (C) 1998 Netscape Communications Corporation.
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* All Rights Reserved.
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*
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* Contributor(s): jband@netscape.com, pschwartau@netscape.com
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* Date: 29 Aug 2001
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*
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* SUMMARY: Negative test that JS infinite recursion protection works.
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* We expect the code here to fail (i.e. exit code 3), but NOT crash.
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*
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* See http://bugzilla.mozilla.org/show_bug.cgi?id=96128
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*/
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//-----------------------------------------------------------------------------
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var bug = 96128;
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var summary = 'Testing that JS infinite recursion protection works';
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function objRecurse()
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{
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/*
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* jband:
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*
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* Causes a stack overflow crash in debug builds of both the browser
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* and the shell. In the release builds this is safely caught by the
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* "too much recursion" mechanism. If I remove the 'new' from the code below
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* this is safely caught in both debug and release builds. The 'new' causes
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* a lookup for the Constructor name and seems to (at least) double the number
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* of items on the C stack for the given interpLevel depth.
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*/
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return new objRecurse();
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}
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//-----------------------------------------------------------------------------
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test();
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//-----------------------------------------------------------------------------
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function test()
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{
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enterFunc ('test');
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printBugNumber (bug);
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printStatus (summary);
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// we expect this to fail (exit code 3), but NOT crash. -
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var obj = new objRecurse();
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exitFunc ('test');
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}
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