зеркало из https://github.com/mozilla/pjs.git
-not built-
add $ array to hold return values from /eval commands save currentFrameIndex into the frames array, instead of a reference to the current frame.
This commit is contained in:
Родитель
7682a19921
Коммит
6aaf907808
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@ -39,6 +39,8 @@ const jsdIExecutionHook = Components.interfaces.jsdIExecutionHook;
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const jsdIValue = Components.interfaces.jsdIValue;
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const jsdIValue = Components.interfaces.jsdIValue;
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const jsdIProperty = Components.interfaces.jsdIProperty;
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const jsdIProperty = Components.interfaces.jsdIProperty;
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var $ = new Array(); /* array to store results from evals in debug frames */
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console.scriptHooker = new Object();
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console.scriptHooker = new Object();
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console.scriptHooker.onScriptLoaded =
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console.scriptHooker.onScriptLoaded =
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function sh_scripthook (cx, script, creating)
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function sh_scripthook (cx, script, creating)
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@ -72,9 +74,11 @@ function debugTrap (cx, state, type)
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/* set our default return value */
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/* set our default return value */
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console.continueCodeStack.push (jsdIExecutionHook.RETURN_CONTINUE);
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console.continueCodeStack.push (jsdIExecutionHook.RETURN_CONTINUE);
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$ = new Array();
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console.currentContext = cx;
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console.currentContext = cx;
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console.currentThreadState = state;
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console.currentThreadState = state;
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var frame = console.currentFrame = state.topFrame;
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console.currentFrameIndex = 0;
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var frame = state.topFrame;
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/* build an array of frames */
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/* build an array of frames */
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console.frames = new Array(frame);
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console.frames = new Array(frame);
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@ -103,7 +107,7 @@ function debugTrap (cx, state, type)
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if (tn)
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if (tn)
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display (getMsg(MSN_STOP, tn), MT_STOP);
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display (getMsg(MSN_STOP, tn), MT_STOP);
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display (formatStackFrame(console.currentFrame));
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display (formatStackFrame(console.frames[console.currentFrameIndex]));
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console.jsds.enterNestedEventLoop();
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console.jsds.enterNestedEventLoop();
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@ -114,9 +118,10 @@ function debugTrap (cx, state, type)
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if (tn)
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if (tn)
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display (getMsg(MSN_CONT, tn), MT_CONT);
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display (getMsg(MSN_CONT, tn), MT_CONT);
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$ = new Array();
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delete console.currentContext;
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delete console.currentContext;
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delete console.currentThreadState;
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delete console.currentThreadState;
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delete console.currentFrame;
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delete console.currentFrameIndex;
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delete console.frames;
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delete console.frames;
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return console.continueCodeStack.pop();
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return console.continueCodeStack.pop();
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