зеркало из https://github.com/mozilla/pjs.git
JavaScript Test - move SpiderMonkey extension js1_5/Function/regress-348986.js to js1_5/extensions/regress-348986.js, bug 368585, r+sr=brendan
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@ -0,0 +1,159 @@
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/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */
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/* ***** BEGIN LICENSE BLOCK *****
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* Version: MPL 1.1/GPL 2.0/LGPL 2.1
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*
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* The contents of this file are subject to the Mozilla Public License Version
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* 1.1 (the "License"); you may not use this file except in compliance with
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* the License. You may obtain a copy of the License at
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* http://www.mozilla.org/MPL/
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*
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* Software distributed under the License is distributed on an "AS IS" basis,
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* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
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* for the specific language governing rights and limitations under the
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* License.
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*
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* The Original Code is JavaScript Engine testing utilities.
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*
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* The Initial Developer of the Original Code is
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* Mozilla Foundation.
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* Portions created by the Initial Developer are Copyright (C) 2006
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* the Initial Developer. All Rights Reserved.
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*
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* Contributor(s): Igor Bukanov
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*
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* Alternatively, the contents of this file may be used under the terms of
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* either the GNU General Public License Version 2 or later (the "GPL"), or
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* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
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* in which case the provisions of the GPL or the LGPL are applicable instead
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* of those above. If you wish to allow use of your version of this file only
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* under the terms of either the GPL or the LGPL, and not to allow others to
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* use your version of this file under the terms of the MPL, indicate your
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* decision by deleting the provisions above and replace them with the notice
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* and other provisions required by the GPL or the LGPL. If you do not delete
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* the provisions above, a recipient may use your version of this file under
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* the terms of any one of the MPL, the GPL or the LGPL.
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*
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* ***** END LICENSE BLOCK ***** */
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//-----------------------------------------------------------------------------
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var bug = 348986;
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var summary = 'Recursion check of nested functions';
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var actual = 'No Crash';
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var expect = 'No Crash';
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//-----------------------------------------------------------------------------
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test();
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//-----------------------------------------------------------------------------
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function test()
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{
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enterFunc ('test');
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printBugNumber (bug);
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printStatus (summary);
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// Construct f(){function f(){function f(){...}}} with maximum
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// nested function declaration still does not hit recursion limit.
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var deepestFunction;
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var n = findActionMax(function(n) {
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var prefix="function f(){";
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var suffix="}";
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var source = Array(n+1).join(prefix) + Array(n+1).join(suffix);
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try {
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deepestFunction = Function(source);
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return true;
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} catch (e) {
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if (!(e instanceof InternalError))
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throw e;
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return false;
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}
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});
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if (n == 0)
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throw "unexpected";
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print("Max nested function leveles:"+n);
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n = findActionMax(function(n) {
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try {
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callAfterConsumingCStack(n, function() {});
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return true;
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} catch (e) {
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if (!(e instanceof InternalError))
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throw e;
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return false;
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}
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});
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print("Max callAfterConsumingCStack levels:"+n);
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// Here n is max possible value when callAfterConsumingCStack(n, emptyFunction)
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// does not trigger stackOverflow. Decrease it slightly to give some C stack
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// space for deepestFunction.toSource()
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n = Math.max(0, n - 10);
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try {
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var src = callAfterConsumingCStack(n, function() {
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return deepestFunction.toSource();
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});
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throw "Test failed to hit the recursion limit.";
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} catch (e) {
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if (!(e instanceof InternalError))
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throw e;
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}
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print('Done');
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expect = true;
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actual = true;
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reportCompare(expect, true, summary);
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exitFunc ('test');
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}
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function callAfterConsumingCStack(n, action)
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{
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var testObj = {
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get propertyWithGetter() {
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if (n == 0)
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return action();
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n--;
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return this.propertyWithGetter;
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}
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};
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return testObj.propertyWithGetter;
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}
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// Return the maximum positive value of N where action(N) still returns true
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// or 0 if no such value exists.
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function findActionMax(action)
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{
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var N, next, increase;
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n = 0;
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for (;;) {
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var next = (n == 0 ? 1 : n * 2);
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if (!isFinite(next) || !action(next))
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break;
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n = next;
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}
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if (n == 0)
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return 0;
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var increase = n / 2;
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for (;;) {
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var next = n + increase;
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if (next == n)
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break;
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if (isFinite(next) && action(next)) {
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n = next;
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} else if (increase == 1) {
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break;
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} else {
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increase = increase / 2;
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}
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}
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return n;
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}
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