зеркало из https://github.com/mozilla/pjs.git
Bug 556889 - Honour video aspect ratio in layers rendering. r=roc
This commit is contained in:
Родитель
7908588955
Коммит
6178b2ecac
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@ -167,6 +167,11 @@ public:
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return mManager;
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}
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/**
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* Returns the size of the image in pixels.
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*/
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virtual gfxIntSize GetCurrentSize() = 0;
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protected:
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LayerManager* mManager;
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@ -225,6 +225,7 @@ public:
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virtual void SetCurrentImage(Image* aImage);
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virtual already_AddRefed<Image> GetCurrentImage();
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virtual already_AddRefed<gfxASurface> GetCurrentAsSurface(gfxIntSize* aSize);
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virtual gfxIntSize GetCurrentSize();
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protected:
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Monitor mMonitor;
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@ -294,6 +295,13 @@ BasicImageContainer::GetCurrentAsSurface(gfxIntSize* aSizeResult)
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return ToImageData(mImage)->GetAsSurface();
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}
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gfxIntSize
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BasicImageContainer::GetCurrentSize()
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{
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MonitorAutoEnter mon(mMonitor);
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return !mImage ? gfxIntSize(0,0) : ToImageData(mImage)->GetSize();
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}
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already_AddRefed<ImageContainer>
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BasicLayerManager::CreateImageContainer()
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{
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@ -88,6 +88,30 @@ ImageContainerOGL::GetCurrentAsSurface(gfxIntSize *aSize)
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return nsnull;
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}
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gfxIntSize
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ImageContainerOGL::GetCurrentSize()
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{
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MutexAutoLock lock(mActiveImageLock);
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if (!mActiveImage) {
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return gfxIntSize(0,0);
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}
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if (mActiveImage->GetFormat() == Image::PLANAR_YCBCR) {
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PlanarYCbCrImageOGL *yuvImage =
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static_cast<PlanarYCbCrImageOGL*>(mActiveImage.get());
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if (!yuvImage->HasData()) {
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return gfxIntSize(0,0);
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}
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return yuvImage->mSize;
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} else if (mActiveImage->GetFormat() == Image::CAIRO_SURFACE) {
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CairoImageOGL *cairoImage =
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static_cast<CairoImageOGL*>(mActiveImage.get());
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return cairoImage->mSize;
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}
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return gfxIntSize(0,0);
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}
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LayerOGL::LayerType
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ImageLayerOGL::GetType()
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{
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@ -59,6 +59,9 @@ public:
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virtual already_AddRefed<Image> GetCurrentImage();
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virtual already_AddRefed<gfxASurface> GetCurrentAsSurface(gfxIntSize* aSize);
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virtual gfxIntSize GetCurrentSize();
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private:
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typedef mozilla::Mutex Mutex;
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@ -222,6 +222,14 @@ nsVideoFrame::BuildLayer(nsDisplayListBuilder* aBuilder,
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container = tmpContainer.forget();
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}
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// Retrieve the size of the decoded video frame, before being scaled
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// by pixel aspect ratio.
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gfxIntSize frameSize = container->GetCurrentSize();
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if (frameSize.width == 0 || frameSize.height == 0) {
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// No image, or zero-sized image. No point creating a layer.
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return nsnull;
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}
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// Compute the rectangle in which to paint the video. We need to use
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// the largest rectangle that fills our content-box and has the
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// correct aspect ratio.
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@ -241,7 +249,7 @@ nsVideoFrame::BuildLayer(nsDisplayListBuilder* aBuilder,
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// Set a transform on the layer to draw the video in the right place
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gfxMatrix transform;
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transform.Translate(r.pos);
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transform.Scale(r.Width()/videoSize.width, r.Height()/videoSize.height);
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transform.Scale(r.Width()/frameSize.width, r.Height()/frameSize.height);
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layer->SetTransform(gfx3DMatrix::From2D(transform));
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nsRefPtr<Layer> result = layer.forget();
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return result.forget();
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Двоичный файл не отображается.
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@ -0,0 +1,19 @@
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<!DOCTYPE HTML>
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<html>
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<body style="background:white;">
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<div style="background-color: black; width: 150px; height: 100px; position: absolute; left: 10px; top: 10px;"></div>
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<!-- Left side vertical. -->
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<div style="position: absolute; left: 9px; top: 9px; width: 2px; height: 102px; z-index: 2; background: red;"></div>
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<!-- Right side vertical. -->
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<div style="position: absolute; left: 159px; top: 9px; width: 2px; height: 102px; z-index: 2; background: red;"></div>
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<!-- Top horizontal bar. -->
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<div style="position: absolute; left: 9px; top: 9px; width: 152px; height: 2px; z-index: 2; background: red;"></div>
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<!-- Bottom horizontal bar. -->
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<div style="position: absolute; left: 9px; top: 109px; width: 152px; height: 2px; z-index: 2; background: red;"></div>
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</body>
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</html>
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@ -0,0 +1,29 @@
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<!DOCTYPE HTML>
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<html>
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<body style="background:white;">
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<!--
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Test if video displays correctly with a 3:2 aspect ratio.
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It should display at w=150 h=100.
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On some Linux systems, the scaling to preserve the aspect ratio can sample
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the pixels outside visible region. This results in a thin grey line down
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some sides of the scaled picture. We add red bars over the edges to
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overwrite such happenings, to make the test reliable.
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-->
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<video src="black100x100-aspect3to2.ogv"
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style="position:absolute; left: 10px; top: 10px; z-index: 1;">
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</video>
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<!-- Left side vertical. -->
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<div style="position: absolute; left: 9px; top: 9px; width: 2px; height: 102px; z-index: 2; background: red;"></div>
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<!-- Right side vertical. -->
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<div style="position: absolute; left: 159px; top: 9px; width: 2px; height: 102px; z-index: 2; background: red;"></div>
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<!-- Top horizontal bar. -->
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<div style="position: absolute; left: 9px; top: 9px; width: 152px; height: 2px; z-index: 2; background: red;"></div>
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<!-- Bottom horizontal bar. -->
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<div style="position: absolute; left: 9px; top: 109px; width: 152px; height: 2px; z-index: 2; background: red;"></div>
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</body>
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</html>
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@ -4,6 +4,7 @@ skip-if(MOZ_WIDGET_TOOLKIT=="gtk2") HTTP(..) == aspect-ratio-2a.xhtml aspect-rat
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skip-if(MOZ_WIDGET_TOOLKIT=="gtk2") HTTP(..) == aspect-ratio-2b.xhtml aspect-ratio-2-ref.html
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HTTP(..) == aspect-ratio-3a.xhtml aspect-ratio-3-ref.xhtml
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HTTP(..) == aspect-ratio-3b.xhtml aspect-ratio-3-ref.xhtml
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== encoded-aspect-ratio-1.html encoded-aspect-ratio-1-ref.html
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HTTP(..) == basic-1.xhtml basic-1-ref.html
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HTTP(..) == canvas-1a.xhtml basic-1-ref.html
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HTTP(..) == canvas-1b.xhtml basic-1-ref.html
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